4 * Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke
6 * This software may be copied and distributed for educational, research,
7 * and not for profit purposes provided that this copyright and statement
8 * are included in all such copies. Other copyrights may also apply.
11 /* Purpose: Angband utilities -BEN- */
16 static int num_more = 0;
18 /* Save macro trigger string for use in inkey_special() */
19 static char inkey_macro_trigger_string[1024];
25 * For those systems that don't have "stricmp()"
27 * Compare the two strings "a" and "b" ala "strcmp()" ignoring case.
29 int stricmp(cptr a, cptr b)
34 /* Scan the strings */
35 for (s1 = a, s2 = b; TRUE; s1++, s2++)
39 if (z1 < z2) return (-1);
40 if (z1 > z2) return (1);
45 #endif /* HAS_STRICMP */
53 * For those systems that don't have "usleep()" but need it.
55 * Fake "usleep()" function grabbed from the inl netrek server -cba
57 int usleep(huge usecs)
64 fd_set *no_fds = NULL;
70 /* Was: int readfds, writefds, exceptfds; */
71 /* Was: readfds = writefds = exceptfds = 0; */
74 /* Paranoia -- No excessive sleeping */
76 if (usecs > 4000000L) core("ÉÔÅö¤Ê usleep() ¸Æ¤Ó½Ð¤·");
78 if (usecs > 4000000L) core("Illegal usleep() call");
84 Timer.tv_sec = (usecs / 1000000L);
85 Timer.tv_usec = (usecs % 1000000L);
88 if (select(nfds, no_fds, no_fds, no_fds, &Timer) < 0)
90 /* Hack -- ignore interrupts */
91 if (errno != EINTR) return -1;
102 * Hack -- External functions
105 extern struct passwd *getpwuid(uid_t uid);
106 extern struct passwd *getpwnam(const char *name);
111 * Find a default user name from the system.
113 void user_name(char *buf, int id)
117 /* Look up the user name */
118 if ((pw = getpwuid(id)))
120 (void)strcpy(buf, pw->pw_name);
123 #ifdef CAPITALIZE_USER_NAME
124 /* Hack -- capitalize the user name */
126 if (!iskanji(buf[0]))
129 buf[0] = toupper(buf[0]);
130 #endif /* CAPITALIZE_USER_NAME */
135 /* Oops. Hack -- default to "PLAYER" */
136 strcpy(buf, "PLAYER");
145 * The concept of the "file" routines below (and elsewhere) is that all
146 * file handling should be done using as few routines as possible, since
147 * every machine is slightly different, but these routines always have the
150 * In fact, perhaps we should use the "path_parse()" routine below to convert
151 * from "canonical" filenames (optional leading tilde's, internal wildcards,
152 * slash as the path seperator, etc) to "system" filenames (no special symbols,
153 * system-specific path seperator, etc). This would allow the program itself
154 * to assume that all filenames are "Unix" filenames, and explicitly "extract"
155 * such filenames if needed (by "path_parse()", or perhaps "path_canon()").
157 * Note that "path_temp" should probably return a "canonical" filename.
159 * Note that "my_fopen()" and "my_open()" and "my_make()" and "my_kill()"
160 * and "my_move()" and "my_copy()" should all take "canonical" filenames.
162 * Note that "canonical" filenames use a leading "slash" to indicate an absolute
163 * path, and a leading "tilde" to indicate a special directory, and default to a
164 * relative path, but MSDOS uses a leading "drivename plus colon" to indicate the
165 * use of a "special drive", and then the rest of the path is parsed "normally",
166 * and MACINTOSH uses a leading colon to indicate a relative path, and an embedded
167 * colon to indicate a "drive plus absolute path", and finally defaults to a file
168 * in the current working directory, which may or may not be defined.
170 * We should probably parse a leading "~~/" as referring to "ANGBAND_DIR". (?)
178 * Most of the "file" routines for "ACORN" should be in "main-acn.c"
188 * Extract a "parsed" path from an initial filename
189 * Normally, we simply copy the filename into the buffer
190 * But leading tilde symbols must be handled in a special way
191 * Replace "~user/" by the home directory of the user named "user"
192 * Replace "~/" by the home directory of the current user
194 errr path_parse(char *buf, int max, cptr file)
201 /* Assume no result */
205 if (!file) return (-1);
207 /* File needs no parsing */
210 (void)strnfmt(buf, max, "%s", file);
214 /* Point at the user */
217 /* Look for non-user portion of the file */
218 s = my_strstr(u, PATH_SEP);
220 /* Hack -- no long user names */
221 if (s && (s >= u + sizeof(user))) return (1);
223 /* Extract a user name */
227 for (i = 0; u < s; ++i) user[i] = *u++;
232 /* Look up the "current" user */
233 if (u[0] == '\0') u = getlogin();
235 /* Look up a user (or "current" user) */
236 if (u) pw = getpwnam(u);
237 else pw = getpwuid(getuid());
242 /* Make use of the info */
243 if (s) strnfmt(buf, max, "%s%s", pw->pw_dir, s);
244 else strnfmt(buf, max, "%s", pw->pw_dir);
255 * Extract a "parsed" path from an initial filename
257 * This requires no special processing on simple machines,
258 * except for verifying the size of the filename.
260 errr path_parse(char *buf, int max, cptr file)
262 /* Accept the filename */
263 (void)strnfmt(buf, max, "%s", file);
265 #if defined(MAC_MPW) && defined(CARBON)
266 /* Fix it according to the current operating system */
267 convert_pathname(buf);
268 #endif /* MAC_MPW && CARBON */
281 * Hack -- acquire a "temporary" file name if possible
283 * This filename is always in "system-specific" form.
285 static errr path_temp(char *buf, int max)
295 /* Format to length */
297 (void)strnfmt(buf, max, "%s", s);
299 (void)strnfmt(buf, max, ".%s", s);
309 * Create a new path by appending a file (or directory) to a path.
311 * This requires no special processing on simple machines, except
312 * for verifying the size of the filename, but note the ability to
313 * bypass the given "path" with certain special file-names.
315 * Note that the "file" may actually be a "sub-path", including
318 * Note that this function yields a path which must be "parsed"
319 * using the "parse" function above.
321 errr path_build(char *buf, int max, cptr path, cptr file)
326 /* Use the file itself */
327 (void)strnfmt(buf, max, "%s", file);
330 /* Absolute file, on "normal" systems */
331 else if (prefix(file, PATH_SEP) && !streq(PATH_SEP, ""))
333 /* Use the file itself */
334 (void)strnfmt(buf, max, "%s", file);
340 /* Use the file itself */
341 (void)strnfmt(buf, max, "%s", file);
347 /* Build the new path */
348 (void)strnfmt(buf, max, "%s%s%s", path, PATH_SEP, file);
357 * Hack -- replacement for "fopen()"
359 FILE *my_fopen(cptr file, cptr mode)
363 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
367 /* Hack -- Try to parse the path */
368 if (path_parse(buf, 1024, file)) return (NULL);
370 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
371 if (my_strchr(mode, 'w'))
373 /* setting file type/creator */
374 tempfff = fopen(buf, mode);
375 fsetfileinfo(buf, _fcreator, _ftype);
380 /* Attempt to fopen the file anyway */
381 return (fopen(buf, mode));
386 * Hack -- replacement for "fclose()"
388 errr my_fclose(FILE *fff)
391 if (!fff) return (-1);
393 /* Close, check for error */
394 if (fclose(fff) == EOF) return (1);
406 FILE *my_fopen_temp(char *buf, int max)
410 /* Prepare the buffer for mkstemp */
411 strncpy(buf, "/tmp/anXXXXXX", max);
413 /* Secure creation of a temporary file */
416 /* Check the file-descriptor */
417 if (fd < 0) return (NULL);
419 /* Return a file stream */
420 return (fdopen(fd, "w"));
423 #else /* HAVE_MKSTEMP */
425 FILE *my_fopen_temp(char *buf, int max)
427 /* Generate a temporary filename */
428 if (path_temp(buf, max)) return (NULL);
431 return (my_fopen(buf, "w"));
434 #endif /* HAVE_MKSTEMP */
438 * Hack -- replacement for "fgets()"
440 * Read a string, without a newline, to a file
442 * Process tabs, strip internal non-printables
444 errr my_fgets(FILE *fff, char *buf, huge n)
453 if (fgets(tmp, 1024, fff))
455 guess_convert_to_system_encoding(tmp, sizeof(tmp));
456 /* Convert weirdness */
457 for (s = tmp; *s; s++)
459 #if defined(MACINTOSH) || defined(MACH_O_CARBON)
462 * Be nice to the Macintosh, where a file can have Mac or Unix
463 * end of line, especially since the introduction of OS X.
464 * MPW tools were also very tolerant to the Unix EOL.
466 if (*s == '\r') *s = '\n';
468 #endif /* MACINTOSH || MACH_O_CARBON */
483 /* Hack -- require room */
484 if (i + 8 >= n) break;
489 /* Append some more spaces */
490 while (0 != (i % 8)) buf[i++] = ' ';
494 else if (iskanji(*s))
508 /* Handle printables */
509 else if (isprint(*s))
518 /* No newline character, but terminate */
534 * Hack -- replacement for "fputs()"
536 * Dump a string, plus a newline, to a file
538 * XXX XXX XXX Process internal weirdness?
540 errr my_fputs(FILE *fff, cptr buf, huge n)
545 /* Dump, ignore errors */
546 (void)fprintf(fff, "%s\n", buf);
557 * Most of the "file" routines for "ACORN" should be in "main-acn.c"
559 * Many of them can be rewritten now that only "fd_open()" and "fd_make()"
560 * and "my_fopen()" should ever create files.
568 * Code Warrior is a little weird about some functions
571 extern int open(const char *, int, ...);
572 extern int close(int);
573 extern int read(int, void *, unsigned int);
574 extern int write(int, const void *, unsigned int);
575 extern long lseek(int, long, int);
576 #endif /* BEN_HACK */
580 * The Macintosh is a little bit brain-dead sometimes
583 # define open(N,F,M) \
584 ((M), open((char*)(N),F))
585 # define write(F,B,S) \
586 write(F,(char*)(B),S)
587 #endif /* MACINTOSH */
591 * Several systems have no "O_BINARY" flag
595 #endif /* O_BINARY */
599 * Hack -- attempt to delete a file
601 errr fd_kill(cptr file)
605 /* Hack -- Try to parse the path */
606 if (path_parse(buf, 1024, file)) return (-1);
617 * Hack -- attempt to move a file
619 errr fd_move(cptr file, cptr what)
624 /* Hack -- Try to parse the path */
625 if (path_parse(buf, 1024, file)) return (-1);
627 /* Hack -- Try to parse the path */
628 if (path_parse(aux, 1024, what)) return (-1);
631 (void)rename(buf, aux);
639 * Hack -- attempt to copy a file
641 errr fd_copy(cptr file, cptr what)
648 /* Hack -- Try to parse the path */
649 if (path_parse(buf, 1024, file)) return (-1);
651 /* Hack -- Try to parse the path */
652 if (path_parse(aux, 1024, what)) return (-1);
654 /* Open source file */
655 src_fd = fd_open(buf, O_RDONLY);
656 if (src_fd < 0) return (-1);
658 /* Open destination file */
659 dst_fd = fd_open(aux, O_WRONLY|O_TRUNC|O_CREAT);
660 if (dst_fd < 0) return (-1);
663 while ((read_num = read(src_fd, buf, 1024)) > 0)
666 while (write_num < read_num)
668 int ret = write(dst_fd, buf + write_num, read_num - write_num);
690 * Hack -- attempt to open a file descriptor (create file)
692 * This function should fail if the file already exists
694 * Note that we assume that the file should be "binary"
696 * XXX XXX XXX The horrible "BEN_HACK" code is for compiling under
697 * the CodeWarrior compiler, in which case, for some reason, none
698 * of the "O_*" flags are defined, and we must fake the definition
699 * of "O_RDONLY", "O_WRONLY", and "O_RDWR" in "A-win-h", and then
700 * we must simulate the effect of the proper "open()" call below.
702 int fd_make(cptr file, int mode)
706 /* Hack -- Try to parse the path */
707 if (path_parse(buf, 1024, file)) return (-1);
711 /* Check for existance */
712 /* if (fd_close(fd_open(file, O_RDONLY | O_BINARY))) return (1); */
714 /* Mega-Hack -- Create the file */
715 (void)my_fclose(my_fopen(file, "wb"));
717 /* Re-open the file for writing */
718 return (open(buf, O_WRONLY | O_BINARY, mode));
722 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
725 /* Create the file, fail if exists, write-only, binary */
726 fdes = open(buf, O_CREAT | O_EXCL | O_WRONLY | O_BINARY, mode);
727 /* Set creator and type if the file is successfully opened */
728 if (fdes >= 0) fsetfileinfo(buf, _fcreator, _ftype);
729 /* Return the descriptor */
733 /* Create the file, fail if exists, write-only, binary */
734 return (open(buf, O_CREAT | O_EXCL | O_WRONLY | O_BINARY, mode));
737 #endif /* BEN_HACK */
743 * Hack -- attempt to open a file descriptor (existing file)
745 * Note that we assume that the file should be "binary"
747 int fd_open(cptr file, int flags)
751 /* Hack -- Try to parse the path */
752 if (path_parse(buf, 1024, file)) return (-1);
754 /* Attempt to open the file */
755 return (open(buf, flags | O_BINARY, 0));
760 * Hack -- attempt to lock a file descriptor
762 * Legal lock types -- F_UNLCK, F_RDLCK, F_WRLCK
764 errr fd_lock(int fd, int what)
767 what = what ? what : 0;
770 if (fd < 0) return (-1);
776 # if defined(F_ULOCK) && defined(F_LOCK)
781 /* Unlock it, Ignore errors */
782 lockf(fd, F_ULOCK, 0);
788 /* Lock the score file */
789 if (lockf(fd, F_LOCK, 0) != 0) return (1);
796 # if defined(LOCK_UN) && defined(LOCK_EX)
801 /* Unlock it, Ignore errors */
802 (void)flock(fd, LOCK_UN);
808 /* Lock the score file */
809 if (flock(fd, LOCK_EX) != 0) return (1);
824 * Hack -- attempt to seek on a file descriptor
826 errr fd_seek(int fd, huge n)
831 if (fd < 0) return (-1);
833 /* Seek to the given position */
834 p = lseek(fd, n, SEEK_SET);
837 if (p != n) return (1);
845 * Hack -- attempt to truncate a file descriptor
847 errr fd_chop(int fd, huge n)
853 if (fd < 0) return (-1);
855 #if defined(SUNOS) || defined(ULTRIX) || defined(NeXT)
866 * Hack -- attempt to read data from a file descriptor
868 errr fd_read(int fd, char *buf, huge n)
871 if (fd < 0) return (-1);
879 if (read(fd, buf, 16384) != 16384) return (1);
881 /* Shorten the task */
884 /* Shorten the task */
890 /* Read the final piece */
891 if (read(fd, buf, n) != (int)n) return (1);
899 * Hack -- Attempt to write data to a file descriptor
901 errr fd_write(int fd, cptr buf, huge n)
904 if (fd < 0) return (-1);
912 if (write(fd, buf, 16384) != 16384) return (1);
914 /* Shorten the task */
917 /* Shorten the task */
923 /* Write the final piece */
924 if (write(fd, buf, n) != (int)n) return (1);
932 * Hack -- attempt to close a file descriptor
934 errr fd_close(int fd)
937 if (fd < 0) return (-1);
953 * XXX XXX XXX Important note about "colors" XXX XXX XXX
955 * The "TERM_*" color definitions list the "composition" of each
956 * "Angband color" in terms of "quarters" of each of the three color
957 * components (Red, Green, Blue), for example, TERM_UMBER is defined
958 * as 2/4 Red, 1/4 Green, 0/4 Blue.
960 * The following info is from "Torbjorn Lindgren" (see "main-xaw.c").
962 * These values are NOT gamma-corrected. On most machines (with the
963 * Macintosh being an important exception), you must "gamma-correct"
964 * the given values, that is, "correct for the intrinsic non-linearity
965 * of the phosphor", by converting the given intensity levels based
966 * on the "gamma" of the target screen, which is usually 1.7 (or 1.5).
968 * The actual formula for conversion is unknown to me at this time,
969 * but you can use the table below for the most common gamma values.
971 * So, on most machines, simply convert the values based on the "gamma"
972 * of the target screen, which is usually in the range 1.5 to 1.7, and
973 * usually is closest to 1.7. The converted value for each of the five
974 * different "quarter" values is given below:
976 * Given Gamma 1.0 Gamma 1.5 Gamma 1.7 Hex 1.7
977 * ----- ---- ---- ---- ---
978 * 0/4 0.00 0.00 0.00 #00
979 * 1/4 0.25 0.27 0.28 #47
980 * 2/4 0.50 0.55 0.56 #8f
981 * 3/4 0.75 0.82 0.84 #d7
982 * 4/4 1.00 1.00 1.00 #ff
984 * Note that some machines (i.e. most IBM machines) are limited to a
985 * hard-coded set of colors, and so the information above is useless.
987 * Also, some machines are limited to a pre-determined set of colors,
988 * for example, the IBM can only display 16 colors, and only 14 of
989 * those colors resemble colors used by Angband, and then only when
990 * you ignore the fact that "Slate" and "cyan" are not really matches,
991 * so on the IBM, we use "orange" for both "Umber", and "Light Umber"
992 * in addition to the obvious "Orange", since by combining all of the
993 * "indeterminate" colors into a single color, the rest of the colors
994 * are left with "meaningful" values.
1001 void move_cursor(int row, int col)
1003 Term_gotoxy(col, row);
1009 * Convert a decimal to a single digit octal number
1011 static char octify(uint i)
1013 return (hexsym[i%8]);
1017 * Convert a decimal to a single digit hex number
1019 static char hexify(uint i)
1021 return (hexsym[i%16]);
1026 * Convert a octal-digit into a decimal
1028 static int deoct(char c)
1030 if (isdigit(c)) return (D2I(c));
1035 * Convert a hexidecimal-digit into a decimal
1037 static int dehex(char c)
1039 if (isdigit(c)) return (D2I(c));
1040 if (islower(c)) return (A2I(c) + 10);
1041 if (isupper(c)) return (A2I(tolower(c)) + 10);
1046 static int my_stricmp(cptr a, cptr b)
1051 /* Scan the strings */
1052 for (s1 = a, s2 = b; TRUE; s1++, s2++)
1054 z1 = FORCEUPPER(*s1);
1055 z2 = FORCEUPPER(*s2);
1056 if (z1 < z2) return (-1);
1057 if (z1 > z2) return (1);
1058 if (!z1) return (0);
1062 static int my_strnicmp(cptr a, cptr b, int n)
1067 /* Scan the strings */
1068 for (s1 = a, s2 = b; n > 0; s1++, s2++, n--)
1070 z1 = FORCEUPPER(*s1);
1071 z2 = FORCEUPPER(*s2);
1072 if (z1 < z2) return (-1);
1073 if (z1 > z2) return (1);
1074 if (!z1) return (0);
1080 static void trigger_text_to_ascii(char **bufptr, cptr *strptr)
1084 bool mod_status[MAX_MACRO_MOD];
1087 int shiftstatus = 0;
1090 if (macro_template == NULL)
1093 for (i = 0; macro_modifier_chr[i]; i++)
1094 mod_status[i] = FALSE;
1097 /* Examine modifier keys */
1100 for (i=0; macro_modifier_chr[i]; i++)
1102 len = strlen(macro_modifier_name[i]);
1104 if(!my_strnicmp(str, macro_modifier_name[i], len))
1107 if (!macro_modifier_chr[i]) break;
1109 mod_status[i] = TRUE;
1110 if ('S' == macro_modifier_chr[i])
1113 for (i = 0; i < max_macrotrigger; i++)
1115 len = strlen(macro_trigger_name[i]);
1116 if (!my_strnicmp(str, macro_trigger_name[i], len) && ']' == str[len])
1118 /* a trigger name found */
1123 /* Invalid trigger name? */
1124 if (i == max_macrotrigger)
1126 str = my_strchr(str, ']');
1132 *strptr = str; /* where **strptr == ']' */
1136 key_code = macro_trigger_keycode[shiftstatus][i];
1140 for (i = 0; macro_template[i]; i++)
1142 char ch = macro_template[i];
1148 for (j = 0; macro_modifier_chr[j]; j++) {
1150 *s++ = macro_modifier_chr[j];
1154 strcpy(s, key_code);
1155 s += strlen(key_code);
1165 *strptr = str; /* where **strptr == ']' */
1171 * Hack -- convert a printable string into real ascii
1173 * I have no clue if this function correctly handles, for example,
1174 * parsing "\xFF" into a (signed) char. Whoever thought of making
1175 * the "sign" of a "char" undefined is a complete moron. Oh well.
1177 void text_to_ascii(char *buf, cptr str)
1181 /* Analyze the "ascii" string */
1184 /* Backslash codes */
1187 /* Skip the backslash */
1196 trigger_text_to_ascii(&s, &str);
1203 *s = 16 * dehex(*++str);
1204 *s++ += dehex(*++str);
1207 /* Hack -- simple way to specify "backslash" */
1208 else if (*str == '\\')
1213 /* Hack -- simple way to specify "caret" */
1214 else if (*str == '^')
1219 /* Hack -- simple way to specify "space" */
1220 else if (*str == 's')
1225 /* Hack -- simple way to specify Escape */
1226 else if (*str == 'e')
1232 else if (*str == 'b')
1238 else if (*str == 'n')
1244 else if (*str == 'r')
1250 else if (*str == 't')
1256 else if (*str == '0')
1258 *s = 8 * deoct(*++str);
1259 *s++ += deoct(*++str);
1263 else if (*str == '1')
1265 *s = 64 + 8 * deoct(*++str);
1266 *s++ += deoct(*++str);
1270 else if (*str == '2')
1272 *s = 64 * 2 + 8 * deoct(*++str);
1273 *s++ += deoct(*++str);
1277 else if (*str == '3')
1279 *s = 64 * 3 + 8 * deoct(*++str);
1280 *s++ += deoct(*++str);
1283 /* Skip the final char */
1287 /* Normal Control codes */
1288 else if (*str == '^')
1291 *s++ = (*str++ & 037);
1306 static bool trigger_ascii_to_text(char **bufptr, cptr *strptr)
1314 if (macro_template == NULL)
1320 for (i = 0; macro_template[i]; i++)
1323 char ch = macro_template[i];
1328 while ((tmp = my_strchr(macro_modifier_chr, *str)))
1330 j = (int)(tmp - macro_modifier_chr);
1331 tmp = macro_modifier_name[j];
1332 while(*tmp) *s++ = *tmp++;
1337 for (j = 0; *str && *str != '\r'; j++)
1338 key_code[j] = *str++;
1342 if (ch != *str) return FALSE;
1346 if (*str++ != '\r') return FALSE;
1348 for (i = 0; i < max_macrotrigger; i++)
1350 if (!my_stricmp(key_code, macro_trigger_keycode[0][i])
1351 || !my_stricmp(key_code, macro_trigger_keycode[1][i]))
1354 if (i == max_macrotrigger)
1357 tmp = macro_trigger_name[i];
1358 while (*tmp) *s++ = *tmp++;
1369 * Hack -- convert a string into a printable form
1371 void ascii_to_text(char *buf, cptr str)
1375 /* Analyze the "ascii" string */
1378 byte i = (byte)(*str++);
1383 if(!trigger_ascii_to_text(&s, &str))
1444 *s++ = octify(i / 8);
1445 *s++ = octify(i % 8);
1451 *s++ = hexify(i / 16);
1452 *s++ = hexify(i % 16);
1463 * The "macro" package
1465 * Functions are provided to manipulate a collection of macros, each
1466 * of which has a trigger pattern string and a resulting action string
1467 * and a small set of flags.
1473 * Determine if any macros have ever started with a given character.
1475 static bool macro__use[256];
1479 * Find the macro (if any) which exactly matches the given pattern
1481 sint macro_find_exact(cptr pat)
1485 /* Nothing possible */
1486 if (!macro__use[(byte)(pat[0])])
1491 /* Scan the macros */
1492 for (i = 0; i < macro__num; ++i)
1494 /* Skip macros which do not match the pattern */
1495 if (!streq(macro__pat[i], pat)) continue;
1507 * Find the first macro (if any) which contains the given pattern
1509 static sint macro_find_check(cptr pat)
1513 /* Nothing possible */
1514 if (!macro__use[(byte)(pat[0])])
1519 /* Scan the macros */
1520 for (i = 0; i < macro__num; ++i)
1522 /* Skip macros which do not contain the pattern */
1523 if (!prefix(macro__pat[i], pat)) continue;
1535 * Find the first macro (if any) which contains the given pattern and more
1537 static sint macro_find_maybe(cptr pat)
1541 /* Nothing possible */
1542 if (!macro__use[(byte)(pat[0])])
1547 /* Scan the macros */
1548 for (i = 0; i < macro__num; ++i)
1550 /* Skip macros which do not contain the pattern */
1551 if (!prefix(macro__pat[i], pat)) continue;
1553 /* Skip macros which exactly match the pattern XXX XXX */
1554 if (streq(macro__pat[i], pat)) continue;
1566 * Find the longest macro (if any) which starts with the given pattern
1568 static sint macro_find_ready(cptr pat)
1570 int i, t, n = -1, s = -1;
1572 /* Nothing possible */
1573 if (!macro__use[(byte)(pat[0])])
1578 /* Scan the macros */
1579 for (i = 0; i < macro__num; ++i)
1581 /* Skip macros which are not contained by the pattern */
1582 if (!prefix(pat, macro__pat[i])) continue;
1584 /* Obtain the length of this macro */
1585 t = strlen(macro__pat[i]);
1587 /* Only track the "longest" pattern */
1588 if ((n >= 0) && (s > t)) continue;
1590 /* Track the entry */
1601 * Add a macro definition (or redefinition).
1603 * We should use "act == NULL" to "remove" a macro, but this might make it
1604 * impossible to save the "removal" of a macro definition. XXX XXX XXX
1606 * We should consider refusing to allow macros which contain existing macros,
1607 * or which are contained in existing macros, because this would simplify the
1608 * macro analysis code. XXX XXX XXX
1610 * We should consider removing the "command macro" crap, and replacing it
1611 * with some kind of "powerful keymap" ability, but this might make it hard
1612 * to change the "roguelike" option from inside the game. XXX XXX XXX
1614 errr macro_add(cptr pat, cptr act)
1619 /* Paranoia -- require data */
1620 if (!pat || !act) return (-1);
1623 /* Look for any existing macro */
1624 n = macro_find_exact(pat);
1626 /* Replace existing macro */
1629 /* Free the old macro action */
1630 string_free(macro__act[n]);
1633 /* Create a new macro */
1636 /* Acquire a new index */
1639 /* Save the pattern */
1640 macro__pat[n] = string_make(pat);
1643 /* Save the action */
1644 macro__act[n] = string_make(act);
1647 macro__use[(byte)(pat[0])] = TRUE;
1656 * Local variable -- we are inside a "macro action"
1658 * Do not match any macros until "ascii 30" is found.
1660 static bool parse_macro = FALSE;
1663 * Local variable -- we are inside a "macro trigger"
1665 * Strip all keypresses until a low ascii value is found.
1667 static bool parse_under = FALSE;
1671 * Flush all input chars. Actually, remember the flush,
1672 * and do a "special flush" before the next "inkey()".
1674 * This is not only more efficient, but also necessary to make sure
1675 * that various "inkey()" codes are not "lost" along the way.
1685 * Flush the screen, make a noise
1689 /* Mega-Hack -- Flush the output */
1692 /* Make a bell noise (if allowed) */
1693 if (ring_bell) Term_xtra(TERM_XTRA_NOISE, 0);
1695 /* Flush the input (later!) */
1701 * Hack -- Make a (relevant?) sound
1706 if (!use_sound) return;
1708 /* Make a sound (if allowed) */
1709 Term_xtra(TERM_XTRA_SOUND, val);
1713 * Hack -- Play a music
1715 errr play_music(int type, int val)
1718 if (!use_music) return 1;
1720 /* Make a sound (if allowed) */
1721 return Term_xtra(type , val);
1725 * Hack -- Select floor music.
1727 void select_floor_music()
1731 if (!use_music) return;
1733 if(p_ptr->wild_mode)
1735 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_WILD);
1739 if(p_ptr->inside_arena)
1741 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_ARENA);
1745 if(p_ptr->inside_battle)
1747 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_BATTLE);
1751 if(p_ptr->inside_quest)
1753 if(play_music(TERM_XTRA_MUSIC_QUEST, p_ptr->inside_quest))
1755 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_QUEST);
1760 for(i = 0; i < max_quests; i++)
1761 { // TODO ¥Þ¥¯¥í¤ÇÎà»÷¾ò·ï¤òÅý¹ç¤¹¤ë¤³¤È
1762 if(quest[i].status == QUEST_STATUS_TAKEN &&
1763 (quest[i].type == QUEST_TYPE_KILL_LEVEL || quest[i].type == QUEST_TYPE_RANDOM) &&
1764 quest[i].level == dun_level && dungeon_type == quest[i].dungeon)
1766 if(play_music(TERM_XTRA_MUSIC_QUEST, i))
1768 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_QUEST);
1776 if(play_music(TERM_XTRA_MUSIC_DUNGEON, dungeon_type))
1778 if(p_ptr->feeling == 2) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_FEEL2);
1779 else if(p_ptr->feeling >= 3 && p_ptr->feeling <= 5) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_FEEL1);
1782 if(dun_level < 40) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_LOW);
1783 else if(dun_level < 80) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_MED);
1784 else play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_HIGH);
1792 if(play_music(TERM_XTRA_MUSIC_TOWN, p_ptr->town_num))
1794 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_TOWN);
1801 if(p_ptr->lev >= 45) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_FIELD3);
1802 else if(p_ptr->lev >= 25) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_FIELD2);
1803 else play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_FIELD1);
1812 * Helper function called only from "inkey()"
1814 * This function does almost all of the "macro" processing.
1816 * We use the "Term_key_push()" function to handle "failed" macros, as well
1817 * as "extra" keys read in while choosing the proper macro, and also to hold
1818 * the action for the macro, plus a special "ascii 30" character indicating
1819 * that any macro action in progress is complete. Embedded macros are thus
1820 * illegal, unless a macro action includes an explicit "ascii 30" character,
1821 * which would probably be a massive hack, and might break things.
1823 * Only 500 (0+1+2+...+29+30) milliseconds may elapse between each key in
1824 * the macro trigger sequence. If a key sequence forms the "prefix" of a
1825 * macro trigger, 500 milliseconds must pass before the key sequence is
1826 * known not to be that macro trigger. XXX XXX XXX
1828 static char inkey_aux(void)
1830 int k = 0, n, p = 0, w = 0;
1836 char *buf = inkey_macro_trigger_string;
1838 /* Hack : ¥¡¼ÆþÎÏÂÔ¤Á¤Ç»ß¤Þ¤Ã¤Æ¤¤¤ë¤Î¤Ç¡¢Î®¤ì¤¿¹Ô¤Îµ²±¤ÏÉÔÍס£ */
1843 /* Scan next keypress from macro action */
1844 if (Term_inkey(&ch, FALSE, TRUE))
1846 /* Over-flowed? Cancel macro action */
1847 parse_macro = FALSE;
1852 /* Wait for a keypress */
1853 (void) (Term_inkey(&ch, TRUE, TRUE));
1857 /* End "macro action" */
1858 if (ch == 30) parse_macro = FALSE;
1860 /* Inside "macro action" */
1861 if (ch == 30) return (ch);
1863 /* Inside "macro action" */
1864 if (parse_macro) return (ch);
1866 /* Inside "macro trigger" */
1867 if (parse_under) return (ch);
1869 /* Save the first key, advance */
1874 /* Check for possible macro */
1875 k = macro_find_check(buf);
1877 /* No macro pending */
1878 if (k < 0) return (ch);
1881 /* Wait for a macro, or a timeout */
1884 /* Check for pending macro */
1885 k = macro_find_maybe(buf);
1887 /* No macro pending */
1890 /* Check for (and remove) a pending key */
1891 if (0 == Term_inkey(&ch, FALSE, TRUE))
1893 /* Append the key */
1904 /* Increase "wait" */
1907 /* Excessive delay */
1911 Term_xtra(TERM_XTRA_DELAY, w);
1916 /* Check for available macro */
1917 k = macro_find_ready(buf);
1919 /* No macro available */
1922 /* Push all the keys back on the queue */
1925 /* Push the key, notice over-flow */
1926 if (Term_key_push(buf[--p])) return (0);
1929 /* Wait for (and remove) a pending key */
1930 (void)Term_inkey(&ch, TRUE, TRUE);
1932 /* Return the key */
1937 /* Get the pattern */
1938 pat = macro__pat[k];
1940 /* Get the length of the pattern */
1943 /* Push the "extra" keys back on the queue */
1946 /* Push the key, notice over-flow */
1947 if (Term_key_push(buf[--p])) return (0);
1951 /* Begin "macro action" */
1954 /* Push the "end of macro action" key */
1955 if (Term_key_push(30)) return (0);
1958 /* Access the macro action */
1959 act = macro__act[k];
1961 /* Get the length of the action */
1964 /* Push the macro "action" onto the key queue */
1967 /* Push the key, notice over-flow */
1968 if (Term_key_push(act[--n])) return (0);
1972 /* Hack -- Force "inkey()" to call us again */
1978 * Cancel macro action on the queue
1980 static void forget_macro_action(void)
1982 if (!parse_macro) return;
1984 /* Drop following macro action string */
1989 /* End loop if no key ready */
1990 if (Term_inkey(&ch, FALSE, TRUE)) break;
1992 /* End loop if no key ready */
1995 /* End of "macro action" */
1996 if (ch == 30) break;
1999 /* No longer inside "macro action" */
2000 parse_macro = FALSE;
2005 * Mega-Hack -- special "inkey_next" pointer. XXX XXX XXX
2007 * This special pointer allows a sequence of keys to be "inserted" into
2008 * the stream of keys returned by "inkey()". This key sequence will not
2009 * trigger any macros, and cannot be bypassed by the Borg. It is used
2010 * in Angband to handle "keymaps".
2012 static cptr inkey_next = NULL;
2018 * Mega-Hack -- special "inkey_hack" hook. XXX XXX XXX
2020 * This special function hook allows the "Borg" (see elsewhere) to take
2021 * control of the "inkey()" function, and substitute in fake keypresses.
2023 char (*inkey_hack)(int flush_first) = NULL;
2025 #endif /* ALLOW_BORG */
2030 * Get a keypress from the user.
2032 * This function recognizes a few "global parameters". These are variables
2033 * which, if set to TRUE before calling this function, will have an effect
2034 * on this function, and which are always reset to FALSE by this function
2035 * before this function returns. Thus they function just like normal
2036 * parameters, except that most calls to this function can ignore them.
2038 * If "inkey_xtra" is TRUE, then all pending keypresses will be flushed,
2039 * and any macro processing in progress will be aborted. This flag is
2040 * set by the "flush()" function, which does not actually flush anything
2041 * itself, but rather, triggers delayed input flushing via "inkey_xtra".
2043 * If "inkey_scan" is TRUE, then we will immediately return "zero" if no
2044 * keypress is available, instead of waiting for a keypress.
2046 * If "inkey_base" is TRUE, then all macro processing will be bypassed.
2047 * If "inkey_base" and "inkey_scan" are both TRUE, then this function will
2048 * not return immediately, but will wait for a keypress for as long as the
2049 * normal macro matching code would, allowing the direct entry of macro
2050 * triggers. The "inkey_base" flag is extremely dangerous!
2052 * If "inkey_flag" is TRUE, then we will assume that we are waiting for a
2053 * normal command, and we will only show the cursor if "hilite_player" is
2054 * TRUE (or if the player is in a store), instead of always showing the
2055 * cursor. The various "main-xxx.c" files should avoid saving the game
2056 * in response to a "menu item" request unless "inkey_flag" is TRUE, to
2057 * prevent savefile corruption.
2059 * If we are waiting for a keypress, and no keypress is ready, then we will
2060 * refresh (once) the window which was active when this function was called.
2062 * Note that "back-quote" is automatically converted into "escape" for
2063 * convenience on machines with no "escape" key. This is done after the
2064 * macro matching, so the user can still make a macro for "backquote".
2066 * Note the special handling of "ascii 30" (ctrl-caret, aka ctrl-shift-six)
2067 * and "ascii 31" (ctrl-underscore, aka ctrl-shift-minus), which are used to
2068 * provide support for simple keyboard "macros". These keys are so strange
2069 * that their loss as normal keys will probably be noticed by nobody. The
2070 * "ascii 30" key is used to indicate the "end" of a macro action, which
2071 * allows recursive macros to be avoided. The "ascii 31" key is used by
2072 * some of the "main-xxx.c" files to introduce macro trigger sequences.
2074 * Hack -- we use "ascii 29" (ctrl-right-bracket) as a special "magic" key,
2075 * which can be used to give a variety of "sub-commands" which can be used
2076 * any time. These sub-commands could include commands to take a picture of
2077 * the current screen, to start/stop recording a macro action, etc.
2079 * If "angband_term[0]" is not active, we will make it active during this
2080 * function, so that the various "main-xxx.c" files can assume that input
2081 * is only requested (via "Term_inkey()") when "angband_term[0]" is active.
2083 * Mega-Hack -- This function is used as the entry point for clearing the
2084 * "signal_count" variable, and of the "character_saved" variable.
2086 * Hack -- Note the use of "inkey_next" to allow "keymaps" to be processed.
2088 * Mega-Hack -- Note the use of "inkey_hack" to allow the "Borg" to steal
2089 * control of the keyboard from the user.
2099 /* Hack -- Use the "inkey_next" pointer */
2100 if (inkey_next && *inkey_next && !inkey_xtra)
2102 /* Get next character, and advance */
2105 /* Cancel the various "global parameters" */
2106 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2112 /* Forget pointer */
2118 /* Mega-Hack -- Use the special hook */
2119 if (inkey_hack && ((ch = (*inkey_hack)(inkey_xtra)) != 0))
2121 /* Cancel the various "global parameters" */
2122 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2128 #endif /* ALLOW_BORG */
2131 /* Hack -- handle delayed "flush()" */
2134 /* End "macro action" */
2135 parse_macro = FALSE;
2137 /* End "macro trigger" */
2138 parse_under = FALSE;
2140 /* Forget old keypresses */
2145 /* Access cursor state */
2146 (void)Term_get_cursor(&v);
2148 /* Show the cursor if waiting, except sometimes in "command" mode */
2149 if (!inkey_scan && (!inkey_flag || hilite_player || character_icky))
2151 /* Show the cursor */
2152 (void)Term_set_cursor(1);
2156 /* Hack -- Activate main screen */
2157 Term_activate(angband_term[0]);
2163 /* Hack -- Handle "inkey_scan" */
2164 if (!inkey_base && inkey_scan &&
2165 (0 != Term_inkey(&kk, FALSE, FALSE)))
2171 /* Hack -- Flush output once when no key ready */
2172 if (!done && (0 != Term_inkey(&kk, FALSE, FALSE)))
2174 /* Hack -- activate proper term */
2180 /* Hack -- activate main screen */
2181 Term_activate(angband_term[0]);
2183 /* Mega-Hack -- reset saved flag */
2184 character_saved = FALSE;
2186 /* Mega-Hack -- reset signal counter */
2194 /* Hack -- Handle "inkey_base" */
2202 /* Wait for (and remove) a pending key */
2203 if (0 == Term_inkey(&ch, TRUE, TRUE))
2216 /* Check for (and remove) a pending key */
2217 if (0 == Term_inkey(&ch, FALSE, TRUE))
2226 /* Increase "wait" */
2229 /* Excessive delay */
2230 if (w >= 100) break;
2233 Term_xtra(TERM_XTRA_DELAY, w);
2242 /* Get a key (see above) */
2246 /* Handle "control-right-bracket" */
2249 /* Strip this key */
2257 /* Treat back-quote as escape */
2258 /* if (ch == '`') ch = ESCAPE; */
2261 /* End "macro trigger" */
2262 if (parse_under && (ch <= 32))
2264 /* Strip this key */
2267 /* End "macro trigger" */
2268 parse_under = FALSE;
2272 /* Handle "control-caret" */
2275 /* Strip this key */
2279 /* Handle "control-underscore" */
2282 /* Strip this key */
2285 /* Begin "macro trigger" */
2289 /* Inside "macro trigger" */
2290 else if (parse_under)
2292 /* Strip this key */
2298 /* Hack -- restore the term */
2302 /* Restore the cursor */
2306 /* Cancel the various "global parameters" */
2307 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2309 /* Return the keypress */
2317 * We use a global array for all inscriptions to reduce the memory
2318 * spent maintaining inscriptions. Of course, it is still possible
2319 * to run out of inscription memory, especially if too many different
2320 * inscriptions are used, but hopefully this will be rare.
2322 * We use dynamic string allocation because otherwise it is necessary
2323 * to pre-guess the amount of quark activity. We limit the total
2324 * number of quarks, but this is much easier to "expand" as needed.
2326 * Any two items with the same inscription will have the same "quark"
2327 * index, which should greatly reduce the need for inscription space.
2329 * Note that "quark zero" is NULL and should not be "dereferenced".
2333 * Initialize the quark array
2335 void quark_init(void)
2337 /* Quark variables */
2338 C_MAKE(quark__str, QUARK_MAX, cptr);
2340 /* Prepare first quark, which is used when quark_add() is failed */
2341 quark__str[1] = string_make("");
2343 /* There is one quark (+ NULL) */
2349 * Add a new "quark" to the set of quarks.
2351 s16b quark_add(cptr str)
2355 /* Look for an existing quark */
2356 for (i = 1; i < quark__num; i++)
2358 /* Check for equality */
2359 if (streq(quark__str[i], str)) return (i);
2362 /* Return "" when no room is available */
2363 if (quark__num == QUARK_MAX) return 1;
2365 /* New maximal quark */
2368 /* Add a new quark */
2369 quark__str[i] = string_make(str);
2371 /* Return the index */
2377 * This function looks up a quark
2379 cptr quark_str(s16b i)
2383 /* Return NULL for an invalid index */
2384 if ((i < 1) || (i >= quark__num)) return NULL;
2386 /* Access the quark */
2389 /* Return the quark */
2397 * Second try for the "message" handling routines.
2399 * Each call to "message_add(s)" will add a new "most recent" message
2400 * to the "message recall list", using the contents of the string "s".
2402 * The messages will be stored in such a way as to maximize "efficiency",
2403 * that is, we attempt to maximize the number of sequential messages that
2404 * can be retrieved, given a limited amount of storage space.
2406 * We keep a buffer of chars to hold the "text" of the messages, not
2407 * necessarily in "order", and an array of offsets into that buffer,
2408 * representing the actual messages. This is made more complicated
2409 * by the fact that both the array of indexes, and the buffer itself,
2410 * are both treated as "circular arrays" for efficiency purposes, but
2411 * the strings may not be "broken" across the ends of the array.
2413 * The "message_add()" function is rather "complex", because it must be
2414 * extremely efficient, both in space and time, for use with the Borg.
2420 * How many messages are "available"?
2422 s16b message_num(void)
2426 /* Extract the indexes */
2427 last = message__last;
2428 next = message__next;
2431 if (next < last) next += MESSAGE_MAX;
2433 /* Extract the space */
2436 /* Return the result */
2443 * Recall the "text" of a saved message
2445 cptr message_str(int age)
2451 /* Forgotten messages have no text */
2452 if ((age < 0) || (age >= message_num())) return ("");
2454 /* Acquire the "logical" index */
2455 x = (message__next + MESSAGE_MAX - (age + 1)) % MESSAGE_MAX;
2457 /* Get the "offset" for the message */
2458 o = message__ptr[x];
2460 /* Access the message text */
2461 s = &message__buf[o];
2463 /* Return the message text */
2470 * Add a new message, with great efficiency
2472 void message_add(cptr str)
2480 /*** Step 1 -- Analyze the message ***/
2482 /* Hack -- Ignore "non-messages" */
2485 /* Message length */
2488 /* Important Hack -- Ignore "long" messages */
2489 if (n >= MESSAGE_BUF / 4) return;
2491 /* extra step -- split the message if n>80. (added by Mogami) */
2496 for (n = 0; n < 80; n++, t++)
2501 if (n == 81) n = 79; /* ºÇ¸å¤Îʸ»ú¤¬´Á»úȾʬ */
2503 for (n = 80; n > 60; n--)
2504 if (str[n] == ' ') break;
2508 splitted2 = str + n;
2509 strncpy(splitted1, str ,n);
2510 splitted1[n] = '\0';
2516 /*** Step 2 -- Attempt to optimize ***/
2518 /* Limit number of messages to check */
2523 /* Limit number of messages to check */
2524 if (k > MESSAGE_MAX / 32) k = MESSAGE_MAX / 32;
2526 /* Check previous message */
2527 for (i = message__next; m; m--)
2536 /* Back up and wrap if needed */
2537 if (i-- == 0) i = MESSAGE_MAX - 1;
2539 /* Access the old string */
2540 old = &message__buf[message__ptr[i]];
2542 /* Skip small messages */
2549 for (t = buf; *t && (*t != '<' || (*(t+1) != 'x' )); t++)
2550 if( iskanji(*t))t++;
2552 for (t = buf; *t && (*t != '<'); t++);
2557 /* Message is too small */
2558 if (strlen(buf) < 6) break;
2560 /* Drop the space */
2563 /* Get multiplier */
2567 /* Limit the multiplier to 1000 */
2568 if (streq(buf, str) && (j < 1000))
2578 sprintf(u, "%s <x%d>", buf, j);
2580 /* Message length */
2583 if (!now_message) now_message++;
2587 num_more++;/*ή¤ì¤¿¹Ô¤Î¿ô¤ò¿ô¤¨¤Æ¤ª¤¯ */
2595 /* Check the last few messages (if any to count) */
2596 for (i = message__next; k; k--)
2602 /* Back up and wrap if needed */
2603 if (i-- == 0) i = MESSAGE_MAX - 1;
2605 /* Stop before oldest message */
2606 if (i == message__last) break;
2608 /* Extract "distance" from "head" */
2609 q = (message__head + MESSAGE_BUF - message__ptr[i]) % MESSAGE_BUF;
2611 /* Do not optimize over large distance */
2612 if (q > MESSAGE_BUF / 2) continue;
2614 /* Access the old string */
2615 old = &message__buf[message__ptr[i]];
2618 if (!streq(old, str)) continue;
2620 /* Get the next message index, advance */
2621 x = message__next++;
2624 if (message__next == MESSAGE_MAX) message__next = 0;
2626 /* Kill last message if needed */
2627 if (message__next == message__last) message__last++;
2630 if (message__last == MESSAGE_MAX) message__last = 0;
2632 /* Assign the starting address */
2633 message__ptr[x] = message__ptr[i];
2637 goto end_of_message_add;
2642 /*** Step 3 -- Ensure space before end of buffer ***/
2644 /* Kill messages and Wrap if needed */
2645 if (message__head + n + 1 >= MESSAGE_BUF)
2647 /* Kill all "dead" messages */
2648 for (i = message__last; TRUE; i++)
2650 /* Wrap if needed */
2651 if (i == MESSAGE_MAX) i = 0;
2653 /* Stop before the new message */
2654 if (i == message__next) break;
2656 /* Kill "dead" messages */
2657 if (message__ptr[i] >= message__head)
2659 /* Track oldest message */
2660 message__last = i + 1;
2664 /* Wrap "tail" if needed */
2665 if (message__tail >= message__head) message__tail = 0;
2672 /*** Step 4 -- Ensure space before next message ***/
2674 /* Kill messages if needed */
2675 if (message__head + n + 1 > message__tail)
2677 /* Grab new "tail" */
2678 message__tail = message__head + n + 1;
2680 /* Advance tail while possible past first "nul" */
2681 while (message__buf[message__tail-1]) message__tail++;
2683 /* Kill all "dead" messages */
2684 for (i = message__last; TRUE; i++)
2686 /* Wrap if needed */
2687 if (i == MESSAGE_MAX) i = 0;
2689 /* Stop before the new message */
2690 if (i == message__next) break;
2692 /* Kill "dead" messages */
2693 if ((message__ptr[i] >= message__head) &&
2694 (message__ptr[i] < message__tail))
2696 /* Track oldest message */
2697 message__last = i + 1;
2703 /*** Step 5 -- Grab a new message index ***/
2705 /* Get the next message index, advance */
2706 x = message__next++;
2709 if (message__next == MESSAGE_MAX) message__next = 0;
2711 /* Kill last message if needed */
2712 if (message__next == message__last) message__last++;
2715 if (message__last == MESSAGE_MAX) message__last = 0;
2719 /*** Step 6 -- Insert the message text ***/
2721 /* Assign the starting address */
2722 message__ptr[x] = message__head;
2724 /* Append the new part of the message */
2725 for (i = 0; i < n; i++)
2727 /* Copy the message */
2728 message__buf[message__head + i] = str[i];
2732 message__buf[message__head + i] = '\0';
2734 /* Advance the "head" pointer */
2735 message__head += n + 1;
2737 /* recursively add splitted message (added by Mogami) */
2739 if (splitted2 != NULL)
2740 message_add(splitted2);
2748 static void msg_flush(int x)
2750 byte a = TERM_L_BLUE;
2751 bool nagasu = FALSE;
2753 if ((auto_more && !now_damaged) || num_more < 0){
2755 for (i = 0; i < 8; i++)
2757 if (angband_term[i] && (window_flag[i] & PW_MESSAGE)) break;
2761 if (num_more < angband_term[i]->hgt) nagasu = TRUE;
2768 now_damaged = FALSE;
2770 if (!p_ptr->playing || !nagasu)
2772 /* Pause for response */
2774 Term_putstr(x, 0, -1, a, "-³¤¯-");
2776 Term_putstr(x, 0, -1, a, "-more-");
2780 /* Get an acceptable keypress */
2784 if (cmd == ESCAPE) {
2785 num_more = -9999; /*auto_more¤Î¤È¤¡¢Á´¤Æή¤¹¡£ */
2787 } else if (cmd == ' ') {
2788 num_more = 0; /*£±²èÌ̤À¤±Î®¤¹¡£ */
2790 } else if ((cmd == '\n') || (cmd == '\r')) {
2791 num_more--; /*£±¹Ô¤À¤±Î®¤¹¡£ */
2794 if (quick_messages) break;
2799 /* Clear the line */
2800 Term_erase(0, 0, 255);
2805 * Output a message to the top line of the screen.
2807 * Break long messages into multiple pieces (40-72 chars).
2809 * Allow multiple short messages to "share" the top line.
2811 * Prompt the user to make sure he has a chance to read them.
2813 * These messages are memorized for later reference (see above).
2815 * We could do "Term_fresh()" to provide "flicker" if needed.
2817 * The global "msg_flag" variable can be cleared to tell us to
2818 * "erase" any "pending" messages still on the screen.
2820 * XXX XXX XXX Note that we must be very careful about using the
2821 * "msg_print()" functions without explicitly calling the special
2822 * "msg_print(NULL)" function, since this may result in the loss
2823 * of information if the screen is cleared, or if anything is
2824 * displayed on the top line.
2826 * XXX XXX XXX Note that "msg_print(NULL)" will clear the top line
2827 * even if no messages are pending. This is probably a hack.
2829 void msg_print(cptr msg)
2839 if (world_monster) return;
2843 /* Clear the line */
2844 Term_erase(0, 0, 255);
2848 /* Message Length */
2849 n = (msg ? strlen(msg) : 0);
2851 /* Hack -- flush when requested or needed */
2852 if (p && (!msg || ((p + n) > 72)))
2869 if (n > 1000) return;
2872 /* Memorize the message */
2873 if (character_generated) message_add(msg);
2879 /* Analyze the buffer */
2886 int check, split = 72;
2889 bool k_flag = FALSE;
2892 /* Find the "best" split point */
2893 for (check = 0; check < 72; check++)
2901 /* Found a valid split point */
2902 if (iskanji(t[check]))
2907 else if (t[check] == ' ')
2920 /* Find the "best" split point */
2921 for (check = 40; check < 72; check++)
2923 /* Found a valid split point */
2924 if (t[check] == ' ') split = check;
2928 /* Save the split character */
2931 /* Split the message */
2934 /* Display part of the message */
2935 Term_putstr(0, 0, split, TERM_WHITE, t);
2938 msg_flush(split + 1);
2940 /* Memorize the piece */
2941 /* if (character_generated) message_add(t); */
2943 /* Restore the split character */
2946 /* Insert a space */
2949 /* Prepare to recurse on the rest of "buf" */
2950 t += split; n -= split;
2954 /* Display the tail of the message */
2955 Term_putstr(p, 0, n, TERM_WHITE, t);
2957 /* Memorize the tail */
2958 /* if (character_generated) message_add(t); */
2961 p_ptr->window |= (PW_MESSAGE);
2964 /* Remember the message */
2967 /* Remember the position */
2975 /* Optional refresh */
2976 if (fresh_message) Term_fresh();
2981 * Hack -- prevent "accidents" in "screen_save()" or "screen_load()"
2983 static int screen_depth = 0;
2987 * Save the screen, and increase the "icky" depth.
2989 * This function must match exactly one call to "screen_load()".
2991 void screen_save(void)
2993 /* Hack -- Flush messages */
2996 /* Save the screen (if legal) */
2997 if (screen_depth++ == 0) Term_save();
2999 /* Increase "icky" depth */
3005 * Load the screen, and decrease the "icky" depth.
3007 * This function must match exactly one call to "screen_save()".
3009 void screen_load(void)
3011 /* Hack -- Flush messages */
3014 /* Load the screen (if legal) */
3015 if (--screen_depth == 0) Term_load();
3017 /* Decrease "icky" depth */
3023 * Display a formatted message, using "vstrnfmt()" and "msg_print()".
3025 void msg_format(cptr fmt, ...)
3031 /* Begin the Varargs Stuff */
3034 /* Format the args, save the length */
3035 (void)vstrnfmt(buf, 1024, fmt, vp);
3037 /* End the Varargs Stuff */
3047 * Display a string on the screen using an attribute.
3049 * At the given location, using the given attribute, if allowed,
3050 * add the given string. Do not clear the line.
3052 void c_put_str(byte attr, cptr str, int row, int col)
3054 /* Position cursor, Dump the attr/text */
3055 Term_putstr(col, row, -1, attr, str);
3059 * As above, but in "white"
3061 void put_str(cptr str, int row, int col)
3064 Term_putstr(col, row, -1, TERM_WHITE, str);
3070 * Display a string on the screen using an attribute, and clear
3071 * to the end of the line.
3073 void c_prt(byte attr, cptr str, int row, int col)
3075 /* Clear line, position cursor */
3076 Term_erase(col, row, 255);
3078 /* Dump the attr/text */
3079 Term_addstr(-1, attr, str);
3083 * As above, but in "white"
3085 void prt(cptr str, int row, int col)
3088 c_prt(TERM_WHITE, str, row, col);
3095 * Print some (colored) text to the screen at the current cursor position,
3096 * automatically "wrapping" existing text (at spaces) when necessary to
3097 * avoid placing any text into the last column, and clearing every line
3098 * before placing any text in that line. Also, allow "newline" to force
3099 * a "wrap" to the next line. Advance the cursor as needed so sequential
3100 * calls to this function will work correctly.
3102 * Once this function has been called, the cursor should not be moved
3103 * until all the related "c_roff()" calls to the window are complete.
3105 * This function will correctly handle any width up to the maximum legal
3106 * value of 256, though it works best for a standard 80 character width.
3108 void c_roff(byte a, cptr str)
3116 /* Obtain the size */
3117 (void)Term_get_size(&w, &h);
3119 /* Obtain the cursor */
3120 (void)Term_locate(&x, &y);
3122 /* Hack -- No more space */
3123 if( y == h - 1 && x > w - 3) return;
3125 /* Process the string */
3126 for (s = str; *s; s++)
3131 int k_flag = iskanji(*s);
3143 /* Clear line, move cursor */
3144 Term_erase(x, y, 255);
3149 /* Clean up the char */
3151 ch = ((isprint(*s) || k_flag) ? *s : ' ');
3153 ch = (isprint(*s) ? *s : ' ');
3157 /* Wrap words as needed */
3159 if (( x >= ( (k_flag) ? w - 2 : w - 1 ) ) && (ch != ' '))
3161 if ((x >= w - 1) && (ch != ' '))
3174 /* ¸½ºß¤¬È¾³Ñʸ»ú¤Î¾ì¹ç */
3178 /* Scan existing text */
3179 for (i = w - 2; i >= 0; i--)
3181 /* Grab existing attr/char */
3182 Term_what(i, y, &av[i], &cv[i]);
3184 /* Break on space */
3185 if (cv[i] == ' ') break;
3187 /* Track current word */
3190 if (cv[i] == '(') break;
3198 /* ¸½ºß¤¬Á´³Ñʸ»ú¤Î¤È¤ */
3199 /* ʸƬ¤¬¡Ö¡£¡×¡Ö¡¢¡×Åù¤Ë¤Ê¤ë¤È¤¤Ï¡¢¤½¤Î£±¤ÄÁ°¤Î¸ì¤Ç²þ¹Ô */
3200 if (strncmp(s, "¡£", 2) == 0 || strncmp(s, "¡¢", 2) == 0
3201 #if 0 /* °ìÈÌŪ¤Ë¤Ï¡Ö¥£¡×¡Ö¡¼¡×¤Ï¶Ø§¤ÎÂоݳ° */
3202 || strncmp(s, "¥£", 2) == 0 || strncmp(s, "¡¼", 2) == 0
3205 Term_what(x , y, &av[x ], &cv[x ]);
3206 Term_what(x-1, y, &av[x-1], &cv[x-1]);
3207 Term_what(x-2, y, &av[x-2], &cv[x-2]);
3218 Term_erase(n, y, 255);
3227 /* Clear line, move cursor */
3228 Term_erase(x, y, 255);
3230 /* Wrap the word (if any) */
3231 for (i = n; i < w - 1; i++)
3234 if( cv[i] == '\0' ) break;
3237 Term_addch(av[i], cv[i]);
3239 /* Advance (no wrap) */
3246 Term_addch((byte)(a|0x10), ch);
3258 Term_addch((byte)(a|0x20), ch);
3267 * As above, but in "white"
3272 c_roff(TERM_WHITE, str);
3279 * Clear part of the screen
3281 void clear_from(int row)
3285 /* Erase requested rows */
3286 for (y = row; y < Term->hgt; y++)
3288 /* Erase part of the screen */
3289 Term_erase(0, y, 255);
3297 * Get some string input at the cursor location.
3298 * Assume the buffer is initialized to a default string.
3300 * The default buffer is in Overwrite mode and displayed in yellow at
3301 * first. Normal chars clear the yellow text and append the char in
3304 * LEFT (^B) and RIGHT (^F) movement keys move the cursor position.
3305 * If the text is still displayed in yellow (Overwite mode), it will
3306 * turns into white (Insert mode) when cursor moves.
3308 * DELETE (^D) deletes a char at the cursor position.
3309 * BACKSPACE (^H) deletes a char at the left of cursor position.
3310 * ESCAPE clears the buffer and the window and returns FALSE.
3311 * RETURN accepts the current buffer contents and returns TRUE.
3313 bool askfor_aux(char *buf, int len, bool numpad_cursor)
3320 * TERM_YELLOW : Overwrite mode
3321 * TERM_WHITE : Insert mode
3323 byte color = TERM_YELLOW;
3325 /* Locate the cursor position */
3326 Term_locate(&x, &y);
3328 /* Paranoia -- check len */
3329 if (len < 1) len = 1;
3331 /* Paranoia -- check column */
3332 if ((x < 0) || (x >= 80)) x = 0;
3334 /* Restrict the length */
3335 if (x + len > 80) len = 80 - x;
3337 /* Paranoia -- Clip the default entry */
3346 /* Display the string */
3347 Term_erase(x, y, len);
3348 Term_putstr(x, y, -1, color, buf);
3351 Term_gotoxy(x + pos, y);
3353 /* Get a special key code */
3354 skey = inkey_special(numpad_cursor);
3356 /* Analyze the key */
3364 /* Now on insert mode */
3367 /* No move at beginning of line */
3368 if (0 == pos) break;
3372 int next_pos = i + 1;
3375 if (iskanji(buf[i])) next_pos++;
3378 /* Is there the cursor at next position? */
3379 if (next_pos >= pos) break;
3385 /* Get previous position */
3393 /* Now on insert mode */
3396 /* No move at end of line */
3397 if ('\0' == buf[pos]) break;
3401 if (iskanji(buf[pos])) pos += 2;
3424 /* Now on insert mode */
3427 /* No move at beginning of line */
3428 if (0 == pos) break;
3432 int next_pos = i + 1;
3435 if (iskanji(buf[i])) next_pos++;
3438 /* Is there the cursor at next position? */
3439 if (next_pos >= pos) break;
3445 /* Get previous position */
3448 /* Fall through to 'Delete key' */
3457 /* Now on insert mode */
3460 /* No move at end of line */
3461 if ('\0' == buf[pos]) break;
3463 /* Position of next character */
3467 /* Next character is one more byte away */
3468 if (iskanji(buf[pos])) src++;
3473 /* Move characters at src to dst */
3474 while ('\0' != (buf[dst++] = buf[src++]))
3482 /* Insert a character */
3487 /* Ignore special keys */
3488 if (skey & SKEY_MASK) break;
3490 /* Get a character code */
3493 if (color == TERM_YELLOW)
3495 /* Overwrite default string */
3498 /* Go to insert mode */
3502 /* Save right part of string */
3503 strcpy(tmp, buf + pos);
3509 /* Bypass macro processing */
3527 if (pos < len && (isprint(c) || iskana(c)))
3529 if (pos < len && isprint(c))
3543 /* Write back the left part of string */
3544 my_strcat(buf, tmp, len + 1);
3551 } /* while (TRUE) */
3556 * Get some string input at the cursor location.
3558 * Allow to use numpad keys as cursor keys.
3560 bool askfor(char *buf, int len)
3562 return askfor_aux(buf, len, TRUE);
3567 * Get a string from the user
3569 * The "prompt" should take the form "Prompt: "
3571 * Note that the initial contents of the string is used as
3572 * the default response, so be sure to "clear" it if needed.
3574 * We clear the input, and return FALSE, on "ESCAPE".
3576 bool get_string(cptr prompt, char *buf, int len)
3580 /* Paranoia XXX XXX XXX */
3583 /* Display prompt */
3586 /* Ask the user for a string */
3587 res = askfor(buf, len);
3598 * Verify something with the user
3600 * The "prompt" should take the form "Query? "
3602 * Note that "[y/n]" is appended to the prompt.
3604 bool get_check(cptr prompt)
3606 return get_check_strict(prompt, 0);
3610 * Verify something with the user strictly
3612 * mode & CHECK_OKAY_CANCEL : force user to answer 'O'kay or 'C'ancel
3613 * mode & CHECK_NO_ESCAPE : don't allow ESCAPE key
3614 * mode & CHECK_NO_HISTORY : no message_add
3615 * mode & CHECK_DEFAULT_Y : accept any key as y, except n and Esc.
3617 bool get_check_strict(cptr prompt, int mode)
3625 p_ptr->window |= PW_MESSAGE;
3630 /* Paranoia XXX XXX XXX */
3633 if (!rogue_like_commands)
3634 mode &= ~CHECK_OKAY_CANCEL;
3637 /* Hack -- Build a "useful" prompt */
3638 if (mode & CHECK_OKAY_CANCEL)
3640 my_strcpy(buf, prompt, sizeof(buf)-15);
3641 strcat(buf, "[(O)k/(C)ancel]");
3643 else if (mode & CHECK_DEFAULT_Y)
3645 my_strcpy(buf, prompt, sizeof(buf)-5);
3646 strcat(buf, "[Y/n]");
3650 my_strcpy(buf, prompt, sizeof(buf)-5);
3651 strcat(buf, "[y/n]");
3657 if (!(mode & CHECK_NO_HISTORY) && p_ptr->playing)
3659 /* HACK : Add the line to message buffer */
3661 p_ptr->window |= (PW_MESSAGE);
3665 /* Get an acceptable answer */
3670 if (!(mode & CHECK_NO_ESCAPE))
3679 if (mode & CHECK_OKAY_CANCEL)
3681 if (i == 'o' || i == 'O')
3686 else if (i == 'c' || i == 'C')
3694 if (i == 'y' || i == 'Y')
3699 else if (i == 'n' || i == 'N')
3706 if (mode & CHECK_DEFAULT_Y)
3715 /* Erase the prompt */
3718 /* Return the flag */
3724 * Prompts for a keypress
3726 * The "prompt" should take the form "Command: "
3728 * Returns TRUE unless the character is "Escape"
3730 bool get_com(cptr prompt, char *command, bool z_escape)
3732 /* Paranoia XXX XXX XXX */
3735 /* Display a prompt */
3739 if (get_com_no_macros)
3740 *command = inkey_special(FALSE);
3744 /* Clear the prompt */
3747 /* Handle "cancel" */
3748 if (*command == ESCAPE) return (FALSE);
3749 if (z_escape && ((*command == 'z') || (*command == 'Z'))) return (FALSE);
3757 * Request a "quantity" from the user
3759 * Hack -- allow "command_arg" to specify a quantity
3761 s16b get_quantity(cptr prompt, int max)
3769 /* Use "command_arg" */
3772 /* Extract a number */
3775 /* Clear "command_arg" */
3778 /* Enforce the maximum */
3779 if (amt > max) amt = max;
3785 #ifdef ALLOW_REPEAT /* TNB */
3787 /* Get the item index */
3788 if ((max != 1) && repeat_pull(&amt))
3790 /* Enforce the maximum */
3791 if (amt > max) amt = max;
3793 /* Enforce the minimum */
3794 if (amt < 0) amt = 0;
3800 #endif /* ALLOW_REPEAT -- TNB */
3802 /* Build a prompt if needed */
3805 /* Build a prompt */
3807 sprintf(tmp, "¤¤¤¯¤Ä¤Ç¤¹¤« (1-%d): ", max);
3809 sprintf(tmp, "Quantity (1-%d): ", max);
3813 /* Use that prompt */
3817 /* Paranoia XXX XXX XXX */
3820 /* Display prompt */
3823 /* Default to one */
3826 /* Build the default */
3827 sprintf(buf, "%d", amt);
3830 * Ask for a quantity
3831 * Don't allow to use numpad as cursor key.
3833 res = askfor_aux(buf, 6, FALSE);
3841 /* Extract a number */
3844 /* A letter means "all" */
3845 if (isalpha(buf[0])) amt = max;
3847 /* Enforce the maximum */
3848 if (amt > max) amt = max;
3850 /* Enforce the minimum */
3851 if (amt < 0) amt = 0;
3853 #ifdef ALLOW_REPEAT /* TNB */
3855 if (amt) repeat_push(amt);
3857 #endif /* ALLOW_REPEAT -- TNB */
3859 /* Return the result */
3865 * Pause for user response XXX XXX XXX
3867 void pause_line(int row)
3871 put_str("[ ²¿¤«¥¡¼¤ò²¡¤·¤Æ²¼¤µ¤¤ ]", row, 26);
3873 put_str("[Press any key to continue]", row, 23);
3882 * Hack -- special buffer to hold the action of the current keymap
3884 static char request_command_buffer[256];
3896 menu_naiyou menu_info[10][10] =
3899 {"ËâË¡/ÆüìǽÎÏ", 1, FALSE},
3901 {"Æ»¶ñ(»ÈÍÑ)", 3, FALSE},
3902 {"Æ»¶ñ(¤½¤Î¾)", 4, FALSE},
3904 {"Èâ/È¢", 6, FALSE},
3907 {"¤½¤Î¾", 9, FALSE},
3912 {"»È¤¦(m)", 'm', TRUE},
3913 {"Ä´¤Ù¤ë(b/P)", 'b', TRUE},
3914 {"³Ð¤¨¤ë(G)", 'G', TRUE},
3915 {"ÆüìǽÎϤò»È¤¦(U/O)", 'U', TRUE},
3925 {"µÙ©¤¹¤ë(R)", 'R', TRUE},
3926 {"¥È¥é¥Ã¥×²ò½ü(D)", 'D', TRUE},
3927 {"õ¤¹(s)", 's', TRUE},
3928 {"¼þ¤ê¤òÄ´¤Ù¤ë(l/x)", 'l', TRUE},
3929 {"¥¿¡¼¥²¥Ã¥È»ØÄê(*)", '*', TRUE},
3930 {"·ê¤ò·¡¤ë(T/^t)", 'T', TRUE},
3931 {"³¬Ãʤò¾å¤ë(<)", '<', TRUE},
3932 {"³¬Ãʤò²¼¤ê¤ë(>)", '>', TRUE},
3933 {"¥Ú¥Ã¥È¤ËÌ¿Î᤹¤ë(p)", 'p', TRUE},
3934 {"õº÷¥â¡¼¥É¤ÎON/OFF(S/#)", 'S', TRUE}
3938 {"Æɤà(r)", 'r', TRUE},
3939 {"°û¤à(q)", 'q', TRUE},
3940 {"¾ó¤ò»È¤¦(u/Z)", 'u', TRUE},
3941 {"ËâË¡ËÀ¤ÇÁÀ¤¦(a/z)", 'a', TRUE},
3942 {"¥í¥Ã¥É¤ò¿¶¤ë(z/a)", 'z', TRUE},
3943 {"»ÏÆ°¤¹¤ë(A)", 'A', TRUE},
3944 {"¿©¤Ù¤ë(E)", 'E', TRUE},
3945 {"Èô¤ÓÆ»¶ñ¤Ç·â¤Ä(f/t)", 'f', TRUE},
3946 {"Åꤲ¤ë(v)", 'v', TRUE},
3951 {"½¦¤¦(g)", 'g', TRUE},
3952 {"Íî¤È¤¹(d)", 'd', TRUE},
3953 {"²õ¤¹(k/^d)", 'k', TRUE},
3954 {"Ìäò¹ï¤à({)", '{', TRUE},
3955 {"Ìäò¾Ã¤¹(})", '}', TRUE},
3956 {"Ä´ºº(I)", 'I', TRUE},
3957 {"¥¢¥¤¥Æ¥à°ìÍ÷(i)", 'i', TRUE},
3964 {"ÁõÈ÷¤¹¤ë(w)", 'w', TRUE},
3965 {"ÁõÈ÷¤ò³°¤¹(t/T)", 't', TRUE},
3966 {"dzÎÁ¤òÊäµë(F)", 'F', TRUE},
3967 {"ÁõÈ÷°ìÍ÷(e)", 'e', TRUE},
3977 {"³«¤±¤ë(o)", 'o', TRUE},
3978 {"ÊĤ¸¤ë(c)", 'c', TRUE},
3979 {"ÂÎÅö¤¿¤ê¤¹¤ë(B/f)", 'B', TRUE},
3980 {"¤¯¤µ¤Ó¤òÂǤÄ(j/S)", 'j', TRUE},
3990 {"¥À¥ó¥¸¥ç¥ó¤ÎÁ´ÂοÞ(M)", 'M', TRUE},
3991 {"°ÌÃÖ¤ò³Îǧ(L/W)", 'L', TRUE},
3992 {"³¬¤ÎÊ·°Ïµ¤(^f)", KTRL('F'), TRUE},
3993 {"¥¹¥Æ¡¼¥¿¥¹(C)", 'C', TRUE},
3994 {"ʸ»ú¤ÎÀâÌÀ(/)", '/', TRUE},
3995 {"¥á¥Ã¥»¡¼¥¸ÍúÎò(^p)", KTRL('P'), TRUE},
3996 {"¸½ºß¤Î»þ¹ï(^t/')", KTRL('T'), TRUE},
3997 {"¸½ºß¤ÎÃμ±(~)", '~', TRUE},
3998 {"¥×¥ì¥¤µÏ¿(|)", '|', TRUE},
4003 {"¥ª¥×¥·¥ç¥ó(=)", '=', TRUE},
4004 {"¥Þ¥¯¥í(@)", '@', TRUE},
4005 {"²èÌÌɽ¼¨(%)", '%', TRUE},
4006 {"¥«¥é¡¼(&)", '&', TRUE},
4007 {"ÀßÄêÊѹ¹¥³¥Þ¥ó¥É(\")", '\"', TRUE},
4008 {"¼«Æ°½¦¤¤¤ò¥í¡¼¥É($)", '$', TRUE},
4009 {"¥·¥¹¥Æ¥à(!)", '!', TRUE},
4016 {"¥»¡¼¥Ö&ÃæÃÇ(^x)", KTRL('X'), TRUE},
4017 {"¥»¡¼¥Ö(^s)", KTRL('S'), TRUE},
4018 {"¥Ø¥ë¥×(?)", '?', TRUE},
4019 {"ºÆÉÁ²è(^r)", KTRL('R'), TRUE},
4020 {"¥á¥â(:)", ':', TRUE},
4021 {"µÇ°»£±Æ())", ')', TRUE},
4022 {"µÇ°»£±Æ¤Îɽ¼¨(()", '(', TRUE},
4023 {"¥Ð¡¼¥¸¥ç¥ó¾ðÊó(V)", 'V', TRUE},
4024 {"°úÂह¤ë(Q)", 'Q', TRUE},
4029 menu_naiyou menu_info[10][10] =
4032 {"Magic/Special", 1, FALSE},
4033 {"Action", 2, FALSE},
4034 {"Items(use)", 3, FALSE},
4035 {"Items(other)", 4, FALSE},
4036 {"Equip", 5, FALSE},
4037 {"Door/Box", 6, FALSE},
4038 {"Informations", 7, FALSE},
4039 {"Options", 8, FALSE},
4040 {"Other commands", 9, FALSE},
4045 {"Use(m)", 'm', TRUE},
4046 {"See tips(b/P)", 'b', TRUE},
4047 {"Study(G)", 'G', TRUE},
4048 {"Special abilities(U/O)", 'U', TRUE},
4058 {"Rest(R)", 'R', TRUE},
4059 {"Disarm a trap(D)", 'D', TRUE},
4060 {"Search(s)", 's', TRUE},
4061 {"Look(l/x)", 'l', TRUE},
4062 {"Target(*)", '*', TRUE},
4063 {"Dig(T/^t)", 'T', TRUE},
4064 {"Go up stairs(<)", '<', TRUE},
4065 {"Go down stairs(>)", '>', TRUE},
4066 {"Command pets(p)", 'p', TRUE},
4067 {"Search mode ON/OFF(S/#)", 'S', TRUE}
4071 {"Read a scroll(r)", 'r', TRUE},
4072 {"Drink a potion(q)", 'q', TRUE},
4073 {"Use a staff(u/Z)", 'u', TRUE},
4074 {"Aim a wand(a/z)", 'a', TRUE},
4075 {"Zap a rod(z/a)", 'z', TRUE},
4076 {"Activate an equipment(A)", 'A', TRUE},
4077 {"Eat(E)", 'E', TRUE},
4078 {"Fire missile weapon(f/t)", 'f', TRUE},
4079 {"Throw an item(v)", 'v', TRUE},
4084 {"Get items(g)", 'g', TRUE},
4085 {"Drop an item(d)", 'd', TRUE},
4086 {"Destroy an item(k/^d)", 'k', TRUE},
4087 {"Inscribe an item({)", '{', TRUE},
4088 {"Uninscribe an item(})", '}', TRUE},
4089 {"Info about an item(I)", 'I', TRUE},
4090 {"Inventory list(i)", 'i', TRUE},
4097 {"Wear(w)", 'w', TRUE},
4098 {"Take off(t/T)", 't', TRUE},
4099 {"Refuel(F)", 'F', TRUE},
4100 {"Equipment list(e)", 'e', TRUE},
4110 {"Open(o)", 'o', TRUE},
4111 {"Close(c)", 'c', TRUE},
4112 {"Bash a door(B/f)", 'B', TRUE},
4113 {"Jam a door(j/S)", 'j', TRUE},
4123 {"Full map(M)", 'M', TRUE},
4124 {"Map(L/W)", 'L', TRUE},
4125 {"Level feeling(^f)", KTRL('F'), TRUE},
4126 {"Character status(C)", 'C', TRUE},
4127 {"Identify symbol(/)", '/', TRUE},
4128 {"Show prev messages(^p)", KTRL('P'), TRUE},
4129 {"Current time(^t/')", KTRL('T'), TRUE},
4130 {"Various informations(~)", '~', TRUE},
4131 {"Play record menu(|)", '|', TRUE},
4136 {"Set options(=)", '=', TRUE},
4137 {"Interact with macros(@)", '@', TRUE},
4138 {"Interact w/ visuals(%)", '%', TRUE},
4139 {"Interact with colors(&)", '&', TRUE},
4140 {"Enter a user pref(\")", '\"', TRUE},
4141 {"Reload auto-pick pref($)", '$', TRUE},
4149 {"Save and quit(^x)", KTRL('X'), TRUE},
4150 {"Save(^s)", KTRL('S'), TRUE},
4151 {"Help(obsoleted)(?)", '?', TRUE},
4152 {"Redraw(^r)", KTRL('R'), TRUE},
4153 {"Take note(:)", ':', TRUE},
4154 {"Dump screen dump(()", ')', TRUE},
4155 {"Load screen dump())", '(', TRUE},
4156 {"Version info(V)", 'V', TRUE},
4157 {"Quit(Q)", 'Q', TRUE},
4170 } special_menu_naiyou;
4172 #define MENU_CLASS 1
4176 special_menu_naiyou special_menu_info[] =
4178 {"ĶǽÎÏ/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_MINDCRAFTER},
4179 {"¤â¤Î¤Þ¤Í/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_IMITATOR},
4180 {"²Î/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_BARD},
4181 {"ɬ»¦µ»/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_SAMURAI},
4182 {"Îýµ¤½Ñ/ËâË¡/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_FORCETRAINER},
4183 {"µ»/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_BERSERKER},
4184 {"µ»½Ñ/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_SMITH},
4185 {"¶ÀËâË¡/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_MIRROR_MASTER},
4186 {"Ǧ½Ñ/ÆüìǽÎÏ", 0, 0, MENU_CLASS, CLASS_NINJA},
4187 {"¹°è¥Þ¥Ã¥×(<)", 2, 6, MENU_WILD, FALSE},
4188 {"Ä̾ï¥Þ¥Ã¥×(>)", 2, 7, MENU_WILD, TRUE},
4192 special_menu_naiyou special_menu_info[] =
4194 {"MindCraft/Special", 0, 0, MENU_CLASS, CLASS_MINDCRAFTER},
4195 {"Imitation/Special", 0, 0, MENU_CLASS, CLASS_IMITATOR},
4196 {"Song/Special", 0, 0, MENU_CLASS, CLASS_BARD},
4197 {"Technique/Special", 0, 0, MENU_CLASS, CLASS_SAMURAI},
4198 {"Mind/Magic/Special", 0, 0, MENU_CLASS, CLASS_FORCETRAINER},
4199 {"BrutalPower/Special", 0, 0, MENU_CLASS, CLASS_BERSERKER},
4200 {"Technique/Special", 0, 0, MENU_CLASS, CLASS_SMITH},
4201 {"MirrorMagic/Special", 0, 0, MENU_CLASS, CLASS_MIRROR_MASTER},
4202 {"Ninjutsu/Special", 0, 0, MENU_CLASS, CLASS_NINJA},
4203 {"Enter global map(<)", 2, 6, MENU_WILD, FALSE},
4204 {"Enter local map(>)", 2, 7, MENU_WILD, TRUE},
4209 static char inkey_from_menu(void)
4213 int num = 0, max_num, old_num = 0;
4217 if (py - panel_row_min > 10) basey = 2;
4221 /* Clear top line */
4231 if (!menu) old_num = num;
4232 put_str("+----------------------------------------------------+", basey, basex);
4233 put_str("| |", basey+1, basex);
4234 put_str("| |", basey+2, basex);
4235 put_str("| |", basey+3, basex);
4236 put_str("| |", basey+4, basex);
4237 put_str("| |", basey+5, basex);
4238 put_str("+----------------------------------------------------+", basey+6, basex);
4240 for(i = 0; i < 10; i++)
4243 if (!menu_info[menu][i].cmd) break;
4244 menu_name = menu_info[menu][i].name;
4245 for(hoge = 0; ; hoge++)
4247 if (!special_menu_info[hoge].name[0]) break;
4248 if ((menu != special_menu_info[hoge].window) || (i != special_menu_info[hoge].number)) continue;
4249 switch(special_menu_info[hoge].jouken)
4252 if (p_ptr->pclass == special_menu_info[hoge].jouken_naiyou) menu_name = special_menu_info[hoge].name;
4255 if (!dun_level && !p_ptr->inside_arena && !p_ptr->inside_quest)
4257 if ((byte)p_ptr->wild_mode == special_menu_info[hoge].jouken_naiyou) menu_name = special_menu_info[hoge].name;
4264 put_str(menu_name, basey + 1 + i / 2, basex + 4 + (i % 2) * 24);
4267 kisuu = max_num % 2;
4269 put_str("¡Õ",basey + 1 + num / 2, basex + 2 + (num % 2) * 24);
4271 put_str("> ",basey + 1 + num / 2, basex + 2 + (num % 2) * 24);
4274 /* Place the cursor on the player */
4275 move_cursor_relative(py, px);
4279 if ((sub_cmd == ' ') || (sub_cmd == 'x') || (sub_cmd == 'X') || (sub_cmd == '\r') || (sub_cmd == '\n'))
4281 if (menu_info[menu][num].fin)
4283 cmd = menu_info[menu][num].cmd;
4289 menu = menu_info[menu][num].cmd;
4295 else if ((sub_cmd == ESCAPE) || (sub_cmd == 'z') || (sub_cmd == 'Z') || (sub_cmd == '0'))
4312 else if ((sub_cmd == '2') || (sub_cmd == 'j') || (sub_cmd == 'J'))
4317 num = (num + 2) % (max_num - 1);
4319 num = (num + 2) % (max_num + 1);
4321 else num = (num + 2) % max_num;
4323 else if ((sub_cmd == '8') || (sub_cmd == 'k') || (sub_cmd == 'K'))
4328 num = (num + max_num - 3) % (max_num - 1);
4330 num = (num + max_num - 1) % (max_num + 1);
4332 else num = (num + max_num - 2) % max_num;
4334 else if ((sub_cmd == '4') || (sub_cmd == '6') || (sub_cmd == 'h') || (sub_cmd == 'H') || (sub_cmd == 'l') || (sub_cmd == 'L'))
4336 if ((num % 2) || (num == max_num - 1))
4340 else if (num < max_num - 1)
4348 if (!inkey_next) inkey_next = "";
4354 * Request a command from the user.
4356 * Sets p_ptr->command_cmd, p_ptr->command_dir, p_ptr->command_rep,
4357 * p_ptr->command_arg. May modify p_ptr->command_new.
4359 * Note that "caret" ("^") is treated specially, and is used to
4360 * allow manual input of control characters. This can be used
4361 * on many machines to request repeated tunneling (Ctrl-H) and
4362 * on the Macintosh to request "Control-Caret".
4364 * Note that "backslash" is treated specially, and is used to bypass any
4365 * keymap entry for the following character. This is useful for macros.
4367 * Note that this command is used both in the dungeon and in
4368 * stores, and must be careful to work in both situations.
4370 * Note that "p_ptr->command_new" may not work any more. XXX XXX XXX
4372 void request_command(int shopping)
4385 if (rogue_like_commands)
4387 mode = KEYMAP_MODE_ROGUE;
4393 mode = KEYMAP_MODE_ORIG;
4397 /* No command yet */
4400 /* No "argument" yet */
4403 /* No "direction" yet */
4412 /* Hack -- auto-commands */
4415 /* Flush messages */
4418 /* Use auto-command */
4425 /* Get a keypress in "command" mode */
4428 /* Hack -- no flush needed */
4432 /* Activate "command mode" */
4438 if (!shopping && command_menu && ((cmd == '\r') || (cmd == '\n') || (cmd == 'x') || (cmd == 'X'))
4439 && !keymap_act[mode][(byte)(cmd)])
4440 cmd = inkey_from_menu();
4443 /* Clear top line */
4450 int old_arg = command_arg;
4455 /* Begin the input */
4457 prt("²ó¿ô: ", 0, 0);
4459 prt("Count: ", 0, 0);
4463 /* Get a command count */
4466 /* Get a new keypress */
4469 /* Simple editing (delete or backspace) */
4470 if ((cmd == 0x7F) || (cmd == KTRL('H')))
4472 /* Delete a digit */
4473 command_arg = command_arg / 10;
4475 /* Show current count */
4477 prt(format("²ó¿ô: %d", command_arg), 0, 0);
4479 prt(format("Count: %d", command_arg), 0, 0);
4484 /* Actual numeric data */
4485 else if (cmd >= '0' && cmd <= '9')
4487 /* Stop count at 9999 */
4488 if (command_arg >= 1000)
4497 /* Increase count */
4500 /* Incorporate that digit */
4501 command_arg = command_arg * 10 + D2I(cmd);
4504 /* Show current count */
4506 prt(format("²ó¿ô: %d", command_arg), 0, 0);
4508 prt(format("Count: %d", command_arg), 0, 0);
4513 /* Exit on "unusable" input */
4520 /* Hack -- Handle "zero" */
4521 if (command_arg == 0)
4526 /* Show current count */
4528 prt(format("²ó¿ô: %d", command_arg), 0, 0);
4530 prt(format("Count: %d", command_arg), 0, 0);
4535 /* Hack -- Handle "old_arg" */
4538 /* Restore old_arg */
4539 command_arg = old_arg;
4541 /* Show current count */
4543 prt(format("²ó¿ô: %d", command_arg), 0, 0);
4545 prt(format("Count: %d", command_arg), 0, 0);
4550 /* Hack -- white-space means "enter command now" */
4551 if ((cmd == ' ') || (cmd == '\n') || (cmd == '\r'))
4553 /* Get a real command */
4555 if (!get_com("¥³¥Þ¥ó¥É: ", (char *)&cmd, FALSE))
4557 if (!get_com("Command: ", (char *)&cmd, FALSE))
4571 /* Allow "keymaps" to be bypassed */
4574 /* Get a real command */
4576 (void)get_com("¥³¥Þ¥ó¥É: ", (char *)&cmd, FALSE);
4578 (void)get_com("Command: ", (char *)&cmd, FALSE);
4582 /* Hack -- bypass keymaps */
4583 if (!inkey_next) inkey_next = "";
4587 /* Allow "control chars" to be entered */
4590 /* Get a new command and controlify it */
4592 if (get_com("CTRL: ", (char *)&cmd, FALSE)) cmd = KTRL(cmd);
4594 if (get_com("Control: ", (char *)&cmd, FALSE)) cmd = KTRL(cmd);
4600 /* Look up applicable keymap */
4601 act = keymap_act[mode][(byte)(cmd)];
4603 /* Apply keymap if not inside a keymap already */
4604 if (act && !inkey_next)
4606 /* Install the keymap (limited buffer size) */
4607 (void)strnfmt(request_command_buffer, 256, "%s", act);
4609 /* Start using the buffer */
4610 inkey_next = request_command_buffer;
4622 command_cmd = (byte)cmd;
4628 /* Hack -- Auto-repeat certain commands */
4629 if (always_repeat && (command_arg <= 0))
4631 /* Hack -- auto repeat certain commands */
4632 if (my_strchr("TBDoc+", command_cmd))
4634 /* Repeat 99 times */
4643 switch (command_cmd)
4645 /* Command "p" -> "purchase" (get) */
4646 case 'p': command_cmd = 'g'; break;
4648 /* Command "m" -> "purchase" (get) */
4649 case 'm': command_cmd = 'g'; break;
4651 /* Command "s" -> "sell" (drop) */
4652 case 's': command_cmd = 'd'; break;
4657 for (i = 0; i < 256; i++)
4660 if ((s = keymap_act[mode][i]) != NULL)
4662 if (*s == command_cmd && *(s+1) == 0)
4670 caretcmd = command_cmd;
4673 /* Hack -- Scan equipment */
4674 for (i = INVEN_RARM; i < INVEN_TOTAL; i++)
4678 object_type *o_ptr = &inventory[i];
4680 /* Skip non-objects */
4681 if (!o_ptr->k_idx) continue;
4683 /* No inscription */
4684 if (!o_ptr->inscription) continue;
4686 /* Obtain the inscription */
4687 s = quark_str(o_ptr->inscription);
4690 s = my_strchr(s, '^');
4692 /* Process preventions */
4695 /* Check the "restriction" character */
4697 if ((s[1] == caretcmd) || (s[1] == '*'))
4699 if ((s[1] == command_cmd) || (s[1] == '*'))
4703 /* Hack -- Verify command */
4705 if (!get_check("ËÜÅö¤Ç¤¹¤«? "))
4707 if (!get_check("Are you sure? "))
4711 /* Hack -- Use space */
4716 /* Find another '^' */
4717 s = my_strchr(s + 1, '^');
4722 /* Hack -- erase the message line. */
4729 * Check a char for "vowel-hood"
4731 bool is_a_vowel(int ch)
4756 * Replace the first instance of "target" in "buf" with "insert"
4757 * If "insert" is NULL, just remove the first instance of "target"
4758 * In either case, return TRUE if "target" is found.
4760 * XXX Could be made more efficient, especially in the
4761 * case where "insert" is smaller than "target".
4763 static bool insert_str(char *buf, cptr target, cptr insert)
4766 int b_len, t_len, i_len;
4768 /* Attempt to find the target (modify "buf") */
4769 buf = my_strstr(buf, target);
4771 /* No target found */
4772 if (!buf) return (FALSE);
4774 /* Be sure we have an insertion string */
4775 if (!insert) insert = "";
4777 /* Extract some lengths */
4778 t_len = strlen(target);
4779 i_len = strlen(insert);
4780 b_len = strlen(buf);
4782 /* How much "movement" do we need? */
4783 len = i_len - t_len;
4785 /* We need less space (for insert) */
4788 for (i = t_len; i < b_len; ++i) buf[i+len] = buf[i];
4791 /* We need more space (for insert) */
4794 for (i = b_len-1; i >= t_len; --i) buf[i+len] = buf[i];
4797 /* If movement occured, we need a new terminator */
4798 if (len) buf[b_len+len] = '\0';
4800 /* Now copy the insertion string */
4801 for (i = 0; i < i_len; ++i) buf[i] = insert[i];
4803 /* Successful operation */
4813 * Called from cmd4.c and a few other places. Just extracts
4814 * a direction from the keymap for ch (the last direction,
4815 * in fact) byte or char here? I'm thinking that keymaps should
4816 * generally only apply to single keys, which makes it no more
4817 * than 128, so a char should suffice... but keymap_act is 256...
4819 int get_keymap_dir(char ch)
4823 /* Already a direction? */
4834 if (rogue_like_commands)
4836 mode = KEYMAP_MODE_ROGUE;
4842 mode = KEYMAP_MODE_ORIG;
4845 /* Extract the action (if any) */
4846 act = keymap_act[mode][(byte)(ch)];
4851 /* Convert to a direction */
4852 for (s = act; *s; ++s)
4854 /* Use any digits in keymap */
4855 if (isdigit(*s)) d = D2I(*s);
4863 /* Return direction */
4868 #ifdef ALLOW_REPEAT /* TNB */
4870 #define REPEAT_MAX 20
4872 /* Number of chars saved */
4873 static int repeat__cnt = 0;
4876 static int repeat__idx = 0;
4879 static int repeat__key[REPEAT_MAX];
4882 void repeat_push(int what)
4885 if (repeat__cnt == REPEAT_MAX) return;
4887 /* Push the "stuff" */
4888 repeat__key[repeat__cnt++] = what;
4890 /* Prevents us from pulling keys */
4895 bool repeat_pull(int *what)
4897 /* All out of keys */
4898 if (repeat__idx == repeat__cnt) return (FALSE);
4900 /* Grab the next key, advance */
4901 *what = repeat__key[repeat__idx++];
4907 void repeat_check(void)
4911 /* Ignore some commands */
4912 if (command_cmd == ESCAPE) return;
4913 if (command_cmd == ' ') return;
4914 if (command_cmd == '\r') return;
4915 if (command_cmd == '\n') return;
4917 /* Repeat Last Command */
4918 if (command_cmd == 'n')
4923 /* Get the command */
4924 if (repeat_pull(&what))
4926 /* Save the command */
4931 /* Start saving new command */
4940 /* Save this command */
4945 #endif /* ALLOW_REPEAT -- TNB */
4951 * Array size for which InsertionSort
4952 * is used instead of QuickSort
4958 * Exchange two sort-entries
4959 * (should probably be coded inline
4960 * for speed increase)
4962 static void swap(tag_type *a, tag_type *b)
4973 * Insertion-Sort algorithm
4974 * (used by the Quicksort algorithm)
4976 static void InsertionSort(tag_type elements[], int number)
4982 for (P = 1; P < number; P++)
4985 for (j = P; (j > 0) && (elements[j - 1].tag > tmp.tag); j--)
4986 elements[j] = elements[j - 1];
4993 * Helper function for Quicksort
4995 static tag_type median3(tag_type elements[], int left, int right)
4997 int center = (left + right) / 2;
4999 if (elements[left].tag > elements[center].tag)
5000 swap(&elements[left], &elements[center]);
5001 if (elements[left].tag > elements[right].tag)
5002 swap(&elements[left], &elements[right]);
5003 if (elements[center].tag > elements[right].tag)
5004 swap(&elements[center], &elements[right]);
5006 swap(&elements[center], &elements[right - 1]);
5007 return (elements[right - 1]);
5012 * Quicksort algorithm
5014 * The "median of three" pivot selection eliminates
5015 * the bad case of already sorted input.
5017 * We use InsertionSort for smaller sub-arrays,
5018 * because it is faster in this case.
5020 * For details see: "Data Structures and Algorithm
5021 * Analysis in C" by Mark Allen Weiss.
5023 static void quicksort(tag_type elements[], int left, int right)
5028 if (left + CUTOFF <= right)
5030 pivot = median3(elements, left, right);
5032 i = left; j = right -1;
5036 while (elements[++i].tag < pivot.tag);
5037 while (elements[--j].tag > pivot.tag);
5040 swap(&elements[i], &elements[j]);
5046 swap(&elements[i], &elements[right - 1]);
5048 quicksort(elements, left, i - 1);
5049 quicksort(elements, i + 1, right);
5053 /* Use InsertionSort on small arrays */
5054 InsertionSort(elements + left, right - left + 1);
5060 * Frontend for the sorting algorithm
5062 * Sorts an array of tagged pointers
5063 * with <number> elements.
5065 void tag_sort(tag_type elements[], int number)
5067 quicksort(elements, 0, number - 1);
5070 #endif /* SORT_R_INFO */
5072 #ifdef SUPPORT_GAMMA
5074 /* Table of gamma values */
5075 byte gamma_table[256];
5077 /* Table of ln(x/256) * 256 for x going from 0 -> 255 */
5078 static s16b gamma_helper[256] =
5080 0,-1420,-1242,-1138,-1065,-1007,-961,-921,-887,-857,-830,-806,-783,-762,-744,-726,
5081 -710,-694,-679,-666,-652,-640,-628,-617,-606,-596,-586,-576,-567,-577,-549,-541,
5082 -532,-525,-517,-509,-502,-495,-488,-482,-475,-469,-463,-457,-451,-455,-439,-434,
5083 -429,-423,-418,-413,-408,-403,-398,-394,-389,-385,-380,-376,-371,-367,-363,-359,
5084 -355,-351,-347,-343,-339,-336,-332,-328,-325,-321,-318,-314,-311,-308,-304,-301,
5085 -298,-295,-291,-288,-285,-282,-279,-276,-273,-271,-268,-265,-262,-259,-257,-254,
5086 -251,-248,-246,-243,-241,-238,-236,-233,-231,-228,-226,-223,-221,-219,-216,-214,
5087 -212,-209,-207,-205,-203,-200,-198,-196,-194,-192,-190,-188,-186,-184,-182,-180,
5088 -178,-176,-174,-172,-170,-168,-166,-164,-162,-160,-158,-156,-155,-153,-151,-149,
5089 -147,-146,-144,-142,-140,-139,-137,-135,-134,-132,-130,-128,-127,-125,-124,-122,
5090 -120,-119,-117,-116,-114,-112,-111,-109,-108,-106,-105,-103,-102,-100,-99,-97,
5091 -96,-95,-93,-92,-90,-89,-87,-86,-85,-83,-82,-80,-79,-78,-76,-75,
5092 -74,-72,-71,-70,-68,-67,-66,-65,-63,-62,-61,-59,-58,-57,-56,-54,
5093 -53,-52,-51,-50,-48,-47,-46,-45,-44,-42,-41,-40,-39,-38,-37,-35,
5094 -34,-33,-32,-31,-30,-29,-27,-26,-25,-24,-23,-22,-21,-20,-19,-18,
5095 -17,-16,-14,-13,-12,-11,-10,-9,-8,-7,-6,-5,-4,-3,-2,-1
5100 * Build the gamma table so that floating point isn't needed.
5102 * Note gamma goes from 0->256. The old value of 100 is now 128.
5104 void build_gamma_table(int gamma)
5109 * value is the current sum.
5110 * diff is the new term to add to the series.
5114 /* Hack - convergence is bad in these cases. */
5116 gamma_table[255] = 255;
5118 for (i = 1; i < 255; i++)
5121 * Initialise the Taylor series
5123 * value and diff have been scaled by 256
5128 diff = ((long)gamma_helper[i]) * (gamma - 256);
5137 * Use the following identiy to calculate the gamma table.
5138 * exp(x) = 1 + x + x^2/2 + x^3/(2*3) + x^4/(2*3*4) +...
5140 * n is the current term number.
5142 * The gamma_helper array contains a table of
5144 * This is used because a^b = exp(b*ln(a))
5150 * Note that everything is scaled by 256 for accuracy,
5151 * plus another factor of 256 for the final result to
5152 * be from 0-255. Thus gamma_helper[] * gamma must be
5153 * divided by 256*256 each itteration, to get back to
5154 * the original power series.
5156 diff = (((diff / 256) * gamma_helper[i]) * (gamma - 256)) / (256 * n);
5160 * Store the value in the table so that the
5161 * floating point pow function isn't needed .
5163 gamma_table[i] = ((long)(value / 256) * i) / 256;
5167 #endif /* SUPPORT_GAMMA */
5171 * Add a series of keypresses to the "queue".
5173 * Return any errors generated by Term_keypress() in doing so, or SUCCESS
5174 * if there are none.
5176 * Catch the "out of space" error before anything is printed.
5178 * NB: The keys added here will be interpreted by any macros or keymaps.
5180 errr type_string(cptr str, uint len)
5187 /* Paranoia - no string. */
5188 if (!str) return -1;
5190 /* Hack - calculate the string length here if none given. */
5191 if (!len) len = strlen(str);
5193 /* Activate the main window, as all pastes go there. */
5194 Term_activate(term_screen);
5196 for (s = str; s < str+len; s++)
5198 /* Catch end of string */
5199 if (*s == '\0') break;
5201 err = Term_keypress(*s);
5207 /* Activate the original window. */
5215 void roff_to_buf(cptr str, int maxlen, char *tbuf, size_t bufsize)
5224 while (str[read_pt])
5227 bool kinsoku = FALSE;
5232 /* Prepare one character */
5233 ch[0] = str[read_pt];
5236 kanji = iskanji(ch[0]);
5240 ch[1] = str[read_pt+1];
5243 if (strcmp(ch, "¡£") == 0 ||
5244 strcmp(ch, "¡¢") == 0 ||
5245 strcmp(ch, "¥£") == 0 ||
5246 strcmp(ch, "¡¼") == 0)
5249 else if (!isprint(ch[0]))
5252 if (!isprint(ch[0]))
5256 if (line_len + ch_len > maxlen - 1 || str[read_pt] == '\n')
5260 /* return to better wrapping point. */
5261 /* Space character at the end of the line need not to be printed. */
5262 word_len = read_pt - word_punct;
5264 if (kanji && !kinsoku)
5268 if (ch[0] == ' ' || word_len >= line_len/2)
5272 read_pt = word_punct;
5273 if (str[word_punct] == ' ')
5275 write_pt -= word_len;
5278 tbuf[write_pt++] = '\0';
5280 word_punct = read_pt;
5284 word_punct = read_pt;
5286 if (!kinsoku) word_punct = read_pt;
5289 /* Not enough buffer size */
5290 if ((size_t)(write_pt + 3) >= bufsize) break;
5292 tbuf[write_pt++] = ch[0];
5298 tbuf[write_pt++] = ch[1];
5304 tbuf[write_pt] = '\0';
5305 tbuf[write_pt+1] = '\0';
5312 * The my_strcpy() function copies up to 'bufsize'-1 characters from 'src'
5313 * to 'buf' and NUL-terminates the result. The 'buf' and 'src' strings may
5316 * my_strcpy() returns strlen(src). This makes checking for truncation
5317 * easy. Example: if (my_strcpy(buf, src, sizeof(buf)) >= sizeof(buf)) ...;
5319 * This function should be equivalent to the strlcpy() function in BSD.
5321 size_t my_strcpy(char *buf, const char *src, size_t bufsize)
5326 const char *s = src;
5330 /* reserve for NUL termination */
5333 /* Copy as many bytes as will fit */
5334 while (*s && (len < bufsize))
5338 if (len + 1 >= bufsize || !*(s+1)) break;
5358 size_t len = strlen(src);
5362 if (bufsize == 0) return ret;
5365 if (len >= bufsize) len = bufsize - 1;
5367 /* Copy the string and terminate it */
5368 (void)memcpy(buf, src, len);
5371 /* Return strlen(src) */
5379 * The my_strcat() tries to append a string to an existing NUL-terminated string.
5380 * It never writes more characters into the buffer than indicated by 'bufsize' and
5381 * NUL-terminates the buffer. The 'buf' and 'src' strings may not overlap.
5383 * my_strcat() returns strlen(buf) + strlen(src). This makes checking for
5384 * truncation easy. Example:
5385 * if (my_strcat(buf, src, sizeof(buf)) >= sizeof(buf)) ...;
5387 * This function should be equivalent to the strlcat() function in BSD.
5389 size_t my_strcat(char *buf, const char *src, size_t bufsize)
5391 size_t dlen = strlen(buf);
5393 /* Is there room left in the buffer? */
5394 if (dlen < bufsize - 1)
5396 /* Append as much as possible */
5397 return (dlen + my_strcpy(buf + dlen, src, bufsize - dlen));
5401 /* Return without appending */
5402 return (dlen + strlen(src));
5408 * A copy of ANSI strstr()
5410 * my_strstr() can handle Kanji strings correctly.
5412 char *my_strstr(const char *haystack, const char *needle)
5415 int l1 = strlen(haystack);
5416 int l2 = strlen(needle);
5420 for(i = 0; i <= l1 - l2; i++)
5422 if(!strncmp(haystack + i, needle, l2))
5423 return (char *)haystack + i;
5426 if (iskanji(*(haystack + i))) i++;
5436 * A copy of ANSI strchr()
5438 * my_strchr() can handle Kanji strings correctly.
5440 char *my_strchr(const char *ptr, char ch)
5442 for ( ; *ptr != '\0'; ptr++)
5444 if (*ptr == ch) return (char *)ptr;
5447 if (iskanji(*ptr)) ptr++;
5456 * Convert string to lower case
5458 void str_tolower(char *str)
5460 /* Force to be lower case string */
5470 *str = tolower(*str);
5476 * Get a keypress from the user.
5477 * And interpret special keys as internal code.
5479 * This function is a Mega-Hack and depend on pref-xxx.prf's.
5480 * Currently works on Linux(UNIX), Windows, and Macintosh only.
5482 int inkey_special(bool numpad_cursor)
5484 static const struct {
5487 } modifier_key_list[] = {
5488 {"shift-", SKEY_MOD_SHIFT},
5489 {"control-", SKEY_MOD_CONTROL},
5493 static const struct {
5497 } special_key_list[] = {
5498 {FALSE, "Down]", SKEY_DOWN},
5499 {FALSE, "Left]", SKEY_LEFT},
5500 {FALSE, "Right]", SKEY_RIGHT},
5501 {FALSE, "Up]", SKEY_UP},
5502 {FALSE, "Page_Up]", SKEY_PGUP},
5503 {FALSE, "Page_Down]", SKEY_PGDOWN},
5504 {FALSE, "Home]", SKEY_TOP},
5505 {FALSE, "End]", SKEY_BOTTOM},
5506 {TRUE, "KP_Down]", SKEY_DOWN},
5507 {TRUE, "KP_Left]", SKEY_LEFT},
5508 {TRUE, "KP_Right]", SKEY_RIGHT},
5509 {TRUE, "KP_Up]", SKEY_UP},
5510 {TRUE, "KP_Page_Up]", SKEY_PGUP},
5511 {TRUE, "KP_Page_Down]", SKEY_PGDOWN},
5512 {TRUE, "KP_Home]", SKEY_TOP},
5513 {TRUE, "KP_End]", SKEY_BOTTOM},
5514 {TRUE, "KP_2]", SKEY_DOWN},
5515 {TRUE, "KP_4]", SKEY_LEFT},
5516 {TRUE, "KP_6]", SKEY_RIGHT},
5517 {TRUE, "KP_8]", SKEY_UP},
5518 {TRUE, "KP_9]", SKEY_PGUP},
5519 {TRUE, "KP_3]", SKEY_PGDOWN},
5520 {TRUE, "KP_7]", SKEY_TOP},
5521 {TRUE, "KP_1]", SKEY_BOTTOM},
5525 static const struct {
5528 } gcu_special_key_list[] = {
5534 {"4~", SKEY_BOTTOM},
5536 {"6~", SKEY_PGDOWN},
5549 * Forget macro trigger ----
5550 * It's important if we are already expanding macro action
5552 inkey_macro_trigger_string[0] = '\0';
5554 /* Get a keypress */
5557 /* Examine trigger string */
5558 trig_len = strlen(inkey_macro_trigger_string);
5560 /* Already known that no special key */
5561 if (!trig_len) return (int)((unsigned char)key);
5564 * Hack -- Ignore macro defined on ASCII characters.
5566 if (trig_len == 1 && parse_macro)
5568 char c = inkey_macro_trigger_string[0];
5570 /* Cancel macro action on the queue */
5571 forget_macro_action();
5573 /* Return the originaly pressed key */
5574 return (int)((unsigned char)c);
5577 /* Convert the trigger */
5578 ascii_to_text(buf, inkey_macro_trigger_string);
5580 /* Check the prefix "\[" */
5581 if (prefix(str, "\\["))
5586 /* Examine modifier keys */
5589 for (i = 0; modifier_key_list[i].keyname; i++)
5591 if (prefix(str, modifier_key_list[i].keyname))
5593 /* Get modifier key flag */
5594 str += strlen(modifier_key_list[i].keyname);
5595 modifier |= modifier_key_list[i].keyflag;
5599 /* No more modifier key found */
5600 if (!modifier_key_list[i].keyname) break;
5603 /* numpad_as_cursorkey option force numpad keys to input numbers */
5604 if (!numpad_as_cursorkey) numpad_cursor = FALSE;
5606 /* Get a special key code */
5607 for (i = 0; special_key_list[i].keyname; i++)
5609 if ((!special_key_list[i].numpad || numpad_cursor) &&
5610 streq(str, special_key_list[i].keyname))
5612 skey = special_key_list[i].keycode;
5617 /* A special key found */
5620 /* Cancel macro action on the queue */
5621 forget_macro_action();
5623 /* Return special key code and modifier flags */
5624 return (skey | modifier);
5628 if (prefix(str, "\\e["))
5632 for (i = 0; gcu_special_key_list[i].keyname; i++)
5634 if (streq(str, gcu_special_key_list[i].keyname))
5636 return gcu_special_key_list[i].keycode;
5641 /* No special key found? */
5643 /* Don't bother with this trigger no more */
5644 inkey_macro_trigger_string[0] = '\0';
5646 /* Return normal keycode */
5647 return (int)((unsigned char)key);