4 * Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke
6 * This software may be copied and distributed for educational, research,
7 * and not for profit purposes provided that this copyright and statement
8 * are included in all such copies. Other copyrights may also apply.
11 /* Purpose: Angband utilities -BEN- */
14 #include "monster-hook.h"
17 static int num_more = 0;
19 /* Save macro trigger string for use in inkey_special() */
20 static char inkey_macro_trigger_string[1024];
26 * For those systems that don't have "stricmp()"
28 * Compare the two strings "a" and "b" ala "strcmp()" ignoring case.
30 int stricmp(cptr a, cptr b)
35 /* Scan the strings */
36 for (s1 = a, s2 = b; TRUE; s1++, s2++)
40 if (z1 < z2) return (-1);
41 if (z1 > z2) return (1);
46 #endif /* HAS_STRICMP */
54 * For those systems that don't have "usleep()" but need it.
56 * Fake "usleep()" function grabbed from the inl netrek server -cba
58 int usleep(huge usecs)
65 fd_set *no_fds = NULL;
71 /* Was: int readfds, writefds, exceptfds; */
72 /* Was: readfds = writefds = exceptfds = 0; */
75 /* Paranoia -- No excessive sleeping */
76 if (usecs > 4000000L) core(_("不当な usleep() 呼び出し", "Illegal usleep() call"));
79 Timer.tv_sec = (usecs / 1000000L);
80 Timer.tv_usec = (usecs % 1000000L);
83 if (select(nfds, no_fds, no_fds, no_fds, &Timer) < 0)
85 /* Hack -- ignore interrupts */
86 if (errno != EINTR) return -1;
97 * Hack -- External functions
100 extern struct passwd *getpwuid(uid_t uid);
101 extern struct passwd *getpwnam(const char *name);
106 * Find a default user name from the system.
108 void user_name(char *buf, int id)
112 /* Look up the user name */
113 if ((pw = getpwuid(id)))
115 (void)strcpy(buf, pw->pw_name);
118 #ifdef CAPITALIZE_USER_NAME
119 /* Hack -- capitalize the user name */
121 if (!iskanji(buf[0]))
124 buf[0] = toupper(buf[0]);
125 #endif /* CAPITALIZE_USER_NAME */
130 /* Oops. Hack -- default to "PLAYER" */
131 strcpy(buf, "PLAYER");
140 * The concept of the "file" routines below (and elsewhere) is that all
141 * file handling should be done using as few routines as possible, since
142 * every machine is slightly different, but these routines always have the
145 * In fact, perhaps we should use the "path_parse()" routine below to convert
146 * from "canonical" filenames (optional leading tilde's, internal wildcards,
147 * slash as the path seperator, etc) to "system" filenames (no special symbols,
148 * system-specific path seperator, etc). This would allow the program itself
149 * to assume that all filenames are "Unix" filenames, and explicitly "extract"
150 * such filenames if needed (by "path_parse()", or perhaps "path_canon()").
152 * Note that "path_temp" should probably return a "canonical" filename.
154 * Note that "my_fopen()" and "my_open()" and "my_make()" and "my_kill()"
155 * and "my_move()" and "my_copy()" should all take "canonical" filenames.
157 * Note that "canonical" filenames use a leading "slash" to indicate an absolute
158 * path, and a leading "tilde" to indicate a special directory, and default to a
159 * relative path, but MSDOS uses a leading "drivename plus colon" to indicate the
160 * use of a "special drive", and then the rest of the path is parsed "normally",
161 * and MACINTOSH uses a leading colon to indicate a relative path, and an embedded
162 * colon to indicate a "drive plus absolute path", and finally defaults to a file
163 * in the current working directory, which may or may not be defined.
165 * We should probably parse a leading "~~/" as referring to "ANGBAND_DIR". (?)
173 * Most of the "file" routines for "ACORN" should be in "main-acn.c"
183 * Extract a "parsed" path from an initial filename
184 * Normally, we simply copy the filename into the buffer
185 * But leading tilde symbols must be handled in a special way
186 * Replace "~user/" by the home directory of the user named "user"
187 * Replace "~/" by the home directory of the current user
189 errr path_parse(char *buf, int max, cptr file)
196 /* Assume no result */
200 if (!file) return (-1);
202 /* File needs no parsing */
205 (void)strnfmt(buf, max, "%s", file);
209 /* Point at the user */
212 /* Look for non-user portion of the file */
213 s = my_strstr(u, PATH_SEP);
215 /* Hack -- no long user names */
216 if (s && (s >= u + sizeof(user))) return (1);
218 /* Extract a user name */
222 for (i = 0; u < s; ++i) user[i] = *u++;
227 /* Look up the "current" user */
228 if (u[0] == '\0') u = getlogin();
230 /* Look up a user (or "current" user) */
231 if (u) pw = getpwnam(u);
232 else pw = getpwuid(getuid());
237 /* Make use of the info */
238 if (s) strnfmt(buf, max, "%s%s", pw->pw_dir, s);
239 else strnfmt(buf, max, "%s", pw->pw_dir);
250 * Extract a "parsed" path from an initial filename
252 * This requires no special processing on simple machines,
253 * except for verifying the size of the filename.
255 errr path_parse(char *buf, int max, cptr file)
257 /* Accept the filename */
258 (void)strnfmt(buf, max, "%s", file);
260 #if defined(MAC_MPW) && defined(CARBON)
261 /* Fix it according to the current operating system */
262 convert_pathname(buf);
263 #endif /* MAC_MPW && CARBON */
276 * Hack -- acquire a "temporary" file name if possible
278 * This filename is always in "system-specific" form.
280 static errr path_temp(char *buf, int max)
290 /* Format to length */
291 #if !defined(WIN32) || (defined(_MSC_VER) && (_MSC_VER >= 1900))
292 (void)strnfmt(buf, max, "%s", s);
294 (void)strnfmt(buf, max, ".%s", s);
304 * Create a new path by appending a file (or directory) to a path.
306 * This requires no special processing on simple machines, except
307 * for verifying the size of the filename, but note the ability to
308 * bypass the given "path" with certain special file-names.
310 * Note that the "file" may actually be a "sub-path", including
313 * Note that this function yields a path which must be "parsed"
314 * using the "parse" function above.
316 errr path_build(char *buf, int max, cptr path, cptr file)
321 /* Use the file itself */
322 (void)strnfmt(buf, max, "%s", file);
325 /* Absolute file, on "normal" systems */
326 else if (prefix(file, PATH_SEP) && !streq(PATH_SEP, ""))
328 /* Use the file itself */
329 (void)strnfmt(buf, max, "%s", file);
335 /* Use the file itself */
336 (void)strnfmt(buf, max, "%s", file);
342 /* Build the new path */
343 (void)strnfmt(buf, max, "%s%s%s", path, PATH_SEP, file);
352 * Hack -- replacement for "fopen()"
354 FILE *my_fopen(cptr file, cptr mode)
358 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
362 /* Hack -- Try to parse the path */
363 if (path_parse(buf, 1024, file)) return (NULL);
365 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
366 if (my_strchr(mode, 'w'))
368 /* setting file type/creator */
369 tempfff = fopen(buf, mode);
370 fsetfileinfo(buf, _fcreator, _ftype);
375 /* Attempt to fopen the file anyway */
376 return (fopen(buf, mode));
381 * Hack -- replacement for "fclose()"
383 errr my_fclose(FILE *fff)
386 if (!fff) return (-1);
388 /* Close, check for error */
389 if (fclose(fff) == EOF) return (1);
401 FILE *my_fopen_temp(char *buf, int max)
405 /* Prepare the buffer for mkstemp */
406 strncpy(buf, "/tmp/anXXXXXX", max);
408 /* Secure creation of a temporary file */
411 /* Check the file-descriptor */
412 if (fd < 0) return (NULL);
414 /* Return a file stream */
415 return (fdopen(fd, "w"));
418 #else /* HAVE_MKSTEMP */
420 FILE *my_fopen_temp(char *buf, int max)
422 /* Generate a temporary filename */
423 if (path_temp(buf, max)) return (NULL);
426 return (my_fopen(buf, "w"));
429 #endif /* HAVE_MKSTEMP */
433 * Hack -- replacement for "fgets()"
435 * Read a string, without a newline, to a file
437 * Process tabs, strip internal non-printables
439 errr my_fgets(FILE *fff, char *buf, huge n)
448 if (fgets(tmp, 1024, fff))
451 guess_convert_to_system_encoding(tmp, sizeof(tmp));
454 /* Convert weirdness */
455 for (s = tmp; *s; s++)
457 #if defined(MACINTOSH) || defined(MACH_O_CARBON)
460 * Be nice to the Macintosh, where a file can have Mac or Unix
461 * end of line, especially since the introduction of OS X.
462 * MPW tools were also very tolerant to the Unix EOL.
464 if (*s == '\r') *s = '\n';
466 #endif /* MACINTOSH || MACH_O_CARBON */
481 /* Hack -- require room */
482 if (i + 8 >= n) break;
487 /* Append some more spaces */
488 while (0 != (i % 8)) buf[i++] = ' ';
492 else if (iskanji(*s))
506 /* Handle printables */
507 else if (isprint((unsigned char)*s))
516 /* No newline character, but terminate */
532 * Hack -- replacement for "fputs()"
534 * Dump a string, plus a newline, to a file
536 * XXX XXX XXX Process internal weirdness?
538 errr my_fputs(FILE *fff, cptr buf, huge n)
543 /* Dump, ignore errors */
544 (void)fprintf(fff, "%s\n", buf);
555 * Most of the "file" routines for "ACORN" should be in "main-acn.c"
557 * Many of them can be rewritten now that only "fd_open()" and "fd_make()"
558 * and "my_fopen()" should ever create files.
566 * Code Warrior is a little weird about some functions
569 extern int open(const char *, int, ...);
570 extern int close(int);
571 extern int read(int, void *, unsigned int);
572 extern int write(int, const void *, unsigned int);
573 extern long lseek(int, long, int);
574 #endif /* BEN_HACK */
578 * The Macintosh is a little bit brain-dead sometimes
581 # define open(N,F,M) \
582 ((M), open((char*)(N),F))
583 # define write(F,B,S) \
584 write(F,(char*)(B),S)
585 #endif /* MACINTOSH */
589 * Several systems have no "O_BINARY" flag
593 #endif /* O_BINARY */
597 * Hack -- attempt to delete a file
599 errr fd_kill(cptr file)
603 /* Hack -- Try to parse the path */
604 if (path_parse(buf, 1024, file)) return (-1);
614 * Hack -- attempt to move a file
616 errr fd_move(cptr file, cptr what)
621 /* Hack -- Try to parse the path */
622 if (path_parse(buf, 1024, file)) return (-1);
624 /* Hack -- Try to parse the path */
625 if (path_parse(aux, 1024, what)) return (-1);
628 (void)rename(buf, aux);
635 * Hack -- attempt to copy a file
637 errr fd_copy(cptr file, cptr what)
644 /* Hack -- Try to parse the path */
645 if (path_parse(buf, 1024, file)) return (-1);
647 /* Hack -- Try to parse the path */
648 if (path_parse(aux, 1024, what)) return (-1);
650 /* Open source file */
651 src_fd = fd_open(buf, O_RDONLY);
652 if (src_fd < 0) return (-1);
654 /* Open destination file */
655 dst_fd = fd_open(aux, O_WRONLY|O_TRUNC|O_CREAT);
656 if (dst_fd < 0) return (-1);
659 while ((read_num = read(src_fd, buf, 1024)) > 0)
662 while (write_num < read_num)
664 int ret = write(dst_fd, buf + write_num, read_num - write_num);
685 * Hack -- attempt to open a file descriptor (create file)
687 * This function should fail if the file already exists
689 * Note that we assume that the file should be "binary"
691 * XXX XXX XXX The horrible "BEN_HACK" code is for compiling under
692 * the CodeWarrior compiler, in which case, for some reason, none
693 * of the "O_*" flags are defined, and we must fake the definition
694 * of "O_RDONLY", "O_WRONLY", and "O_RDWR" in "A-win-h", and then
695 * we must simulate the effect of the proper "open()" call below.
697 int fd_make(cptr file, BIT_FLAGS mode)
701 /* Hack -- Try to parse the path */
702 if (path_parse(buf, 1024, file)) return (-1);
706 /* Check for existance */
707 /* if (fd_close(fd_open(file, O_RDONLY | O_BINARY))) return (1); */
709 /* Mega-Hack -- Create the file */
710 (void)my_fclose(my_fopen(file, "wb"));
712 /* Re-open the file for writing */
713 return (open(buf, O_WRONLY | O_BINARY, mode));
717 #if defined(MAC_MPW) || defined(MACH_O_CARBON)
720 /* Create the file, fail if exists, write-only, binary */
721 fdes = open(buf, O_CREAT | O_EXCL | O_WRONLY | O_BINARY, mode);
722 /* Set creator and type if the file is successfully opened */
723 if (fdes >= 0) fsetfileinfo(buf, _fcreator, _ftype);
724 /* Return the descriptor */
728 /* Create the file, fail if exists, write-only, binary */
729 return (open(buf, O_CREAT | O_EXCL | O_WRONLY | O_BINARY, mode));
732 #endif /* BEN_HACK */
738 * Hack -- attempt to open a file descriptor (existing file)
740 * Note that we assume that the file should be "binary"
742 int fd_open(cptr file, int flags)
746 /* Hack -- Try to parse the path */
747 if (path_parse(buf, 1024, file)) return (-1);
749 /* Attempt to open the file */
750 return (open(buf, flags | O_BINARY, 0));
755 * Hack -- attempt to lock a file descriptor
757 * Legal lock types -- F_UNLCK, F_RDLCK, F_WRLCK
759 errr fd_lock(int fd, int what)
762 what = what ? what : 0;
765 if (fd < 0) return (-1);
771 # if defined(F_ULOCK) && defined(F_LOCK)
776 /* Unlock it, Ignore errors */
777 lockf(fd, F_ULOCK, 0);
783 /* Lock the score file */
784 if (lockf(fd, F_LOCK, 0) != 0) return (1);
791 # if defined(LOCK_UN) && defined(LOCK_EX)
796 /* Unlock it, Ignore errors */
797 (void)flock(fd, LOCK_UN);
803 /* Lock the score file */
804 if (flock(fd, LOCK_EX) != 0) return (1);
819 * Hack -- attempt to seek on a file descriptor
821 errr fd_seek(int fd, huge n)
826 if (fd < 0) return (-1);
828 /* Seek to the given position */
829 p = lseek(fd, n, SEEK_SET);
832 if (p != n) return (1);
840 * Hack -- attempt to truncate a file descriptor
842 errr fd_chop(int fd, huge n)
848 if (fd < 0) return (-1);
850 #if defined(ULTRIX) || defined(NeXT)
861 * Hack -- attempt to read data from a file descriptor
863 errr fd_read(int fd, char *buf, huge n)
866 if (fd < 0) return (-1);
874 if (read(fd, buf, 16384) != 16384) return (1);
876 /* Shorten the task */
879 /* Shorten the task */
885 /* Read the final piece */
886 if (read(fd, buf, n) != (int)n) return (1);
894 * Hack -- Attempt to write data to a file descriptor
896 errr fd_write(int fd, cptr buf, huge n)
899 if (fd < 0) return (-1);
907 if (write(fd, buf, 16384) != 16384) return (1);
909 /* Shorten the task */
912 /* Shorten the task */
918 /* Write the final piece */
919 if (write(fd, buf, n) != (int)n) return (1);
927 * Hack -- attempt to close a file descriptor
929 errr fd_close(int fd)
932 if (fd < 0) return (-1);
947 * XXX XXX XXX Important note about "colors" XXX XXX XXX
949 * The "TERM_*" color definitions list the "composition" of each
950 * "Angband color" in terms of "quarters" of each of the three color
951 * components (Red, Green, Blue), for example, TERM_UMBER is defined
952 * as 2/4 Red, 1/4 Green, 0/4 Blue.
954 * The following info is from "Torbjorn Lindgren" (see "main-xaw.c").
956 * These values are NOT gamma-corrected. On most machines (with the
957 * Macintosh being an important exception), you must "gamma-correct"
958 * the given values, that is, "correct for the intrinsic non-linearity
959 * of the phosphor", by converting the given intensity levels based
960 * on the "gamma" of the target screen, which is usually 1.7 (or 1.5).
962 * The actual formula for conversion is unknown to me at this time,
963 * but you can use the table below for the most common gamma values.
965 * So, on most machines, simply convert the values based on the "gamma"
966 * of the target screen, which is usually in the range 1.5 to 1.7, and
967 * usually is closest to 1.7. The converted value for each of the five
968 * different "quarter" values is given below:
970 * Given Gamma 1.0 Gamma 1.5 Gamma 1.7 Hex 1.7
971 * ----- ---- ---- ---- ---
972 * 0/4 0.00 0.00 0.00 #00
973 * 1/4 0.25 0.27 0.28 #47
974 * 2/4 0.50 0.55 0.56 #8f
975 * 3/4 0.75 0.82 0.84 #d7
976 * 4/4 1.00 1.00 1.00 #ff
978 * Note that some machines (i.e. most IBM machines) are limited to a
979 * hard-coded set of colors, and so the information above is useless.
981 * Also, some machines are limited to a pre-determined set of colors,
982 * for example, the IBM can only display 16 colors, and only 14 of
983 * those colors resemble colors used by Angband, and then only when
984 * you ignore the fact that "Slate" and "cyan" are not really matches,
985 * so on the IBM, we use "orange" for both "Umber", and "Light Umber"
986 * in addition to the obvious "Orange", since by combining all of the
987 * "indeterminate" colors into a single color, the rest of the colors
988 * are left with "meaningful" values.
995 void move_cursor(int row, int col)
997 Term_gotoxy(col, row);
1003 * Convert a decimal to a single digit octal number
1005 static char octify(uint i)
1007 return (hexsym[i%8]);
1011 * Convert a decimal to a single digit hex number
1013 static char hexify(uint i)
1015 return (hexsym[i%16]);
1020 * Convert a octal-digit into a decimal
1022 static int deoct(char c)
1024 if (isdigit(c)) return (D2I(c));
1029 * Convert a hexidecimal-digit into a decimal
1031 static int dehex(char c)
1033 if (isdigit(c)) return (D2I(c));
1034 if (islower(c)) return (A2I(c) + 10);
1035 if (isupper(c)) return (A2I(tolower(c)) + 10);
1040 static int my_stricmp(cptr a, cptr b)
1045 /* Scan the strings */
1046 for (s1 = a, s2 = b; TRUE; s1++, s2++)
1048 z1 = FORCEUPPER(*s1);
1049 z2 = FORCEUPPER(*s2);
1050 if (z1 < z2) return (-1);
1051 if (z1 > z2) return (1);
1052 if (!z1) return (0);
1056 static int my_strnicmp(cptr a, cptr b, int n)
1061 /* Scan the strings */
1062 for (s1 = a, s2 = b; n > 0; s1++, s2++, n--)
1064 z1 = FORCEUPPER(*s1);
1065 z2 = FORCEUPPER(*s2);
1066 if (z1 < z2) return (-1);
1067 if (z1 > z2) return (1);
1068 if (!z1) return (0);
1074 static void trigger_text_to_ascii(char **bufptr, cptr *strptr)
1078 bool mod_status[MAX_MACRO_MOD];
1081 int shiftstatus = 0;
1084 if (macro_template == NULL)
1087 for (i = 0; macro_modifier_chr[i]; i++)
1088 mod_status[i] = FALSE;
1091 /* Examine modifier keys */
1094 for (i=0; macro_modifier_chr[i]; i++)
1096 len = strlen(macro_modifier_name[i]);
1098 if(!my_strnicmp(str, macro_modifier_name[i], len))
1101 if (!macro_modifier_chr[i]) break;
1103 mod_status[i] = TRUE;
1104 if ('S' == macro_modifier_chr[i])
1107 for (i = 0; i < max_macrotrigger; i++)
1109 len = strlen(macro_trigger_name[i]);
1110 if (!my_strnicmp(str, macro_trigger_name[i], len) && ']' == str[len])
1112 /* a trigger name found */
1117 /* Invalid trigger name? */
1118 if (i == max_macrotrigger)
1120 str = my_strchr(str, ']');
1126 *strptr = str; /* where **strptr == ']' */
1130 key_code = macro_trigger_keycode[shiftstatus][i];
1134 for (i = 0; macro_template[i]; i++)
1136 char ch = macro_template[i];
1142 for (j = 0; macro_modifier_chr[j]; j++) {
1144 *s++ = macro_modifier_chr[j];
1148 strcpy(s, key_code);
1149 s += strlen(key_code);
1159 *strptr = str; /* where **strptr == ']' */
1165 * Hack -- convert a printable string into real ascii
1167 * I have no clue if this function correctly handles, for example,
1168 * parsing "\xFF" into a (signed) char. Whoever thought of making
1169 * the "sign" of a "char" undefined is a complete moron. Oh well.
1171 void text_to_ascii(char *buf, cptr str)
1175 /* Analyze the "ascii" string */
1178 /* Backslash codes */
1181 /* Skip the backslash */
1190 trigger_text_to_ascii(&s, &str);
1197 *s = 16 * (char)dehex(*++str);
1198 *s++ += (char)dehex(*++str);
1201 /* Hack -- simple way to specify "backslash" */
1202 else if (*str == '\\')
1207 /* Hack -- simple way to specify "caret" */
1208 else if (*str == '^')
1213 /* Hack -- simple way to specify "space" */
1214 else if (*str == 's')
1219 /* Hack -- simple way to specify Escape */
1220 else if (*str == 'e')
1226 else if (*str == 'b')
1232 else if (*str == 'n')
1238 else if (*str == 'r')
1244 else if (*str == 't')
1250 else if (*str == '0')
1252 *s = 8 * (char)deoct(*++str);
1253 *s++ += (char)deoct(*++str);
1257 else if (*str == '1')
1259 *s = 64 + 8 * (char)deoct(*++str);
1260 *s++ += (char)deoct(*++str);
1264 else if (*str == '2')
1266 *s = 64 * 2 + 8 * (char)deoct(*++str);
1267 *s++ += (char)deoct(*++str);
1271 else if (*str == '3')
1273 *s = 64 * 3 + 8 * (char)deoct(*++str);
1274 *s++ += (char)deoct(*++str);
1277 /* Skip the final char */
1281 /* Normal Control codes */
1282 else if (*str == '^')
1285 *s++ = (*str++ & 037);
1300 static bool trigger_ascii_to_text(char **bufptr, cptr *strptr)
1308 if (macro_template == NULL)
1314 for (i = 0; macro_template[i]; i++)
1317 char ch = macro_template[i];
1322 while ((tmp = my_strchr(macro_modifier_chr, *str)) != 0)
1324 j = (int)(tmp - macro_modifier_chr);
1325 tmp = macro_modifier_name[j];
1326 while(*tmp) *s++ = *tmp++;
1331 for (j = 0; *str && *str != '\r'; j++)
1332 key_code[j] = *str++;
1336 if (ch != *str) return FALSE;
1340 if (*str++ != '\r') return FALSE;
1342 for (i = 0; i < max_macrotrigger; i++)
1344 if (!my_stricmp(key_code, macro_trigger_keycode[0][i])
1345 || !my_stricmp(key_code, macro_trigger_keycode[1][i]))
1348 if (i == max_macrotrigger)
1351 tmp = macro_trigger_name[i];
1352 while (*tmp) *s++ = *tmp++;
1363 * Hack -- convert a string into a printable form
1365 void ascii_to_text(char *buf, cptr str)
1369 /* Analyze the "ascii" string */
1372 byte i = (byte)(*str++);
1377 if(!trigger_ascii_to_text(&s, &str))
1438 *s++ = octify(i / 8);
1439 *s++ = octify(i % 8);
1445 *s++ = hexify(i / 16);
1446 *s++ = hexify(i % 16);
1457 * The "macro" package
1459 * Functions are provided to manipulate a collection of macros, each
1460 * of which has a trigger pattern string and a resulting action string
1461 * and a small set of flags.
1467 * Determine if any macros have ever started with a given character.
1469 static bool macro__use[256];
1473 * Find the macro (if any) which exactly matches the given pattern
1475 sint macro_find_exact(cptr pat)
1479 /* Nothing possible */
1480 if (!macro__use[(byte)(pat[0])])
1485 /* Scan the macros */
1486 for (i = 0; i < macro__num; ++i)
1488 /* Skip macros which do not match the pattern */
1489 if (!streq(macro__pat[i], pat)) continue;
1501 * Find the first macro (if any) which contains the given pattern
1503 static sint macro_find_check(cptr pat)
1507 /* Nothing possible */
1508 if (!macro__use[(byte)(pat[0])])
1513 /* Scan the macros */
1514 for (i = 0; i < macro__num; ++i)
1516 /* Skip macros which do not contain the pattern */
1517 if (!prefix(macro__pat[i], pat)) continue;
1529 * Find the first macro (if any) which contains the given pattern and more
1531 static sint macro_find_maybe(cptr pat)
1535 /* Nothing possible */
1536 if (!macro__use[(byte)(pat[0])])
1541 /* Scan the macros */
1542 for (i = 0; i < macro__num; ++i)
1544 /* Skip macros which do not contain the pattern */
1545 if (!prefix(macro__pat[i], pat)) continue;
1547 /* Skip macros which exactly match the pattern XXX XXX */
1548 if (streq(macro__pat[i], pat)) continue;
1560 * Find the longest macro (if any) which starts with the given pattern
1562 static sint macro_find_ready(cptr pat)
1564 int i, t, n = -1, s = -1;
1566 /* Nothing possible */
1567 if (!macro__use[(byte)(pat[0])])
1572 /* Scan the macros */
1573 for (i = 0; i < macro__num; ++i)
1575 /* Skip macros which are not contained by the pattern */
1576 if (!prefix(pat, macro__pat[i])) continue;
1578 /* Obtain the length of this macro */
1579 t = strlen(macro__pat[i]);
1581 /* Only track the "longest" pattern */
1582 if ((n >= 0) && (s > t)) continue;
1584 /* Track the entry */
1595 * Add a macro definition (or redefinition).
1597 * We should use "act == NULL" to "remove" a macro, but this might make it
1598 * impossible to save the "removal" of a macro definition. XXX XXX XXX
1600 * We should consider refusing to allow macros which contain existing macros,
1601 * or which are contained in existing macros, because this would simplify the
1602 * macro analysis code. XXX XXX XXX
1604 * We should consider removing the "command macro" crap, and replacing it
1605 * with some kind of "powerful keymap" ability, but this might make it hard
1606 * to change the "roguelike" option from inside the game. XXX XXX XXX
1608 errr macro_add(cptr pat, cptr act)
1613 /* Paranoia -- require data */
1614 if (!pat || !act) return (-1);
1617 /* Look for any existing macro */
1618 n = macro_find_exact(pat);
1620 /* Replace existing macro */
1623 /* Free the old macro action */
1624 string_free(macro__act[n]);
1627 /* Create a new macro */
1630 /* Acquire a new index */
1633 /* Save the pattern */
1634 macro__pat[n] = string_make(pat);
1637 /* Save the action */
1638 macro__act[n] = string_make(act);
1641 macro__use[(byte)(pat[0])] = TRUE;
1650 * Local variable -- we are inside a "macro action"
1652 * Do not match any macros until "ascii 30" is found.
1654 static bool parse_macro = FALSE;
1657 * Local variable -- we are inside a "macro trigger"
1659 * Strip all keypresses until a low ascii value is found.
1661 static bool parse_under = FALSE;
1665 * Flush all input chars. Actually, remember the flush,
1666 * and do a "special flush" before the next "inkey()".
1668 * This is not only more efficient, but also necessary to make sure
1669 * that various "inkey()" codes are not "lost" along the way.
1679 * Flush the screen, make a noise
1683 /* Mega-Hack -- Flush the output */
1686 /* Make a bell noise (if allowed) */
1687 if (ring_bell) Term_xtra(TERM_XTRA_NOISE, 0);
1689 /* Flush the input (later!) */
1695 * Hack -- Make a (relevant?) sound
1700 if (!use_sound) return;
1702 /* Make a sound (if allowed) */
1703 Term_xtra(TERM_XTRA_SOUND, val);
1707 * Hack -- Play a music
1709 errr play_music(int type, int val)
1712 if (!use_music) return 1;
1714 /* Make a sound (if allowed) */
1715 return Term_xtra(type, val);
1719 * Hack -- Select floor music.
1721 void select_floor_music(void)
1725 if (!use_music) return;
1729 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_AMBUSH);
1733 if(p_ptr->wild_mode)
1735 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_WILD);
1739 if(p_ptr->inside_arena)
1741 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_ARENA);
1745 if(p_ptr->inside_battle)
1747 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_BATTLE);
1751 if(p_ptr->inside_quest)
1753 if(play_music(TERM_XTRA_MUSIC_QUEST, p_ptr->inside_quest))
1755 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_QUEST);
1760 for(i = 0; i < max_q_idx; i++)
1761 { // TODO マクロで類似条件を統合すること
1762 if(quest[i].status == QUEST_STATUS_TAKEN &&
1763 (quest[i].type == QUEST_TYPE_KILL_LEVEL || quest[i].type == QUEST_TYPE_RANDOM) &&
1764 quest[i].level == dun_level && dungeon_type == quest[i].dungeon)
1766 if(play_music(TERM_XTRA_MUSIC_QUEST, i))
1768 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_QUEST);
1776 if(p_ptr->feeling == 2) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_FEEL2);
1777 else if(p_ptr->feeling >= 3 && p_ptr->feeling <= 5) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_FEEL1);
1780 if(play_music(TERM_XTRA_MUSIC_DUNGEON, dungeon_type))
1782 if(dun_level < 40) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_LOW);
1783 else if(dun_level < 80) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_MED);
1784 else play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_DUN_HIGH);
1792 if(play_music(TERM_XTRA_MUSIC_TOWN, p_ptr->town_num))
1794 play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_TOWN);
1801 if(p_ptr->lev >= 45) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_FIELD3);
1802 else if(p_ptr->lev >= 25) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_FIELD2);
1803 else play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_FIELD1);
1812 * Helper function called only from "inkey()"
1814 * This function does almost all of the "macro" processing.
1816 * We use the "Term_key_push()" function to handle "failed" macros, as well
1817 * as "extra" keys read in while choosing the proper macro, and also to hold
1818 * the action for the macro, plus a special "ascii 30" character indicating
1819 * that any macro action in progress is complete. Embedded macros are thus
1820 * illegal, unless a macro action includes an explicit "ascii 30" character,
1821 * which would probably be a massive hack, and might break things.
1823 * Only 500 (0+1+2+...+29+30) milliseconds may elapse between each key in
1824 * the macro trigger sequence. If a key sequence forms the "prefix" of a
1825 * macro trigger, 500 milliseconds must pass before the key sequence is
1826 * known not to be that macro trigger. XXX XXX XXX
1828 static char inkey_aux(void)
1830 int k = 0, n, p = 0, w = 0;
1836 char *buf = inkey_macro_trigger_string;
1838 /* Hack : キー入力待ちで止まっているので、流れた行の記憶は不要。 */
1843 /* Scan next keypress from macro action */
1844 if (Term_inkey(&ch, FALSE, TRUE))
1846 /* Over-flowed? Cancel macro action */
1847 parse_macro = FALSE;
1852 /* Wait for a keypress */
1853 (void) (Term_inkey(&ch, TRUE, TRUE));
1857 /* End "macro action" */
1858 if (ch == 30) parse_macro = FALSE;
1860 /* Inside "macro action" */
1861 if (ch == 30) return (ch);
1863 /* Inside "macro action" */
1864 if (parse_macro) return (ch);
1866 /* Inside "macro trigger" */
1867 if (parse_under) return (ch);
1869 /* Save the first key, advance */
1874 /* Check for possible macro */
1875 k = macro_find_check(buf);
1877 /* No macro pending */
1878 if (k < 0) return (ch);
1881 /* Wait for a macro, or a timeout */
1884 /* Check for pending macro */
1885 k = macro_find_maybe(buf);
1887 /* No macro pending */
1890 /* Check for (and remove) a pending key */
1891 if (0 == Term_inkey(&ch, FALSE, TRUE))
1893 /* Append the key */
1904 /* Increase "wait" */
1907 /* Excessive delay */
1911 Term_xtra(TERM_XTRA_DELAY, w);
1916 /* Check for available macro */
1917 k = macro_find_ready(buf);
1919 /* No macro available */
1922 /* Push all the keys back on the queue */
1925 /* Push the key, notice over-flow */
1926 if (Term_key_push(buf[--p])) return (0);
1929 /* Wait for (and remove) a pending key */
1930 (void)Term_inkey(&ch, TRUE, TRUE);
1932 /* Return the key */
1937 /* Get the pattern */
1938 pat = macro__pat[k];
1940 /* Get the length of the pattern */
1943 /* Push the "extra" keys back on the queue */
1946 /* Push the key, notice over-flow */
1947 if (Term_key_push(buf[--p])) return (0);
1951 /* Begin "macro action" */
1954 /* Push the "end of macro action" key */
1955 if (Term_key_push(30)) return (0);
1958 /* Access the macro action */
1959 act = macro__act[k];
1961 /* Get the length of the action */
1964 /* Push the macro "action" onto the key queue */
1967 /* Push the key, notice over-flow */
1968 if (Term_key_push(act[--n])) return (0);
1972 /* Hack -- Force "inkey()" to call us again */
1978 * Cancel macro action on the queue
1980 static void forget_macro_action(void)
1982 if (!parse_macro) return;
1984 /* Drop following macro action string */
1989 /* End loop if no key ready */
1990 if (Term_inkey(&ch, FALSE, TRUE)) break;
1992 /* End loop if no key ready */
1995 /* End of "macro action" */
1996 if (ch == 30) break;
1999 /* No longer inside "macro action" */
2000 parse_macro = FALSE;
2005 * Mega-Hack -- special "inkey_next" pointer. XXX XXX XXX
2007 * This special pointer allows a sequence of keys to be "inserted" into
2008 * the stream of keys returned by "inkey()". This key sequence will not
2009 * trigger any macros, and cannot be bypassed by the Borg. It is used
2010 * in Angband to handle "keymaps".
2012 static cptr inkey_next = NULL;
2018 * Mega-Hack -- special "inkey_hack" hook. XXX XXX XXX
2020 * This special function hook allows the "Borg" (see elsewhere) to take
2021 * control of the "inkey()" function, and substitute in fake keypresses.
2023 char (*inkey_hack)(int flush_first) = NULL;
2025 #endif /* ALLOW_BORG */
2030 * Get a keypress from the user.
2032 * This function recognizes a few "global parameters". These are variables
2033 * which, if set to TRUE before calling this function, will have an effect
2034 * on this function, and which are always reset to FALSE by this function
2035 * before this function returns. Thus they function just like normal
2036 * parameters, except that most calls to this function can ignore them.
2038 * If "inkey_xtra" is TRUE, then all pending keypresses will be flushed,
2039 * and any macro processing in progress will be aborted. This flag is
2040 * set by the "flush()" function, which does not actually flush anything
2041 * itself, but rather, triggers delayed input flushing via "inkey_xtra".
2043 * If "inkey_scan" is TRUE, then we will immediately return "zero" if no
2044 * keypress is available, instead of waiting for a keypress.
2046 * If "inkey_base" is TRUE, then all macro processing will be bypassed.
2047 * If "inkey_base" and "inkey_scan" are both TRUE, then this function will
2048 * not return immediately, but will wait for a keypress for as long as the
2049 * normal macro matching code would, allowing the direct entry of macro
2050 * triggers. The "inkey_base" flag is extremely dangerous!
2052 * If "inkey_flag" is TRUE, then we will assume that we are waiting for a
2053 * normal command, and we will only show the cursor if "hilite_player" is
2054 * TRUE (or if the player is in a store), instead of always showing the
2055 * cursor. The various "main-xxx.c" files should avoid saving the game
2056 * in response to a "menu item" request unless "inkey_flag" is TRUE, to
2057 * prevent savefile corruption.
2059 * If we are waiting for a keypress, and no keypress is ready, then we will
2060 * refresh (once) the window which was active when this function was called.
2062 * Note that "back-quote" is automatically converted into "escape" for
2063 * convenience on machines with no "escape" key. This is done after the
2064 * macro matching, so the user can still make a macro for "backquote".
2066 * Note the special handling of "ascii 30" (ctrl-caret, aka ctrl-shift-six)
2067 * and "ascii 31" (ctrl-underscore, aka ctrl-shift-minus), which are used to
2068 * provide support for simple keyboard "macros". These keys are so strange
2069 * that their loss as normal keys will probably be noticed by nobody. The
2070 * "ascii 30" key is used to indicate the "end" of a macro action, which
2071 * allows recursive macros to be avoided. The "ascii 31" key is used by
2072 * some of the "main-xxx.c" files to introduce macro trigger sequences.
2074 * Hack -- we use "ascii 29" (ctrl-right-bracket) as a special "magic" key,
2075 * which can be used to give a variety of "sub-commands" which can be used
2076 * any time. These sub-commands could include commands to take a picture of
2077 * the current screen, to start/stop recording a macro action, etc.
2079 * If "angband_term[0]" is not active, we will make it active during this
2080 * function, so that the various "main-xxx.c" files can assume that input
2081 * is only requested (via "Term_inkey()") when "angband_term[0]" is active.
2083 * Mega-Hack -- This function is used as the entry point for clearing the
2084 * "signal_count" variable, and of the "character_saved" variable.
2086 * Hack -- Note the use of "inkey_next" to allow "keymaps" to be processed.
2088 * Mega-Hack -- Note the use of "inkey_hack" to allow the "Borg" to steal
2089 * control of the keyboard from the user.
2099 /* Hack -- Use the "inkey_next" pointer */
2100 if (inkey_next && *inkey_next && !inkey_xtra)
2102 /* Get next character, and advance */
2105 /* Cancel the various "global parameters" */
2106 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2112 /* Forget pointer */
2118 /* Mega-Hack -- Use the special hook */
2119 if (inkey_hack && ((ch = (*inkey_hack)(inkey_xtra)) != 0))
2121 /* Cancel the various "global parameters" */
2122 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2128 #endif /* ALLOW_BORG */
2131 /* Hack -- handle delayed "flush()" */
2134 /* End "macro action" */
2135 parse_macro = FALSE;
2137 /* End "macro trigger" */
2138 parse_under = FALSE;
2140 /* Forget old keypresses */
2145 /* Access cursor state */
2146 (void)Term_get_cursor(&v);
2148 /* Show the cursor if waiting, except sometimes in "command" mode */
2149 if (!inkey_scan && (!inkey_flag || hilite_player || character_icky))
2151 /* Show the cursor */
2152 (void)Term_set_cursor(1);
2156 /* Hack -- Activate main screen */
2157 Term_activate(angband_term[0]);
2163 /* Hack -- Handle "inkey_scan" */
2164 if (!inkey_base && inkey_scan &&
2165 (0 != Term_inkey(&kk, FALSE, FALSE)))
2171 /* Hack -- Flush output once when no key ready */
2172 if (!done && (0 != Term_inkey(&kk, FALSE, FALSE)))
2174 /* Hack -- activate proper term */
2180 /* Hack -- activate main screen */
2181 Term_activate(angband_term[0]);
2183 /* Mega-Hack -- reset saved flag */
2184 character_saved = FALSE;
2186 /* Mega-Hack -- reset signal counter */
2194 /* Hack -- Handle "inkey_base" */
2202 /* Wait for (and remove) a pending key */
2203 if (0 == Term_inkey(&ch, TRUE, TRUE))
2215 /* Check for (and remove) a pending key */
2216 if (0 == Term_inkey(&ch, FALSE, TRUE))
2224 /* Increase "wait" */
2227 /* Excessive delay */
2228 if (w >= 100) break;
2231 Term_xtra(TERM_XTRA_DELAY, w);
2239 /* Get a key (see above) */
2243 /* Handle "control-right-bracket" */
2246 /* Strip this key */
2254 /* Treat back-quote as escape */
2255 /* if (ch == '`') ch = ESCAPE; */
2258 /* End "macro trigger" */
2259 if (parse_under && (ch <= 32))
2261 /* Strip this key */
2264 /* End "macro trigger" */
2265 parse_under = FALSE;
2269 /* Handle "control-caret" */
2272 /* Strip this key */
2276 /* Handle "control-underscore" */
2279 /* Strip this key */
2282 /* Begin "macro trigger" */
2286 /* Inside "macro trigger" */
2287 else if (parse_under)
2289 /* Strip this key */
2295 /* Hack -- restore the term */
2299 /* Restore the cursor */
2303 /* Cancel the various "global parameters" */
2304 inkey_base = inkey_xtra = inkey_flag = inkey_scan = FALSE;
2306 /* Return the keypress */
2314 * We use a global array for all inscriptions to reduce the memory
2315 * spent maintaining inscriptions. Of course, it is still possible
2316 * to run out of inscription memory, especially if too many different
2317 * inscriptions are used, but hopefully this will be rare.
2319 * We use dynamic string allocation because otherwise it is necessary
2320 * to pre-guess the amount of quark activity. We limit the total
2321 * number of quarks, but this is much easier to "expand" as needed.
2323 * Any two items with the same inscription will have the same "quark"
2324 * index, which should greatly reduce the need for inscription space.
2326 * Note that "quark zero" is NULL and should not be "dereferenced".
2330 * Initialize the quark array
2332 void quark_init(void)
2334 /* Quark variables */
2335 C_MAKE(quark__str, QUARK_MAX, cptr);
2337 /* Prepare first quark, which is used when quark_add() is failed */
2338 quark__str[1] = string_make("");
2340 /* There is one quark (+ NULL) */
2346 * Add a new "quark" to the set of quarks.
2348 u16b quark_add(cptr str)
2352 /* Look for an existing quark */
2353 for (i = 1; i < quark__num; i++)
2355 /* Check for equality */
2356 if (streq(quark__str[i], str)) return (i);
2359 /* Return "" when no room is available */
2360 if (quark__num == QUARK_MAX) return 1;
2362 /* New maximal quark */
2365 /* Add a new quark */
2366 quark__str[i] = string_make(str);
2368 /* Return the index */
2374 * This function looks up a quark
2376 cptr quark_str(STR_OFFSET i)
2380 /* Return NULL for an invalid index */
2381 if ((i < 1) || (i >= quark__num)) return NULL;
2383 /* Access the quark */
2386 /* Return the quark */
2394 * Second try for the "message" handling routines.
2396 * Each call to "message_add(s)" will add a new "most recent" message
2397 * to the "message recall list", using the contents of the string "s".
2399 * The messages will be stored in such a way as to maximize "efficiency",
2400 * that is, we attempt to maximize the number of sequential messages that
2401 * can be retrieved, given a limited amount of storage space.
2403 * We keep a buffer of chars to hold the "text" of the messages, not
2404 * necessarily in "order", and an array of offsets into that buffer,
2405 * representing the actual messages. This is made more complicated
2406 * by the fact that both the array of indexes, and the buffer itself,
2407 * are both treated as "circular arrays" for efficiency purposes, but
2408 * the strings may not be "broken" across the ends of the array.
2410 * The "message_add()" function is rather "complex", because it must be
2411 * extremely efficient, both in space and time, for use with the Borg.
2417 * @brief 保存中の過去ゲームメッセージの数を返す。 / How many messages are "available"?
2418 * @return 残っているメッセージの数
2420 s32b message_num(void)
2424 /* Extract the indexes */
2425 last = message__last;
2426 next = message__next;
2429 if (next < last) next += MESSAGE_MAX;
2431 /* Extract the space */
2434 /* Return the result */
2440 * @brief 過去のゲームメッセージを返す。 / Recall the "text" of a saved message
2441 * @params age メッセージの世代
2442 * @return メッセージの文字列ポインタ
2444 cptr message_str(int age)
2450 /* Forgotten messages have no text */
2451 if ((age < 0) || (age >= message_num())) return ("");
2453 /* Acquire the "logical" index */
2454 x = (message__next + MESSAGE_MAX - (age + 1)) % MESSAGE_MAX;
2456 /* Get the "offset" for the message */
2457 o = message__ptr[x];
2459 /* Access the message text */
2460 s = &message__buf[o];
2462 /* Return the message text */
2468 * @brief ゲームメッセージをログに追加する。 / Add a new message, with great efficiency
2469 * @params str 保存したいメッセージ
2472 void message_add(cptr str)
2481 /*** Step 1 -- Analyze the message ***/
2483 /* Hack -- Ignore "non-messages" */
2486 /* Message length */
2489 /* Important Hack -- Ignore "long" messages */
2490 if (n >= MESSAGE_BUF / 4) return;
2492 /* extra step -- split the message if n>80.(added by Mogami) */
2497 for (n = 0; n < 80; n++, t++)
2504 if (n == 81) n = 79; /* 最後の文字が漢字半分 */
2506 for (n = 80; n > 60; n--)
2507 if (str[n] == ' ') break;
2508 if (n == 60) n = 80;
2510 splitted2 = str + n;
2511 strncpy(splitted1, str ,n);
2512 splitted1[n] = '\0';
2518 /*** Step 2 -- 最適化の試行 / Attempt to optimize ***/
2520 /* Limit number of messages to check */
2523 if (k > MESSAGE_MAX / 32) k = MESSAGE_MAX / 32;
2525 /* Check previous message */
2526 for (i = message__next; m; m--)
2535 /* Back up and wrap if needed */
2536 if (i-- == 0) i = MESSAGE_MAX - 1;
2538 /* Access the old string */
2539 old = &message__buf[message__ptr[i]];
2541 /* Skip small messages */
2548 for (t = buf; *t && (*t != '<' || (*(t+1) != 'x' )); t++)
2551 for (t = buf; *t && (*t != '<'); t++);
2556 /* Message is too small */
2557 if (strlen(buf) < 6) break;
2559 /* Drop the space */
2562 /* Get multiplier */
2566 /* Limit the multiplier to 1000 */
2567 if (streq(buf, str) && (j < 1000))
2577 sprintf(u, "%s <x%d>", buf, j);
2579 /* Message length */
2582 if (!now_message) now_message++;
2586 num_more++;/*流れた行の数を数えておく */
2593 /* Check the last few messages (if any to count) */
2594 for (i = message__next; k; k--)
2599 /* Back up and wrap if needed */
2600 if (i-- == 0) i = MESSAGE_MAX - 1;
2602 /* Stop before oldest message */
2603 if (i == message__last) break;
2605 /* Extract "distance" from "head" */
2606 q = (message__head + MESSAGE_BUF - message__ptr[i]) % MESSAGE_BUF;
2608 /* Do not optimize over large distance */
2609 if (q > MESSAGE_BUF / 2) continue;
2611 /* Access the old string */
2612 old = &message__buf[message__ptr[i]];
2615 if (!streq(old, str)) continue;
2617 /* Get the next message index, advance */
2618 x = message__next++;
2621 if (message__next == MESSAGE_MAX) message__next = 0;
2623 /* Kill last message if needed */
2624 if (message__next == message__last) message__last++;
2627 if (message__last == MESSAGE_MAX) message__last = 0;
2629 /* Assign the starting address */
2630 message__ptr[x] = message__ptr[i];
2634 goto end_of_message_add;
2639 /*** Step 3 -- Ensure space before end of buffer ***/
2641 /* Kill messages and Wrap if needed */
2642 if (message__head + n + 1 >= MESSAGE_BUF)
2644 /* Kill all "dead" messages */
2645 for (i = message__last; TRUE; i++)
2647 /* Wrap if needed */
2648 if (i == MESSAGE_MAX) i = 0;
2650 /* Stop before the new message */
2651 if (i == message__next) break;
2653 /* Kill "dead" messages */
2654 if (message__ptr[i] >= message__head)
2656 /* Track oldest message */
2657 message__last = i + 1;
2661 /* Wrap "tail" if needed */
2662 if (message__tail >= message__head) message__tail = 0;
2669 /*** Step 4 -- Ensure space before next message ***/
2671 /* Kill messages if needed */
2672 if (message__head + n + 1 > message__tail)
2674 /* Grab new "tail" */
2675 message__tail = message__head + n + 1;
2677 /* Advance tail while possible past first "nul" */
2678 while (message__buf[message__tail-1]) message__tail++;
2680 /* Kill all "dead" messages */
2681 for (i = message__last; TRUE; i++)
2683 /* Wrap if needed */
2684 if (i == MESSAGE_MAX) i = 0;
2686 /* Stop before the new message */
2687 if (i == message__next) break;
2689 /* Kill "dead" messages */
2690 if ((message__ptr[i] >= message__head) &&
2691 (message__ptr[i] < message__tail))
2693 /* Track oldest message */
2694 message__last = i + 1;
2700 /*** Step 5 -- Grab a new message index ***/
2702 /* Get the next message index, advance */
2703 x = message__next++;
2706 if (message__next == MESSAGE_MAX) message__next = 0;
2708 /* Kill last message if needed */
2709 if (message__next == message__last) message__last++;
2712 if (message__last == MESSAGE_MAX) message__last = 0;
2716 /*** Step 6 -- Insert the message text ***/
2718 /* Assign the starting address */
2719 message__ptr[x] = message__head;
2721 /* Append the new part of the message */
2722 for (i = 0; i < n; i++)
2724 /* Copy the message */
2725 message__buf[message__head + i] = str[i];
2729 message__buf[message__head + i] = '\0';
2731 /* Advance the "head" pointer */
2732 message__head += n + 1;
2734 /* recursively add splitted message (added by Mogami) */
2736 if (splitted2 != NULL)
2737 message_add(splitted2);
2745 static void msg_flush(int x)
2747 byte a = TERM_L_BLUE;
2748 bool nagasu = FALSE;
2750 if ((auto_more && !now_damaged) || num_more < 0){
2752 for (i = 0; i < 8; i++)
2754 if (angband_term[i] && (window_flag[i] & PW_MESSAGE)) break;
2758 if (num_more < angband_term[i]->hgt) nagasu = TRUE;
2765 now_damaged = FALSE;
2767 if (!p_ptr->playing || !nagasu)
2769 /* Pause for response */
2770 Term_putstr(x, 0, -1, a, _("-続く-", "-more-"));
2772 /* Get an acceptable keypress */
2776 if (cmd == ESCAPE) {
2777 num_more = -9999; /*auto_moreのとき、全て流す。 */
2779 } else if (cmd == ' ') {
2780 num_more = 0; /*1画面だけ流す。 */
2782 } else if ((cmd == '\n') || (cmd == '\r')) {
2783 num_more--; /*1行だけ流す。 */
2786 if (quick_messages) break;
2791 /* Clear the line */
2792 Term_erase(0, 0, 255);
2797 * Output a message to the top line of the screen.
2799 * Break long messages into multiple pieces (40-72 chars).
2801 * Allow multiple short messages to "share" the top line.
2803 * Prompt the user to make sure he has a chance to read them.
2805 * These messages are memorized for later reference (see above).
2807 * We could do "Term_fresh()" to provide "flicker" if needed.
2809 * The global "msg_flag" variable can be cleared to tell us to
2810 * "erase" any "pending" messages still on the screen.
2812 * XXX XXX XXX Note that we must be very careful about using the
2813 * "msg_print()" functions without explicitly calling the special
2814 * "msg_print(NULL)" function, since this may result in the loss
2815 * of information if the screen is cleared, or if anything is
2816 * displayed on the top line.
2818 * XXX XXX XXX Note that "msg_print(NULL)" will clear the top line
2819 * even if no messages are pending. This is probably a hack.
2821 void msg_print(cptr msg)
2828 if (world_monster) return;
2832 /* Clear the line */
2833 Term_erase(0, 0, 255);
2837 /* Original Message Length */
2838 n = (msg ? strlen(msg) : 0);
2840 /* Hack -- flush when requested or needed */
2841 if (p && (!msg || ((p + n) > 72)))
2857 if (n > 1000) return;
2866 sprintf(buf, ("T:%d - %s"), (int)turn, msg);
2869 /* New Message Length */
2872 /* Memorize the message */
2873 if (character_generated) message_add(buf);
2875 /* Analyze the buffer */
2882 int check, split = 72;
2885 bool k_flag = FALSE;
2888 /* Find the "best" split point */
2889 for (check = 0; check < 72; check++)
2897 /* Found a valid split point */
2898 if (iskanji(t[check]))
2903 else if (t[check] == ' ')
2916 /* Find the "best" split point */
2917 for (check = 40; check < 72; check++)
2919 /* Found a valid split point */
2920 if (t[check] == ' ') split = check;
2924 /* Save the split character */
2927 /* Split the message */
2930 /* Display part of the message */
2931 Term_putstr(0, 0, split, TERM_WHITE, t);
2934 msg_flush(split + 1);
2936 /* Memorize the piece */
2937 /* if (character_generated) message_add(t); */
2939 /* Restore the split character */
2942 /* Insert a space */
2945 /* Prepare to recurse on the rest of "buf" */
2946 t += split; n -= split;
2949 /* Display the tail of the message */
2950 Term_putstr(p, 0, n, TERM_WHITE, t);
2952 /* Memorize the tail */
2953 /* if (character_generated) message_add(t); */
2956 p_ptr->window |= (PW_MESSAGE);
2959 /* Remember the message */
2962 /* Remember the position */
2969 /* Optional refresh */
2970 if (fresh_message) Term_fresh();
2973 void msg_print_wizard(int cheat_type, cptr msg)
2975 if (!cheat_room && cheat_type == CHEAT_DUNGEON) return;
2976 if (!cheat_peek && cheat_type == CHEAT_OBJECT) return;
2977 if (!cheat_hear && cheat_type == CHEAT_MONSTER) return;
2978 if (!cheat_xtra && cheat_type == CHEAT_MISC) return;
2980 cptr cheat_mes[] = {"ITEM", "MONS", "DUNG", "MISC"};
2982 sprintf(buf, "WIZ-%s:%s", cheat_mes[cheat_type], msg);
2985 if (cheat_diary_output)
2987 do_cmd_write_nikki(NIKKI_WIZARD_LOG, 0, buf);
2993 * Hack -- prevent "accidents" in "screen_save()" or "screen_load()"
2995 static int screen_depth = 0;
2999 * Save the screen, and increase the "icky" depth.
3001 * This function must match exactly one call to "screen_load()".
3003 void screen_save(void)
3005 /* Hack -- Flush messages */
3008 /* Save the screen (if legal) */
3009 if (screen_depth++ == 0) Term_save();
3011 /* Increase "icky" depth */
3017 * Load the screen, and decrease the "icky" depth.
3019 * This function must match exactly one call to "screen_save()".
3021 void screen_load(void)
3023 /* Hack -- Flush messages */
3026 /* Load the screen (if legal) */
3027 if (--screen_depth == 0) Term_load();
3029 /* Decrease "icky" depth */
3035 * Display a formatted message, using "vstrnfmt()" and "msg_print()".
3037 void msg_format(cptr fmt, ...)
3043 /* Begin the Varargs Stuff */
3046 /* Format the args, save the length */
3047 (void)vstrnfmt(buf, 1024, fmt, vp);
3049 /* End the Varargs Stuff */
3057 * Display a formatted message, using "vstrnfmt()" and "msg_print()".
3059 void msg_format_wizard(int cheat_type, cptr fmt, ...)
3061 if(!cheat_room && cheat_type == CHEAT_DUNGEON) return;
3062 if(!cheat_peek && cheat_type == CHEAT_OBJECT) return;
3063 if(!cheat_hear && cheat_type == CHEAT_MONSTER) return;
3064 if(!cheat_xtra && cheat_type == CHEAT_MISC) return;
3069 /* Begin the Varargs Stuff */
3072 /* Format the args, save the length */
3073 (void)vstrnfmt(buf, 1024, fmt, vp);
3075 /* End the Varargs Stuff */
3079 msg_print_wizard(cheat_type, buf);
3085 * Display a string on the screen using an attribute.
3087 * At the given location, using the given attribute, if allowed,
3088 * add the given string. Do not clear the line.
3090 void c_put_str(TERM_COLOR attr, cptr str, int row, int col)
3092 /* Position cursor, Dump the attr/text */
3093 Term_putstr(col, row, -1, attr, str);
3097 * As above, but in "white"
3099 void put_str(cptr str, int row, int col)
3102 Term_putstr(col, row, -1, TERM_WHITE, str);
3108 * Display a string on the screen using an attribute, and clear
3109 * to the end of the line.
3111 void c_prt(byte attr, cptr str, int row, int col)
3113 /* Clear line, position cursor */
3114 Term_erase(col, row, 255);
3116 /* Dump the attr/text */
3117 Term_addstr(-1, attr, str);
3121 * As above, but in "white"
3123 void prt(cptr str, int row, int col)
3126 c_prt(TERM_WHITE, str, row, col);
3133 * Print some (colored) text to the screen at the current cursor position,
3134 * automatically "wrapping" existing text (at spaces) when necessary to
3135 * avoid placing any text into the last column, and clearing every line
3136 * before placing any text in that line. Also, allow "newline" to force
3137 * a "wrap" to the next line. Advance the cursor as needed so sequential
3138 * calls to this function will work correctly.
3140 * Once this function has been called, the cursor should not be moved
3141 * until all the related "c_roff()" calls to the window are complete.
3143 * This function will correctly handle any width up to the maximum legal
3144 * value of 256, though it works best for a standard 80 character width.
3146 void c_roff(byte a, cptr str)
3154 /* Obtain the size */
3155 (void)Term_get_size(&w, &h);
3157 /* Obtain the cursor */
3158 (void)Term_locate(&x, &y);
3160 /* Hack -- No more space */
3161 if( y == h - 1 && x > w - 3) return;
3163 /* Process the string */
3164 for (s = str; *s; s++)
3169 int k_flag = iskanji(*s);
3181 /* Clear line, move cursor */
3182 Term_erase(x, y, 255);
3187 /* Clean up the char */
3189 ch = ((k_flag || isprint(*s)) ? *s : ' ');
3191 ch = (isprint(*s) ? *s : ' ');
3195 /* Wrap words as needed */
3197 if (( x >= ( (k_flag) ? w - 2 : w - 1 ) ) && (ch != ' '))
3199 if ((x >= w - 1) && (ch != ' '))
3216 /* Scan existing text */
3217 for (i = w - 2; i >= 0; i--)
3219 /* Grab existing attr/char */
3220 Term_what(i, y, &av[i], &cv[i]);
3222 /* Break on space */
3223 if (cv[i] == ' ') break;
3225 /* Track current word */
3228 if (cv[i] == '(') break;
3237 /* 文頭が「。」「、」等になるときは、その1つ前の語で改行 */
3238 if (strncmp(s, "。", 2) == 0 || strncmp(s, "、", 2) == 0
3239 #if 0 /* 一般的には「ィ」「ー」は禁則の対象外 */
3240 || strncmp(s, "ィ", 2) == 0 || strncmp(s, "ー", 2) == 0
3243 Term_what(x , y, &av[x ], &cv[x ]);
3244 Term_what(x-1, y, &av[x-1], &cv[x-1]);
3245 Term_what(x-2, y, &av[x-2], &cv[x-2]);
3256 Term_erase(n, y, 255);
3265 /* Clear line, move cursor */
3266 Term_erase(x, y, 255);
3268 /* Wrap the word (if any) */
3269 for (i = n; i < w - 1; i++)
3272 if( cv[i] == '\0' ) break;
3275 Term_addch(av[i], cv[i]);
3277 /* Advance (no wrap) */
3284 Term_addch((byte)(a|0x10), ch);
3296 Term_addch((byte)(a|0x20), ch);
3305 * As above, but in "white"
3310 c_roff(TERM_WHITE, str);
3317 * Clear part of the screen
3319 void clear_from(int row)
3323 /* Erase requested rows */
3324 for (y = row; y < Term->hgt; y++)
3326 /* Erase part of the screen */
3327 Term_erase(0, y, 255);
3335 * Get some string input at the cursor location.
3336 * Assume the buffer is initialized to a default string.
3338 * The default buffer is in Overwrite mode and displayed in yellow at
3339 * first. Normal chars clear the yellow text and append the char in
3342 * LEFT (^B) and RIGHT (^F) movement keys move the cursor position.
3343 * If the text is still displayed in yellow (Overwite mode), it will
3344 * turns into white (Insert mode) when cursor moves.
3346 * DELETE (^D) deletes a char at the cursor position.
3347 * BACKSPACE (^H) deletes a char at the left of cursor position.
3348 * ESCAPE clears the buffer and the window and returns FALSE.
3349 * RETURN accepts the current buffer contents and returns TRUE.
3351 bool askfor_aux(char *buf, int len, bool numpad_cursor)
3358 * TERM_YELLOW : Overwrite mode
3359 * TERM_WHITE : Insert mode
3361 byte color = TERM_YELLOW;
3363 /* Locate the cursor position */
3364 Term_locate(&x, &y);
3366 /* Paranoia -- check len */
3367 if (len < 1) len = 1;
3369 /* Paranoia -- check column */
3370 if ((x < 0) || (x >= 80)) x = 0;
3372 /* Restrict the length */
3373 if (x + len > 80) len = 80 - x;
3375 /* Paranoia -- Clip the default entry */
3384 /* Display the string */
3385 Term_erase(x, y, len);
3386 Term_putstr(x, y, -1, color, buf);
3389 Term_gotoxy(x + pos, y);
3391 /* Get a special key code */
3392 skey = inkey_special(numpad_cursor);
3394 /* Analyze the key */
3402 /* Now on insert mode */
3405 /* No move at beginning of line */
3406 if (0 == pos) break;
3410 int next_pos = i + 1;
3413 if (iskanji(buf[i])) next_pos++;
3416 /* Is there the cursor at next position? */
3417 if (next_pos >= pos) break;
3423 /* Get previous position */
3431 /* Now on insert mode */
3434 /* No move at end of line */
3435 if ('\0' == buf[pos]) break;
3439 if (iskanji(buf[pos])) pos += 2;
3462 /* Now on insert mode */
3465 /* No move at beginning of line */
3466 if (0 == pos) break;
3470 int next_pos = i + 1;
3473 if (iskanji(buf[i])) next_pos++;
3476 /* Is there the cursor at next position? */
3477 if (next_pos >= pos) break;
3483 /* Get previous position */
3486 /* Fall through to 'Delete key' */
3495 /* Now on insert mode */
3498 /* No move at end of line */
3499 if ('\0' == buf[pos]) break;
3501 /* Position of next character */
3505 /* Next character is one more byte away */
3506 if (iskanji(buf[pos])) src++;
3511 /* Move characters at src to dst */
3512 while ('\0' != (buf[dst++] = buf[src++]))
3520 /* Insert a character */
3525 /* Ignore special keys */
3526 if (skey & SKEY_MASK) break;
3528 /* Get a character code */
3531 if (color == TERM_YELLOW)
3533 /* Overwrite default string */
3536 /* Go to insert mode */
3540 /* Save right part of string */
3541 strcpy(tmp, buf + pos);
3547 /* Bypass macro processing */
3565 if (pos < len && (isprint(c) || iskana(c)))
3567 if (pos < len && isprint(c))
3581 /* Write back the left part of string */
3582 my_strcat(buf, tmp, len + 1);
3589 } /* while (TRUE) */
3594 * Get some string input at the cursor location.
3596 * Allow to use numpad keys as cursor keys.
3598 bool askfor(char *buf, int len)
3600 return askfor_aux(buf, len, TRUE);
3605 * Get a string from the user
3607 * The "prompt" should take the form "Prompt: "
3609 * Note that the initial contents of the string is used as
3610 * the default response, so be sure to "clear" it if needed.
3612 * We clear the input, and return FALSE, on "ESCAPE".
3614 bool get_string(cptr prompt, char *buf, int len)
3618 /* Paranoia XXX XXX XXX */
3621 /* Display prompt */
3624 /* Ask the user for a string */
3625 res = askfor(buf, len);
3636 * Verify something with the user
3638 * The "prompt" should take the form "Query? "
3640 * Note that "[y/n]" is appended to the prompt.
3642 bool get_check(cptr prompt)
3644 return get_check_strict(prompt, 0);
3648 * Verify something with the user strictly
3650 * mode & CHECK_OKAY_CANCEL : force user to answer 'O'kay or 'C'ancel
3651 * mode & CHECK_NO_ESCAPE : don't allow ESCAPE key
3652 * mode & CHECK_NO_HISTORY : no message_add
3653 * mode & CHECK_DEFAULT_Y : accept any key as y, except n and Esc.
3655 bool get_check_strict(cptr prompt, BIT_FLAGS mode)
3663 p_ptr->window |= PW_MESSAGE;
3668 /* Paranoia XXX XXX XXX */
3671 if (!rogue_like_commands)
3672 mode &= ~CHECK_OKAY_CANCEL;
3675 /* Hack -- Build a "useful" prompt */
3676 if (mode & CHECK_OKAY_CANCEL)
3678 my_strcpy(buf, prompt, sizeof(buf)-15);
3679 strcat(buf, "[(O)k/(C)ancel]");
3681 else if (mode & CHECK_DEFAULT_Y)
3683 my_strcpy(buf, prompt, sizeof(buf)-5);
3684 strcat(buf, "[Y/n]");
3688 my_strcpy(buf, prompt, sizeof(buf)-5);
3689 strcat(buf, "[y/n]");
3695 if (!(mode & CHECK_NO_HISTORY) && p_ptr->playing)
3697 /* HACK : Add the line to message buffer */
3699 p_ptr->window |= (PW_MESSAGE);
3703 /* Get an acceptable answer */
3708 if (!(mode & CHECK_NO_ESCAPE))
3717 if (mode & CHECK_OKAY_CANCEL)
3719 if (i == 'o' || i == 'O')
3724 else if (i == 'c' || i == 'C')
3732 if (i == 'y' || i == 'Y')
3737 else if (i == 'n' || i == 'N')
3744 if (mode & CHECK_DEFAULT_Y)
3753 /* Erase the prompt */
3756 /* Return the flag */
3762 * Prompts for a keypress
3764 * The "prompt" should take the form "Command: "
3766 * Returns TRUE unless the character is "Escape"
3768 bool get_com(cptr prompt, char *command, bool z_escape)
3770 /* Paranoia XXX XXX XXX */
3773 /* Display a prompt */
3777 if (get_com_no_macros)
3778 *command = inkey_special(FALSE);
3782 /* Clear the prompt */
3785 /* Handle "cancel" */
3786 if (*command == ESCAPE) return (FALSE);
3787 if (z_escape && ((*command == 'z') || (*command == 'Z'))) return (FALSE);
3795 * Request a "quantity" from the user
3797 * Hack -- allow "command_arg" to specify a quantity
3799 QUANTITY get_quantity(cptr prompt, QUANTITY max)
3808 /* Use "command_arg" */
3811 /* Extract a number */
3814 /* Clear "command_arg" */
3817 /* Enforce the maximum */
3818 if (amt > max) amt = max;
3824 #ifdef ALLOW_REPEAT /* TNB */
3826 /* Get the item index */
3827 result = repeat_pull(&code);
3828 amt = (QUANTITY)code;
3829 if ((max != 1) && result)
3831 /* Enforce the maximum */
3832 if (amt > max) amt = max;
3834 /* Enforce the minimum */
3835 if (amt < 0) amt = 0;
3841 #endif /* ALLOW_REPEAT -- TNB */
3843 /* Build a prompt if needed */
3846 /* Build a prompt */
3847 sprintf(tmp, _("いくつですか (1-%d): ", "Quantity (1-%d): "), max);
3849 /* Use that prompt */
3853 /* Paranoia XXX XXX XXX */
3856 /* Display prompt */
3859 /* Default to one */
3862 /* Build the default */
3863 sprintf(buf, "%d", amt);
3866 * Ask for a quantity
3867 * Don't allow to use numpad as cursor key.
3869 res = askfor_aux(buf, 6, FALSE);
3877 /* Extract a number */
3878 amt = (COMMAND_CODE)atoi(buf);
3880 /* A letter means "all" */
3881 if (isalpha(buf[0])) amt = max;
3883 /* Enforce the maximum */
3884 if (amt > max) amt = max;
3886 /* Enforce the minimum */
3887 if (amt < 0) amt = 0;
3889 #ifdef ALLOW_REPEAT /* TNB */
3891 if (amt) repeat_push((COMMAND_CODE)amt);
3893 #endif /* ALLOW_REPEAT -- TNB */
3895 /* Return the result */
3901 * Pause for user response XXX XXX XXX
3903 void pause_line(int row)
3906 put_str(_("[ 何かキーを押して下さい ]", "[Press any key to continue]"), row, _(26, 23));
3914 * Hack -- special buffer to hold the action of the current keymap
3916 static char request_command_buffer[256];
3928 menu_naiyou menu_info[10][10] =
3931 {"魔法/特殊能力", 1, FALSE},
3933 {"道具(使用)", 3, FALSE},
3934 {"道具(その他)", 4, FALSE},
3944 {"使う(m)", 'm', TRUE},
3945 {"調べる(b/P)", 'b', TRUE},
3946 {"覚える(G)", 'G', TRUE},
3947 {"特殊能力を使う(U/O)", 'U', TRUE},
3957 {"休息する(R)", 'R', TRUE},
3958 {"トラップ解除(D)", 'D', TRUE},
3959 {"探す(s)", 's', TRUE},
3960 {"周りを調べる(l/x)", 'l', TRUE},
3961 {"ターゲット指定(*)", '*', TRUE},
3962 {"穴を掘る(T/^t)", 'T', TRUE},
3963 {"階段を上る(<)", '<', TRUE},
3964 {"階段を下りる(>)", '>', TRUE},
3965 {"ペットに命令する(p)", 'p', TRUE},
3966 {"探索モードのON/OFF(S/#)", 'S', TRUE}
3970 {"読む(r)", 'r', TRUE},
3971 {"飲む(q)", 'q', TRUE},
3972 {"杖を使う(u/Z)", 'u', TRUE},
3973 {"魔法棒で狙う(a/z)", 'a', TRUE},
3974 {"ロッドを振る(z/a)", 'z', TRUE},
3975 {"始動する(A)", 'A', TRUE},
3976 {"食べる(E)", 'E', TRUE},
3977 {"飛び道具で撃つ(f/t)", 'f', TRUE},
3978 {"投げる(v)", 'v', TRUE},
3983 {"拾う(g)", 'g', TRUE},
3984 {"落とす(d)", 'd', TRUE},
3985 {"壊す(k/^d)", 'k', TRUE},
3986 {"銘を刻む({)", '{', TRUE},
3987 {"銘を消す(})", '}', TRUE},
3988 {"調査(I)", 'I', TRUE},
3989 {"アイテム一覧(i)", 'i', TRUE},
3996 {"装備する(w)", 'w', TRUE},
3997 {"装備を外す(t/T)", 't', TRUE},
3998 {"燃料を補給(F)", 'F', TRUE},
3999 {"装備一覧(e)", 'e', TRUE},
4009 {"開ける(o)", 'o', TRUE},
4010 {"閉じる(c)", 'c', TRUE},
4011 {"体当たりする(B/f)", 'B', TRUE},
4012 {"くさびを打つ(j/S)", 'j', TRUE},
4022 {"ダンジョンの全体図(M)", 'M', TRUE},
4023 {"位置を確認(L/W)", 'L', TRUE},
4024 {"階の雰囲気(^f)", KTRL('F'), TRUE},
4025 {"ステータス(C)", 'C', TRUE},
4026 {"文字の説明(/)", '/', TRUE},
4027 {"メッセージ履歴(^p)", KTRL('P'), TRUE},
4028 {"現在の時刻(^t/')", KTRL('T'), TRUE},
4029 {"現在の知識(~)", '~', TRUE},
4030 {"プレイ記録(|)", '|', TRUE},
4035 {"オプション(=)", '=', TRUE},
4036 {"マクロ(@)", '@', TRUE},
4037 {"画面表示(%)", '%', TRUE},
4038 {"カラー(&)", '&', TRUE},
4039 {"設定変更コマンド(\")", '\"', TRUE},
4040 {"自動拾いをロード($)", '$', TRUE},
4041 {"システム(!)", '!', TRUE},
4048 {"セーブ&中断(^x)", KTRL('X'), TRUE},
4049 {"セーブ(^s)", KTRL('S'), TRUE},
4050 {"ヘルプ(?)", '?', TRUE},
4051 {"再描画(^r)", KTRL('R'), TRUE},
4052 {"メモ(:)", ':', TRUE},
4053 {"記念撮影())", ')', TRUE},
4054 {"記念撮影の表示(()", '(', TRUE},
4055 {"バージョン情報(V)", 'V', TRUE},
4056 {"引退する(Q)", 'Q', TRUE},
4061 menu_naiyou menu_info[10][10] =
4064 {"Magic/Special", 1, FALSE},
4065 {"Action", 2, FALSE},
4066 {"Items(use)", 3, FALSE},
4067 {"Items(other)", 4, FALSE},
4068 {"Equip", 5, FALSE},
4069 {"Door/Box", 6, FALSE},
4070 {"Informations", 7, FALSE},
4071 {"Options", 8, FALSE},
4072 {"Other commands", 9, FALSE},
4077 {"Use(m)", 'm', TRUE},
4078 {"See tips(b/P)", 'b', TRUE},
4079 {"Study(G)", 'G', TRUE},
4080 {"Special abilities(U/O)", 'U', TRUE},
4090 {"Rest(R)", 'R', TRUE},
4091 {"Disarm a trap(D)", 'D', TRUE},
4092 {"Search(s)", 's', TRUE},
4093 {"Look(l/x)", 'l', TRUE},
4094 {"Target(*)", '*', TRUE},
4095 {"Dig(T/^t)", 'T', TRUE},
4096 {"Go up stairs(<)", '<', TRUE},
4097 {"Go down stairs(>)", '>', TRUE},
4098 {"Command pets(p)", 'p', TRUE},
4099 {"Search mode ON/OFF(S/#)", 'S', TRUE}
4103 {"Read a scroll(r)", 'r', TRUE},
4104 {"Drink a potion(q)", 'q', TRUE},
4105 {"Use a staff(u/Z)", 'u', TRUE},
4106 {"Aim a wand(a/z)", 'a', TRUE},
4107 {"Zap a rod(z/a)", 'z', TRUE},
4108 {"Activate an equipment(A)", 'A', TRUE},
4109 {"Eat(E)", 'E', TRUE},
4110 {"Fire missile weapon(f/t)", 'f', TRUE},
4111 {"Throw an item(v)", 'v', TRUE},
4116 {"Get items(g)", 'g', TRUE},
4117 {"Drop an item(d)", 'd', TRUE},
4118 {"Destroy an item(k/^d)", 'k', TRUE},
4119 {"Inscribe an item({)", '{', TRUE},
4120 {"Uninscribe an item(})", '}', TRUE},
4121 {"Info about an item(I)", 'I', TRUE},
4122 {"Inventory list(i)", 'i', TRUE},
4129 {"Wear(w)", 'w', TRUE},
4130 {"Take off(t/T)", 't', TRUE},
4131 {"Refuel(F)", 'F', TRUE},
4132 {"Equipment list(e)", 'e', TRUE},
4142 {"Open(o)", 'o', TRUE},
4143 {"Close(c)", 'c', TRUE},
4144 {"Bash a door(B/f)", 'B', TRUE},
4145 {"Jam a door(j/S)", 'j', TRUE},
4155 {"Full map(M)", 'M', TRUE},
4156 {"Map(L/W)", 'L', TRUE},
4157 {"Level feeling(^f)", KTRL('F'), TRUE},
4158 {"Character status(C)", 'C', TRUE},
4159 {"Identify symbol(/)", '/', TRUE},
4160 {"Show prev messages(^p)", KTRL('P'), TRUE},
4161 {"Current time(^t/')", KTRL('T'), TRUE},
4162 {"Various informations(~)", '~', TRUE},
4163 {"Play record menu(|)", '|', TRUE},
4168 {"Set options(=)", '=', TRUE},
4169 {"Interact with macros(@)", '@', TRUE},
4170 {"Interact w/ visuals(%)", '%', TRUE},
4171 {"Interact with colors(&)", '&', TRUE},
4172 {"Enter a user pref(\")", '\"', TRUE},
4173 {"Reload auto-pick pref($)", '$', TRUE},
4181 {"Save and quit(^x)", KTRL('X'), TRUE},
4182 {"Save(^s)", KTRL('S'), TRUE},
4183 {"Help(obsoleted)(?)", '?', TRUE},
4184 {"Redraw(^r)", KTRL('R'), TRUE},
4185 {"Take note(:)", ':', TRUE},
4186 {"Dump screen dump(()", ')', TRUE},
4187 {"Load screen dump())", '(', TRUE},
4188 {"Version info(V)", 'V', TRUE},
4189 {"Quit(Q)", 'Q', TRUE},
4202 } special_menu_naiyou;
4204 #define MENU_CLASS 1
4208 special_menu_naiyou special_menu_info[] =
4210 {"超能力/特殊能力", 0, 0, MENU_CLASS, CLASS_MINDCRAFTER},
4211 {"ものまね/特殊能力", 0, 0, MENU_CLASS, CLASS_IMITATOR},
4212 {"歌/特殊能力", 0, 0, MENU_CLASS, CLASS_BARD},
4213 {"必殺技/特殊能力", 0, 0, MENU_CLASS, CLASS_SAMURAI},
4214 {"練気術/魔法/特殊能力", 0, 0, MENU_CLASS, CLASS_FORCETRAINER},
4215 {"技/特殊能力", 0, 0, MENU_CLASS, CLASS_BERSERKER},
4216 {"技術/特殊能力", 0, 0, MENU_CLASS, CLASS_SMITH},
4217 {"鏡魔法/特殊能力", 0, 0, MENU_CLASS, CLASS_MIRROR_MASTER},
4218 {"忍術/特殊能力", 0, 0, MENU_CLASS, CLASS_NINJA},
4219 {"広域マップ(<)", 2, 6, MENU_WILD, FALSE},
4220 {"通常マップ(>)", 2, 7, MENU_WILD, TRUE},
4224 special_menu_naiyou special_menu_info[] =
4226 {"MindCraft/Special", 0, 0, MENU_CLASS, CLASS_MINDCRAFTER},
4227 {"Imitation/Special", 0, 0, MENU_CLASS, CLASS_IMITATOR},
4228 {"Song/Special", 0, 0, MENU_CLASS, CLASS_BARD},
4229 {"Technique/Special", 0, 0, MENU_CLASS, CLASS_SAMURAI},
4230 {"Mind/Magic/Special", 0, 0, MENU_CLASS, CLASS_FORCETRAINER},
4231 {"BrutalPower/Special", 0, 0, MENU_CLASS, CLASS_BERSERKER},
4232 {"Technique/Special", 0, 0, MENU_CLASS, CLASS_SMITH},
4233 {"MirrorMagic/Special", 0, 0, MENU_CLASS, CLASS_MIRROR_MASTER},
4234 {"Ninjutsu/Special", 0, 0, MENU_CLASS, CLASS_NINJA},
4235 {"Enter global map(<)", 2, 6, MENU_WILD, FALSE},
4236 {"Enter local map(>)", 2, 7, MENU_WILD, TRUE},
4241 static char inkey_from_menu(void)
4245 int num = 0, max_num, old_num = 0;
4249 if (p_ptr->y - panel_row_min > 10) basey = 2;
4253 /* Clear top line */
4263 if (!menu) old_num = num;
4264 put_str("+----------------------------------------------------+", basey, basex);
4265 put_str("| |", basey+1, basex);
4266 put_str("| |", basey+2, basex);
4267 put_str("| |", basey+3, basex);
4268 put_str("| |", basey+4, basex);
4269 put_str("| |", basey+5, basex);
4270 put_str("+----------------------------------------------------+", basey+6, basex);
4272 for(i = 0; i < 10; i++)
4275 if (!menu_info[menu][i].cmd) break;
4276 menu_name = menu_info[menu][i].name;
4277 for(hoge = 0; ; hoge++)
4279 if (!special_menu_info[hoge].name[0]) break;
4280 if ((menu != special_menu_info[hoge].window) || (i != special_menu_info[hoge].number)) continue;
4281 switch(special_menu_info[hoge].jouken)
4284 if (p_ptr->pclass == special_menu_info[hoge].jouken_naiyou) menu_name = special_menu_info[hoge].name;
4287 if (!dun_level && !p_ptr->inside_arena && !p_ptr->inside_quest)
4289 if ((byte)p_ptr->wild_mode == special_menu_info[hoge].jouken_naiyou) menu_name = special_menu_info[hoge].name;
4296 put_str(menu_name, basey + 1 + i / 2, basex + 4 + (i % 2) * 24);
4299 kisuu = max_num % 2;
4300 put_str(_("》", "> "),basey + 1 + num / 2, basex + 2 + (num % 2) * 24);
4302 /* Place the cursor on the player */
4303 move_cursor_relative(p_ptr->y, p_ptr->x);
4307 if ((sub_cmd == ' ') || (sub_cmd == 'x') || (sub_cmd == 'X') || (sub_cmd == '\r') || (sub_cmd == '\n'))
4309 if (menu_info[menu][num].fin)
4311 cmd = menu_info[menu][num].cmd;
4317 menu = menu_info[menu][num].cmd;
4323 else if ((sub_cmd == ESCAPE) || (sub_cmd == 'z') || (sub_cmd == 'Z') || (sub_cmd == '0'))
4340 else if ((sub_cmd == '2') || (sub_cmd == 'j') || (sub_cmd == 'J'))
4345 num = (num + 2) % (max_num - 1);
4347 num = (num + 2) % (max_num + 1);
4349 else num = (num + 2) % max_num;
4351 else if ((sub_cmd == '8') || (sub_cmd == 'k') || (sub_cmd == 'K'))
4356 num = (num + max_num - 3) % (max_num - 1);
4358 num = (num + max_num - 1) % (max_num + 1);
4360 else num = (num + max_num - 2) % max_num;
4362 else if ((sub_cmd == '4') || (sub_cmd == '6') || (sub_cmd == 'h') || (sub_cmd == 'H') || (sub_cmd == 'l') || (sub_cmd == 'L'))
4364 if ((num % 2) || (num == max_num - 1))
4368 else if (num < max_num - 1)
4376 if (!inkey_next) inkey_next = "";
4382 * Request a command from the user.
4384 * Sets p_ptr->command_cmd, p_ptr->command_dir, p_ptr->command_rep,
4385 * p_ptr->command_arg. May modify p_ptr->command_new.
4387 * Note that "caret" ("^") is treated specially, and is used to
4388 * allow manual input of control characters. This can be used
4389 * on many machines to request repeated tunneling (Ctrl-H) and
4390 * on the Macintosh to request "Control-Caret".
4392 * Note that "backslash" is treated specially, and is used to bypass any
4393 * keymap entry for the following character. This is useful for macros.
4395 * Note that this command is used both in the dungeon and in
4396 * stores, and must be careful to work in both situations.
4398 * Note that "p_ptr->command_new" may not work any more. XXX XXX XXX
4400 void request_command(int shopping)
4413 if (rogue_like_commands)
4415 mode = KEYMAP_MODE_ROGUE;
4421 mode = KEYMAP_MODE_ORIG;
4425 /* No command yet */
4428 /* No "argument" yet */
4431 /* No "direction" yet */
4440 /* Hack -- auto-commands */
4443 /* Flush messages */
4446 /* Use auto-command */
4453 /* Get a keypress in "command" mode */
4456 /* Hack -- no flush needed */
4460 /* Activate "command mode" */
4466 if (!shopping && command_menu && ((cmd == '\r') || (cmd == '\n') || (cmd == 'x') || (cmd == 'X'))
4467 && !keymap_act[mode][(byte)(cmd)])
4468 cmd = inkey_from_menu();
4471 /* Clear top line */
4478 COMMAND_ARG old_arg = command_arg;
4483 /* Begin the input */
4484 prt(_("回数: ", "Count: "), 0, 0);
4486 /* Get a command count */
4489 /* Get a new keypress */
4492 /* Simple editing (delete or backspace) */
4493 if ((cmd == 0x7F) || (cmd == KTRL('H')))
4495 /* Delete a digit */
4496 command_arg = command_arg / 10;
4498 /* Show current count */
4499 prt(format(_("回数: %d", "Count: %d"), command_arg), 0, 0);
4502 /* Actual numeric data */
4503 else if (cmd >= '0' && cmd <= '9')
4505 /* Stop count at 9999 */
4506 if (command_arg >= 1000)
4515 /* Increase count */
4518 /* Incorporate that digit */
4519 command_arg = command_arg * 10 + D2I(cmd);
4522 /* Show current count */
4523 prt(format(_("回数: %d", "Count: %d"), command_arg), 0, 0);
4526 /* Exit on "unusable" input */
4533 /* Hack -- Handle "zero" */
4534 if (command_arg == 0)
4539 /* Show current count */
4540 prt(format(_("回数: %d", "Count: %d"), command_arg), 0, 0);
4543 /* Hack -- Handle "old_arg" */
4546 /* Restore old_arg */
4547 command_arg = old_arg;
4549 /* Show current count */
4550 prt(format(_("回数: %d", "Count: %d"), command_arg), 0, 0);
4553 /* Hack -- white-space means "enter command now" */
4554 if ((cmd == ' ') || (cmd == '\n') || (cmd == '\r'))
4556 /* Get a real command */
4557 if (!get_com(_("コマンド: ", "Command: "), (char *)&cmd, FALSE))
4569 /* Allow "keymaps" to be bypassed */
4572 /* Get a real command */
4573 (void)get_com(_("コマンド: ", "Command: "), (char *)&cmd, FALSE);
4575 /* Hack -- bypass keymaps */
4576 if (!inkey_next) inkey_next = "";
4580 /* Allow "control chars" to be entered */
4583 /* Get a new command and controlify it */
4584 if (get_com(_("CTRL: ", "Control: "), (char *)&cmd, FALSE)) cmd = KTRL(cmd);
4588 /* Look up applicable keymap */
4589 act = keymap_act[mode][(byte)(cmd)];
4591 /* Apply keymap if not inside a keymap already */
4592 if (act && !inkey_next)
4594 /* Install the keymap (limited buffer size) */
4595 (void)strnfmt(request_command_buffer, 256, "%s", act);
4597 /* Start using the buffer */
4598 inkey_next = request_command_buffer;
4610 command_cmd = (byte)cmd;
4615 /* Hack -- Auto-repeat certain commands */
4616 if (always_repeat && (command_arg <= 0))
4618 /* Hack -- auto repeat certain commands */
4619 if (my_strchr("TBDoc+", (char)command_cmd))
4621 /* Repeat 99 times */
4630 switch (command_cmd)
4632 /* Command "p" -> "purchase" (get) */
4633 case 'p': command_cmd = 'g'; break;
4635 /* Command "m" -> "purchase" (get) */
4636 case 'm': command_cmd = 'g'; break;
4638 /* Command "s" -> "sell" (drop) */
4639 case 's': command_cmd = 'd'; break;
4644 for (i = 0; i < 256; i++)
4647 if ((s = keymap_act[mode][i]) != NULL)
4649 if (*s == command_cmd && *(s+1) == 0)
4657 caretcmd = command_cmd;
4660 /* Hack -- Scan equipment */
4661 for (i = INVEN_RARM; i < INVEN_TOTAL; i++)
4665 object_type *o_ptr = &inventory[i];
4667 /* Skip non-objects */
4668 if (!o_ptr->k_idx) continue;
4670 /* No inscription */
4671 if (!o_ptr->inscription) continue;
4673 /* Obtain the inscription */
4674 s = quark_str(o_ptr->inscription);
4677 s = my_strchr(s, '^');
4679 /* Process preventions */
4682 /* Check the "restriction" character */
4684 if ((s[1] == caretcmd) || (s[1] == '*'))
4686 if ((s[1] == command_cmd) || (s[1] == '*'))
4690 /* Hack -- Verify command */
4691 if (!get_check(_("本当ですか? ", "Are you sure? ")))
4693 /* Hack -- Use space */
4698 /* Find another '^' */
4699 s = my_strchr(s + 1, '^');
4704 /* Hack -- erase the message line. */
4711 * Check a char for "vowel-hood"
4713 bool is_a_vowel(int ch)
4738 * Replace the first instance of "target" in "buf" with "insert"
4739 * If "insert" is NULL, just remove the first instance of "target"
4740 * In either case, return TRUE if "target" is found.
4742 * XXX Could be made more efficient, especially in the
4743 * case where "insert" is smaller than "target".
4745 static bool insert_str(char *buf, cptr target, cptr insert)
4748 int b_len, t_len, i_len;
4750 /* Attempt to find the target (modify "buf") */
4751 buf = my_strstr(buf, target);
4753 /* No target found */
4754 if (!buf) return (FALSE);
4756 /* Be sure we have an insertion string */
4757 if (!insert) insert = "";
4759 /* Extract some lengths */
4760 t_len = strlen(target);
4761 i_len = strlen(insert);
4762 b_len = strlen(buf);
4764 /* How much "movement" do we need? */
4765 len = i_len - t_len;
4767 /* We need less space (for insert) */
4770 for (i = t_len; i < b_len; ++i) buf[i+len] = buf[i];
4773 /* We need more space (for insert) */
4776 for (i = b_len-1; i >= t_len; --i) buf[i+len] = buf[i];
4779 /* If movement occured, we need a new terminator */
4780 if (len) buf[b_len+len] = '\0';
4782 /* Now copy the insertion string */
4783 for (i = 0; i < i_len; ++i) buf[i] = insert[i];
4785 /* Successful operation */
4795 * Called from cmd4.c and a few other places. Just extracts
4796 * a direction from the keymap for ch (the last direction,
4797 * in fact) byte or char here? I'm thinking that keymaps should
4798 * generally only apply to single keys, which makes it no more
4799 * than 128, so a char should suffice... but keymap_act is 256...
4801 int get_keymap_dir(char ch)
4805 /* Already a direction? */
4816 if (rogue_like_commands)
4818 mode = KEYMAP_MODE_ROGUE;
4824 mode = KEYMAP_MODE_ORIG;
4827 /* Extract the action (if any) */
4828 act = keymap_act[mode][(byte)(ch)];
4833 /* Convert to a direction */
4834 for (s = act; *s; ++s)
4836 /* Use any digits in keymap */
4837 if (isdigit(*s)) d = D2I(*s);
4845 /* Return direction */
4850 #ifdef ALLOW_REPEAT /* TNB */
4852 #define REPEAT_MAX 20
4854 /* Number of chars saved */
4855 static int repeat__cnt = 0;
4858 static int repeat__idx = 0;
4861 static COMMAND_CODE repeat__key[REPEAT_MAX];
4864 void repeat_push(COMMAND_CODE what)
4867 if (repeat__cnt == REPEAT_MAX) return;
4869 /* Push the "stuff" */
4870 repeat__key[repeat__cnt++] = what;
4872 /* Prevents us from pulling keys */
4877 bool repeat_pull(COMMAND_CODE *what)
4879 /* All out of keys */
4880 if (repeat__idx == repeat__cnt) return (FALSE);
4882 /* Grab the next key, advance */
4883 *what = repeat__key[repeat__idx++];
4889 void repeat_check(void)
4893 /* Ignore some commands */
4894 if (command_cmd == ESCAPE) return;
4895 if (command_cmd == ' ') return;
4896 if (command_cmd == '\r') return;
4897 if (command_cmd == '\n') return;
4899 /* Repeat Last Command */
4900 if (command_cmd == 'n')
4905 /* Get the command */
4906 if (repeat_pull(&what))
4908 /* Save the command */
4913 /* Start saving new command */
4922 /* Save this command */
4927 #endif /* ALLOW_REPEAT -- TNB */
4933 * Array size for which InsertionSort
4934 * is used instead of QuickSort
4940 * Exchange two sort-entries
4941 * (should probably be coded inline
4942 * for speed increase)
4944 static void swap(tag_type *a, tag_type *b)
4955 * Insertion-Sort algorithm
4956 * (used by the Quicksort algorithm)
4958 static void InsertionSort(tag_type elements[], int number)
4964 for (P = 1; P < number; P++)
4967 for (j = P; (j > 0) && (elements[j - 1].tag > tmp.tag); j--)
4968 elements[j] = elements[j - 1];
4975 * Helper function for Quicksort
4977 static tag_type median3(tag_type elements[], int left, int right)
4979 int center = (left + right) / 2;
4981 if (elements[left].tag > elements[center].tag)
4982 swap(&elements[left], &elements[center]);
4983 if (elements[left].tag > elements[right].tag)
4984 swap(&elements[left], &elements[right]);
4985 if (elements[center].tag > elements[right].tag)
4986 swap(&elements[center], &elements[right]);
4988 swap(&elements[center], &elements[right - 1]);
4989 return (elements[right - 1]);
4994 * Quicksort algorithm
4996 * The "median of three" pivot selection eliminates
4997 * the bad case of already sorted input.
4999 * We use InsertionSort for smaller sub-arrays,
5000 * because it is faster in this case.
5002 * For details see: "Data Structures and Algorithm
5003 * Analysis in C" by Mark Allen Weiss.
5005 static void quicksort(tag_type elements[], int left, int right)
5010 if (left + CUTOFF <= right)
5012 pivot = median3(elements, left, right);
5014 i = left; j = right -1;
5018 while (elements[++i].tag < pivot.tag);
5019 while (elements[--j].tag > pivot.tag);
5022 swap(&elements[i], &elements[j]);
5028 swap(&elements[i], &elements[right - 1]);
5030 quicksort(elements, left, i - 1);
5031 quicksort(elements, i + 1, right);
5035 /* Use InsertionSort on small arrays */
5036 InsertionSort(elements + left, right - left + 1);
5042 * Frontend for the sorting algorithm
5044 * Sorts an array of tagged pointers
5045 * with <number> elements.
5047 void tag_sort(tag_type elements[], int number)
5049 quicksort(elements, 0, number - 1);
5052 #endif /* SORT_R_INFO */
5054 #ifdef SUPPORT_GAMMA
5056 /* Table of gamma values */
5057 byte gamma_table[256];
5059 /* Table of ln(x/256) * 256 for x going from 0 -> 255 */
5060 static s16b gamma_helper[256] =
5062 0,-1420,-1242,-1138,-1065,-1007,-961,-921,-887,-857,-830,-806,-783,-762,-744,-726,
5063 -710,-694,-679,-666,-652,-640,-628,-617,-606,-596,-586,-576,-567,-577,-549,-541,
5064 -532,-525,-517,-509,-502,-495,-488,-482,-475,-469,-463,-457,-451,-455,-439,-434,
5065 -429,-423,-418,-413,-408,-403,-398,-394,-389,-385,-380,-376,-371,-367,-363,-359,
5066 -355,-351,-347,-343,-339,-336,-332,-328,-325,-321,-318,-314,-311,-308,-304,-301,
5067 -298,-295,-291,-288,-285,-282,-279,-276,-273,-271,-268,-265,-262,-259,-257,-254,
5068 -251,-248,-246,-243,-241,-238,-236,-233,-231,-228,-226,-223,-221,-219,-216,-214,
5069 -212,-209,-207,-205,-203,-200,-198,-196,-194,-192,-190,-188,-186,-184,-182,-180,
5070 -178,-176,-174,-172,-170,-168,-166,-164,-162,-160,-158,-156,-155,-153,-151,-149,
5071 -147,-146,-144,-142,-140,-139,-137,-135,-134,-132,-130,-128,-127,-125,-124,-122,
5072 -120,-119,-117,-116,-114,-112,-111,-109,-108,-106,-105,-103,-102,-100,-99,-97,
5073 -96,-95,-93,-92,-90,-89,-87,-86,-85,-83,-82,-80,-79,-78,-76,-75,
5074 -74,-72,-71,-70,-68,-67,-66,-65,-63,-62,-61,-59,-58,-57,-56,-54,
5075 -53,-52,-51,-50,-48,-47,-46,-45,-44,-42,-41,-40,-39,-38,-37,-35,
5076 -34,-33,-32,-31,-30,-29,-27,-26,-25,-24,-23,-22,-21,-20,-19,-18,
5077 -17,-16,-14,-13,-12,-11,-10,-9,-8,-7,-6,-5,-4,-3,-2,-1
5082 * Build the gamma table so that floating point isn't needed.
5084 * Note gamma goes from 0->256. The old value of 100 is now 128.
5086 void build_gamma_table(int gamma)
5091 * value is the current sum.
5092 * diff is the new term to add to the series.
5096 /* Hack - convergence is bad in these cases. */
5098 gamma_table[255] = 255;
5100 for (i = 1; i < 255; i++)
5103 * Initialise the Taylor series
5105 * value and diff have been scaled by 256
5110 diff = ((long)gamma_helper[i]) * (gamma - 256);
5119 * Use the following identiy to calculate the gamma table.
5120 * exp(x) = 1 + x + x^2/2 + x^3/(2*3) + x^4/(2*3*4) +...
5122 * n is the current term number.
5124 * The gamma_helper array contains a table of
5126 * This is used because a^b = exp(b*ln(a))
5132 * Note that everything is scaled by 256 for accuracy,
5133 * plus another factor of 256 for the final result to
5134 * be from 0-255. Thus gamma_helper[] * gamma must be
5135 * divided by 256*256 each itteration, to get back to
5136 * the original power series.
5138 diff = (((diff / 256) * gamma_helper[i]) * (gamma - 256)) / (256 * n);
5142 * Store the value in the table so that the
5143 * floating point pow function isn't needed .
5145 gamma_table[i] = ((long)(value / 256) * i) / 256;
5149 #endif /* SUPPORT_GAMMA */
5153 * Add a series of keypresses to the "queue".
5155 * Return any errors generated by Term_keypress() in doing so, or SUCCESS
5156 * if there are none.
5158 * Catch the "out of space" error before anything is printed.
5160 * NB: The keys added here will be interpreted by any macros or keymaps.
5162 errr type_string(cptr str, uint len)
5169 /* Paranoia - no string. */
5170 if (!str) return -1;
5172 /* Hack - calculate the string length here if none given. */
5173 if (!len) len = strlen(str);
5175 /* Activate the main window, as all pastes go there. */
5176 Term_activate(term_screen);
5178 for (s = str; s < str+len; s++)
5180 /* Catch end of string */
5181 if (*s == '\0') break;
5183 err = Term_keypress(*s);
5189 /* Activate the original window. */
5197 void roff_to_buf(cptr str, int maxlen, char *tbuf, size_t bufsize)
5206 while (str[read_pt])
5209 bool kinsoku = FALSE;
5214 /* Prepare one character */
5215 ch[0] = str[read_pt];
5218 kanji = iskanji(ch[0]);
5222 ch[1] = str[read_pt+1];
5225 if (strcmp(ch, "。") == 0 ||
5226 strcmp(ch, "、") == 0 ||
5227 strcmp(ch, "ィ") == 0 ||
5228 strcmp(ch, "ー") == 0)
5231 else if (!isprint(ch[0]))
5234 if (!isprint(ch[0]))
5238 if (line_len + ch_len > maxlen - 1 || str[read_pt] == '\n')
5242 /* return to better wrapping point. */
5243 /* Space character at the end of the line need not to be printed. */
5244 word_len = read_pt - word_punct;
5246 if (kanji && !kinsoku)
5250 if (ch[0] == ' ' || word_len >= line_len/2)
5254 read_pt = word_punct;
5255 if (str[word_punct] == ' ')
5257 write_pt -= word_len;
5260 tbuf[write_pt++] = '\0';
5262 word_punct = read_pt;
5266 word_punct = read_pt;
5268 if (!kinsoku) word_punct = read_pt;
5271 /* Not enough buffer size */
5272 if ((size_t)(write_pt + 3) >= bufsize) break;
5274 tbuf[write_pt++] = ch[0];
5280 tbuf[write_pt++] = ch[1];
5286 tbuf[write_pt] = '\0';
5287 tbuf[write_pt+1] = '\0';
5294 * The my_strcpy() function copies up to 'bufsize'-1 characters from 'src'
5295 * to 'buf' and NUL-terminates the result. The 'buf' and 'src' strings may
5298 * my_strcpy() returns strlen(src). This makes checking for truncation
5299 * easy. Example: if (my_strcpy(buf, src, sizeof(buf)) >= sizeof(buf)) ...;
5301 * This function should be equivalent to the strlcpy() function in BSD.
5303 size_t my_strcpy(char *buf, const char *src, size_t bufsize)
5308 const char *s = src;
5312 /* reserve for NUL termination */
5315 /* Copy as many bytes as will fit */
5316 while (*s && (len < bufsize))
5320 if (len + 1 >= bufsize || !*(s+1)) break;
5340 size_t len = strlen(src);
5344 if (bufsize == 0) return ret;
5347 if (len >= bufsize) len = bufsize - 1;
5349 /* Copy the string and terminate it */
5350 (void)memcpy(buf, src, len);
5353 /* Return strlen(src) */
5361 * The my_strcat() tries to append a string to an existing NUL-terminated string.
5362 * It never writes more characters into the buffer than indicated by 'bufsize' and
5363 * NUL-terminates the buffer. The 'buf' and 'src' strings may not overlap.
5365 * my_strcat() returns strlen(buf) + strlen(src). This makes checking for
5366 * truncation easy. Example:
5367 * if (my_strcat(buf, src, sizeof(buf)) >= sizeof(buf)) ...;
5369 * This function should be equivalent to the strlcat() function in BSD.
5371 size_t my_strcat(char *buf, const char *src, size_t bufsize)
5373 size_t dlen = strlen(buf);
5375 /* Is there room left in the buffer? */
5376 if (dlen < bufsize - 1)
5378 /* Append as much as possible */
5379 return (dlen + my_strcpy(buf + dlen, src, bufsize - dlen));
5383 /* Return without appending */
5384 return (dlen + strlen(src));
5390 * A copy of ANSI strstr()
5392 * my_strstr() can handle Kanji strings correctly.
5394 char *my_strstr(const char *haystack, const char *needle)
5397 int l1 = strlen(haystack);
5398 int l2 = strlen(needle);
5402 for(i = 0; i <= l1 - l2; i++)
5404 if(!strncmp(haystack + i, needle, l2))
5405 return (char *)haystack + i;
5408 if (iskanji(*(haystack + i))) i++;
5418 * A copy of ANSI strchr()
5420 * my_strchr() can handle Kanji strings correctly.
5422 char *my_strchr(const char *ptr, char ch)
5424 for ( ; *ptr != '\0'; ptr++)
5426 if (*ptr == ch) return (char *)ptr;
5429 if (iskanji(*ptr)) ptr++;
5438 * Convert string to lower case
5440 void str_tolower(char *str)
5442 /* Force to be lower case string */
5452 *str = (char)tolower(*str);
5458 * Get a keypress from the user.
5459 * And interpret special keys as internal code.
5461 * This function is a Mega-Hack and depend on pref-xxx.prf's.
5462 * Currently works on Linux(UNIX), Windows, and Macintosh only.
5464 int inkey_special(bool numpad_cursor)
5466 static const struct {
5469 } modifier_key_list[] = {
5470 {"shift-", SKEY_MOD_SHIFT},
5471 {"control-", SKEY_MOD_CONTROL},
5475 static const struct {
5479 } special_key_list[] = {
5480 {FALSE, "Down]", SKEY_DOWN},
5481 {FALSE, "Left]", SKEY_LEFT},
5482 {FALSE, "Right]", SKEY_RIGHT},
5483 {FALSE, "Up]", SKEY_UP},
5484 {FALSE, "Page_Up]", SKEY_PGUP},
5485 {FALSE, "Page_Down]", SKEY_PGDOWN},
5486 {FALSE, "Home]", SKEY_TOP},
5487 {FALSE, "End]", SKEY_BOTTOM},
5488 {TRUE, "KP_Down]", SKEY_DOWN},
5489 {TRUE, "KP_Left]", SKEY_LEFT},
5490 {TRUE, "KP_Right]", SKEY_RIGHT},
5491 {TRUE, "KP_Up]", SKEY_UP},
5492 {TRUE, "KP_Page_Up]", SKEY_PGUP},
5493 {TRUE, "KP_Page_Down]", SKEY_PGDOWN},
5494 {TRUE, "KP_Home]", SKEY_TOP},
5495 {TRUE, "KP_End]", SKEY_BOTTOM},
5496 {TRUE, "KP_2]", SKEY_DOWN},
5497 {TRUE, "KP_4]", SKEY_LEFT},
5498 {TRUE, "KP_6]", SKEY_RIGHT},
5499 {TRUE, "KP_8]", SKEY_UP},
5500 {TRUE, "KP_9]", SKEY_PGUP},
5501 {TRUE, "KP_3]", SKEY_PGDOWN},
5502 {TRUE, "KP_7]", SKEY_TOP},
5503 {TRUE, "KP_1]", SKEY_BOTTOM},
5507 static const struct {
5510 } gcu_special_key_list[] = {
5516 {"4~", SKEY_BOTTOM},
5518 {"6~", SKEY_PGDOWN},
5531 * Forget macro trigger ----
5532 * It's important if we are already expanding macro action
5534 inkey_macro_trigger_string[0] = '\0';
5536 /* Get a keypress */
5539 /* Examine trigger string */
5540 trig_len = strlen(inkey_macro_trigger_string);
5542 /* Already known that no special key */
5543 if (!trig_len) return (int)((unsigned char)key);
5546 * Hack -- Ignore macro defined on ASCII characters.
5548 if (trig_len == 1 && parse_macro)
5550 char c = inkey_macro_trigger_string[0];
5552 /* Cancel macro action on the queue */
5553 forget_macro_action();
5555 /* Return the originaly pressed key */
5556 return (int)((unsigned char)c);
5559 /* Convert the trigger */
5560 ascii_to_text(buf, inkey_macro_trigger_string);
5562 /* Check the prefix "\[" */
5563 if (prefix(str, "\\["))
5568 /* Examine modifier keys */
5571 for (i = 0; modifier_key_list[i].keyname; i++)
5573 if (prefix(str, modifier_key_list[i].keyname))
5575 /* Get modifier key flag */
5576 str += strlen(modifier_key_list[i].keyname);
5577 modifier |= modifier_key_list[i].keyflag;
5581 /* No more modifier key found */
5582 if (!modifier_key_list[i].keyname) break;
5585 /* numpad_as_cursorkey option force numpad keys to input numbers */
5586 if (!numpad_as_cursorkey) numpad_cursor = FALSE;
5588 /* Get a special key code */
5589 for (i = 0; special_key_list[i].keyname; i++)
5591 if ((!special_key_list[i].numpad || numpad_cursor) &&
5592 streq(str, special_key_list[i].keyname))
5594 skey = special_key_list[i].keycode;
5599 /* A special key found */
5602 /* Cancel macro action on the queue */
5603 forget_macro_action();
5605 /* Return special key code and modifier flags */
5606 return (skey | modifier);
5610 if (prefix(str, "\\e["))
5614 for (i = 0; gcu_special_key_list[i].keyname; i++)
5616 if (streq(str, gcu_special_key_list[i].keyname))
5618 return gcu_special_key_list[i].keycode;
5623 /* No special key found? */
5625 /* Don't bother with this trigger no more */
5626 inkey_macro_trigger_string[0] = '\0';
5628 /* Return normal keycode */
5629 return (int)((unsigned char)key);