3 * @brief グローバル変数定義 / Angband variables
6 * Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke<br>
8 * This software may be copied and distributed for educational, research,<br>
9 * and not for profit purposes provided that this copyright and statement<br>
10 * are included in all such copies. Other copyrights may also apply.<br>
16 s16b command_cmd; /* Current "Angband Command" */
18 COMMAND_ARG command_arg; /*!< 各種コマンドの汎用的な引数として扱う / Gives argument of current command */
19 COMMAND_NUM command_rep; /*!< 各種コマンドの汎用的なリピート数として扱う / Gives repetition of current command */
20 DIRECTION command_dir; /*!< 各種コマンドの汎用的な方向値処理として扱う/ Gives direction of current command */
22 s16b command_see; /* See "object1.c" */
23 s16b command_wrk; /* See "object1.c" */
25 TERM_LEN command_gap = 999; /* See "object1.c" */
27 s16b command_new; /* Command chaining from inven/equip view */
29 bool repair_monsters; /* Hack -- optimize detect monsters */
30 bool repair_objects; /* Hack -- optimize detect objects */
32 int total_friends = 0;
38 POSITION panel_row_min, panel_row_max;
39 POSITION panel_col_min, panel_col_max;
40 POSITION panel_col_prt, panel_row_prt;
53 * The number of quarks
55 STR_OFFSET quark__num;
58 * The pointers to the quarks [QUARK_MAX]
63 * The array of window pointers
65 term *angband_term[8];
68 * Keymaps for each "mode" associated with each keypress.
70 concptr keymap_act[KEYMAP_MODES][256];
74 /*** Player information ***/
77 * Static player info record
82 * Pointer to the player info
84 player_type *p_ptr = &p_body;
87 MONSTER_IDX pet_t_m_idx;
88 MONSTER_IDX riding_t_m_idx;
90 MONSTER_IDX today_mon;
116 bool reset_concent = FALSE; /* Concentration reset flag */