1 package jp.nyatla.nyartoolkit.sandbox.x2;
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3 import jp.nyatla.nyartoolkit.NyARException;
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4 import jp.nyatla.nyartoolkit.core.param.NyARCameraDistortionFactor;
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5 import jp.nyatla.nyartoolkit.core.types.NyARDoublePoint2d;
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6 import jp.nyatla.nyartoolkit.core.types.NyARI64Linear;
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7 import jp.nyatla.nyartoolkit.core.types.NyARI64Point2d;
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8 import jp.nyatla.nyartoolkit.core.types.NyARIntPoint2d;
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9 import jp.nyatla.nyartoolkit.core.types.NyARIntSize;
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10 import jp.nyatla.nyartoolkit.core.types.NyARLinear;
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11 import jp.nyatla.nyartoolkit.core.types.matrix.NyARI64Matrix22;
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12 import jp.nyatla.nyartoolkit.core.squaredetect.*;
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14 public class SquareContourDetector_X2
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16 private final int PCA_LENGTH=20;
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17 private final int[] _xpos=new int[PCA_LENGTH];
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18 private final int[] _ypos=new int[PCA_LENGTH];
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19 private final int[] __detectMarker_mkvertex = new int[5];
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20 private final NyARFixedFloatVertexCounter __getSquareVertex_wv1 = new NyARFixedFloatVertexCounter();
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21 private final NyARFixedFloatVertexCounter __getSquareVertex_wv2 = new NyARFixedFloatVertexCounter();
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22 private final NyARFixedFloatPca2d _pca;
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23 private final NyARI64Matrix22 __getSquareLine_evec=new NyARI64Matrix22();
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24 private final NyARI64Point2d __getSquareLine_mean=new NyARI64Point2d();
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25 private final NyARI64Point2d __getSquareLine_ev=new NyARI64Point2d();
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26 private final NyARI64Linear[] __getSquareLine_i64liner=NyARI64Linear.createArray(4);
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27 private final NyARFixedFloatObserv2IdealMap _dist_factor;
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28 public SquareContourDetector_X2(NyARIntSize i_size,NyARCameraDistortionFactor i_distfactor_ref)
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30 //歪み計算テーブルを作ると、8*width/height*2の領域を消費します。
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31 //領域を取りたくない場合は、i_dist_factor_refの値をそのまま使ってください。
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32 this._dist_factor = new NyARFixedFloatObserv2IdealMap(i_distfactor_ref,i_size);
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35 // 輪郭バッファは頂点変換をするので、輪郭バッファの2倍取る。
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36 this._pca=new NyARFixedFloatPca2d();
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40 public boolean coordToSquare(int[] i_xcoord,int[] i_ycoord,int i_st_index,int i_coord_num,int i_label_area,NyARSquare o_square) throws NyARException
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43 final int[] mkvertex = this.__detectMarker_mkvertex;
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46 if (!getSquareVertex(i_xcoord, i_ycoord, i_st_index, i_coord_num, i_label_area, mkvertex)) {
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51 if (!getSquareLine(mkvertex, i_xcoord, i_ycoord, o_square)){
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58 private boolean getSquareLine(int[] i_mkvertex, int[] i_xcoord, int[] i_ycoord, NyARSquare o_square) throws NyARException
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60 final NyARLinear[] l_line = o_square.line;
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61 final NyARI64Matrix22 evec=this.__getSquareLine_evec;
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62 final NyARI64Point2d mean=this.__getSquareLine_mean;
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63 final NyARI64Point2d ev=this.__getSquareLine_ev;
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64 final NyARI64Linear[] i64liner=this.__getSquareLine_i64liner;
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66 for (int i = 0; i < 4; i++) {
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67 // final double w1 = (double) (i_mkvertex[i + 1] - i_mkvertex[i] + 1) * 0.05 + 0.5;
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68 final int w1 = ((((i_mkvertex[i + 1] - i_mkvertex[i] + 1)<<8)*13)>>8) + (1<<7);
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69 final int st = i_mkvertex[i] + (w1>>8);
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70 final int ed = i_mkvertex[i + 1] - (w1>>8);
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71 int n = ed - st + 1;
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73 // nが2以下でmatrix.PCAを計算することはできないので、エラー
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77 n=this._dist_factor.observ2IdealSampling(i_xcoord, i_ycoord, st, n,this._xpos,this._ypos,PCA_LENGTH);
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79 this._pca.pcaF16(this._xpos,this._ypos, n,evec, ev,mean);
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80 final NyARI64Linear l_line_i = i64liner[i];
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81 l_line_i.run = evec.m01;// line[i][0] = evec->m[1];
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82 l_line_i.rise = -evec.m00;// line[i][1] = -evec->m[0];
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83 l_line_i.intercept = -((l_line_i.run * mean.x + l_line_i.rise * mean.y)>>16);// line[i][2] = -(line[i][0]*mean->v[0] + line[i][1]*mean->v[1]);
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86 final NyARDoublePoint2d[] l_sqvertex = o_square.sqvertex;
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87 final NyARIntPoint2d[] l_imvertex = o_square.imvertex;
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88 for (int i = 0; i < 4; i++) {
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89 final NyARI64Linear l_line_i = i64liner[i];
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90 final NyARI64Linear l_line_2 = i64liner[(i + 3) % 4];
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91 final long w1 =(l_line_2.run * l_line_i.rise - l_line_i.run * l_line_2.rise)>>16;
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95 l_sqvertex[i].x = (double)((l_line_2.rise * l_line_i.intercept - l_line_i.rise * l_line_2.intercept) / w1)/65536.0;
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96 l_sqvertex[i].y = (double)((l_line_i.run * l_line_2.intercept - l_line_2.run * l_line_i.intercept) / w1)/65536.0;
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97 // 頂点インデクスから頂点座標を得て保存
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98 l_imvertex[i].x = i_xcoord[i_mkvertex[i]];
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99 l_imvertex[i].y = i_ycoord[i_mkvertex[i]];
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100 l_line[i].dy=(double)l_line_i.run/65536.0;
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101 l_line[i].dx=(double)l_line_i.rise/65536.0;
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102 l_line[i].c=(double)l_line_i.intercept/65536.0;
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106 private boolean getSquareVertex(int[] i_x_coord, int[] i_y_coord, int i_vertex1_index, int i_coord_num, int i_area, int[] o_vertex)
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108 final NyARFixedFloatVertexCounter wv1 = this.__getSquareVertex_wv1;
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109 final NyARFixedFloatVertexCounter wv2 = this.__getSquareVertex_wv2;
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110 final int end_of_coord = i_vertex1_index + i_coord_num - 1;
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111 final int sx = i_x_coord[i_vertex1_index];// sx = marker_info2->x_coord[0];
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112 final int sy = i_y_coord[i_vertex1_index];// sy = marker_info2->y_coord[0];
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114 int v1 = i_vertex1_index;
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115 for (int i = 1 + i_vertex1_index; i < end_of_coord; i++) {// for(i=1;i<marker_info2->coord_num-1;i++)
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117 final int d = (i_x_coord[i] - sx) * (i_x_coord[i] - sx) + (i_y_coord[i] - sy) * (i_y_coord[i] - sy);
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123 //final double thresh = (i_area / 0.75) * 0.01;
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124 final long thresh_f16 =(i_area<<16)/75;
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126 o_vertex[0] = i_vertex1_index;
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128 if (!wv1.getVertex(i_x_coord, i_y_coord, i_vertex1_index, v1, thresh_f16)) { // if(get_vertex(marker_info2->x_coord,marker_info2->y_coord,0,v1,thresh,wv1,&wvnum1)<
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132 if (!wv2.getVertex(i_x_coord, i_y_coord, v1, end_of_coord, thresh_f16)) {// if(get_vertex(marker_info2->x_coord,marker_info2->y_coord,v1,marker_info2->coord_num-1,thresh,wv2,&wvnum2)
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138 if (wv1.number_of_vertex == 1 && wv2.number_of_vertex == 1) {// if(wvnum1 == 1 && wvnum2== 1) {
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139 o_vertex[1] = wv1.vertex[0];
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141 o_vertex[3] = wv2.vertex[0];
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142 } else if (wv1.number_of_vertex > 1 && wv2.number_of_vertex == 0) {// }else if( wvnum1 > 1 && wvnum2== 0) {
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143 //頂点位置を、起点から対角点の間の1/2にあると予想して、検索する。
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144 v2 = (v1-i_vertex1_index)/2+i_vertex1_index;
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145 if (!wv1.getVertex(i_x_coord, i_y_coord, i_vertex1_index, v2, thresh_f16)) {
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148 if (!wv2.getVertex(i_x_coord, i_y_coord, v2, v1, thresh_f16)) {
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151 if (wv1.number_of_vertex == 1 && wv2.number_of_vertex == 1) {
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152 o_vertex[1] = wv1.vertex[0];
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153 o_vertex[2] = wv2.vertex[0];
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158 } else if (wv1.number_of_vertex == 0 && wv2.number_of_vertex > 1) {
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159 //v2 = (v1-i_vertex1_index+ end_of_coord-i_vertex1_index) / 2+i_vertex1_index;
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160 v2 = (v1+ end_of_coord)/2;
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162 if (!wv1.getVertex(i_x_coord, i_y_coord, v1, v2, thresh_f16)) {
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165 if (!wv2.getVertex(i_x_coord, i_y_coord, v2, end_of_coord, thresh_f16)) {
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168 if (wv1.number_of_vertex == 1 && wv2.number_of_vertex == 1) {
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170 o_vertex[2] = wv1.vertex[0];
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171 o_vertex[3] = wv2.vertex[0];
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178 o_vertex[4] = end_of_coord;
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183 * 輪郭線の矩形検出開始ポイントを特定して、座標を並べ替えます。
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184 * 輪郭線の先頭から、対角線が最長になる点を1点検索し、それより前の区間をバッファの後方に接続します。
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185 * 戻り値は対角線が最長になった点です。関数終了後、返却値+i_coord_numの要素が有効になります。
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188 * @param i_coord_num
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191 public static int normalizeCoord(int[] i_coord_x, int[] i_coord_y,int i_coord_num)
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194 final int sx = i_coord_x[0];
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195 final int sy = i_coord_y[0];
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199 for (int i = 1; i < i_coord_num; i++) {
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200 x = i_coord_x[i] - sx;
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201 y = i_coord_y[i] - sy;
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207 // ここでうまく終了条件入れられないかな。
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209 // vertex1を境界にして、後方に配列を連結
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210 System.arraycopy(i_coord_x, 1, i_coord_x, i_coord_num, ret);
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211 System.arraycopy(i_coord_y, 1, i_coord_y, i_coord_num, ret);
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