3 #include "system/angband.h"
4 #include "lore/lore-util.h"
6 void display_monster_drop_quantity(lore_type *lore_ptr);
7 void display_monster_drop_quality(lore_type *lore_ptr);
8 void display_monster_drop_items(lore_type *lore_ptr);
9 void display_monster_drop_golds(lore_type *lore_ptr);
10 void display_monster_drops(lore_type *lore_ptr);