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[Refactor] #40535 Separated main-window-equipments.c/h from player-inventory.c/h
[hengband/hengband.git] / src / view / main-window-stat-poster.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 void print_stat(player_type *creature_ptr, int stat);
6 void print_cut(player_type *creature_ptr);
7 void print_stun(player_type *creature_ptr);
8 void print_hunger(player_type *player_ptr);
9 void print_state(player_type *player_ptr);
10 void print_speed(player_type *player_ptr);
11 void print_study(player_type *player_ptr);
12 void print_imitation(player_type *player_ptr);
13 void print_status(player_type *creature_ptr);
14 void print_frame_extra(player_type *player_ptr);