1 #include "player/mimic-info-table.h"
2 #include "player/player-personality.h"
3 #include "player/player-sex.h"
4 #include "term/screen-processor.h"
5 #include "term/term-color-types.h"
6 #include "view/display-player-stat-info.h"
9 * @brief プレイヤーの特性フラグ一覧表示2a /
10 * @param creature_ptr プレーヤーへの参照ポインタ
11 * Special display, part 2a
14 void display_player_misc_info(player_type *creature_ptr)
16 put_str(_("名前 :", "Name :"), 1, 26);
17 put_str(_("性別 :", "Sex :"), 3, 1);
18 put_str(_("種族 :", "Race :"), 4, 1);
19 put_str(_("職業 :", "Class :"), 5, 1);
23 strcpy(tmp, ap_ptr->title);
30 strcat(tmp, creature_ptr->name);
32 c_put_str(TERM_L_BLUE, tmp, 1, 34);
33 c_put_str(TERM_L_BLUE, sp_ptr->title, 3, 9);
34 c_put_str(TERM_L_BLUE, (creature_ptr->mimic_form ? mimic_info[creature_ptr->mimic_form].title : rp_ptr->title), 4, 9);
35 c_put_str(TERM_L_BLUE, cp_ptr->title, 5, 9);
37 put_str(_("レベル:", "Level :"), 6, 1);
38 put_str(_("HP :", "Hits :"), 7, 1);
39 put_str(_("MP :", "Mana :"), 8, 1);
41 (void)sprintf(buf, "%d", (int)creature_ptr->lev);
42 c_put_str(TERM_L_BLUE, buf, 6, 9);
43 (void)sprintf(buf, "%d/%d", (int)creature_ptr->chp, (int)creature_ptr->mhp);
44 c_put_str(TERM_L_BLUE, buf, 7, 9);
45 (void)sprintf(buf, "%d/%d", (int)creature_ptr->csp, (int)creature_ptr->msp);
46 c_put_str(TERM_L_BLUE, buf, 8, 9);