1 ///////////////////////////////////////////////////////////////////////////////
2 // Simple x264 Launcher
3 // Copyright (C) 2004-2012 LoRd_MuldeR <MuldeR2@GMX.de>
5 // This program is free software; you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation; either version 2 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License along
16 // with this program; if not, write to the Free Software Foundation, Inc.,
17 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 // http://www.gnu.org/licenses/gpl-2.0.txt
20 ///////////////////////////////////////////////////////////////////////////////
24 #include "uic_win_addJob.h"
28 class AddJobDialog : public QDialog, private Ui::AddJobDialog
33 AddJobDialog(QWidget *parent, OptionsModel *options);
36 QString sourceFile(void);
37 QString outputFile(void);
38 QString preset(void) { return cbxPreset->itemText(cbxPreset->currentIndex()); }
39 QString tuning(void) { return cbxTuning->itemText(cbxTuning->currentIndex()); }
40 QString profile(void) { return cbxProfile->itemText(cbxProfile->currentIndex()); }
41 QString params(void) { return cbxCustomParams->currentText().simplified(); }
42 bool runImmediately(void) { return checkBoxRun->isChecked(); }
43 void setRunImmediately(bool run) { checkBoxRun->setChecked(run); }
46 OptionsModel *m_options;
48 virtual void AddJobDialog::showEvent(QShowEvent *event);
51 void modeIndexChanged(int index);
52 void browseButtonClicked(void);
54 virtual void accept(void);
57 void restoreOptions(OptionsModel *options);
58 void saveOptions(OptionsModel *options);
59 void updateComboBox(QComboBox *cbox, const QString &text);