1 #include "view/display-lore-magics.h"
3 void diaplay_monster_breath(lore_type *lore_ptr)
5 lore_ptr->breath = FALSE;
9 lore_ptr->breath = TRUE;
10 hooked_roff(format(_("%^sは", "%^s"), wd_he[lore_ptr->msex]));
11 for (int n = 0; n < lore_ptr->vn; n++) {
17 hooked_roff(" may breathe ");
18 else if (n < lore_ptr->vn - 1)
23 hook_c_roff(lore_ptr->color[n], lore_ptr->vp[n]);
27 hooked_roff("のブレスを吐くことがある");