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Merge pull request #3569 from sikabane-works/release/3.0.0.88-alpha
[hengbandforosx/hengbandosx.git]
/
src
/
util
/
point-2d.h
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#pragma once
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#include "system/h-type.h"
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/**
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* @brief 2次元平面上の座標を表す構造体
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*/
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template <typename T>
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struct Point2D {
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T y{};
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T x{};
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constexpr Point2D(T y, T x)
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: y(y)
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, x(x)
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{
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}
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};
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//! ゲームの平面マップ上の座標位置を表す構造体
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using Pos2D = Point2D<POSITION>;