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[Refactor] #40030 Separated monster-runaway.c/h from monster-process.c
[hengband/hengband.git] / src / warning.h
1 #pragma once
2
3 extern object_type *choose_warning_item(player_type *creature_ptr);
4 extern bool process_warning(player_type *creature_ptr, POSITION xx, POSITION yy);