1 var ws = new WebSocket("ws://192.168.4.145:3000");
8 var canvas = document.getElementById('test');
10 if(canvas.getContext){
11 ctx = canvas.getContext('2d');
14 imgData = ctx.createImageData(128, 128);
15 emData = JSON.parse(data);
18 for (var i=0;i<128;i++){
19 for (var j=0;j<128;j++){
21 var pixel = emData[i][j];
22 imgData.data[n] = pixel;
23 imgData.data[n+1] = pixel;
24 imgData.data[n+2] = pixel;
25 imgData.data[n+3] = 255;
29 // CanvasのコンテキストにImageDataを設定
30 ctx.putImageData(imgData, 0, 0);
34 ws.onmessage = function(event){
35 if(event.data=="init"){