1 #include "player/mimic-info-table.h"
2 #include "player/player-class.h"
3 #include "player/player-personality.h"
4 #include "player/player-sex.h"
5 #include "term/screen-processor.h"
6 #include "term/term-color-types.h"
7 #include "view/display-player-stat-info.h"
10 * @brief プレイヤーの特性フラグ一覧表示2a /
11 * @param creature_ptr プレーヤーへの参照ポインタ
12 * Special display, part 2a
15 void display_player_misc_info(player_type *creature_ptr)
17 put_str(_("名前 :", "Name :"), 1, 26);
18 put_str(_("性別 :", "Sex :"), 3, 1);
19 put_str(_("種族 :", "Race :"), 4, 1);
20 put_str(_("職業 :", "Class :"), 5, 1);
24 strcpy(tmp, ap_ptr->title);
31 strcat(tmp, creature_ptr->name);
33 c_put_str(TERM_L_BLUE, tmp, 1, 34);
34 c_put_str(TERM_L_BLUE, sp_ptr->title, 3, 9);
35 c_put_str(TERM_L_BLUE, (creature_ptr->mimic_form ? mimic_info[creature_ptr->mimic_form].title : rp_ptr->title), 4, 9);
36 c_put_str(TERM_L_BLUE, cp_ptr->title, 5, 9);
38 put_str(_("レベル:", "Level :"), 6, 1);
39 put_str(_("HP :", "Hits :"), 7, 1);
40 put_str(_("MP :", "Mana :"), 8, 1);
42 (void)sprintf(buf, "%d", (int)creature_ptr->lev);
43 c_put_str(TERM_L_BLUE, buf, 6, 9);
44 (void)sprintf(buf, "%d/%d", (int)creature_ptr->chp, (int)creature_ptr->mhp);
45 c_put_str(TERM_L_BLUE, buf, 7, 9);
46 (void)sprintf(buf, "%d/%d", (int)creature_ptr->csp, (int)creature_ptr->msp);
47 c_put_str(TERM_L_BLUE, buf, 8, 9);