1 #include "view/display-player-stat-info.h"
2 #include "player-personality.h"
3 #include "player-sex.h"
7 * @brief プレイヤーの特性フラグ一覧表示2a /
8 * @param creature_ptr プレーヤーへの参照ポインタ
9 * Special display, part 2a
12 void display_player_misc_info(player_type *creature_ptr)
14 put_str(_("名前 :", "Name :"), 1, 26);
15 put_str(_("性別 :", "Sex :"), 3, 1);
16 put_str(_("種族 :", "Race :"), 4, 1);
17 put_str(_("職業 :", "Class :"), 5, 1);
21 strcpy(tmp, ap_ptr->title);
28 strcat(tmp, creature_ptr->name);
30 c_put_str(TERM_L_BLUE, tmp, 1, 34);
31 c_put_str(TERM_L_BLUE, sp_ptr->title, 3, 9);
32 c_put_str(TERM_L_BLUE, (creature_ptr->mimic_form ? mimic_info[creature_ptr->mimic_form].title : rp_ptr->title), 4, 9);
33 c_put_str(TERM_L_BLUE, cp_ptr->title, 5, 9);
35 put_str(_("レベル:", "Level :"), 6, 1);
36 put_str(_("HP :", "Hits :"), 7, 1);
37 put_str(_("MP :", "Mana :"), 8, 1);
39 (void)sprintf(buf, "%d", (int)creature_ptr->lev);
40 c_put_str(TERM_L_BLUE, buf, 6, 9);
41 (void)sprintf(buf, "%d/%d", (int)creature_ptr->chp, (int)creature_ptr->mhp);
42 c_put_str(TERM_L_BLUE, buf, 7, 9);
43 (void)sprintf(buf, "%d/%d", (int)creature_ptr->csp, (int)creature_ptr->msp);
44 c_put_str(TERM_L_BLUE, buf, 8, 9);