1 ! $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$
3 ! The display_file, tombstone, and menu windows are all formatted assuming
4 ! a fixed width font. Text windows may or may not be formatted as above.
5 ! The rip window applies if the GRAPHIC_TOMBSTONE option is turned on, and
6 ! requires a 12 pixel font for correct appearance.
9 NetHack*display_file*font: fixed
10 NetHack*tombstone*font: fixed
11 NetHack*text*rip*font: -*-times-medium-r-*-*-12-*-*-*-*-*-*-*
12 NetHack*menu*font: fixed
13 NetHack*text*font: fixed
14 NetHack*map*font: nh10
16 ! tile_file names a file containing full-color tiles for the map.
17 ! If you use a 100dpi (or greater) monitor you may wish to double the
18 ! tile size so you can see the figures. If NetHack was compiled to
19 ! use XPM (USE_XPM in config.h), the tile_file is a standard XPM file.
20 ! Otherwise, it is a custom format. double_tile_size only applies to
21 ! the custom format - to enlarge an XPM file, use processing tools
22 ! such as XV or preferably PBMplus.
24 NetHack.tile_file: x11tiles
25 !NetHack.double_tile_size: True
27 ! The annotation of pets.
28 !NetHack.pet_mark_bitmap: pet_mark.xbm
29 !NetHack.pet_mark_color: Red
30 ! The annotation of item piles.
31 !NetHack.pilemark_bitmap: pilemark.xbm
32 !NetHack.pilemark_color: Green
36 !NetHack.tombstone: rip.xpm
37 ! Text starts at (tombtext_x, tombtext_y) and subsequent lines
38 ! are displaced by (tombtext_dx, tombtext_dy) pixels. If you
39 !NetHack.tombtext_x: 155
40 !NetHack.tombtext_y: 78
41 !NetHack.tombtext_dx: 0
42 !NetHack.tombtext_dy: 13
43 ! The color to use for the text on the hero's tombstone
44 NetHack*rip*foreground: black
46 ! Translation tables. There are currently several actions in nethack, but
47 ! the only one you should be using is "input()", which, with no parameters,
48 ! uses XLookupString to translate your keypress into a command. You
49 ! can optionally give it parameters to change the behavior, see the example
50 ! below. Note that you have to specify the translations in every appropriate
52 NetHack*message*translations: <KeyPress>: input()
54 ! Example extra translations for the map window.
56 !NetHack*map*translations: #override \
57 ! !<Key>Left: input(h) \n\
58 ! !<Key>Right: input(l) \n\
59 ! !<Key>Up: input(k) \n\
60 ! !<Key>Down: input(j)
62 ! The icon to use; supported values are nh72, nh56, and nh32; nh72 is the
63 ! default. Some window managers may not support the larger icon sizes.
64 ! It is not guaranteed that the window manager will honor the icon selection.
67 ! If True, the default, a popup for single character prompts such as y/n
68 ! questions is _not_ used.
71 ! The number of lines the message window will show without scrolling.
72 !NetHack*message_lines: 12
74 ! If True, the message window has a line that seperates old and new messages.
75 !NetHack*message_line: True
77 ! If True, force keyboard to attach to popup windows. Some window managers
78 ! enforce a click-to-focus-keyboard policy (e.g. the DECwindows wm). NetHack
79 ! has a lot of popups and is almost unplayable without some kind of autofocus.
80 !NetHack*autofocus: True
82 ! Specify the number of rows and columns of the map window. The default
83 ! is the standard 80x21 window. Note: this _does_not_ change nethack's
84 ! level size, only what you see of it.
86 !NetHack*map*columns: 80
88 ! Parts of the fancy status display.
90 NetHack*status_condition.borderWidth: 0
91 NetHack*status_info*borderWidth: 0
93 ! Sample color screen entries.
95 NetHack*nethack.background: wheat
96 NetHack*map*yellow: gold
97 NetHack*map*brown: tan
98 NetHack*map*gray: grey85
99 NetHack*map*foreground: wheat
100 NetHack*map*background: grey40
102 NetHack*fancy_status.skipAdjust: True
103 NetHack*fancy_status.background: wheat
104 NetHack*status_info*foreground: Sienna
105 NetHack*status_info*background: wheat
106 NetHack*status_info.background: wheat
107 NetHack*status_attributes*foreground: black
108 NetHack*status_attributes*background: white
109 NetHack*status_condition*foreground: red
110 NetHack*status_condition*background: wheat
111 NetHack*Scrollbar*foreground: Sienna
112 NetHack*Scrollbar*background: wheat
113 NetHack*status_info*showGrip: False
114 NetHack*status_attributes*showGrip: False
116 NetHack*player_selection*random.borderColor: blue
117 NetHack*player_selection*random.borderWidth: 2
118 NetHack*player_selection*random.foreground: blue
119 NetHack*player_selection*random.accelerators: #override\n\
120 <Key>Return: set() notify() unset()
121 NetHack*player_selection*quit.borderColor: blue
122 NetHack*player_selection*quit.foreground: blue
123 NetHack*player_selection*Command.borderColor: red
124 NetHack*player_selection*Command.foreground: red
125 NetHack*player_selection*quit.accelerators: #override\n\
126 <Key>Escape: set() notify() unset()
128 NetHack*race_selection*random.borderColor: blue
129 NetHack*race_selection*random.borderWidth: 2
130 NetHack*race_selection*random.foreground: blue
131 NetHack*race_selection*random.accelerators: #override\n\
132 <Key>Return: set() notify() unset()
133 NetHack*race_selection*quit.borderColor: blue
134 NetHack*race_selection*quit.foreground: blue
135 NetHack*race_selection*Command.borderColor: red
136 NetHack*race_selection*Command.foreground: red
137 NetHack*race_selection*quit.accelerators: #override\n\
138 <Key>Escape: set() notify() unset()
140 NetHack*gender_selection*random.borderColor: blue
141 NetHack*gender_selection*random.borderWidth: 2
142 NetHack*gender_selection*random.foreground: blue
143 NetHack*gender_selection*random.accelerators: #override\n\
144 <Key>Return: set() notify() unset()
145 NetHack*gender_selection*quit.borderColor: blue
146 NetHack*gender_selection*quit.foreground: blue
147 NetHack*gender_selection*Command.borderColor: red
148 NetHack*gender_selection*Command.foreground: red
149 NetHack*gender_selection*quit.accelerators: #override\n\
150 <Key>Escape: set() notify() unset()
152 NetHack*alignment_selection*random.borderColor: blue
153 NetHack*alignment_selection*random.borderWidth: 2
154 NetHack*alignment_selection*random.foreground: blue
155 NetHack*alignment_selection*random.accelerators: #override\n\
156 <Key>Return: set() notify() unset()
157 NetHack*alignment_selection*quit.borderColor: blue
158 NetHack*alignment_selection*quit.foreground: blue
159 NetHack*alignment_selection*Command.borderColor: red
160 NetHack*alignment_selection*Command.foreground: red
161 NetHack*alignment_selection*quit.accelerators: #override\n\
162 <Key>Escape: set() notify() unset()
164 NetHack*extended_commands*dismiss.borderColor: blue
165 NetHack*extended_commands*dismiss.foreground: blue
166 NetHack*extended_commands*help.borderColor: blue
167 NetHack*extended_commands*help.foreground: blue
168 NetHack*extended_commands*Command.borderColor: red
169 NetHack*extended_commands*Command.foreground: red
170 NetHack*extended_commands*help.accelerators: #override\n\
171 :<Key>?: set() notify() unset()
172 NetHack*extended_commands*dismiss.accelerators: #override\n\
173 <Key>Escape: set() notify() unset()
176 ! The following are the default 15 colors that the nethack map uses.
177 ! If they don't look good on your screen, change them.
179 ! The foreground color is used as "no color".
181 !NetHack*map*black: black
182 !NetHack*map*red: red
183 !NetHack*map*green: pale green
184 !NetHack*map*brown: brown
185 !NetHack*map*blue: blue
186 !NetHack*map*magenta: magenta
187 !NetHack*map*cyan: light cyan
188 !NetHack*map*gray: gray
189 !NetHack*map*orange: orange
190 !NetHack*map*bright_green: green
191 !NetHack*map*yellow: yellow
192 !NetHack*map*bright_blue: royal blue
193 !NetHack*map*bright_magenta: violet
194 !NetHack*map*bright_cyan: cyan
195 !NetHack*map*white: white