1 # NetHack Copyright (c) NetHack PC Development Team 1993 - 2006
2 # NetHack may be freely redistributed. See license for details.
4 # $NHDT-Date: 1524684112 2018/04/25 19:21:52 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.12 $
6 # A '#' at the beginning of a line means the rest of the line is a comment.
8 # Some options MUST be set in this file, other options can be toggled while
9 # playing. For a list of options available see the <opthelp.> file. If
10 # the game plays slowly you might notice some improvement by setting
11 # !time and !showexp, which will reduce screen I/O somewhat.
13 # To change the configuration, comment out the unwanted lines, and
14 # uncomment the configuration you want.
18 # The three options on this line should be used for most setups.
19 # If your machine isn't very IBM-compatible, and NetHack doesn't work,
20 # try commenting out this line.
21 OPTIONS=rawio,BIOS,symset:IBMGraphics_2,roguesymset:RogueEpyx
23 # Here is a suggested symbol set from Michael Feir,
24 # for use by blind NetHack players
25 #OPTIONS=symset:NHAccess,roguesymset:NHAccess
27 # To use VGA graphical tiles on an MS-DOS PC with VGA or better,uncomment
29 #OPTIONS=video:autodetect
31 # Some versions of NetHack use the pc speaker to play the notes given when
32 # playing music instruments in NetHack. To use this feature, if available,
33 # uncomment the following line:
34 #OPTIONS=soundcard:autodetect
36 # If your machine is NEC PC-9800, use:
37 #OPTIONS=rawio,BIOS,video:default
38 # If you use an Atari and want tty use:
39 #OPTIONS=windowtype:tty,rawio,BIOS
42 # Some options to set personal preferences. Uncomment and change these to
43 # suit your personal preference. If several people are to use the same
44 # configuration, options like these should not be set.
46 #OPTIONS=name:Janet,role:Valkyrie,race:Human,gender:female,align:lawful
47 #OPTIONS=dogname:Fido,catname:Morris,fruit:guava
48 #OPTIONS=horsename:Silver
49 #OPTIONS=autopickup,pickup_types:$"=/!?+
50 #OPTIONS=packorder:")[%?+/=!(*0_`
51 #OPTIONS=scores:10 top/2 around/own
52 #OPTIONS=nolegacy,noverbose
53 #OPTIONS=menustyle:traditional
55 # If you wish to change the symbol used to display boulders use:
58 # General options. You might also set "silent" so as not to attract
59 # the boss's attention.
61 # number_pad option can have an optional value of 0 (off), 1 (on),
62 # or 2(on,legacy-mode) which causes 5='g', alt-5='G', alt-0='I'
63 OPTIONS=time,noshowexp,number_pad:2,lit_corridor
65 # Treat space bar as rest. Warning: may be dangerous for new players.
66 # OPTIONS=rest_on_space
69 # If you want to get rid of "use #quit to quit..." use:
70 #OPTIONS=suppress_alert:3.3.1
74 # Some platforms allow you to change the location where various things are kept.
75 # IMPORTANT: If you change any of these locations, the directories they
76 # point at must exist. NetHack will not create them for you.
78 # The default location for everything.
79 # Note: On Windows HACKDIR defaults to the location
80 # of the NetHack.exe or NetHackw.exe file so
81 # setting HACKDIR below to override that is
82 # not usually necessary or recommended.
83 #HACKDIR=c:\games\nethack
85 # The location that level files in progress are stored (default=HACKDIR, writeable)
86 #LEVELDIR=c:\nethack\levels
88 # The location where saved games are kept (default=HACKDIR, writeable)
89 #SAVEDIR=c:\nethack\save
91 # The location that bones files are kept (default=HACKDIR, writeable)
92 #BONESDIR=c:\nethack\save
94 # The location that file synchronization locks are stored (default=HACKDIR, writeable)
95 #LOCKDIR=c:\nethack\levels
97 # The location that a record of game aborts and self-diagnosed game problems
98 # is kept (default=HACKDIR, writeable)
99 #TROUBLEDIR=c:\nethack\trouble
102 # ================================================
103 # DEC Rainbow/ANSI line-drawing character set:
105 # If you have compiled with TERMLIB, merely set the DECgraphics option as
106 # above. NetHack will then switch into the VTxxx line-drawing character set
107 # (aka ANSI ruling character set '0') for dungeon characters. If you don't
108 # like the selections, you can make up your own via the SYMBOLS keyword,
109 # adding 128 to the value of any line-drawing character you want to use.
110 # (But you should still set symset:DECgraphics to get the correct processing.)
112 # =================================================
113 # *** VIDEOCOLORS AND VIDEOSHADES ***
115 # While playing on NEC PC-9800, default game display may be difficult to
116 # read. Try following setting.
118 #OPTIONS=videocolors:4-2-6-1-5-3-4-2-6-1-5-3,videoshades:normal-normal-normal
120 # DEC Rainbows will hang if rawio is set, so they should instead use:
121 #OPTIONS=BIOS,DECgraphics
125 # Syntax is: MENUCOLOR="string_to_match"=color&attribute
126 # Colors: black, red, green, brown, blue, magenta, cyan, gray, orange,
127 # lightgreen, yellow, lightblue, lightmagenta, lightcyan, white.
128 # Attributes: none, bold, dim, underline, blink, inverse.
129 #MENUCOLOR=" blessed "=green
130 #MENUCOLOR=" holy "=green
131 #MENUCOLOR=" cursed "=red
132 #MENUCOLOR=" unholy "=red
133 #MENUCOLOR=" cursed .* (being worn)"=orange&underline