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vnc: encapsulate encoding members
[qmiga/qemu.git] / ui / vnc-enc-tight.c
1 /*
2  * QEMU VNC display driver: tight encoding
3  *
4  * From libvncserver/libvncserver/tight.c
5  * Copyright (C) 2000, 2001 Const Kaplinsky.  All Rights Reserved.
6  * Copyright (C) 1999 AT&T Laboratories Cambridge.  All Rights Reserved.
7  *
8  * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
9  *
10  * Permission is hereby granted, free of charge, to any person obtaining a copy
11  * of this software and associated documentation files (the "Software"), to deal
12  * in the Software without restriction, including without limitation the rights
13  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
14  * copies of the Software, and to permit persons to whom the Software is
15  * furnished to do so, subject to the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be included in
18  * all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
25  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
26  * THE SOFTWARE.
27  */
28
29 #include "config-host.h"
30
31 #ifdef CONFIG_VNC_PNG
32 #include <png.h>
33 #endif
34 #ifdef CONFIG_VNC_JPEG
35 #include <stdio.h>
36 #include <jpeglib.h>
37 #endif
38
39 #include "qemu-common.h"
40
41 #include "bswap.h"
42 #include "qint.h"
43 #include "vnc.h"
44 #include "vnc-enc-tight.h"
45 #include "vnc-palette.h"
46
47 /* Compression level stuff. The following array contains various
48    encoder parameters for each of 10 compression levels (0..9).
49    Last three parameters correspond to JPEG quality levels (0..9). */
50
51 static const struct {
52     int max_rect_size, max_rect_width;
53     int mono_min_rect_size, gradient_min_rect_size;
54     int idx_zlib_level, mono_zlib_level, raw_zlib_level, gradient_zlib_level;
55     int gradient_threshold, gradient_threshold24;
56     int idx_max_colors_divisor;
57     int jpeg_quality, jpeg_threshold, jpeg_threshold24;
58 } tight_conf[] = {
59     {   512,   32,   6, 65536, 0, 0, 0, 0,   0,   0,   4,  5, 10000, 23000 },
60     {  2048,  128,   6, 65536, 1, 1, 1, 0,   0,   0,   8, 10,  8000, 18000 },
61     {  6144,  256,   8, 65536, 3, 3, 2, 0,   0,   0,  24, 15,  6500, 15000 },
62     { 10240, 1024,  12, 65536, 5, 5, 3, 0,   0,   0,  32, 25,  5000, 12000 },
63     { 16384, 2048,  12, 65536, 6, 6, 4, 0,   0,   0,  32, 37,  4000, 10000 },
64     { 32768, 2048,  12,  4096, 7, 7, 5, 4, 150, 380,  32, 50,  3000,  8000 },
65     { 65536, 2048,  16,  4096, 7, 7, 6, 4, 170, 420,  48, 60,  2000,  5000 },
66     { 65536, 2048,  16,  4096, 8, 8, 7, 5, 180, 450,  64, 70,  1000,  2500 },
67     { 65536, 2048,  32,  8192, 9, 9, 8, 6, 190, 475,  64, 75,   500,  1200 },
68     { 65536, 2048,  32,  8192, 9, 9, 9, 6, 200, 500,  96, 80,   200,   500 }
69 };
70
71
72 static int tight_send_framebuffer_update(VncState *vs, int x, int y,
73                                          int w, int h);
74
75 #ifdef CONFIG_VNC_PNG
76 static const struct {
77     int png_zlib_level, png_filters;
78 } tight_png_conf[] = {
79     { 0, PNG_NO_FILTERS },
80     { 1, PNG_NO_FILTERS },
81     { 2, PNG_NO_FILTERS },
82     { 3, PNG_NO_FILTERS },
83     { 4, PNG_NO_FILTERS },
84     { 5, PNG_ALL_FILTERS },
85     { 6, PNG_ALL_FILTERS },
86     { 7, PNG_ALL_FILTERS },
87     { 8, PNG_ALL_FILTERS },
88     { 9, PNG_ALL_FILTERS },
89 };
90
91 static int send_png_rect(VncState *vs, int x, int y, int w, int h,
92                          VncPalette *palette);
93
94 static bool tight_can_send_png_rect(VncState *vs, int w, int h)
95 {
96     if (vs->tight.type != VNC_ENCODING_TIGHT_PNG) {
97         return false;
98     }
99
100     if (ds_get_bytes_per_pixel(vs->ds) == 1 ||
101         vs->clientds.pf.bytes_per_pixel == 1) {
102         return false;
103     }
104
105     return true;
106 }
107 #endif
108
109 /*
110  * Code to guess if given rectangle is suitable for smooth image
111  * compression (by applying "gradient" filter or JPEG coder).
112  */
113
114 static uint
115 tight_detect_smooth_image24(VncState *vs, int w, int h)
116 {
117     int off;
118     int x, y, d, dx;
119     uint c;
120     uint stats[256];
121     int pixels = 0;
122     int pix, left[3];
123     uint errors;
124     unsigned char *buf = vs->tight.tight.buffer;
125
126     /*
127      * If client is big-endian, color samples begin from the second
128      * byte (offset 1) of a 32-bit pixel value.
129      */
130     off = !!(vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG);
131
132     memset(stats, 0, sizeof (stats));
133
134     for (y = 0, x = 0; y < h && x < w;) {
135         for (d = 0; d < h - y && d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH;
136              d++) {
137             for (c = 0; c < 3; c++) {
138                 left[c] = buf[((y+d)*w+x+d)*4+off+c] & 0xFF;
139             }
140             for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH; dx++) {
141                 for (c = 0; c < 3; c++) {
142                     pix = buf[((y+d)*w+x+d+dx)*4+off+c] & 0xFF;
143                     stats[abs(pix - left[c])]++;
144                     left[c] = pix;
145                 }
146                 pixels++;
147             }
148         }
149         if (w > h) {
150             x += h;
151             y = 0;
152         } else {
153             x = 0;
154             y += w;
155         }
156     }
157
158     /* 95% smooth or more ... */
159     if (stats[0] * 33 / pixels >= 95) {
160         return 0;
161     }
162
163     errors = 0;
164     for (c = 1; c < 8; c++) {
165         errors += stats[c] * (c * c);
166         if (stats[c] == 0 || stats[c] > stats[c-1] * 2) {
167             return 0;
168         }
169     }
170     for (; c < 256; c++) {
171         errors += stats[c] * (c * c);
172     }
173     errors /= (pixels * 3 - stats[0]);
174
175     return errors;
176 }
177
178 #define DEFINE_DETECT_FUNCTION(bpp)                                     \
179                                                                         \
180     static uint                                                         \
181     tight_detect_smooth_image##bpp(VncState *vs, int w, int h) {        \
182         bool endian;                                                    \
183         uint##bpp##_t pix;                                              \
184         int max[3], shift[3];                                           \
185         int x, y, d, dx;                                                \
186         uint c;                                                         \
187         uint stats[256];                                                \
188         int pixels = 0;                                                 \
189         int sample, sum, left[3];                                       \
190         uint errors;                                                    \
191         unsigned char *buf = vs->tight.tight.buffer;                    \
192                                                                         \
193         endian = ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) !=        \
194                   (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG));     \
195                                                                         \
196                                                                         \
197         max[0] = vs->clientds.pf.rmax;                                  \
198         max[1] = vs->clientds.pf.gmax;                                  \
199         max[2] = vs->clientds.pf.bmax;                                  \
200         shift[0] = vs->clientds.pf.rshift;                              \
201         shift[1] = vs->clientds.pf.gshift;                              \
202         shift[2] = vs->clientds.pf.bshift;                              \
203                                                                         \
204         memset(stats, 0, sizeof(stats));                                \
205                                                                         \
206         y = 0, x = 0;                                                   \
207         while (y < h && x < w) {                                        \
208             for (d = 0; d < h - y &&                                    \
209                      d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH; d++) {  \
210                 pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d];              \
211                 if (endian) {                                           \
212                     pix = bswap_##bpp(pix);                             \
213                 }                                                       \
214                 for (c = 0; c < 3; c++) {                               \
215                     left[c] = (int)(pix >> shift[c] & max[c]);          \
216                 }                                                       \
217                 for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH;       \
218                      dx++) {                                            \
219                     pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d+dx];       \
220                     if (endian) {                                       \
221                         pix = bswap_##bpp(pix);                         \
222                     }                                                   \
223                     sum = 0;                                            \
224                     for (c = 0; c < 3; c++) {                           \
225                         sample = (int)(pix >> shift[c] & max[c]);       \
226                         sum += abs(sample - left[c]);                   \
227                         left[c] = sample;                               \
228                     }                                                   \
229                     if (sum > 255) {                                    \
230                         sum = 255;                                      \
231                     }                                                   \
232                     stats[sum]++;                                       \
233                     pixels++;                                           \
234                 }                                                       \
235             }                                                           \
236             if (w > h) {                                                \
237                 x += h;                                                 \
238                 y = 0;                                                  \
239             } else {                                                    \
240                 x = 0;                                                  \
241                 y += w;                                                 \
242             }                                                           \
243         }                                                               \
244                                                                         \
245         if ((stats[0] + stats[1]) * 100 / pixels >= 90) {               \
246             return 0;                                                   \
247         }                                                               \
248                                                                         \
249         errors = 0;                                                     \
250         for (c = 1; c < 8; c++) {                                       \
251             errors += stats[c] * (c * c);                               \
252             if (stats[c] == 0 || stats[c] > stats[c-1] * 2) {           \
253                 return 0;                                               \
254             }                                                           \
255         }                                                               \
256         for (; c < 256; c++) {                                          \
257             errors += stats[c] * (c * c);                               \
258         }                                                               \
259         errors /= (pixels - stats[0]);                                  \
260                                                                         \
261         return errors;                                                  \
262     }
263
264 DEFINE_DETECT_FUNCTION(16)
265 DEFINE_DETECT_FUNCTION(32)
266
267 static int
268 tight_detect_smooth_image(VncState *vs, int w, int h)
269 {
270     uint errors;
271     int compression = vs->tight.compression;
272     int quality = vs->tight.quality;
273
274     if (!vs->vd->lossy) {
275         return 0;
276     }
277
278     if (ds_get_bytes_per_pixel(vs->ds) == 1 ||
279         vs->clientds.pf.bytes_per_pixel == 1 ||
280         w < VNC_TIGHT_DETECT_MIN_WIDTH || h < VNC_TIGHT_DETECT_MIN_HEIGHT) {
281         return 0;
282     }
283
284     if (vs->tight.quality != -1) {
285         if (w * h < VNC_TIGHT_JPEG_MIN_RECT_SIZE) {
286             return 0;
287         }
288     } else {
289         if (w * h < tight_conf[compression].gradient_min_rect_size) {
290             return 0;
291         }
292     }
293
294     if (vs->clientds.pf.bytes_per_pixel == 4) {
295         if (vs->tight.pixel24) {
296             errors = tight_detect_smooth_image24(vs, w, h);
297             if (vs->tight.quality != -1) {
298                 return (errors < tight_conf[quality].jpeg_threshold24);
299             }
300             return (errors < tight_conf[compression].gradient_threshold24);
301         } else {
302             errors = tight_detect_smooth_image32(vs, w, h);
303         }
304     } else {
305         errors = tight_detect_smooth_image16(vs, w, h);
306     }
307     if (quality != -1) {
308         return (errors < tight_conf[quality].jpeg_threshold);
309     }
310     return (errors < tight_conf[compression].gradient_threshold);
311 }
312
313 /*
314  * Code to determine how many different colors used in rectangle.
315  */
316 #define DEFINE_FILL_PALETTE_FUNCTION(bpp)                               \
317                                                                         \
318     static int                                                          \
319     tight_fill_palette##bpp(VncState *vs, int x, int y,                 \
320                             int max, size_t count,                      \
321                             uint32_t *bg, uint32_t *fg,                 \
322                             VncPalette **palette) {                     \
323         uint##bpp##_t *data;                                            \
324         uint##bpp##_t c0, c1, ci;                                       \
325         int i, n0, n1;                                                  \
326                                                                         \
327         data = (uint##bpp##_t *)vs->tight.tight.buffer;                 \
328                                                                         \
329         c0 = data[0];                                                   \
330         i = 1;                                                          \
331         while (i < count && data[i] == c0)                              \
332             i++;                                                        \
333         if (i >= count) {                                               \
334             *bg = *fg = c0;                                             \
335             return 1;                                                   \
336         }                                                               \
337                                                                         \
338         if (max < 2) {                                                  \
339             return 0;                                                   \
340         }                                                               \
341                                                                         \
342         n0 = i;                                                         \
343         c1 = data[i];                                                   \
344         n1 = 0;                                                         \
345         for (i++; i < count; i++) {                                     \
346             ci = data[i];                                               \
347             if (ci == c0) {                                             \
348                 n0++;                                                   \
349             } else if (ci == c1) {                                      \
350                 n1++;                                                   \
351             } else                                                      \
352                 break;                                                  \
353         }                                                               \
354         if (i >= count) {                                               \
355             if (n0 > n1) {                                              \
356                 *bg = (uint32_t)c0;                                     \
357                 *fg = (uint32_t)c1;                                     \
358             } else {                                                    \
359                 *bg = (uint32_t)c1;                                     \
360                 *fg = (uint32_t)c0;                                     \
361             }                                                           \
362             return 2;                                                   \
363         }                                                               \
364                                                                         \
365         if (max == 2) {                                                 \
366             return 0;                                                   \
367         }                                                               \
368                                                                         \
369         *palette = palette_new(max, bpp);                               \
370         palette_put(*palette, c0);                                      \
371         palette_put(*palette, c1);                                      \
372         palette_put(*palette, ci);                                      \
373                                                                         \
374         for (i++; i < count; i++) {                                     \
375             if (data[i] == ci) {                                        \
376                 continue;                                               \
377             } else {                                                    \
378                 ci = data[i];                                           \
379                 if (!palette_put(*palette, (uint32_t)ci)) {             \
380                     return 0;                                           \
381                 }                                                       \
382             }                                                           \
383         }                                                               \
384                                                                         \
385         return palette_size(*palette);                                  \
386     }
387
388 DEFINE_FILL_PALETTE_FUNCTION(8)
389 DEFINE_FILL_PALETTE_FUNCTION(16)
390 DEFINE_FILL_PALETTE_FUNCTION(32)
391
392 static int tight_fill_palette(VncState *vs, int x, int y,
393                               size_t count, uint32_t *bg, uint32_t *fg,
394                               VncPalette **palette)
395 {
396     int max;
397
398     max = count / tight_conf[vs->tight.compression].idx_max_colors_divisor;
399     if (max < 2 &&
400         count >= tight_conf[vs->tight.compression].mono_min_rect_size) {
401         max = 2;
402     }
403     if (max >= 256) {
404         max = 256;
405     }
406
407     switch(vs->clientds.pf.bytes_per_pixel) {
408     case 4:
409         return tight_fill_palette32(vs, x, y, max, count, bg, fg, palette);
410     case 2:
411         return tight_fill_palette16(vs, x, y, max, count, bg, fg, palette);
412     default:
413         max = 2;
414         return tight_fill_palette8(vs, x, y, max, count, bg, fg, palette);
415     }
416     return 0;
417 }
418
419 /*
420  * Converting truecolor samples into palette indices.
421  */
422 #define DEFINE_IDX_ENCODE_FUNCTION(bpp)                                 \
423                                                                         \
424     static void                                                         \
425     tight_encode_indexed_rect##bpp(uint8_t *buf, int count,             \
426                                    VncPalette *palette) {               \
427         uint##bpp##_t *src;                                             \
428         uint##bpp##_t rgb;                                              \
429         int i, rep;                                                     \
430         uint8_t idx;                                                    \
431                                                                         \
432         src = (uint##bpp##_t *) buf;                                    \
433                                                                         \
434         for (i = 0; i < count; i++) {                                   \
435                                                                         \
436             rgb = *src++;                                               \
437             rep = 0;                                                    \
438             while (i < count && *src == rgb) {                          \
439                 rep++, src++, i++;                                      \
440             }                                                           \
441             idx = palette_idx(palette, rgb);                            \
442             /*                                                          \
443              * Should never happen, but don't break everything          \
444              * if it does, use the first color instead                  \
445              */                                                         \
446             if (idx == -1) {                                            \
447                 idx = 0;                                                \
448             }                                                           \
449             while (rep >= 0) {                                          \
450                 *buf++ = idx;                                           \
451                 rep--;                                                  \
452             }                                                           \
453         }                                                               \
454     }
455
456 DEFINE_IDX_ENCODE_FUNCTION(16)
457 DEFINE_IDX_ENCODE_FUNCTION(32)
458
459 #define DEFINE_MONO_ENCODE_FUNCTION(bpp)                                \
460                                                                         \
461     static void                                                         \
462     tight_encode_mono_rect##bpp(uint8_t *buf, int w, int h,             \
463                                 uint##bpp##_t bg, uint##bpp##_t fg) {   \
464         uint##bpp##_t *ptr;                                             \
465         unsigned int value, mask;                                       \
466         int aligned_width;                                              \
467         int x, y, bg_bits;                                              \
468                                                                         \
469         ptr = (uint##bpp##_t *) buf;                                    \
470         aligned_width = w - w % 8;                                      \
471                                                                         \
472         for (y = 0; y < h; y++) {                                       \
473             for (x = 0; x < aligned_width; x += 8) {                    \
474                 for (bg_bits = 0; bg_bits < 8; bg_bits++) {             \
475                     if (*ptr++ != bg) {                                 \
476                         break;                                          \
477                     }                                                   \
478                 }                                                       \
479                 if (bg_bits == 8) {                                     \
480                     *buf++ = 0;                                         \
481                     continue;                                           \
482                 }                                                       \
483                 mask = 0x80 >> bg_bits;                                 \
484                 value = mask;                                           \
485                 for (bg_bits++; bg_bits < 8; bg_bits++) {               \
486                     mask >>= 1;                                         \
487                     if (*ptr++ != bg) {                                 \
488                         value |= mask;                                  \
489                     }                                                   \
490                 }                                                       \
491                 *buf++ = (uint8_t)value;                                \
492             }                                                           \
493                                                                         \
494             mask = 0x80;                                                \
495             value = 0;                                                  \
496             if (x >= w) {                                               \
497                 continue;                                               \
498             }                                                           \
499                                                                         \
500             for (; x < w; x++) {                                        \
501                 if (*ptr++ != bg) {                                     \
502                     value |= mask;                                      \
503                 }                                                       \
504                 mask >>= 1;                                             \
505             }                                                           \
506             *buf++ = (uint8_t)value;                                    \
507         }                                                               \
508     }
509
510 DEFINE_MONO_ENCODE_FUNCTION(8)
511 DEFINE_MONO_ENCODE_FUNCTION(16)
512 DEFINE_MONO_ENCODE_FUNCTION(32)
513
514 /*
515  * ``Gradient'' filter for 24-bit color samples.
516  * Should be called only when redMax, greenMax and blueMax are 255.
517  * Color components assumed to be byte-aligned.
518  */
519
520 static void
521 tight_filter_gradient24(VncState *vs, uint8_t *buf, int w, int h)
522 {
523     uint32_t *buf32;
524     uint32_t pix32;
525     int shift[3];
526     int *prev;
527     int here[3], upper[3], left[3], upperleft[3];
528     int prediction;
529     int x, y, c;
530
531     buf32 = (uint32_t *)buf;
532     memset(vs->tight.gradient.buffer, 0, w * 3 * sizeof(int));
533
534     if ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) ==
535         (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)) {
536         shift[0] = vs->clientds.pf.rshift;
537         shift[1] = vs->clientds.pf.gshift;
538         shift[2] = vs->clientds.pf.bshift;
539     } else {
540         shift[0] = 24 - vs->clientds.pf.rshift;
541         shift[1] = 24 - vs->clientds.pf.gshift;
542         shift[2] = 24 - vs->clientds.pf.bshift;
543     }
544
545     for (y = 0; y < h; y++) {
546         for (c = 0; c < 3; c++) {
547             upper[c] = 0;
548             here[c] = 0;
549         }
550         prev = (int *)vs->tight.gradient.buffer;
551         for (x = 0; x < w; x++) {
552             pix32 = *buf32++;
553             for (c = 0; c < 3; c++) {
554                 upperleft[c] = upper[c];
555                 left[c] = here[c];
556                 upper[c] = *prev;
557                 here[c] = (int)(pix32 >> shift[c] & 0xFF);
558                 *prev++ = here[c];
559
560                 prediction = left[c] + upper[c] - upperleft[c];
561                 if (prediction < 0) {
562                     prediction = 0;
563                 } else if (prediction > 0xFF) {
564                     prediction = 0xFF;
565                 }
566                 *buf++ = (char)(here[c] - prediction);
567             }
568         }
569     }
570 }
571
572
573 /*
574  * ``Gradient'' filter for other color depths.
575  */
576
577 #define DEFINE_GRADIENT_FILTER_FUNCTION(bpp)                            \
578                                                                         \
579     static void                                                         \
580     tight_filter_gradient##bpp(VncState *vs, uint##bpp##_t *buf,        \
581                                int w, int h) {                          \
582         uint##bpp##_t pix, diff;                                        \
583         bool endian;                                                    \
584         int *prev;                                                      \
585         int max[3], shift[3];                                           \
586         int here[3], upper[3], left[3], upperleft[3];                   \
587         int prediction;                                                 \
588         int x, y, c;                                                    \
589                                                                         \
590         memset (vs->tight.gradient.buffer, 0, w * 3 * sizeof(int));     \
591                                                                         \
592         endian = ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) !=        \
593                   (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG));     \
594                                                                         \
595         max[0] = vs->clientds.pf.rmax;                                  \
596         max[1] = vs->clientds.pf.gmax;                                  \
597         max[2] = vs->clientds.pf.bmax;                                  \
598         shift[0] = vs->clientds.pf.rshift;                              \
599         shift[1] = vs->clientds.pf.gshift;                              \
600         shift[2] = vs->clientds.pf.bshift;                              \
601                                                                         \
602         for (y = 0; y < h; y++) {                                       \
603             for (c = 0; c < 3; c++) {                                   \
604                 upper[c] = 0;                                           \
605                 here[c] = 0;                                            \
606             }                                                           \
607             prev = (int *)vs->tight.gradient.buffer;                    \
608             for (x = 0; x < w; x++) {                                   \
609                 pix = *buf;                                             \
610                 if (endian) {                                           \
611                     pix = bswap_##bpp(pix);                             \
612                 }                                                       \
613                 diff = 0;                                               \
614                 for (c = 0; c < 3; c++) {                               \
615                     upperleft[c] = upper[c];                            \
616                     left[c] = here[c];                                  \
617                     upper[c] = *prev;                                   \
618                     here[c] = (int)(pix >> shift[c] & max[c]);          \
619                     *prev++ = here[c];                                  \
620                                                                         \
621                     prediction = left[c] + upper[c] - upperleft[c];     \
622                     if (prediction < 0) {                               \
623                         prediction = 0;                                 \
624                     } else if (prediction > max[c]) {                   \
625                         prediction = max[c];                            \
626                     }                                                   \
627                     diff |= ((here[c] - prediction) & max[c])           \
628                         << shift[c];                                    \
629                 }                                                       \
630                 if (endian) {                                           \
631                     diff = bswap_##bpp(diff);                           \
632                 }                                                       \
633                 *buf++ = diff;                                          \
634             }                                                           \
635         }                                                               \
636     }
637
638 DEFINE_GRADIENT_FILTER_FUNCTION(16)
639 DEFINE_GRADIENT_FILTER_FUNCTION(32)
640
641 /*
642  * Check if a rectangle is all of the same color. If needSameColor is
643  * set to non-zero, then also check that its color equals to the
644  * *colorPtr value. The result is 1 if the test is successfull, and in
645  * that case new color will be stored in *colorPtr.
646  */
647
648 #define DEFINE_CHECK_SOLID_FUNCTION(bpp)                                \
649                                                                         \
650     static bool                                                         \
651     check_solid_tile##bpp(VncState *vs, int x, int y, int w, int h,     \
652                           uint32_t* color, bool samecolor)              \
653     {                                                                   \
654         VncDisplay *vd = vs->vd;                                        \
655         uint##bpp##_t *fbptr;                                           \
656         uint##bpp##_t c;                                                \
657         int dx, dy;                                                     \
658                                                                         \
659         fbptr = (uint##bpp##_t *)                                       \
660             (vd->server->data + y * ds_get_linesize(vs->ds) +           \
661              x * ds_get_bytes_per_pixel(vs->ds));                       \
662                                                                         \
663         c = *fbptr;                                                     \
664         if (samecolor && (uint32_t)c != *color) {                       \
665             return false;                                               \
666         }                                                               \
667                                                                         \
668         for (dy = 0; dy < h; dy++) {                                    \
669             for (dx = 0; dx < w; dx++) {                                \
670                 if (c != fbptr[dx]) {                                   \
671                     return false;                                       \
672                 }                                                       \
673             }                                                           \
674             fbptr = (uint##bpp##_t *)                                   \
675                 ((uint8_t *)fbptr + ds_get_linesize(vs->ds));           \
676         }                                                               \
677                                                                         \
678         *color = (uint32_t)c;                                           \
679         return true;                                                    \
680     }
681
682 DEFINE_CHECK_SOLID_FUNCTION(32)
683 DEFINE_CHECK_SOLID_FUNCTION(16)
684 DEFINE_CHECK_SOLID_FUNCTION(8)
685
686 static bool check_solid_tile(VncState *vs, int x, int y, int w, int h,
687                              uint32_t* color, bool samecolor)
688 {
689     VncDisplay *vd = vs->vd;
690
691     switch(vd->server->pf.bytes_per_pixel) {
692     case 4:
693         return check_solid_tile32(vs, x, y, w, h, color, samecolor);
694     case 2:
695         return check_solid_tile16(vs, x, y, w, h, color, samecolor);
696     default:
697         return check_solid_tile8(vs, x, y, w, h, color, samecolor);
698     }
699 }
700
701 static void find_best_solid_area(VncState *vs, int x, int y, int w, int h,
702                                  uint32_t color, int *w_ptr, int *h_ptr)
703 {
704     int dx, dy, dw, dh;
705     int w_prev;
706     int w_best = 0, h_best = 0;
707
708     w_prev = w;
709
710     for (dy = y; dy < y + h; dy += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {
711
712         dh = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, y + h - dy);
713         dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, w_prev);
714
715         if (!check_solid_tile(vs, x, dy, dw, dh, &color, true)) {
716             break;
717         }
718
719         for (dx = x + dw; dx < x + w_prev;) {
720             dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, x + w_prev - dx);
721
722             if (!check_solid_tile(vs, dx, dy, dw, dh, &color, true)) {
723                 break;
724             }
725             dx += dw;
726         }
727
728         w_prev = dx - x;
729         if (w_prev * (dy + dh - y) > w_best * h_best) {
730             w_best = w_prev;
731             h_best = dy + dh - y;
732         }
733     }
734
735     *w_ptr = w_best;
736     *h_ptr = h_best;
737 }
738
739 static void extend_solid_area(VncState *vs, int x, int y, int w, int h,
740                               uint32_t color, int *x_ptr, int *y_ptr,
741                               int *w_ptr, int *h_ptr)
742 {
743     int cx, cy;
744
745     /* Try to extend the area upwards. */
746     for ( cy = *y_ptr - 1;
747           cy >= y && check_solid_tile(vs, *x_ptr, cy, *w_ptr, 1, &color, true);
748           cy-- );
749     *h_ptr += *y_ptr - (cy + 1);
750     *y_ptr = cy + 1;
751
752     /* ... downwards. */
753     for ( cy = *y_ptr + *h_ptr;
754           cy < y + h &&
755               check_solid_tile(vs, *x_ptr, cy, *w_ptr, 1, &color, true);
756           cy++ );
757     *h_ptr += cy - (*y_ptr + *h_ptr);
758
759     /* ... to the left. */
760     for ( cx = *x_ptr - 1;
761           cx >= x && check_solid_tile(vs, cx, *y_ptr, 1, *h_ptr, &color, true);
762           cx-- );
763     *w_ptr += *x_ptr - (cx + 1);
764     *x_ptr = cx + 1;
765
766     /* ... to the right. */
767     for ( cx = *x_ptr + *w_ptr;
768           cx < x + w &&
769               check_solid_tile(vs, cx, *y_ptr, 1, *h_ptr, &color, true);
770           cx++ );
771     *w_ptr += cx - (*x_ptr + *w_ptr);
772 }
773
774 static int tight_init_stream(VncState *vs, int stream_id,
775                              int level, int strategy)
776 {
777     z_streamp zstream = &vs->tight.stream[stream_id];
778
779     if (zstream->opaque == NULL) {
780         int err;
781
782         VNC_DEBUG("VNC: TIGHT: initializing zlib stream %d\n", stream_id);
783         VNC_DEBUG("VNC: TIGHT: opaque = %p | vs = %p\n", zstream->opaque, vs);
784         zstream->zalloc = vnc_zlib_zalloc;
785         zstream->zfree = vnc_zlib_zfree;
786
787         err = deflateInit2(zstream, level, Z_DEFLATED, MAX_WBITS,
788                            MAX_MEM_LEVEL, strategy);
789
790         if (err != Z_OK) {
791             fprintf(stderr, "VNC: error initializing zlib\n");
792             return -1;
793         }
794
795         vs->tight.levels[stream_id] = level;
796         zstream->opaque = vs;
797     }
798
799     if (vs->tight.levels[stream_id] != level) {
800         if (deflateParams(zstream, level, strategy) != Z_OK) {
801             return -1;
802         }
803         vs->tight.levels[stream_id] = level;
804     }
805     return 0;
806 }
807
808 static void tight_send_compact_size(VncState *vs, size_t len)
809 {
810     int lpc = 0;
811     int bytes = 0;
812     char buf[3] = {0, 0, 0};
813
814     buf[bytes++] = len & 0x7F;
815     if (len > 0x7F) {
816         buf[bytes-1] |= 0x80;
817         buf[bytes++] = (len >> 7) & 0x7F;
818         if (len > 0x3FFF) {
819             buf[bytes-1] |= 0x80;
820             buf[bytes++] = (len >> 14) & 0xFF;
821         }
822     }
823     for (lpc = 0; lpc < bytes; lpc++) {
824         vnc_write_u8(vs, buf[lpc]);
825     }
826 }
827
828 static int tight_compress_data(VncState *vs, int stream_id, size_t bytes,
829                                int level, int strategy)
830 {
831     z_streamp zstream = &vs->tight.stream[stream_id];
832     int previous_out;
833
834     if (bytes < VNC_TIGHT_MIN_TO_COMPRESS) {
835         vnc_write(vs, vs->tight.tight.buffer, vs->tight.tight.offset);
836         return bytes;
837     }
838
839     if (tight_init_stream(vs, stream_id, level, strategy)) {
840         return -1;
841     }
842
843     /* reserve memory in output buffer */
844     buffer_reserve(&vs->tight.zlib, bytes + 64);
845
846     /* set pointers */
847     zstream->next_in = vs->tight.tight.buffer;
848     zstream->avail_in = vs->tight.tight.offset;
849     zstream->next_out = vs->tight.zlib.buffer + vs->tight.zlib.offset;
850     zstream->avail_out = vs->tight.zlib.capacity - vs->tight.zlib.offset;
851     zstream->data_type = Z_BINARY;
852     previous_out = zstream->total_out;
853
854     /* start encoding */
855     if (deflate(zstream, Z_SYNC_FLUSH) != Z_OK) {
856         fprintf(stderr, "VNC: error during tight compression\n");
857         return -1;
858     }
859
860     vs->tight.zlib.offset = vs->tight.zlib.capacity - zstream->avail_out;
861     bytes = zstream->total_out - previous_out;
862
863     tight_send_compact_size(vs, bytes);
864     vnc_write(vs, vs->tight.zlib.buffer, bytes);
865
866     buffer_reset(&vs->tight.zlib);
867
868     return bytes;
869 }
870
871 /*
872  * Subencoding implementations.
873  */
874 static void tight_pack24(VncState *vs, uint8_t *buf, size_t count, size_t *ret)
875 {
876     uint32_t *buf32;
877     uint32_t pix;
878     int rshift, gshift, bshift;
879
880     buf32 = (uint32_t *)buf;
881
882     if ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) ==
883         (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)) {
884         rshift = vs->clientds.pf.rshift;
885         gshift = vs->clientds.pf.gshift;
886         bshift = vs->clientds.pf.bshift;
887     } else {
888         rshift = 24 - vs->clientds.pf.rshift;
889         gshift = 24 - vs->clientds.pf.gshift;
890         bshift = 24 - vs->clientds.pf.bshift;
891     }
892
893     if (ret) {
894         *ret = count * 3;
895     }
896
897     while (count--) {
898         pix = *buf32++;
899         *buf++ = (char)(pix >> rshift);
900         *buf++ = (char)(pix >> gshift);
901         *buf++ = (char)(pix >> bshift);
902     }
903 }
904
905 static int send_full_color_rect(VncState *vs, int x, int y, int w, int h)
906 {
907     int stream = 0;
908     size_t bytes;
909
910 #ifdef CONFIG_VNC_PNG
911     if (tight_can_send_png_rect(vs, w, h)) {
912         return send_png_rect(vs, x, y, w, h, NULL);
913     }
914 #endif
915
916     vnc_write_u8(vs, stream << 4); /* no flushing, no filter */
917
918     if (vs->tight.pixel24) {
919         tight_pack24(vs, vs->tight.tight.buffer, w * h, &vs->tight.tight.offset);
920         bytes = 3;
921     } else {
922         bytes = vs->clientds.pf.bytes_per_pixel;
923     }
924
925     bytes = tight_compress_data(vs, stream, w * h * bytes,
926                                 tight_conf[vs->tight.compression].raw_zlib_level,
927                                 Z_DEFAULT_STRATEGY);
928
929     return (bytes >= 0);
930 }
931
932 static int send_solid_rect(VncState *vs)
933 {
934     size_t bytes;
935
936     vnc_write_u8(vs, VNC_TIGHT_FILL << 4); /* no flushing, no filter */
937
938     if (vs->tight.pixel24) {
939         tight_pack24(vs, vs->tight.tight.buffer, 1, &vs->tight.tight.offset);
940         bytes = 3;
941     } else {
942         bytes = vs->clientds.pf.bytes_per_pixel;
943     }
944
945     vnc_write(vs, vs->tight.tight.buffer, bytes);
946     return 1;
947 }
948
949 static int send_mono_rect(VncState *vs, int x, int y,
950                           int w, int h, uint32_t bg, uint32_t fg)
951 {
952     size_t bytes;
953     int stream = 1;
954     int level = tight_conf[vs->tight.compression].mono_zlib_level;
955
956 #ifdef CONFIG_VNC_PNG
957     if (tight_can_send_png_rect(vs, w, h)) {
958         int ret;
959         int bpp = vs->clientds.pf.bytes_per_pixel * 8;
960         VncPalette *palette = palette_new(2, bpp);
961
962         palette_put(palette, bg);
963         palette_put(palette, fg);
964         ret = send_png_rect(vs, x, y, w, h, palette);
965         palette_destroy(palette);
966         return ret;
967     }
968 #endif
969
970     bytes = ((w + 7) / 8) * h;
971
972     vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
973     vnc_write_u8(vs, VNC_TIGHT_FILTER_PALETTE);
974     vnc_write_u8(vs, 1);
975
976     switch(vs->clientds.pf.bytes_per_pixel) {
977     case 4:
978     {
979         uint32_t buf[2] = {bg, fg};
980         size_t ret = sizeof (buf);
981
982         if (vs->tight.pixel24) {
983             tight_pack24(vs, (unsigned char*)buf, 2, &ret);
984         }
985         vnc_write(vs, buf, ret);
986
987         tight_encode_mono_rect32(vs->tight.tight.buffer, w, h, bg, fg);
988         break;
989     }
990     case 2:
991         vnc_write(vs, &bg, 2);
992         vnc_write(vs, &fg, 2);
993         tight_encode_mono_rect16(vs->tight.tight.buffer, w, h, bg, fg);
994         break;
995     default:
996         vnc_write_u8(vs, bg);
997         vnc_write_u8(vs, fg);
998         tight_encode_mono_rect8(vs->tight.tight.buffer, w, h, bg, fg);
999         break;
1000     }
1001     vs->tight.tight.offset = bytes;
1002
1003     bytes = tight_compress_data(vs, stream, bytes, level, Z_DEFAULT_STRATEGY);
1004     return (bytes >= 0);
1005 }
1006
1007 struct palette_cb_priv {
1008     VncState *vs;
1009     uint8_t *header;
1010 #ifdef CONFIG_VNC_PNG
1011     png_colorp png_palette;
1012 #endif
1013 };
1014
1015 static void write_palette(int idx, uint32_t color, void *opaque)
1016 {
1017     struct palette_cb_priv *priv = opaque;
1018     VncState *vs = priv->vs;
1019     uint32_t bytes = vs->clientds.pf.bytes_per_pixel;
1020
1021     if (bytes == 4) {
1022         ((uint32_t*)priv->header)[idx] = color;
1023     } else {
1024         ((uint16_t*)priv->header)[idx] = color;
1025     }
1026 }
1027
1028 static bool send_gradient_rect(VncState *vs, int x, int y, int w, int h)
1029 {
1030     int stream = 3;
1031     int level = tight_conf[vs->tight.compression].gradient_zlib_level;
1032     size_t bytes;
1033
1034     if (vs->clientds.pf.bytes_per_pixel == 1)
1035         return send_full_color_rect(vs, x, y, w, h);
1036
1037     vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
1038     vnc_write_u8(vs, VNC_TIGHT_FILTER_GRADIENT);
1039
1040     buffer_reserve(&vs->tight.gradient, w * 3 * sizeof (int));
1041
1042     if (vs->tight.pixel24) {
1043         tight_filter_gradient24(vs, vs->tight.tight.buffer, w, h);
1044         bytes = 3;
1045     } else if (vs->clientds.pf.bytes_per_pixel == 4) {
1046         tight_filter_gradient32(vs, (uint32_t *)vs->tight.tight.buffer, w, h);
1047         bytes = 4;
1048     } else {
1049         tight_filter_gradient16(vs, (uint16_t *)vs->tight.tight.buffer, w, h);
1050         bytes = 2;
1051     }
1052
1053     buffer_reset(&vs->tight.gradient);
1054
1055     bytes = w * h * bytes;
1056     vs->tight.tight.offset = bytes;
1057
1058     bytes = tight_compress_data(vs, stream, bytes,
1059                                 level, Z_FILTERED);
1060     return (bytes >= 0);
1061 }
1062
1063 static int send_palette_rect(VncState *vs, int x, int y,
1064                              int w, int h, VncPalette *palette)
1065 {
1066     int stream = 2;
1067     int level = tight_conf[vs->tight.compression].idx_zlib_level;
1068     int colors;
1069     size_t bytes;
1070
1071 #ifdef CONFIG_VNC_PNG
1072     if (tight_can_send_png_rect(vs, w, h)) {
1073         return send_png_rect(vs, x, y, w, h, palette);
1074     }
1075 #endif
1076
1077     colors = palette_size(palette);
1078
1079     vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
1080     vnc_write_u8(vs, VNC_TIGHT_FILTER_PALETTE);
1081     vnc_write_u8(vs, colors - 1);
1082
1083     switch(vs->clientds.pf.bytes_per_pixel) {
1084     case 4:
1085     {
1086         size_t old_offset, offset;
1087         uint32_t header[palette_size(palette)];
1088         struct palette_cb_priv priv = { vs, (uint8_t *)header };
1089
1090         old_offset = vs->output.offset;
1091         palette_iter(palette, write_palette, &priv);
1092         vnc_write(vs, header, sizeof(header));
1093
1094         if (vs->tight.pixel24) {
1095             tight_pack24(vs, vs->output.buffer + old_offset, colors, &offset);
1096             vs->output.offset = old_offset + offset;
1097         }
1098
1099         tight_encode_indexed_rect32(vs->tight.tight.buffer, w * h, palette);
1100         break;
1101     }
1102     case 2:
1103     {
1104         uint16_t header[palette_size(palette)];
1105         struct palette_cb_priv priv = { vs, (uint8_t *)header };
1106
1107         palette_iter(palette, write_palette, &priv);
1108         vnc_write(vs, header, sizeof(header));
1109         tight_encode_indexed_rect16(vs->tight.tight.buffer, w * h, palette);
1110         break;
1111     }
1112     default:
1113         return -1; /* No palette for 8bits colors */
1114         break;
1115     }
1116     bytes = w * h;
1117     vs->tight.tight.offset = bytes;
1118
1119     bytes = tight_compress_data(vs, stream, bytes,
1120                                 level, Z_DEFAULT_STRATEGY);
1121     return (bytes >= 0);
1122 }
1123
1124 #if defined(CONFIG_VNC_JPEG) || defined(CONFIG_VNC_PNG)
1125 static void rgb_prepare_row24(VncState *vs, uint8_t *dst, int x, int y,
1126                               int count)
1127 {
1128     VncDisplay *vd = vs->vd;
1129     uint32_t *fbptr;
1130     uint32_t pix;
1131
1132     fbptr = (uint32_t *)(vd->server->data + y * ds_get_linesize(vs->ds) +
1133                          x * ds_get_bytes_per_pixel(vs->ds));
1134
1135     while (count--) {
1136         pix = *fbptr++;
1137         *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.rshift);
1138         *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.gshift);
1139         *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.bshift);
1140     }
1141 }
1142
1143 #define DEFINE_RGB_GET_ROW_FUNCTION(bpp)                                \
1144                                                                         \
1145     static void                                                         \
1146     rgb_prepare_row##bpp(VncState *vs, uint8_t *dst,                    \
1147                          int x, int y, int count)                       \
1148     {                                                                   \
1149         VncDisplay *vd = vs->vd;                                        \
1150         uint##bpp##_t *fbptr;                                           \
1151         uint##bpp##_t pix;                                              \
1152         int r, g, b;                                                    \
1153                                                                         \
1154         fbptr = (uint##bpp##_t *)                                       \
1155             (vd->server->data + y * ds_get_linesize(vs->ds) +           \
1156              x * ds_get_bytes_per_pixel(vs->ds));                       \
1157                                                                         \
1158         while (count--) {                                               \
1159             pix = *fbptr++;                                             \
1160                                                                         \
1161             r = (int)((pix >> vs->ds->surface->pf.rshift)               \
1162                       & vs->ds->surface->pf.rmax);                      \
1163             g = (int)((pix >> vs->ds->surface->pf.gshift)               \
1164                       & vs->ds->surface->pf.gmax);                      \
1165             b = (int)((pix >> vs->ds->surface->pf.bshift)               \
1166                       & vs->ds->surface->pf.bmax);                      \
1167                                                                         \
1168             *dst++ = (uint8_t)((r * 255 + vs->ds->surface->pf.rmax / 2) \
1169                                / vs->ds->surface->pf.rmax);             \
1170             *dst++ = (uint8_t)((g * 255 + vs->ds->surface->pf.gmax / 2) \
1171                                / vs->ds->surface->pf.gmax);             \
1172             *dst++ = (uint8_t)((b * 255 + vs->ds->surface->pf.bmax / 2) \
1173                                / vs->ds->surface->pf.bmax);             \
1174         }                                                               \
1175     }
1176
1177 DEFINE_RGB_GET_ROW_FUNCTION(16)
1178 DEFINE_RGB_GET_ROW_FUNCTION(32)
1179
1180 static void rgb_prepare_row(VncState *vs, uint8_t *dst, int x, int y,
1181                             int count)
1182 {
1183     if (vs->tight.pixel24)
1184         rgb_prepare_row24(vs, dst, x, y, count);
1185     else if (ds_get_bytes_per_pixel(vs->ds) == 4)
1186         rgb_prepare_row32(vs, dst, x, y, count);
1187     else
1188         rgb_prepare_row16(vs, dst, x, y, count);
1189 }
1190 #endif /* CONFIG_VNC_JPEG or CONFIG_VNC_PNG */
1191
1192 /*
1193  * JPEG compression stuff.
1194  */
1195 #ifdef CONFIG_VNC_JPEG
1196 /*
1197  * Destination manager implementation for JPEG library.
1198  */
1199
1200 /* This is called once per encoding */
1201 static void jpeg_init_destination(j_compress_ptr cinfo)
1202 {
1203     VncState *vs = cinfo->client_data;
1204     Buffer *buffer = &vs->tight.jpeg;
1205
1206     cinfo->dest->next_output_byte = (JOCTET *)buffer->buffer + buffer->offset;
1207     cinfo->dest->free_in_buffer = (size_t)(buffer->capacity - buffer->offset);
1208 }
1209
1210 /* This is called when we ran out of buffer (shouldn't happen!) */
1211 static boolean jpeg_empty_output_buffer(j_compress_ptr cinfo)
1212 {
1213     VncState *vs = cinfo->client_data;
1214     Buffer *buffer = &vs->tight.jpeg;
1215
1216     buffer->offset = buffer->capacity;
1217     buffer_reserve(buffer, 2048);
1218     jpeg_init_destination(cinfo);
1219     return TRUE;
1220 }
1221
1222 /* This is called when we are done processing data */
1223 static void jpeg_term_destination(j_compress_ptr cinfo)
1224 {
1225     VncState *vs = cinfo->client_data;
1226     Buffer *buffer = &vs->tight.jpeg;
1227
1228     buffer->offset = buffer->capacity - cinfo->dest->free_in_buffer;
1229 }
1230
1231 static int send_jpeg_rect(VncState *vs, int x, int y, int w, int h, int quality)
1232 {
1233     struct jpeg_compress_struct cinfo;
1234     struct jpeg_error_mgr jerr;
1235     struct jpeg_destination_mgr manager;
1236     JSAMPROW row[1];
1237     uint8_t *buf;
1238     int dy;
1239
1240     if (ds_get_bytes_per_pixel(vs->ds) == 1)
1241         return send_full_color_rect(vs, x, y, w, h);
1242
1243     buffer_reserve(&vs->tight.jpeg, 2048);
1244
1245     cinfo.err = jpeg_std_error(&jerr);
1246     jpeg_create_compress(&cinfo);
1247
1248     cinfo.client_data = vs;
1249     cinfo.image_width = w;
1250     cinfo.image_height = h;
1251     cinfo.input_components = 3;
1252     cinfo.in_color_space = JCS_RGB;
1253
1254     jpeg_set_defaults(&cinfo);
1255     jpeg_set_quality(&cinfo, quality, true);
1256
1257     manager.init_destination = jpeg_init_destination;
1258     manager.empty_output_buffer = jpeg_empty_output_buffer;
1259     manager.term_destination = jpeg_term_destination;
1260     cinfo.dest = &manager;
1261
1262     jpeg_start_compress(&cinfo, true);
1263
1264     buf = qemu_malloc(w * 3);
1265     row[0] = buf;
1266     for (dy = 0; dy < h; dy++) {
1267         rgb_prepare_row(vs, buf, x, y + dy, w);
1268         jpeg_write_scanlines(&cinfo, row, 1);
1269     }
1270     qemu_free(buf);
1271
1272     jpeg_finish_compress(&cinfo);
1273     jpeg_destroy_compress(&cinfo);
1274
1275     vnc_write_u8(vs, VNC_TIGHT_JPEG << 4);
1276
1277     tight_send_compact_size(vs, vs->tight.jpeg.offset);
1278     vnc_write(vs, vs->tight.jpeg.buffer, vs->tight.jpeg.offset);
1279     buffer_reset(&vs->tight.jpeg);
1280
1281     return 1;
1282 }
1283 #endif /* CONFIG_VNC_JPEG */
1284
1285 /*
1286  * PNG compression stuff.
1287  */
1288 #ifdef CONFIG_VNC_PNG
1289 static void write_png_palette(int idx, uint32_t pix, void *opaque)
1290 {
1291     struct palette_cb_priv *priv = opaque;
1292     VncState *vs = priv->vs;
1293     png_colorp color = &priv->png_palette[idx];
1294
1295     if (vs->tight.pixel24)
1296     {
1297         color->red = (pix >> vs->clientds.pf.rshift) & vs->clientds.pf.rmax;
1298         color->green = (pix >> vs->clientds.pf.gshift) & vs->clientds.pf.gmax;
1299         color->blue = (pix >> vs->clientds.pf.bshift) & vs->clientds.pf.bmax;
1300     }
1301     else
1302     {
1303         int red, green, blue;
1304
1305         red = (pix >> vs->clientds.pf.rshift) & vs->clientds.pf.rmax;
1306         green = (pix >> vs->clientds.pf.gshift) & vs->clientds.pf.gmax;
1307         blue = (pix >> vs->clientds.pf.bshift) & vs->clientds.pf.bmax;
1308         color->red = ((red * 255 + vs->clientds.pf.rmax / 2) /
1309                       vs->clientds.pf.rmax);
1310         color->green = ((green * 255 + vs->clientds.pf.gmax / 2) /
1311                         vs->clientds.pf.gmax);
1312         color->blue = ((blue * 255 + vs->clientds.pf.bmax / 2) /
1313                        vs->clientds.pf.bmax);
1314     }
1315 }
1316
1317 static void png_write_data(png_structp png_ptr, png_bytep data,
1318                            png_size_t length)
1319 {
1320     VncState *vs = png_get_io_ptr(png_ptr);
1321
1322     buffer_reserve(&vs->tight.png, vs->tight.png.offset + length);
1323     memcpy(vs->tight.png.buffer + vs->tight.png.offset, data, length);
1324
1325     vs->tight.png.offset += length;
1326 }
1327
1328 static void png_flush_data(png_structp png_ptr)
1329 {
1330 }
1331
1332 static void *vnc_png_malloc(png_structp png_ptr, png_size_t size)
1333 {
1334     return qemu_malloc(size);
1335 }
1336
1337 static void vnc_png_free(png_structp png_ptr, png_voidp ptr)
1338 {
1339     qemu_free(ptr);
1340 }
1341
1342 static int send_png_rect(VncState *vs, int x, int y, int w, int h,
1343                          VncPalette *palette)
1344 {
1345     png_byte color_type;
1346     png_structp png_ptr;
1347     png_infop info_ptr;
1348     png_colorp png_palette = NULL;
1349     size_t offset;
1350     int level = tight_png_conf[vs->tight.compression].png_zlib_level;
1351     int filters = tight_png_conf[vs->tight.compression].png_filters;
1352     uint8_t *buf;
1353     int dy;
1354
1355     png_ptr = png_create_write_struct_2(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL,
1356                                         NULL, vnc_png_malloc, vnc_png_free);
1357
1358     if (png_ptr == NULL)
1359         return -1;
1360
1361     info_ptr = png_create_info_struct(png_ptr);
1362
1363     if (info_ptr == NULL) {
1364         png_destroy_write_struct(&png_ptr, NULL);
1365         return -1;
1366     }
1367
1368     png_set_write_fn(png_ptr, (void *) vs, png_write_data, png_flush_data);
1369     png_set_compression_level(png_ptr, level);
1370     png_set_filter(png_ptr, PNG_FILTER_TYPE_DEFAULT, filters);
1371
1372     if (palette) {
1373         color_type = PNG_COLOR_TYPE_PALETTE;
1374     } else {
1375         color_type = PNG_COLOR_TYPE_RGB;
1376     }
1377
1378     png_set_IHDR(png_ptr, info_ptr, w, h,
1379                  8, color_type, PNG_INTERLACE_NONE,
1380                  PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
1381
1382     if (color_type == PNG_COLOR_TYPE_PALETTE) {
1383         struct palette_cb_priv priv;
1384
1385         png_palette = png_malloc(png_ptr, sizeof(*png_palette) *
1386                                  palette_size(palette));
1387
1388         priv.vs = vs;
1389         priv.png_palette = png_palette;
1390         palette_iter(palette, write_png_palette, &priv);
1391
1392         png_set_PLTE(png_ptr, info_ptr, png_palette, palette_size(palette));
1393
1394         offset = vs->tight.tight.offset;
1395         if (vs->clientds.pf.bytes_per_pixel == 4) {
1396             tight_encode_indexed_rect32(vs->tight.tight.buffer, w * h, palette);
1397         } else {
1398             tight_encode_indexed_rect16(vs->tight.tight.buffer, w * h, palette);
1399         }
1400     }
1401
1402     png_write_info(png_ptr, info_ptr);
1403
1404     buffer_reserve(&vs->tight.png, 2048);
1405     buf = qemu_malloc(w * 3);
1406     for (dy = 0; dy < h; dy++)
1407     {
1408         if (color_type == PNG_COLOR_TYPE_PALETTE) {
1409             memcpy(buf, vs->tight.tight.buffer + (dy * w), w);
1410         } else {
1411             rgb_prepare_row(vs, buf, x, y + dy, w);
1412         }
1413         png_write_row(png_ptr, buf);
1414     }
1415     qemu_free(buf);
1416
1417     png_write_end(png_ptr, NULL);
1418
1419     if (color_type == PNG_COLOR_TYPE_PALETTE) {
1420         png_free(png_ptr, png_palette);
1421     }
1422
1423     png_destroy_write_struct(&png_ptr, &info_ptr);
1424
1425     vnc_write_u8(vs, VNC_TIGHT_PNG << 4);
1426
1427     tight_send_compact_size(vs, vs->tight.png.offset);
1428     vnc_write(vs, vs->tight.png.buffer, vs->tight.png.offset);
1429     buffer_reset(&vs->tight.png);
1430     return 1;
1431 }
1432 #endif /* CONFIG_VNC_PNG */
1433
1434 static void vnc_tight_start(VncState *vs)
1435 {
1436     buffer_reset(&vs->tight.tight);
1437
1438     // make the output buffer be the zlib buffer, so we can compress it later
1439     vs->tight.tmp = vs->output;
1440     vs->output = vs->tight.tight;
1441 }
1442
1443 static void vnc_tight_stop(VncState *vs)
1444 {
1445     // switch back to normal output/zlib buffers
1446     vs->tight.tight = vs->output;
1447     vs->output = vs->tight.tmp;
1448 }
1449
1450 static int send_sub_rect(VncState *vs, int x, int y, int w, int h)
1451 {
1452     VncPalette *palette = NULL;
1453     uint32_t bg = 0, fg = 0;
1454     int colors;
1455     int ret = 0;
1456
1457     vnc_framebuffer_update(vs, x, y, w, h, vs->tight.type);
1458
1459     vnc_tight_start(vs);
1460     vnc_raw_send_framebuffer_update(vs, x, y, w, h);
1461     vnc_tight_stop(vs);
1462
1463     colors = tight_fill_palette(vs, x, y, w * h, &fg, &bg, &palette);
1464
1465     if (colors == 0) {
1466         if (tight_detect_smooth_image(vs, w, h)) {
1467             if (vs->tight.quality == -1) {
1468                 ret = send_gradient_rect(vs, x, y, w, h);
1469             } else {
1470 #ifdef CONFIG_VNC_JPEG
1471                 int quality = tight_conf[vs->tight.quality].jpeg_quality;
1472
1473                 ret = send_jpeg_rect(vs, x, y, w, h, quality);
1474 #else
1475                 ret = send_full_color_rect(vs, x, y, w, h);
1476 #endif
1477             }
1478         } else {
1479             ret = send_full_color_rect(vs, x, y, w, h);
1480         }
1481     } else if (colors == 1) {
1482         ret = send_solid_rect(vs);
1483     } else if (colors == 2) {
1484         ret = send_mono_rect(vs, x, y, w, h, bg, fg);
1485     } else if (colors <= 256) {
1486 #ifdef CONFIG_VNC_JPEG
1487         if (colors > 96 && vs->tight.quality != -1 && vs->tight.quality <= 3 &&
1488             tight_detect_smooth_image(vs, w, h)) {
1489             int quality = tight_conf[vs->tight.quality].jpeg_quality;
1490
1491             ret = send_jpeg_rect(vs, x, y, w, h, quality);
1492         } else {
1493             ret = send_palette_rect(vs, x, y, w, h, palette);
1494         }
1495 #else
1496         ret = send_palette_rect(vs, x, y, w, h, palette);
1497 #endif
1498     }
1499     palette_destroy(palette);
1500     return ret;
1501 }
1502
1503 static int send_sub_rect_solid(VncState *vs, int x, int y, int w, int h)
1504 {
1505     vnc_framebuffer_update(vs, x, y, w, h, vs->tight.type);
1506
1507     vnc_tight_start(vs);
1508     vnc_raw_send_framebuffer_update(vs, x, y, w, h);
1509     vnc_tight_stop(vs);
1510
1511     return send_solid_rect(vs);
1512 }
1513
1514 static int send_rect_simple(VncState *vs, int x, int y, int w, int h)
1515 {
1516     int max_size, max_width;
1517     int max_sub_width, max_sub_height;
1518     int dx, dy;
1519     int rw, rh;
1520     int n = 0;
1521
1522     max_size = tight_conf[vs->tight.compression].max_rect_size;
1523     max_width = tight_conf[vs->tight.compression].max_rect_width;
1524
1525     if (w > max_width || w * h > max_size) {
1526         max_sub_width = (w > max_width) ? max_width : w;
1527         max_sub_height = max_size / max_sub_width;
1528
1529         for (dy = 0; dy < h; dy += max_sub_height) {
1530             for (dx = 0; dx < w; dx += max_width) {
1531                 rw = MIN(max_sub_width, w - dx);
1532                 rh = MIN(max_sub_height, h - dy);
1533                 n += send_sub_rect(vs, x+dx, y+dy, rw, rh);
1534             }
1535         }
1536     } else {
1537         n += send_sub_rect(vs, x, y, w, h);
1538     }
1539
1540     return n;
1541 }
1542
1543 static int find_large_solid_color_rect(VncState *vs, int x, int y,
1544                                        int w, int h, int max_rows)
1545 {
1546     int dx, dy, dw, dh;
1547     int n = 0;
1548
1549     /* Try to find large solid-color areas and send them separately. */
1550
1551     for (dy = y; dy < y + h; dy += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {
1552
1553         /* If a rectangle becomes too large, send its upper part now. */
1554
1555         if (dy - y >= max_rows) {
1556             n += send_rect_simple(vs, x, y, w, max_rows);
1557             y += max_rows;
1558             h -= max_rows;
1559         }
1560
1561         dh = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, (y + h - dy));
1562
1563         for (dx = x; dx < x + w; dx += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {
1564             uint32_t color_value;
1565             int x_best, y_best, w_best, h_best;
1566
1567             dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, (x + w - dx));
1568
1569             if (!check_solid_tile(vs, dx, dy, dw, dh, &color_value, false)) {
1570                 continue ;
1571             }
1572
1573             /* Get dimensions of solid-color area. */
1574
1575             find_best_solid_area(vs, dx, dy, w - (dx - x), h - (dy - y),
1576                                  color_value, &w_best, &h_best);
1577
1578             /* Make sure a solid rectangle is large enough
1579                (or the whole rectangle is of the same color). */
1580
1581             if (w_best * h_best != w * h &&
1582                 w_best * h_best < VNC_TIGHT_MIN_SOLID_SUBRECT_SIZE) {
1583                 continue;
1584             }
1585
1586             /* Try to extend solid rectangle to maximum size. */
1587
1588             x_best = dx; y_best = dy;
1589             extend_solid_area(vs, x, y, w, h, color_value,
1590                               &x_best, &y_best, &w_best, &h_best);
1591
1592             /* Send rectangles at top and left to solid-color area. */
1593
1594             if (y_best != y) {
1595                 n += send_rect_simple(vs, x, y, w, y_best-y);
1596             }
1597             if (x_best != x) {
1598                 n += tight_send_framebuffer_update(vs, x, y_best,
1599                                                    x_best-x, h_best);
1600             }
1601
1602             /* Send solid-color rectangle. */
1603             n += send_sub_rect_solid(vs, x_best, y_best, w_best, h_best);
1604
1605             /* Send remaining rectangles (at right and bottom). */
1606
1607             if (x_best + w_best != x + w) {
1608                 n += tight_send_framebuffer_update(vs, x_best+w_best,
1609                                                    y_best,
1610                                                    w-(x_best-x)-w_best,
1611                                                    h_best);
1612             }
1613             if (y_best + h_best != y + h) {
1614                 n += tight_send_framebuffer_update(vs, x, y_best+h_best,
1615                                                    w, h-(y_best-y)-h_best);
1616             }
1617
1618             /* Return after all recursive calls are done. */
1619             return n;
1620         }
1621     }
1622     return n + send_rect_simple(vs, x, y, w, h);
1623 }
1624
1625 static int tight_send_framebuffer_update(VncState *vs, int x, int y,
1626                                          int w, int h)
1627 {
1628     int max_rows;
1629
1630     if (vs->clientds.pf.bytes_per_pixel == 4 && vs->clientds.pf.rmax == 0xFF &&
1631         vs->clientds.pf.bmax == 0xFF && vs->clientds.pf.gmax == 0xFF) {
1632         vs->tight.pixel24 = true;
1633     } else {
1634         vs->tight.pixel24 = false;
1635     }
1636
1637     if (w * h < VNC_TIGHT_MIN_SPLIT_RECT_SIZE)
1638         return send_rect_simple(vs, x, y, w, h);
1639
1640     /* Calculate maximum number of rows in one non-solid rectangle. */
1641
1642     max_rows = tight_conf[vs->tight.compression].max_rect_size;
1643     max_rows /= MIN(tight_conf[vs->tight.compression].max_rect_width, w);
1644
1645     return find_large_solid_color_rect(vs, x, y, w, h, max_rows);
1646 }
1647
1648 int vnc_tight_send_framebuffer_update(VncState *vs, int x, int y,
1649                                       int w, int h)
1650 {
1651     vs->tight.type = VNC_ENCODING_TIGHT;
1652     return tight_send_framebuffer_update(vs, x, y, w, h);
1653 }
1654
1655 int vnc_tight_png_send_framebuffer_update(VncState *vs, int x, int y,
1656                                           int w, int h)
1657 {
1658     vs->tight.type = VNC_ENCODING_TIGHT_PNG;
1659     return tight_send_framebuffer_update(vs, x, y, w, h);
1660 }
1661
1662 void vnc_tight_clear(VncState *vs)
1663 {
1664     int i;
1665     for (i=0; i<ARRAY_SIZE(vs->tight.stream); i++) {
1666         if (vs->tight.stream[i].opaque) {
1667             deflateEnd(&vs->tight.stream[i]);
1668         }
1669     }
1670
1671     buffer_free(&vs->tight.tight);
1672     buffer_free(&vs->tight.zlib);
1673     buffer_free(&vs->tight.gradient);
1674 #ifdef CONFIG_VNC_JPEG
1675     buffer_free(&vs->tight.jpeg);
1676 #endif
1677 }