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[mingw/mingw-org-wsl.git] / wslapi / include / directx / d3d9.h
1 /*
2
3         d3d9.h - Header file for the Direct3D9 API
4
5         Written by Filip Navara <xnavara@volny.cz>
6
7         This library is distributed in the hope that it will be useful,
8         but WITHOUT ANY WARRANTY; without even the implied warranty of
9         MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
10
11 */
12
13 #ifndef _D3D9_H
14 #define _D3D9_H
15 #if __GNUC__ >=3
16 #pragma GCC system_header
17 #endif
18
19 #ifndef DIRECT3D_VERSION
20 #define DIRECT3D_VERSION  0x0900
21 #endif
22
23 #if (DIRECT3D_VERSION >= 0x0900)
24
25 #include <objbase.h>
26 #include "d3d9types.h"
27 #include "d3d9caps.h"
28
29 #define D3D_SDK_VERSION 31
30 #define D3DCREATE_FPU_PRESERVE  0x02
31 #define D3DCREATE_MULTITHREADED 0x04
32 #define D3DCREATE_PUREDEVICE    0x10
33 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING     0x20
34 #define D3DCREATE_HARDWARE_VERTEXPROCESSING     0x40
35 #define D3DCREATE_MIXED_VERTEXPROCESSING        0x80
36 #define D3DSPD_IUNKNOWN 1
37 #define D3DSGR_NO_CALIBRATION   0
38 #define D3DSGR_CALIBRATE        1
39 #define MAKE_D3DHRESULT(code)   MAKE_HRESULT(1,0x876,code)
40 #define MAKE_D3DSTATUS(code)    MAKE_HRESULT(0,0x876,code)
41 #define D3D_OK  0
42 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
43 #define D3DERR_WRONGTEXTUREFORMAT       MAKE_D3DHRESULT(2072)
44 #define D3DERR_UNSUPPORTEDCOLOROPERATION        MAKE_D3DHRESULT(2073)
45 #define D3DERR_UNSUPPORTEDCOLORARG      MAKE_D3DHRESULT(2074)
46 #define D3DERR_UNSUPPORTEDALPHAOPERATION        MAKE_D3DHRESULT(2075)
47 #define D3DERR_UNSUPPORTEDALPHAARG      MAKE_D3DHRESULT(2076)
48 #define D3DERR_TOOMANYOPERATIONS        MAKE_D3DHRESULT(2077)
49 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
50 #define D3DERR_UNSUPPORTEDFACTORVALUE   MAKE_D3DHRESULT(2079)
51 #define D3DERR_CONFLICTINGRENDERSTATE   MAKE_D3DHRESULT(2081)
52 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
53 #define D3DERR_CONFLICTINGTEXTUREPALETTE        MAKE_D3DHRESULT(2086)
54 #define D3DERR_DRIVERINTERNALERROR      MAKE_D3DHRESULT(2087)
55 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
56 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
57 #define D3DERR_DEVICELOST       MAKE_D3DHRESULT(2152)
58 #define D3DERR_DEVICENOTRESET   MAKE_D3DHRESULT(2153)
59 #define D3DERR_NOTAVAILABLE     MAKE_D3DHRESULT(2154)
60 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
61 #define D3DERR_INVALIDDEVICE    MAKE_D3DHRESULT(2155)
62 #define D3DERR_INVALIDCALL      MAKE_D3DHRESULT(2156)
63 #define D3DERR_DRIVERINVALIDCALL        MAKE_D3DHRESULT(2157)
64 #define D3DERR_WASSTILLDRAWING  MAKE_D3DHRESULT(540)
65 #define D3DADAPTER_DEFAULT      0
66 #define D3DCURSOR_IMMEDIATE_UPDATE      1
67 #define D3DENUM_HOST_ADAPTER    1
68 #define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER      1
69 #define D3DPV_DONOTCOPYDATA     1
70 #define D3DENUM_NO_WHQL_LEVEL   2
71 #define D3DPRESENT_BACK_BUFFERS_MAX     3
72 #define VALID_D3DENUM_FLAGS     3
73 #define D3DMAXNUMPRIMITIVES     0xFFFF
74 #define D3DMAXNUMVERTICES       0xFFFF
75 #define D3DCURRENT_DISPLAY_MODE 0xEFFFFF
76
77 #ifdef __cplusplus
78 extern "C" {
79 #endif
80 extern const GUID IID_IDirect3D9;
81 extern const GUID IID_IDirect3DDevice9;
82 extern const GUID IID_IDirect3DVolume9;
83 extern const GUID IID_IDirect3DSwapChain9;
84 extern const GUID IID_IDirect3DResource9;
85 extern const GUID IID_IDirect3DSurface9;
86 extern const GUID IID_IDirect3DVertexBuffer9;
87 extern const GUID IID_IDirect3DIndexBuffer9;
88 extern const GUID IID_IDirect3DBaseTexture9;
89 extern const GUID IID_IDirect3DCubeTexture9;
90 extern const GUID IID_IDirect3DTexture9;
91 extern const GUID IID_IDirect3DVolumeTexture9;
92 extern const GUID IID_IDirect3DVertexDeclaration9;
93 extern const GUID IID_IDirect3DVertexShader9;
94 extern const GUID IID_IDirect3DPixelShader9;
95 extern const GUID IID_IDirect3DStateBlock9;
96 extern const GUID IID_IDirect3DQuery9;
97 #ifdef __cplusplus
98 };
99 #endif
100
101 typedef _COM_interface IDirect3D9 IDirect3D9;
102 typedef _COM_interface IDirect3DDevice9 IDirect3DDevice9;
103 typedef _COM_interface IDirect3DVolume9 IDirect3DVolume9;
104 typedef _COM_interface IDirect3DSwapChain9 IDirect3DSwapChain9;
105 typedef _COM_interface IDirect3DResource9 IDirect3DResource9;
106 typedef _COM_interface IDirect3DSurface9 IDirect3DSurface9;
107 typedef _COM_interface IDirect3DVertexBuffer9 IDirect3DVertexBuffer9;
108 typedef _COM_interface IDirect3DIndexBuffer9 IDirect3DIndexBuffer9;
109 typedef _COM_interface IDirect3DBaseTexture9 IDirect3DBaseTexture9;
110 typedef _COM_interface IDirect3DCubeTexture9 IDirect3DCubeTexture9;
111 typedef _COM_interface IDirect3DTexture9 IDirect3DTexture9;
112 typedef _COM_interface IDirect3DVolumeTexture9 IDirect3DVolumeTexture9;
113 typedef _COM_interface IDirect3DVertexDeclaration9 IDirect3DVertexDeclaration9;
114 typedef _COM_interface IDirect3DVertexShader9 IDirect3DVertexShader9;
115 typedef _COM_interface IDirect3DPixelShader9 IDirect3DPixelShader9;
116 typedef _COM_interface IDirect3DStateBlock9 IDirect3DStateBlock9;
117 typedef _COM_interface IDirect3DQuery9 IDirect3DQuery9;
118
119 #undef INTERFACE
120 #define INTERFACE IDirect3D9
121 DECLARE_INTERFACE_(IDirect3D9,IUnknown)
122 {
123         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
124         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
125         STDMETHOD_(ULONG,Release)(THIS) PURE;
126         STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
127         STDMETHOD_(UINT,GetAdapterCount)(THIS) PURE;
128         STDMETHOD(GetAdapterIdentifier)(THIS_ UINT,DWORD,D3DADAPTER_IDENTIFIER9*) PURE;
129         STDMETHOD_(UINT,GetAdapterModeCount)(THIS_ UINT,D3DFORMAT) PURE;
130         STDMETHOD(EnumAdapterModes)(THIS_ UINT,D3DFORMAT,UINT,D3DDISPLAYMODE*) PURE;
131         STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT,D3DDISPLAYMODE*) PURE;
132         STDMETHOD(CheckDeviceType)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,D3DFORMAT,BOOL) PURE;
133         STDMETHOD(CheckDeviceFormat)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,DWORD,D3DRESOURCETYPE,D3DFORMAT) PURE;
134         STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,BOOL,D3DMULTISAMPLE_TYPE,DWORD*) PURE;
135         STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,D3DFORMAT,D3DFORMAT) PURE;
136         STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,D3DFORMAT) PURE;
137         STDMETHOD(GetDeviceCaps)(THIS_ UINT,D3DDEVTYPE,D3DCAPS9*) PURE;
138         STDMETHOD_(HMONITOR,GetAdapterMonitor)(THIS_ UINT) PURE;
139         STDMETHOD(CreateDevice)(THIS_ UINT,D3DDEVTYPE,HWND,DWORD,D3DPRESENT_PARAMETERS*,IDirect3DDevice9**) PURE;
140 };
141 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
142
143 #if !defined(__cplusplus) || defined(CINTERFACE)
144 #define IDirect3D9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
145 #define IDirect3D9_AddRef(p)    (p)->lpVtbl->AddRef(p)
146 #define IDirect3D9_Release(p)   (p)->lpVtbl->Release(p)
147 #define IDirect3D9_RegisterSoftwareDevice(p,a)  (p)->lpVtbl->RegisterSoftwareDevice(p,a)
148 #define IDirect3D9_GetAdapterCount(p)   (p)->lpVtbl->GetAdapterCount(p)
149 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c)        (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
150 #define IDirect3D9_GetAdapterModeCount(p,a,b)   (p)->lpVtbl->GetAdapterModeCount(p,a,b)
151 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d)  (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
152 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
153 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
154 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f)     (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
155 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)    (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
156 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e)  (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
157 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d)       (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
158 #define IDirect3D9_GetDeviceCaps(p,a,b,c)       (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
159 #define IDirect3D9_GetAdapterMonitor(p,a)       (p)->lpVtbl->GetAdapterMonitor(p,a)
160 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f)  (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
161 #else
162 #define IDirect3D9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
163 #define IDirect3D9_AddRef(p)    (p)->AddRef()
164 #define IDirect3D9_Release(p)   (p)->Release()
165 #define IDirect3D9_RegisterSoftwareDevice(p,a)  (p)->RegisterSoftwareDevice(a)
166 #define IDirect3D9_GetAdapterCount(p)   (p)->GetAdapterCount()
167 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c)        (p)->GetAdapterIdentifier(a,b,c)
168 #define IDirect3D9_GetAdapterModeCount(p,a,b)   (p)->GetAdapterModeCount(a,b)
169 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d)  (p)->EnumAdapterModes(a,b,c,d)
170 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
171 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
172 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f)     (p)->CheckDeviceFormat(a,b,c,d,e,f)
173 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)    (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
174 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e)  (p)->CheckDepthStencilMatch(a,b,c,d,e)
175 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d)       (p)->CheckDeviceFormatConversion(a,b,c,d)
176 #define IDirect3D9_GetDeviceCaps(p,a,b,c)       (p)->GetDeviceCaps(a,b,c)
177 #define IDirect3D9_GetAdapterMonitor(p,a)       (p)->GetAdapterMonitor(a)
178 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f)  (p)->CreateDevice(a,b,c,d,e,f)
179 #endif
180
181 #undef INTERFACE
182 #define INTERFACE IDirect3DDevice9
183 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
184 {
185         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
186         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
187         STDMETHOD_(ULONG,Release)(THIS) PURE;
188         STDMETHOD(TestCooperativeLevel)(THIS) PURE;
189         STDMETHOD_(UINT,GetAvailableTextureMem)(THIS) PURE;
190         STDMETHOD(EvictManagedResources)(THIS) PURE;
191         STDMETHOD(GetDirect3D)(THIS_ IDirect3D9**) PURE;
192         STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9*) PURE;
193         STDMETHOD(GetDisplayMode)(THIS_ UINT,D3DDISPLAYMODE*) PURE;
194         STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS*) PURE;
195         STDMETHOD(SetCursorProperties)(THIS_ UINT,UINT,IDirect3DSurface9*) PURE;
196         STDMETHOD_(void,SetCursorPosition)(THIS_ int,int,DWORD) PURE;
197         STDMETHOD_(BOOL,ShowCursor)(THIS_ BOOL) PURE;
198         STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS*,IDirect3DSwapChain9**) PURE;
199         STDMETHOD(GetSwapChain)(THIS_ UINT,IDirect3DSwapChain9**) PURE;
200         STDMETHOD_(UINT,GetNumberOfSwapChains)(THIS) PURE;
201         STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS*) PURE;
202         STDMETHOD(Present)(THIS_ CONST RECT*,CONST RECT*,HWND,CONST RGNDATA*) PURE;
203         STDMETHOD(GetBackBuffer)(THIS_ UINT,UINT,D3DBACKBUFFER_TYPE,IDirect3DSurface9**) PURE;
204         STDMETHOD(GetRasterStatus)(THIS_ UINT,D3DRASTER_STATUS*) PURE;
205         STDMETHOD(SetDialogBoxMode)(THIS_ BOOL) PURE;
206         STDMETHOD_(void,SetGammaRamp)(THIS_ UINT,DWORD,CONST D3DGAMMARAMP*) PURE;
207         STDMETHOD_(void,GetGammaRamp)(THIS_ UINT,D3DGAMMARAMP*) PURE;
208         STDMETHOD(CreateTexture)(THIS_ UINT,UINT,UINT,DWORD,D3DFORMAT,D3DPOOL,IDirect3DTexture9**,HANDLE*) PURE;
209         STDMETHOD(CreateVolumeTexture)(THIS_ UINT,UINT,UINT,UINT,DWORD,D3DFORMAT,D3DPOOL,IDirect3DVolumeTexture9**,HANDLE*) PURE;
210         STDMETHOD(CreateCubeTexture)(THIS_ UINT,UINT,DWORD,D3DFORMAT,D3DPOOL,IDirect3DCubeTexture9**, HANDLE*) PURE;
211         STDMETHOD(CreateVertexBuffer)(THIS_ UINT,DWORD,DWORD,D3DPOOL,IDirect3DVertexBuffer9**, HANDLE*) PURE;
212         STDMETHOD(CreateIndexBuffer)(THIS_ UINT,DWORD,D3DFORMAT,D3DPOOL,IDirect3DIndexBuffer9**,HANDLE*) PURE;
213         STDMETHOD(CreateRenderTarget)(THIS_ UINT,UINT,D3DFORMAT,D3DMULTISAMPLE_TYPE,DWORD,BOOL,IDirect3DSurface9**,HANDLE*) PURE;
214         STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT,UINT,D3DFORMAT,D3DMULTISAMPLE_TYPE,DWORD,BOOL,IDirect3DSurface9**,HANDLE*) PURE;
215         STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9*,CONST RECT*,IDirect3DSurface9*,CONST POINT*) PURE;
216         STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9*,IDirect3DBaseTexture9*) PURE;
217         STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9*,IDirect3DSurface9*) PURE;
218         STDMETHOD(GetFrontBufferData)(THIS_ UINT,IDirect3DSurface9*) PURE;
219         STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9*,CONST RECT*,IDirect3DSurface9*,CONST RECT*,D3DTEXTUREFILTERTYPE) PURE;
220         STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9*,CONST RECT*,D3DCOLOR) PURE;
221         STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT,UINT,D3DFORMAT,D3DPOOL,IDirect3DSurface9**,HANDLE*) PURE;
222         STDMETHOD(SetRenderTarget)(THIS_ DWORD,IDirect3DSurface9*) PURE;
223         STDMETHOD(GetRenderTarget)(THIS_ DWORD,IDirect3DSurface9**) PURE;
224         STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9*) PURE;
225         STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9**) PURE;
226         STDMETHOD(BeginScene)(THIS) PURE;
227         STDMETHOD(EndScene)(THIS) PURE;
228         STDMETHOD(Clear)(THIS_ DWORD,CONST D3DRECT*,DWORD,D3DCOLOR,float,DWORD) PURE;
229         STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE;
230         STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE,D3DMATRIX*) PURE;
231         STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE;
232         STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9*) PURE;
233         STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9*) PURE;
234         STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9*) PURE;
235         STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9*) PURE;
236         STDMETHOD(SetLight)(THIS_ DWORD,CONST D3DLIGHT9*) PURE;
237         STDMETHOD(GetLight)(THIS_ DWORD,D3DLIGHT9*) PURE;
238         STDMETHOD(LightEnable)(THIS_ DWORD,BOOL) PURE;
239         STDMETHOD(GetLightEnable)(THIS_ DWORD,BOOL*) PURE;
240         STDMETHOD(SetClipPlane)(THIS_ DWORD,CONST float*) PURE;
241         STDMETHOD(GetClipPlane)(THIS_ DWORD,float*) PURE;
242         STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD) PURE;
243         STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD*) PURE;
244         STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE,IDirect3DStateBlock9**) PURE;
245         STDMETHOD(BeginStateBlock)(THIS) PURE;
246         STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9**) PURE;
247         STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9*) PURE;
248         STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9*) PURE;
249         STDMETHOD(GetTexture)(THIS_ DWORD,IDirect3DBaseTexture9**) PURE;
250         STDMETHOD(SetTexture)(THIS_ DWORD,IDirect3DBaseTexture9*) PURE;
251         STDMETHOD(GetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,DWORD*) PURE;
252         STDMETHOD(SetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,DWORD) PURE;
253         STDMETHOD(GetSamplerState)(THIS_ DWORD,D3DSAMPLERSTATETYPE,DWORD*) PURE;
254         STDMETHOD(SetSamplerState)(THIS_ DWORD,D3DSAMPLERSTATETYPE,DWORD) PURE;
255         STDMETHOD(ValidateDevice)(THIS_ DWORD*) PURE;
256         STDMETHOD(SetPaletteEntries)(THIS_ UINT,CONST PALETTEENTRY*) PURE;
257         STDMETHOD(GetPaletteEntries)(THIS_ UINT,PALETTEENTRY*) PURE;
258         STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT) PURE;
259         STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT*) PURE;
260         STDMETHOD(SetScissorRect)(THIS_ CONST RECT*) PURE;
261         STDMETHOD(GetScissorRect)(THIS_ RECT*) PURE;
262         STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL) PURE;
263         STDMETHOD_(BOOL,GetSoftwareVertexProcessing)(THIS) PURE;
264         STDMETHOD(SetNPatchMode)(THIS_ float) PURE;
265         STDMETHOD_(float,GetNPatchMode)(THIS) PURE;
266         STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE,UINT,UINT) PURE;
267         STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,INT,UINT,UINT,UINT,UINT) PURE;
268         STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE,UINT,CONST void*,UINT) PURE;
269         STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE,UINT,UINT,UINT,CONST void*,D3DFORMAT,CONST void*,UINT) PURE;
270         STDMETHOD(ProcessVertices)(THIS_ UINT,UINT,UINT,IDirect3DVertexBuffer9*,IDirect3DVertexDeclaration9*,DWORD) PURE;
271         STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9*,IDirect3DVertexDeclaration9**) PURE;
272         STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9*) PURE;
273         STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9**) PURE;
274         STDMETHOD(SetFVF)(THIS_ DWORD) PURE;
275         STDMETHOD(GetFVF)(THIS_ DWORD*) PURE;
276         STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD*,IDirect3DVertexShader9**) PURE;
277         STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9*) PURE;
278         STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9**) PURE;
279         STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT,CONST float*,UINT) PURE;
280         STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT,float*,UINT) PURE;
281         STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT,CONST int*,UINT) PURE;
282         STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT,int*,UINT) PURE;
283         STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT,CONST BOOL*,UINT) PURE;
284         STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT,BOOL*,UINT) PURE;
285         STDMETHOD(SetStreamSource)(THIS_ UINT,IDirect3DVertexBuffer9*,UINT,UINT) PURE;
286         STDMETHOD(GetStreamSource)(THIS_ UINT,IDirect3DVertexBuffer9**,UINT*,UINT*) PURE;
287         STDMETHOD(SetStreamSourceFreq)(THIS_ UINT,UINT) PURE;
288         STDMETHOD(GetStreamSourceFreq)(THIS_ UINT,UINT*) PURE;
289         STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9*) PURE;
290         STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9**) PURE;
291         STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD*,IDirect3DPixelShader9**) PURE;
292         STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9*) PURE;
293         STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9**) PURE;
294         STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT,CONST float*,UINT) PURE;
295         STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT,float*,UINT) PURE;
296         STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT,CONST int*,UINT) PURE;
297         STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT,int*,UINT) PURE;
298         STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT,CONST BOOL*,UINT) PURE;
299         STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT,BOOL*,UINT) PURE;
300         STDMETHOD(DrawRectPatch)(THIS_ UINT,CONST float*,CONST D3DRECTPATCH_INFO*) PURE;
301         STDMETHOD(DrawTriPatch)(THIS_ UINT,CONST float*,CONST D3DTRIPATCH_INFO*) PURE;
302         STDMETHOD(DeletePatch)(THIS_ UINT) PURE;
303         STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE,IDirect3DQuery9**) PURE;
304 };
305 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9, *PDIRECT3DDEVICE9;
306
307 #if !defined(__cplusplus) || defined(CINTERFACE)
308 #define IDirect3DDevice9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
309 #define IDirect3DDevice9_AddRef(p)      (p)->lpVtbl->AddRef(p)
310 #define IDirect3DDevice9_Release(p)     (p)->lpVtbl->Release(p)
311 #define IDirect3DDevice9_TestCooperativeLevel(p)        (p)->lpVtbl->TestCooperativeLevel(p)
312 #define IDirect3DDevice9_GetAvailableTextureMem(p)      (p)->lpVtbl->GetAvailableTextureMem(p)
313 #define IDirect3DDevice9_EvictManagedResources(p)       (p)->lpVtbl->EvictManagedResources(p)
314 #define IDirect3DDevice9_GetDirect3D(p,a)       (p)->lpVtbl->GetDirect3D(p,a)
315 #define IDirect3DDevice9_GetDeviceCaps(p,a)     (p)->lpVtbl->GetDeviceCaps(p,a)
316 #define IDirect3DDevice9_GetDisplayMode(p,a,b)  (p)->lpVtbl->GetDisplayMode(p,a,b)
317 #define IDirect3DDevice9_GetCreationParameters(p,a)     (p)->lpVtbl->GetCreationParameters(p,a)
318 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c)   (p)->lpVtbl->SetCursorProperties(p,a,b,c)
319 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c)     (p)->lpVtbl->SetCursorPosition(p,a,b,c)
320 #define IDirect3DDevice9_ShowCursor(p,a)        (p)->lpVtbl->ShowCursor(p,a)
321 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b)       (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
322 #define IDirect3DDevice9_GetSwapChain(p,a,b)    (p)->lpVtbl->GetSwapChain(p,a,b)
323 #define IDirect3DDevice9_GetNumberOfSwapChains(p)       (p)->lpVtbl->GetNumberOfSwapChains(p)
324 #define IDirect3DDevice9_Reset(p,a)     (p)->lpVtbl->Reset(p,a)
325 #define IDirect3DDevice9_Present(p,a,b,c,d)     (p)->lpVtbl->Present(p,a,b,c,d)
326 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d)       (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
327 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
328 #define IDirect3DDevice9_SetDialogBoxMode(p,a)  (p)->lpVtbl->SetDialogBoxMode(p,a)
329 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c)  (p)->lpVtbl->SetGammaRamp(p,a,b,c)
330 #define IDirect3DDevice9_GetGammaRamp(p,a,b)    (p)->lpVtbl->GetGammaRamp(p,a,b)
331 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h)       (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
332 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)       (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
333 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g)     (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
334 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f)      (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
335 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f)       (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
336 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h)  (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
337 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)   (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
338 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d)       (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
339 #define IDirect3DDevice9_UpdateTexture(p,a,b)   (p)->lpVtbl->UpdateTexture(p,a,b)
340 #define IDirect3DDevice9_GetRenderTargetData(p,a,b)     (p)->lpVtbl->GetRenderTargetData(p,a,b)
341 #define IDirect3DDevice9_GetFrontBufferData(p,a,b)      (p)->lpVtbl->GetFrontBufferData(p,a,b)
342 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e)       (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
343 #define IDirect3DDevice9_ColorFill(p,a,b,c)     (p)->lpVtbl->ColorFill(p,a,b,c)
344 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)     (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
345 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
346 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
347 #define IDirect3DDevice9_SetDepthStencilSurface(p,a)    (p)->lpVtbl->SetDepthStencilSurface(p,a)
348 #define IDirect3DDevice9_GetDepthStencilSurface(p,a)    (p)->lpVtbl->GetDepthStencilSurface(p,a)
349 #define IDirect3DDevice9_BeginScene(p)  (p)->lpVtbl->BeginScene(p)
350 #define IDirect3DDevice9_EndScene(p)    (p)->lpVtbl->EndScene(p)
351 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f)   (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
352 #define IDirect3DDevice9_SetTransform(p,a,b)    (p)->lpVtbl->SetTransform(p,a,b)
353 #define IDirect3DDevice9_GetTransform(p,a,b)    (p)->lpVtbl->GetTransform(p,a,b)
354 #define IDirect3DDevice9_MultiplyTransform(p,a,b)       (p)->lpVtbl->MultiplyTransform(p,a,b)
355 #define IDirect3DDevice9_SetViewport(p,a)       (p)->lpVtbl->SetViewport(p,a)
356 #define IDirect3DDevice9_GetViewport(p,a)       (p)->lpVtbl->GetViewport(p,a)
357 #define IDirect3DDevice9_SetMaterial(p,a)       (p)->lpVtbl->SetMaterial(p,a)
358 #define IDirect3DDevice9_GetMaterial(p,a)       (p)->lpVtbl->GetMaterial(p,a)
359 #define IDirect3DDevice9_SetLight(p,a,b)        (p)->lpVtbl->SetLight(p,a,b)
360 #define IDirect3DDevice9_GetLight(p,a,b)        (p)->lpVtbl->GetLight(p,a,b)
361 #define IDirect3DDevice9_LightEnable(p,a,b)     (p)->lpVtbl->LightEnable(p,a,b)
362 #define IDirect3DDevice9_GetLightEnable(p,a,b)  (p)->lpVtbl->GetLightEnable(p,a,b)
363 #define IDirect3DDevice9_SetClipPlane(p,a,b)    (p)->lpVtbl->SetClipPlane(p,a,b)
364 #define IDirect3DDevice9_GetClipPlane(p,a,b)    (p)->lpVtbl->GetClipPlane(p,a,b)
365 #define IDirect3DDevice9_SetRenderState(p,a,b)  (p)->lpVtbl->SetRenderState(p,a,b)
366 #define IDirect3DDevice9_GetRenderState(p,a,b)  (p)->lpVtbl->GetRenderState(p,a,b)
367 #define IDirect3DDevice9_CreateStateBlock(p,a,b)        (p)->lpVtbl->CreateStateBlock(p,a,b)
368 #define IDirect3DDevice9_BeginStateBlock(p)     (p)->lpVtbl->BeginStateBlock(p)
369 #define IDirect3DDevice9_EndStateBlock(p,a)     (p)->lpVtbl->EndStateBlock(p,a)
370 #define IDirect3DDevice9_SetClipStatus(p,a)     (p)->lpVtbl->SetClipStatus(p,a)
371 #define IDirect3DDevice9_GetClipStatus(p,a)     (p)->lpVtbl->GetClipStatus(p,a)
372 #define IDirect3DDevice9_GetTexture(p,a,b)      (p)->lpVtbl->GetTexture(p,a,b)
373 #define IDirect3DDevice9_SetTexture(p,a,b)      (p)->lpVtbl->SetTexture(p,a,b)
374 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c)  (p)->lpVtbl->GetTextureStageState(p,a,b,c)
375 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c)  (p)->lpVtbl->SetTextureStageState(p,a,b,c)
376 #define IDirect3DDevice9_GetSamplerState(p,a,b,c)       (p)->lpVtbl->GetSamplerState(p,a,b,c)
377 #define IDirect3DDevice9_SetSamplerState(p,a,b,c)       (p)->lpVtbl->SetSamplerState(p,a,b,c)
378 #define IDirect3DDevice9_ValidateDevice(p,a)    (p)->lpVtbl->ValidateDevice(p,a)
379 #define IDirect3DDevice9_SetPaletteEntries(p,a,b)       (p)->lpVtbl->SetPaletteEntries(p,a,b)
380 #define IDirect3DDevice9_GetPaletteEntries(p,a,b)       (p)->lpVtbl->GetPaletteEntries(p,a,b)
381 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a)  (p)->lpVtbl->SetCurrentTexturePalette(p,a)
382 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a)  (p)->lpVtbl->GetCurrentTexturePalette(p,a)
383 #define IDirect3DDevice9_SetScissorRect(p,a)    (p)->lpVtbl->SetScissorRect(p,a)
384 #define IDirect3DDevice9_GetScissorRect(p,a)    (p)->lpVtbl->GetScissorRect(p,a)
385 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a)       (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
386 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
387 #define IDirect3DDevice9_SetNPatchMode(p,a)     (p)->lpVtbl->SetNPatchMode(p,a)
388 #define IDirect3DDevice9_GetNPatchMode(p)       (p)->lpVtbl->GetNPatchMode(p)
389 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
390 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f)    (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
391 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d)     (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
392 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)      (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
393 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
394 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
395 #define IDirect3DDevice9_SetVertexDeclaration(p,a)      (p)->lpVtbl->SetVertexDeclaration(p,a)
396 #define IDirect3DDevice9_GetVertexDeclaration(p,a)      (p)->lpVtbl->GetVertexDeclaration(p,a)
397 #define IDirect3DDevice9_SetFVF(p,a)    (p)->lpVtbl->SetFVF(p,a)
398 #define IDirect3DDevice9_GetFVF(p,a)    (p)->lpVtbl->GetFVF(p,a)
399 #define IDirect3DDevice9_CreateVertexShader(p,a,b)      (p)->lpVtbl->CreateVertexShader(p,a,b)
400 #define IDirect3DDevice9_SetVertexShader(p,a)   (p)->lpVtbl->SetVertexShader(p,a)
401 #define IDirect3DDevice9_GetVertexShader(p,a)   (p)->lpVtbl->GetVertexShader(p,a)
402 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c)      (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
403 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c)      (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
404 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c)      (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
405 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c)      (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
406 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c)      (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
407 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c)      (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
408 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d)     (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
409 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d)     (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
410 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b)     (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
411 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b)     (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
412 #define IDirect3DDevice9_SetIndices(p,a)        (p)->lpVtbl->SetIndices(p,a)
413 #define IDirect3DDevice9_GetIndices(p,a)        (p)->lpVtbl->GetIndices(p,a)
414 #define IDirect3DDevice9_CreatePixelShader(p,a,b)       (p)->lpVtbl->CreatePixelShader(p,a,b)
415 #define IDirect3DDevice9_SetPixelShader(p,a)    (p)->lpVtbl->SetPixelShader(p,a)
416 #define IDirect3DDevice9_GetPixelShader(p,a)    (p)->lpVtbl->GetPixelShader(p,a)
417 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c)       (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
418 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c)       (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
419 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c)       (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
420 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c)       (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
421 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c)       (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
422 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c)       (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
423 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
424 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c)  (p)->lpVtbl->DrawTriPatch(p,a,b,c)
425 #define IDirect3DDevice9_DeletePatch(p,a)       (p)->lpVtbl->DeletePatch(p,a)
426 #define IDirect3DDevice9_CreateQuery(p,a,b)     (p)->lpVtbl->CreateQuery(p,a,b)
427 #else
428 #define IDirect3DDevice9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
429 #define IDirect3DDevice9_AddRef(p)      (p)->AddRef()
430 #define IDirect3DDevice9_Release(p)     (p)->Release()
431 #define IDirect3DDevice9_TestCooperativeLevel(p)        (p)->TestCooperativeLevel()
432 #define IDirect3DDevice9_GetAvailableTextureMem(p)      (p)->GetAvailableTextureMem()
433 #define IDirect3DDevice9_EvictManagedResources(p)       (p)->EvictManagedResources()
434 #define IDirect3DDevice9_GetDirect3D(p,a)       (p)->GetDirect3D(a)
435 #define IDirect3DDevice9_GetDeviceCaps(p,a)     (p)->GetDeviceCaps(a)
436 #define IDirect3DDevice9_GetDisplayMode(p,a,b)  (p)->GetDisplayMode(a,b)
437 #define IDirect3DDevice9_GetCreationParameters(p,a)     (p)->GetCreationParameters(a)
438 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c)   (p)->SetCursorProperties(a,b,c)
439 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c)     (p)->SetCursorPosition(a,b,c)
440 #define IDirect3DDevice9_ShowCursor(p,a)        (p)->ShowCursor(a)
441 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b)       (p)->CreateAdditionalSwapChain(a,b)
442 #define IDirect3DDevice9_GetSwapChain(p,a,b)    (p)->GetSwapChain(a,b)
443 #define IDirect3DDevice9_GetNumberOfSwapChains(p)       (p)->GetNumberOfSwapChains()
444 #define IDirect3DDevice9_Reset(p,a)     (p)->Reset(a)
445 #define IDirect3DDevice9_Present(p,a,b,c,d)     (p)->Present(a,b,c,d)
446 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d)       (p)->GetBackBuffer(a,b,c,d)
447 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
448 #define IDirect3DDevice9_SetDialogBoxMode(p,a)  (p)->SetDialogBoxMode(a)
449 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c)  (p)->SetGammaRamp(a,b,c)
450 #define IDirect3DDevice9_GetGammaRamp(p,a,b)    (p)->GetGammaRamp(a,b)
451 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h)       (p)->CreateTexture(a,b,c,d,e,f,g,h)
452 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)       (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
453 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g)     (p)->CreateCubeTexture(a,b,c,d,e,f,g)
454 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f)      (p)->CreateVertexBuffer(a,b,c,d,e,f)
455 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f)       (p)->CreateIndexBuffer(a,b,c,d,e,f)
456 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h)  (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
457 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)   (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
458 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d)       (p)->UpdateSurface(a,b,c,d)
459 #define IDirect3DDevice9_UpdateTexture(p,a,b)   (p)->UpdateTexture(a,b)
460 #define IDirect3DDevice9_GetRenderTargetData(p,a,b)     (p)->GetRenderTargetData(a,b)
461 #define IDirect3DDevice9_GetFrontBufferData(p,a,b)      (p)->GetFrontBufferData(a,b)
462 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e)       (p)->StretchRect(a,b,c,d,e)
463 #define IDirect3DDevice9_ColorFill(p,a,b,c)     (p)->ColorFill(a,b,c)
464 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)     (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
465 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
466 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
467 #define IDirect3DDevice9_SetDepthStencilSurface(p,a)    (p)->SetDepthStencilSurface(a)
468 #define IDirect3DDevice9_GetDepthStencilSurface(p,a)    (p)->GetDepthStencilSurface(a)
469 #define IDirect3DDevice9_BeginScene(p)  (p)->BeginScene()
470 #define IDirect3DDevice9_EndScene(p)    (p)->EndScene()
471 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f)   (p)->Clear(a,b,c,d,e,f)
472 #define IDirect3DDevice9_SetTransform(p,a,b)    (p)->SetTransform(a,b)
473 #define IDirect3DDevice9_GetTransform(p,a,b)    (p)->GetTransform(a,b)
474 #define IDirect3DDevice9_MultiplyTransform(p,a,b)       (p)->MultiplyTransform(a,b)
475 #define IDirect3DDevice9_SetViewport(p,a)       (p)->SetViewport(a)
476 #define IDirect3DDevice9_GetViewport(p,a)       (p)->GetViewport(a)
477 #define IDirect3DDevice9_SetMaterial(p,a)       (p)->SetMaterial(a)
478 #define IDirect3DDevice9_GetMaterial(p,a)       (p)->GetMaterial(a)
479 #define IDirect3DDevice9_SetLight(p,a,b)        (p)->SetLight(a,b)
480 #define IDirect3DDevice9_GetLight(p,a,b)        (p)->GetLight(a,b)
481 #define IDirect3DDevice9_LightEnable(p,a,b)     (p)->LightEnable(a,b)
482 #define IDirect3DDevice9_GetLightEnable(p,a,b)  (p)->GetLightEnable(a,b)
483 #define IDirect3DDevice9_SetClipPlane(p,a,b)    (p)->SetClipPlane(a,b)
484 #define IDirect3DDevice9_GetClipPlane(p,a,b)    (p)->GetClipPlane(a,b)
485 #define IDirect3DDevice9_SetRenderState(p,a,b)  (p)->SetRenderState(a,b)
486 #define IDirect3DDevice9_GetRenderState(p,a,b)  (p)->GetRenderState(a,b)
487 #define IDirect3DDevice9_CreateStateBlock(p,a,b)        (p)->CreateStateBlock(a,b)
488 #define IDirect3DDevice9_BeginStateBlock(p)     (p)->BeginStateBlock()
489 #define IDirect3DDevice9_EndStateBlock(p,a)     (p)->EndStateBlock(a)
490 #define IDirect3DDevice9_SetClipStatus(p,a)     (p)->SetClipStatus(a)
491 #define IDirect3DDevice9_GetClipStatus(p,a)     (p)->GetClipStatus(a)
492 #define IDirect3DDevice9_GetTexture(p,a,b)      (p)->GetTexture(a,b)
493 #define IDirect3DDevice9_SetTexture(p,a,b)      (p)->SetTexture(a,b)
494 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c)  (p)->GetTextureStageState(a,b,c)
495 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c)  (p)->SetTextureStageState(a,b,c)
496 #define IDirect3DDevice9_GetSamplerState(p,a,b,c)       (p)->GetSamplerState(a,b,c)
497 #define IDirect3DDevice9_SetSamplerState(p,a,b,c)       (p)->SetSamplerState(a,b,c)
498 #define IDirect3DDevice9_ValidateDevice(p,a)    (p)->ValidateDevice(a)
499 #define IDirect3DDevice9_SetPaletteEntries(p,a,b)       (p)->SetPaletteEntries(a,b)
500 #define IDirect3DDevice9_GetPaletteEntries(p,a,b)       (p)->GetPaletteEntries(a,b)
501 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a)  (p)->SetCurrentTexturePalette(a)
502 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a)  (p)->GetCurrentTexturePalette(a)
503 #define IDirect3DDevice9_SetScissorRect(p,a)    (p)->SetScissorRect(a)
504 #define IDirect3DDevice9_GetScissorRect(p,a)    (p)->GetScissorRect(a)
505 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a)       (p)->SetSoftwareVertexProcessing(a)
506 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
507 #define IDirect3DDevice9_SetNPatchMode(p,a)     (p)->SetNPatchMode(a)
508 #define IDirect3DDevice9_GetNPatchMode(p)       (p)->GetNPatchMode()
509 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
510 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f)    (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
511 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d)     (p)->DrawPrimitiveUP(a,b,c,d)
512 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)      (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
513 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
514 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
515 #define IDirect3DDevice9_SetVertexDeclaration(p,a)      (p)->SetVertexDeclaration(a)
516 #define IDirect3DDevice9_GetVertexDeclaration(p,a)      (p)->GetVertexDeclaration(a)
517 #define IDirect3DDevice9_SetFVF(p,a)    (p)->SetFVF(a)
518 #define IDirect3DDevice9_GetFVF(p,a)    (p)->GetFVF(a)
519 #define IDirect3DDevice9_CreateVertexShader(p,a,b)      (p)->CreateVertexShader(a,b)
520 #define IDirect3DDevice9_SetVertexShader(p,a)   (p)->SetVertexShader(a)
521 #define IDirect3DDevice9_GetVertexShader(p,a)   (p)->GetVertexShader(a)
522 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c)      (p)->SetVertexShaderConstantF(a,b,c)
523 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c)      (p)->GetVertexShaderConstantF(a,b,c)
524 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c)      (p)->SetVertexShaderConstantI(a,b,c)
525 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c)      (p)->GetVertexShaderConstantI(a,b,c)
526 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c)      (p)->SetVertexShaderConstantB(a,b,c)
527 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c)      (p)->GetVertexShaderConstantB(a,b,c)
528 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d)     (p)->SetStreamSource(a,b,c,d)
529 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d)     (p)->GetStreamSource(a,b,c,d)
530 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b)     (p)->SetStreamSourceFreq(a,b)
531 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b)     (p)->GetStreamSourceFreq(a,b)
532 #define IDirect3DDevice9_SetIndices(p,a)        (p)->SetIndices(a)
533 #define IDirect3DDevice9_GetIndices(p,a)        (p)->GetIndices(a)
534 #define IDirect3DDevice9_CreatePixelShader(p,a,b)       (p)->CreatePixelShader(a,b)
535 #define IDirect3DDevice9_SetPixelShader(p,a)    (p)->SetPixelShader(a)
536 #define IDirect3DDevice9_GetPixelShader(p,a)    (p)->GetPixelShader(a)
537 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c)       (p)->SetPixelShaderConstantF(a,b,c)
538 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c)       (p)->GetPixelShaderConstantF(a,b,c)
539 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c)       (p)->SetPixelShaderConstantI(a,b,c)
540 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c)       (p)->GetPixelShaderConstantI(a,b,c)
541 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c)       (p)->SetPixelShaderConstantB(a,b,c)
542 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c)       (p)->GetPixelShaderConstantB(a,b,c)
543 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
544 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c)  (p)->DrawTriPatch(a,b,c)
545 #define IDirect3DDevice9_DeletePatch(p,a)       (p)->DeletePatch(a)
546 #define IDirect3DDevice9_CreateQuery(p,a,b)     (p)->CreateQuery(a,b)
547 #endif
548
549 #undef INTERFACE
550 #define INTERFACE IDirect3DVolume9
551 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
552 {
553         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
554         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
555         STDMETHOD_(ULONG,Release)(THIS) PURE;
556         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
557         STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE;
558         STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE;
559         STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
560         STDMETHOD(GetContainer)(THIS_ REFIID,void**) PURE;
561         STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC*) PURE;
562         STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX*,CONST D3DBOX*,DWORD) PURE;
563         STDMETHOD(UnlockBox)(THIS) PURE;
564 };
565 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
566
567 #if !defined(__cplusplus) || defined(CINTERFACE)
568 #define IDirect3DVolume9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
569 #define IDirect3DVolume9_AddRef(p)      (p)->lpVtbl->AddRef(p)
570 #define IDirect3DVolume9_Release(p)     (p)->lpVtbl->Release(p)
571 #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
572 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d)      (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
573 #define IDirect3DVolume9_GetPrivateData(p,a,b,c)        (p)->lpVtbl->GetPrivateData(p,a,b,c)
574 #define IDirect3DVolume9_FreePrivateData(p,a)   (p)->lpVtbl->FreePrivateData(p,a)
575 #define IDirect3DVolume9_GetContainer(p,a,b)    (p)->lpVtbl->GetContainer(p,a,b)
576 #define IDirect3DVolume9_GetDesc(p,a)   (p)->lpVtbl->GetDesc(p,a)
577 #define IDirect3DVolume9_LockBox(p,a,b,c)       (p)->lpVtbl->LockBox(p,a,b,c)
578 #define IDirect3DVolume9_UnlockBox(p)   (p)->lpVtbl->UnlockBox(p)
579 #else
580 #define IDirect3DVolume9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
581 #define IDirect3DVolume9_AddRef(p)      (p)->AddRef()
582 #define IDirect3DVolume9_Release(p)     (p)->Release()
583 #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
584 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d)      (p)->SetPrivateData(a,b,c,d)
585 #define IDirect3DVolume9_GetPrivateData(p,a,b,c)        (p)->GetPrivateData(a,b,c)
586 #define IDirect3DVolume9_FreePrivateData(p,a)   (p)->FreePrivateData(a)
587 #define IDirect3DVolume9_GetContainer(p,a,b)    (p)->GetContainer(a,b)
588 #define IDirect3DVolume9_GetDesc(p,a)   (p)->GetDesc(a)
589 #define IDirect3DVolume9_LockBox(p,a,b,c)       (p)->LockBox(a,b,c)
590 #define IDirect3DVolume9_UnlockBox(p)   (p)->UnlockBox()
591 #endif
592
593 #undef INTERFACE
594 #define INTERFACE IDirect3DSwapChain9
595 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
596 {
597         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
598         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
599         STDMETHOD_(ULONG,Release)(THIS) PURE;
600         STDMETHOD(Present)(THIS_ CONST RECT*,CONST RECT*,HWND,CONST RGNDATA*,DWORD) PURE;
601         STDMETHOD(GetFrontBufferData)(THIS_ IDirect3DSurface9*) PURE;
602         STDMETHOD(GetBackBuffer)(THIS_ UINT,D3DBACKBUFFER_TYPE,IDirect3DSurface9**) PURE;
603         STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS*) PURE;
604         STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE*) PURE;
605         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
606         STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS*) PURE;
607 };
608 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
609
610 #if !defined(__cplusplus) || defined(CINTERFACE)
611 #define IDirect3DSwapChain9_QueryInterface(p,a,b)       (p)->lpVtbl->QueryInterface(p,a,b)
612 #define IDirect3DSwapChain9_AddRef(p)   (p)->lpVtbl->AddRef(p)
613 #define IDirect3DSwapChain9_Release(p)  (p)->lpVtbl->Release(p)
614 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e)        (p)->lpVtbl->Present(p,a,b,c,d,e)
615 #define IDirect3DSwapChain9_GetFrontBufferData(p,a)     (p)->lpVtbl->GetFrontBufferData(p,a)
616 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c)      (p)->lpVtbl->GetBackBuffer(p,a,b,c)
617 #define IDirect3DSwapChain9_GetRasterStatus(p,a)        (p)->lpVtbl->GetRasterStatus(p,a)
618 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
619 #define IDirect3DSwapChain9_GetDevice(p,a)      (p)->lpVtbl->GetDevice(p,a)
620 #define IDirect3DSwapChain9_GetPresentParameters(p,a)   (p)->lpVtbl->GetPresentParameters(p,a)
621 #else
622 #define IDirect3DSwapChain9_QueryInterface(p,a,b)       (p)->QueryInterface(a,b)
623 #define IDirect3DSwapChain9_AddRef(p)   (p)->AddRef()
624 #define IDirect3DSwapChain9_Release(p)  (p)->Release()
625 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e)        (p)->Present(a,b,c,d,e)
626 #define IDirect3DSwapChain9_GetFrontBufferData(p,a)     (p)->GetFrontBufferData(a)
627 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c)      (p)->GetBackBuffer(a,b,c)
628 #define IDirect3DSwapChain9_GetRasterStatus(p,a)        (p)->GetRasterStatus(a)
629 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
630 #define IDirect3DSwapChain9_GetDevice(p,a)      (p)->GetDevice(a)
631 #define IDirect3DSwapChain9_GetPresentParameters(p,a)   (p)->GetPresentParameters(a)
632 #endif
633
634 #undef INTERFACE
635 #define INTERFACE IDirect3DResource9
636 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
637 {
638         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
639         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
640         STDMETHOD_(ULONG,Release)(THIS) PURE;
641         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
642         STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE;
643         STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE;
644         STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
645         STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE;
646         STDMETHOD_(DWORD,GetPriority)(THIS) PURE;
647         STDMETHOD_(void,PreLoad)(THIS) PURE;
648         STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE;
649 };
650 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
651
652 #if !defined(__cplusplus) || defined(CINTERFACE)
653 #define IDirect3DResource9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
654 #define IDirect3DResource9_AddRef(p)    (p)->lpVtbl->AddRef(p)
655 #define IDirect3DResource9_Release(p)   (p)->lpVtbl->Release(p)
656 #define IDirect3DResource9_GetDevice(p,a)       (p)->lpVtbl->GetDevice(p,a)
657 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
658 #define IDirect3DResource9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
659 #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
660 #define IDirect3DResource9_SetPriority(p,a)     (p)->lpVtbl->SetPriority(p,a)
661 #define IDirect3DResource9_GetPriority(p)       (p)->lpVtbl->GetPriority(p)
662 #define IDirect3DResource9_PreLoad(p)   (p)->lpVtbl->PreLoad(p)
663 #define IDirect3DResource9_GetType(p)   (p)->lpVtbl->GetType(p)
664 #else
665 #define IDirect3DResource9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
666 #define IDirect3DResource9_AddRef(p)    (p)->AddRef()
667 #define IDirect3DResource9_Release(p)   (p)->Release()
668 #define IDirect3DResource9_GetDevice(p,a)       (p)->GetDevice(a)
669 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
670 #define IDirect3DResource9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
671 #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
672 #define IDirect3DResource9_SetPriority(p,a)     (p)->SetPriority(a)
673 #define IDirect3DResource9_GetPriority(p)       (p)->GetPriority()
674 #define IDirect3DResource9_PreLoad(p)   (p)->PreLoad()
675 #define IDirect3DResource9_GetType(p)   (p)->GetType()
676 #endif
677
678 #undef INTERFACE
679 #define INTERFACE IDirect3DSurface9
680 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
681 {
682         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
683         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
684         STDMETHOD_(ULONG,Release)(THIS) PURE;
685         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
686         STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE;
687         STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE;
688         STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
689         STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE;
690         STDMETHOD_(DWORD,GetPriority)(THIS) PURE;
691         STDMETHOD_(void,PreLoad)(THIS) PURE;
692         STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE;
693         STDMETHOD(GetContainer)(THIS_ REFIID,void**) PURE;
694         STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC*) PURE;
695         STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT*,CONST RECT*,DWORD) PURE;
696         STDMETHOD(UnlockRect)(THIS) PURE;
697         STDMETHOD(GetDC)(THIS_ HDC*) PURE;
698         STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
699 };
700 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
701
702 #if !defined(__cplusplus) || defined(CINTERFACE)
703 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
704 #define IDirect3DSurface9_AddRef(p)     (p)->lpVtbl->AddRef(p)
705 #define IDirect3DSurface9_Release(p)    (p)->lpVtbl->Release(p)
706 #define IDirect3DSurface9_GetDevice(p,a)        (p)->lpVtbl->GetDevice(p,a)
707 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d)     (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
708 #define IDirect3DSurface9_GetPrivateData(p,a,b,c)       (p)->lpVtbl->GetPrivateData(p,a,b,c)
709 #define IDirect3DSurface9_FreePrivateData(p,a)  (p)->lpVtbl->FreePrivateData(p,a)
710 #define IDirect3DSurface9_SetPriority(p,a)      (p)->lpVtbl->SetPriority(p,a)
711 #define IDirect3DSurface9_GetPriority(p)        (p)->lpVtbl->GetPriority(p)
712 #define IDirect3DSurface9_PreLoad(p)    (p)->lpVtbl->PreLoad(p)
713 #define IDirect3DSurface9_GetType(p)    (p)->lpVtbl->GetType(p)
714 #define IDirect3DSurface9_GetContainer(p,a,b)   (p)->lpVtbl->GetContainer(p,a,b)
715 #define IDirect3DSurface9_GetDesc(p,a)  (p)->lpVtbl->GetDesc(p,a)
716 #define IDirect3DSurface9_LockRect(p,a,b,c)     (p)->lpVtbl->LockRect(p,a,b,c)
717 #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
718 #define IDirect3DSurface9_GetDC(p,a)    (p)->lpVtbl->GetDC(p,a)
719 #define IDirect3DSurface9_ReleaseDC(p,a)        (p)->lpVtbl->ReleaseDC(p,a)
720 #else
721 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
722 #define IDirect3DSurface9_AddRef(p)     (p)->AddRef()
723 #define IDirect3DSurface9_Release(p)    (p)->Release()
724 #define IDirect3DSurface9_GetDevice(p,a)        (p)->GetDevice(a)
725 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d)     (p)->SetPrivateData(a,b,c,d)
726 #define IDirect3DSurface9_GetPrivateData(p,a,b,c)       (p)->GetPrivateData(a,b,c)
727 #define IDirect3DSurface9_FreePrivateData(p,a)  (p)->FreePrivateData(a)
728 #define IDirect3DSurface9_SetPriority(p,a)      (p)->SetPriority(a)
729 #define IDirect3DSurface9_GetPriority(p)        (p)->GetPriority()
730 #define IDirect3DSurface9_PreLoad(p)    (p)->PreLoad()
731 #define IDirect3DSurface9_GetType(p)    (p)->GetType()
732 #define IDirect3DSurface9_GetContainer(p,a,b)   (p)->GetContainer(a,b)
733 #define IDirect3DSurface9_GetDesc(p,a)  (p)->GetDesc(a)
734 #define IDirect3DSurface9_LockRect(p,a,b,c)     (p)->LockRect(a,b,c)
735 #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
736 #define IDirect3DSurface9_GetDC(p,a)    (p)->GetDC(a)
737 #define IDirect3DSurface9_ReleaseDC(p,a)        (p)->ReleaseDC(a)
738 #endif
739
740 #undef INTERFACE
741 #define INTERFACE IDirect3DVertexBuffer9
742 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
743 {
744         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
745         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
746         STDMETHOD_(ULONG,Release)(THIS) PURE;
747         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
748         STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE;
749         STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE;
750         STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
751         STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE;
752         STDMETHOD_(DWORD,GetPriority)(THIS) PURE;
753         STDMETHOD_(void,PreLoad)(THIS) PURE;
754         STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE;
755         STDMETHOD(Lock)(THIS_ UINT,UINT,void**,DWORD) PURE;
756         STDMETHOD(Unlock)(THIS) PURE;
757         STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC*) PURE;
758 };
759 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
760
761 #if !defined(__cplusplus) || defined(CINTERFACE)
762 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b)    (p)->lpVtbl->QueryInterface(p,a,b)
763 #define IDirect3DVertexBuffer9_AddRef(p)        (p)->lpVtbl->AddRef(p)
764 #define IDirect3DVertexBuffer9_Release(p)       (p)->lpVtbl->Release(p)
765 #define IDirect3DVertexBuffer9_GetDevice(p,a)   (p)->lpVtbl->GetDevice(p,a)
766 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d)        (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
767 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c)  (p)->lpVtbl->GetPrivateData(p,a,b,c)
768 #define IDirect3DVertexBuffer9_FreePrivateData(p,a)     (p)->lpVtbl->FreePrivateData(p,a)
769 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
770 #define IDirect3DVertexBuffer9_GetPriority(p)   (p)->lpVtbl->GetPriority(p)
771 #define IDirect3DVertexBuffer9_PreLoad(p)       (p)->lpVtbl->PreLoad(p)
772 #define IDirect3DVertexBuffer9_GetType(p)       (p)->lpVtbl->GetType(p)
773 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d)  (p)->lpVtbl->Lock(p,a,b,c,d)
774 #define IDirect3DVertexBuffer9_Unlock(p)        (p)->lpVtbl->Unlock(p)
775 #define IDirect3DVertexBuffer9_GetDesc(p,a)     (p)->lpVtbl->GetDesc(p,a)
776 #else
777 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b)    (p)->QueryInterface(a,b)
778 #define IDirect3DVertexBuffer9_AddRef(p)        (p)->AddRef()
779 #define IDirect3DVertexBuffer9_Release(p)       (p)->Release()
780 #define IDirect3DVertexBuffer9_GetDevice(p,a)   (p)->GetDevice(a)
781 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d)        (p)->SetPrivateData(a,b,c,d)
782 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c)  (p)->GetPrivateData(a,b,c)
783 #define IDirect3DVertexBuffer9_FreePrivateData(p,a)     (p)->FreePrivateData(a)
784 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
785 #define IDirect3DVertexBuffer9_GetPriority(p)   (p)->GetPriority()
786 #define IDirect3DVertexBuffer9_PreLoad(p)       (p)->PreLoad()
787 #define IDirect3DVertexBuffer9_GetType(p)       (p)->GetType()
788 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d)  (p)->Lock(a,b,c,d)
789 #define IDirect3DVertexBuffer9_Unlock(p)        (p)->Unlock()
790 #define IDirect3DVertexBuffer9_GetDesc(p,a)     (p)->GetDesc(a)
791 #endif
792
793 #undef INTERFACE
794 #define INTERFACE IDirect3DIndexBuffer9
795 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
796 {
797         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
798         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
799         STDMETHOD_(ULONG,Release)(THIS) PURE;
800         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
801         STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE;
802         STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE;
803         STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
804         STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE;
805         STDMETHOD_(DWORD,GetPriority)(THIS) PURE;
806         STDMETHOD_(void,PreLoad)(THIS) PURE;
807         STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE;
808         STDMETHOD(Lock)(THIS_ UINT,UINT,void**,DWORD) PURE;
809         STDMETHOD(Unlock)(THIS) PURE;
810         STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC*) PURE;
811 };
812 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
813
814 #if !defined(__cplusplus) || defined(CINTERFACE)
815 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b)     (p)->lpVtbl->QueryInterface(p,a,b)
816 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
817 #define IDirect3DIndexBuffer9_Release(p)        (p)->lpVtbl->Release(p)
818 #define IDirect3DIndexBuffer9_GetDevice(p,a)    (p)->lpVtbl->GetDevice(p,a)
819 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
820 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c)   (p)->lpVtbl->GetPrivateData(p,a,b,c)
821 #define IDirect3DIndexBuffer9_FreePrivateData(p,a)      (p)->lpVtbl->FreePrivateData(p,a)
822 #define IDirect3DIndexBuffer9_SetPriority(p,a)  (p)->lpVtbl->SetPriority(p,a)
823 #define IDirect3DIndexBuffer9_GetPriority(p)    (p)->lpVtbl->GetPriority(p)
824 #define IDirect3DIndexBuffer9_PreLoad(p)        (p)->lpVtbl->PreLoad(p)
825 #define IDirect3DIndexBuffer9_GetType(p)        (p)->lpVtbl->GetType(p)
826 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d)   (p)->lpVtbl->Lock(p,a,b,c,d)
827 #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
828 #define IDirect3DIndexBuffer9_GetDesc(p,a)      (p)->lpVtbl->GetDesc(p,a)
829 #else
830 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b)     (p)->QueryInterface(a,b)
831 #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
832 #define IDirect3DIndexBuffer9_Release(p)        (p)->Release()
833 #define IDirect3DIndexBuffer9_GetDevice(p,a)    (p)->GetDevice(a)
834 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
835 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c)   (p)->GetPrivateData(a,b,c)
836 #define IDirect3DIndexBuffer9_FreePrivateData(p,a)      (p)->FreePrivateData(a)
837 #define IDirect3DIndexBuffer9_SetPriority(p,a)  (p)->SetPriority(a)
838 #define IDirect3DIndexBuffer9_GetPriority(p)    (p)->GetPriority()
839 #define IDirect3DIndexBuffer9_PreLoad(p)        (p)->PreLoad()
840 #define IDirect3DIndexBuffer9_GetType(p)        (p)->GetType()
841 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d)   (p)->Lock(a,b,c,d)
842 #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
843 #define IDirect3DIndexBuffer9_GetDesc(p,a)      (p)->GetDesc(a)
844 #endif
845
846 #undef INTERFACE
847 #define INTERFACE IDirect3DBaseTexture9
848 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
849 {
850         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
851         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
852         STDMETHOD_(ULONG,Release)(THIS) PURE;
853         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
854         STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE;
855         STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE;
856         STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
857         STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE;
858         STDMETHOD_(DWORD,GetPriority)(THIS) PURE;
859         STDMETHOD_(void,PreLoad)(THIS) PURE;
860         STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE;
861         STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD) PURE;
862         STDMETHOD_(DWORD,GetLOD)(THIS) PURE;
863         STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE;
864         STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE) PURE;
865         STDMETHOD_(D3DTEXTUREFILTERTYPE,GetAutoGenFilterType)(THIS) PURE;
866         STDMETHOD_(void,GenerateMipSubLevels)(THIS) PURE;
867 };
868 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
869
870 #if !defined(__cplusplus) || defined(CINTERFACE)
871 #define IDirect3DBaseTexture9_QueryInterface(p,a,b)     (p)->lpVtbl->QueryInterface(p,a,b)
872 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
873 #define IDirect3DBaseTexture9_Release(p)        (p)->lpVtbl->Release(p)
874 #define IDirect3DBaseTexture9_GetDevice(p,a)    (p)->lpVtbl->GetDevice(p,a)
875 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
876 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c)   (p)->lpVtbl->GetPrivateData(p,a,b,c)
877 #define IDirect3DBaseTexture9_FreePrivateData(p,a)      (p)->lpVtbl->FreePrivateData(p,a)
878 #define IDirect3DBaseTexture9_SetPriority(p,a)  (p)->lpVtbl->SetPriority(p,a)
879 #define IDirect3DBaseTexture9_GetPriority(p)    (p)->lpVtbl->GetPriority(p)
880 #define IDirect3DBaseTexture9_PreLoad(p)        (p)->lpVtbl->PreLoad(p)
881 #define IDirect3DBaseTexture9_GetType(p)        (p)->lpVtbl->GetType(p)
882 #define IDirect3DBaseTexture9_SetLOD(p,a)       (p)->lpVtbl->SetLOD(p,a)
883 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
884 #define IDirect3DBaseTexture9_GetLevelCount(p)  (p)->lpVtbl->GetLevelCount(p)
885 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
886 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p)   (p)->lpVtbl->GetAutoGenFilterType(p)
887 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p)   (p)->lpVtbl->GenerateMipSubLevels(p)
888 #else
889 #define IDirect3DBaseTexture9_QueryInterface(p,a,b)     (p)->QueryInterface(a,b)
890 #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
891 #define IDirect3DBaseTexture9_Release(p)        (p)->Release()
892 #define IDirect3DBaseTexture9_GetDevice(p,a)    (p)->GetDevice(a)
893 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
894 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c)   (p)->GetPrivateData(a,b,c)
895 #define IDirect3DBaseTexture9_FreePrivateData(p,a)      (p)->FreePrivateData(a)
896 #define IDirect3DBaseTexture9_SetPriority(p,a)  (p)->SetPriority(a)
897 #define IDirect3DBaseTexture9_GetPriority(p)    (p)->GetPriority()
898 #define IDirect3DBaseTexture9_PreLoad(p)        (p)->PreLoad()
899 #define IDirect3DBaseTexture9_GetType(p)        (p)->GetType()
900 #define IDirect3DBaseTexture9_SetLOD(p,a)       (p)->SetLOD(a)
901 #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
902 #define IDirect3DBaseTexture9_GetLevelCount(p)  (p)->GetLevelCount()
903 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
904 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p)   (p)->GetAutoGenFilterType()
905 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p)   (p)->GenerateMipSubLevels()
906 #endif
907
908 #undef INTERFACE
909 #define INTERFACE IDirect3DCubeTexture9
910 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
911 {
912         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
913         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
914         STDMETHOD_(ULONG,Release)(THIS) PURE;
915         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
916         STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE;
917         STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE;
918         STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
919         STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE;
920         STDMETHOD_(DWORD,GetPriority)(THIS) PURE;
921         STDMETHOD_(void,PreLoad)(THIS) PURE;
922         STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE;
923         STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD) PURE;
924         STDMETHOD_(DWORD,GetLOD)(THIS) PURE;
925         STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE;
926         STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE) PURE;
927         STDMETHOD_(D3DTEXTUREFILTERTYPE,GetAutoGenFilterType)(THIS) PURE;
928         STDMETHOD_(void,GenerateMipSubLevels)(THIS) PURE;
929         STDMETHOD(GetLevelDesc)(THIS_ UINT,D3DSURFACE_DESC*) PURE; \
930         STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES,UINT,IDirect3DSurface9**) PURE; \
931         STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES,UINT,D3DLOCKED_RECT*,CONST RECT*,DWORD) PURE; \
932         STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES,UINT) PURE; \
933         STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES,CONST RECT*) PURE;
934 };
935 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
936
937 #if !defined(__cplusplus) || defined(CINTERFACE)
938 #define IDirect3DCubeTexture9_QueryInterface(p,a,b)     (p)->lpVtbl->QueryInterface(p,a,b)
939 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
940 #define IDirect3DCubeTexture9_Release(p)        (p)->lpVtbl->Release(p)
941 #define IDirect3DCubeTexture9_GetDevice(p,a)    (p)->lpVtbl->GetDevice(p,a)
942 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
943 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c)   (p)->lpVtbl->GetPrivateData(p,a,b,c)
944 #define IDirect3DCubeTexture9_FreePrivateData(p,a)      (p)->lpVtbl->FreePrivateData(p,a)
945 #define IDirect3DCubeTexture9_SetPriority(p,a)  (p)->lpVtbl->SetPriority(p,a)
946 #define IDirect3DCubeTexture9_GetPriority(p)    (p)->lpVtbl->GetPriority(p)
947 #define IDirect3DCubeTexture9_PreLoad(p)        (p)->lpVtbl->PreLoad(p)
948 #define IDirect3DCubeTexture9_GetType(p)        (p)->lpVtbl->GetType(p)
949 #define IDirect3DCubeTexture9_SetLOD(p,a)       (p)->lpVtbl->SetLOD(p,a)
950 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
951 #define IDirect3DCubeTexture9_GetLevelCount(p)  (p)->lpVtbl->GetLevelCount(p)
952 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
953 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p)   (p)->lpVtbl->GetAutoGenFilterType(p)
954 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p)   (p)->lpVtbl->GenerateMipSubLevels(p)
955 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b)       (p)->lpVtbl->GetLevelDesc(p,a,b)
956 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c)        (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
957 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e)     (p)->lpVtbl->LockRect(p,a,b,c,d,e)
958 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
959 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b)       (p)->lpVtbl->AddDirtyRect(p,a,b)
960 #else
961 #define IDirect3DCubeTexture9_QueryInterface(p,a,b)     (p)->QueryInterface(a,b)
962 #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
963 #define IDirect3DCubeTexture9_Release(p)        (p)->Release()
964 #define IDirect3DCubeTexture9_GetDevice(p,a)    (p)->GetDevice(a)
965 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
966 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c)   (p)->GetPrivateData(a,b,c)
967 #define IDirect3DCubeTexture9_FreePrivateData(p,a)      (p)->FreePrivateData(a)
968 #define IDirect3DCubeTexture9_SetPriority(p,a)  (p)->SetPriority(a)
969 #define IDirect3DCubeTexture9_GetPriority(p)    (p)->GetPriority()
970 #define IDirect3DCubeTexture9_PreLoad(p)        (p)->PreLoad()
971 #define IDirect3DCubeTexture9_GetType(p)        (p)->GetType()
972 #define IDirect3DCubeTexture9_SetLOD(p,a)       (p)->SetLOD(a)
973 #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
974 #define IDirect3DCubeTexture9_GetLevelCount(p)  (p)->GetLevelCount()
975 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
976 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p)   (p)->GetAutoGenFilterType()
977 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p)   (p)->GenerateMipSubLevels()
978 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b)       (p)->GetLevelDesc(a,b)
979 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c)        (p)->GetCubeMapSurface(a,b,c)
980 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e)     (p)->LockRect(a,b,c,d,e)
981 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
982 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b)       (p)->AddDirtyRect(a,b)
983 #endif
984
985 #undef INTERFACE
986 #define INTERFACE IDirect3DTexture9
987 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
988 {
989         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
990         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
991         STDMETHOD_(ULONG,Release)(THIS) PURE;
992         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
993         STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE;
994         STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE;
995         STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
996         STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE;
997         STDMETHOD_(DWORD,GetPriority)(THIS) PURE;
998         STDMETHOD_(void,PreLoad)(THIS) PURE;
999         STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE;
1000         STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD) PURE;
1001         STDMETHOD_(DWORD,GetLOD)(THIS) PURE;
1002         STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE;
1003         STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE) PURE;
1004         STDMETHOD_(D3DTEXTUREFILTERTYPE,GetAutoGenFilterType)(THIS) PURE;
1005         STDMETHOD_(void,GenerateMipSubLevels)(THIS) PURE;
1006         STDMETHOD(GetLevelDesc)(THIS_ UINT,D3DSURFACE_DESC*) PURE;
1007         STDMETHOD(GetSurfaceLevel)(THIS_ UINT,IDirect3DSurface9**) PURE;
1008         STDMETHOD(LockRect)(THIS_ UINT,D3DLOCKED_RECT*,CONST RECT*,DWORD) PURE;
1009         STDMETHOD(UnlockRect)(THIS_ UINT) PURE;
1010         STDMETHOD(AddDirtyRect)(THIS_ CONST RECT*) PURE;
1011 };
1012 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
1013
1014 #if !defined(__cplusplus) || defined(CINTERFACE)
1015 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1016 #define IDirect3DTexture9_AddRef(p)     (p)->lpVtbl->AddRef(p)
1017 #define IDirect3DTexture9_Release(p)    (p)->lpVtbl->Release(p)
1018 #define IDirect3DTexture9_GetDevice(p,a)        (p)->lpVtbl->GetDevice(p,a)
1019 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d)     (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1020 #define IDirect3DTexture9_GetPrivateData(p,a,b,c)       (p)->lpVtbl->GetPrivateData(p,a,b,c)
1021 #define IDirect3DTexture9_FreePrivateData(p,a)  (p)->lpVtbl->FreePrivateData(p,a)
1022 #define IDirect3DTexture9_SetPriority(p,a)      (p)->lpVtbl->SetPriority(p,a)
1023 #define IDirect3DTexture9_GetPriority(p)        (p)->lpVtbl->GetPriority(p)
1024 #define IDirect3DTexture9_PreLoad(p)    (p)->lpVtbl->PreLoad(p)
1025 #define IDirect3DTexture9_GetType(p)    (p)->lpVtbl->GetType(p)
1026 #define IDirect3DTexture9_SetLOD(p,a)   (p)->lpVtbl->SetLOD(p,a)
1027 #define IDirect3DTexture9_GetLOD(p)     (p)->lpVtbl->GetLOD(p)
1028 #define IDirect3DTexture9_GetLevelCount(p)      (p)->lpVtbl->GetLevelCount(p)
1029 #define IDirect3DTexture9_SetAutoGenFilterType(p,a)     (p)->lpVtbl->SetAutoGenFilterType(p,a)
1030 #define IDirect3DTexture9_GetAutoGenFilterType(p)       (p)->lpVtbl->GetAutoGenFilterType(p)
1031 #define IDirect3DTexture9_GenerateMipSubLevels(p)       (p)->lpVtbl->GenerateMipSubLevels(p)
1032 #define IDirect3DTexture9_GetLevelDesc(p,a,b)   (p)->lpVtbl->GetLevelDesc(p,a,b)
1033 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b)        (p)->lpVtbl->GetSurfaceLevel(p,a,b)
1034 #define IDirect3DTexture9_LockRect(p,a,b,c,d)   (p)->lpVtbl->LockRect(p,a,b,c,d)
1035 #define IDirect3DTexture9_UnlockRect(p,a)       (p)->lpVtbl->UnlockRect(p,a)
1036 #define IDirect3DTexture9_AddDirtyRect(p,a)     (p)->lpVtbl->AddDirtyRect(p,a)
1037 #else
1038 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1039 #define IDirect3DTexture9_AddRef(p)     (p)->AddRef()
1040 #define IDirect3DTexture9_Release(p)    (p)->Release()
1041 #define IDirect3DTexture9_GetDevice(p,a)        (p)->GetDevice(a)
1042 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d)     (p)->SetPrivateData(a,b,c,d)
1043 #define IDirect3DTexture9_GetPrivateData(p,a,b,c)       (p)->GetPrivateData(a,b,c)
1044 #define IDirect3DTexture9_FreePrivateData(p,a)  (p)->FreePrivateData(a)
1045 #define IDirect3DTexture9_SetPriority(p,a)      (p)->SetPriority(a)
1046 #define IDirect3DTexture9_GetPriority(p)        (p)->GetPriority()
1047 #define IDirect3DTexture9_PreLoad(p)    (p)->PreLoad()
1048 #define IDirect3DTexture9_GetType(p)    (p)->GetType()
1049 #define IDirect3DTexture9_SetLOD(p,a)   (p)->SetLOD(a)
1050 #define IDirect3DTexture9_GetLOD(p)     (p)->GetLOD()
1051 #define IDirect3DTexture9_GetLevelCount(p)      (p)->GetLevelCount()
1052 #define IDirect3DTexture9_SetAutoGenFilterType(p,a)     (p)->SetAutoGenFilterType(a)
1053 #define IDirect3DTexture9_GetAutoGenFilterType(p)       (p)->GetAutoGenFilterType()
1054 #define IDirect3DTexture9_GenerateMipSubLevels(p)       (p)->GenerateMipSubLevels()
1055 #define IDirect3DTexture9_GetLevelDesc(p,a,b)   (p)->GetLevelDesc(a,b)
1056 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b)        (p)->GetSurfaceLevel(a,b)
1057 #define IDirect3DTexture9_LockRect(p,a,b,c,d)   (p)->LockRect(a,b,c,d)
1058 #define IDirect3DTexture9_UnlockRect(p,a)       (p)->UnlockRect(a)
1059 #define IDirect3DTexture9_AddDirtyRect(p,a)     (p)->AddDirtyRect(a)
1060 #endif
1061
1062 #undef INTERFACE
1063 #define INTERFACE IDirect3DVolumeTexture9
1064 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
1065 {
1066         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
1067         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1068         STDMETHOD_(ULONG,Release)(THIS) PURE;
1069         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
1070         STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE;
1071         STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE;
1072         STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
1073         STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE;
1074         STDMETHOD_(DWORD,GetPriority)(THIS) PURE;
1075         STDMETHOD_(void,PreLoad)(THIS) PURE;
1076         STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE;
1077         STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD) PURE;
1078         STDMETHOD_(DWORD,GetLOD)(THIS) PURE;
1079         STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE;
1080         STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE) PURE;
1081         STDMETHOD_(D3DTEXTUREFILTERTYPE,GetAutoGenFilterType)(THIS) PURE;
1082         STDMETHOD_(void,GenerateMipSubLevels)(THIS) PURE;
1083     STDMETHOD(GetLevelDesc)(THIS_ UINT,D3DVOLUME_DESC*) PURE;
1084     STDMETHOD(GetVolumeLevel)(THIS_ UINT,IDirect3DVolume9**) PURE;
1085     STDMETHOD(LockBox)(THIS_ UINT,D3DLOCKED_BOX*,CONST D3DBOX*,DWORD) PURE;
1086     STDMETHOD(UnlockBox)(THIS_ UINT) PURE;
1087     STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX*) PURE;
1088 };
1089 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
1090
1091 #if !defined(__cplusplus) || defined(CINTERFACE)
1092 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b)   (p)->lpVtbl->QueryInterface(p,a,b)
1093 #define IDirect3DVolumeTexture9_AddRef(p)       (p)->lpVtbl->AddRef(p)
1094 #define IDirect3DVolumeTexture9_Release(p)      (p)->lpVtbl->Release(p)
1095 #define IDirect3DVolumeTexture9_GetDevice(p,a)  (p)->lpVtbl->GetDevice(p,a)
1096 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d)       (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1097 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1098 #define IDirect3DVolumeTexture9_FreePrivateData(p,a)    (p)->lpVtbl->FreePrivateData(p,a)
1099 #define IDirect3DVolumeTexture9_SetPriority(p,a)        (p)->lpVtbl->SetPriority(p,a)
1100 #define IDirect3DVolumeTexture9_GetPriority(p)  (p)->lpVtbl->GetPriority(p)
1101 #define IDirect3DVolumeTexture9_PreLoad(p)      (p)->lpVtbl->PreLoad(p)
1102 #define IDirect3DVolumeTexture9_GetType(p)      (p)->lpVtbl->GetType(p)
1103 #define IDirect3DVolumeTexture9_SetLOD(p,a)     (p)->lpVtbl->SetLOD(p,a)
1104 #define IDirect3DVolumeTexture9_GetLOD(p)       (p)->lpVtbl->GetLOD(p)
1105 #define IDirect3DVolumeTexture9_GetLevelCount(p)        (p)->lpVtbl->GetLevelCount(p)
1106 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a)       (p)->lpVtbl->SetAutoGenFilterType(p,a)
1107 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1108 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1109 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b)     (p)->lpVtbl->GetLevelDesc(p,a,b)
1110 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b)   (p)->lpVtbl->GetVolumeLevel(p,a,b)
1111 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d)      (p)->lpVtbl->LockBox(p,a,b,c,d)
1112 #define IDirect3DVolumeTexture9_UnlockBox(p,a)  (p)->lpVtbl->UnlockBox(p,a)
1113 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a)        (p)->lpVtbl->AddDirtyBox(p,a)
1114 #else
1115 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b)   (p)->QueryInterface(a,b)
1116 #define IDirect3DVolumeTexture9_AddRef(p)       (p)->AddRef()
1117 #define IDirect3DVolumeTexture9_Release(p)      (p)->Release()
1118 #define IDirect3DVolumeTexture9_GetDevice(p,a)  (p)->GetDevice(a)
1119 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d)       (p)->SetPrivateData(a,b,c,d)
1120 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1121 #define IDirect3DVolumeTexture9_FreePrivateData(p,a)    (p)->FreePrivateData(a)
1122 #define IDirect3DVolumeTexture9_SetPriority(p,a)        (p)->SetPriority(a)
1123 #define IDirect3DVolumeTexture9_GetPriority(p)  (p)->GetPriority()
1124 #define IDirect3DVolumeTexture9_PreLoad(p)      (p)->PreLoad()
1125 #define IDirect3DVolumeTexture9_GetType(p)      (p)->GetType()
1126 #define IDirect3DVolumeTexture9_SetLOD(p,a)     (p)->SetLOD(a)
1127 #define IDirect3DVolumeTexture9_GetLOD(p)       (p)->GetLOD()
1128 #define IDirect3DVolumeTexture9_GetLevelCount(p)        (p)->GetLevelCount()
1129 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a)       (p)->SetAutoGenFilterType(a)
1130 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1131 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1132 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b)     (p)->GetLevelDesc(a,b)
1133 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b)   (p)->GetVolumeLevel(a,b)
1134 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d)      (p)->LockBox(a,b,c,d)
1135 #define IDirect3DVolumeTexture9_UnlockBox(p,a)  (p)->UnlockBox(a)
1136 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a)        (p)->AddDirtyBox(a)
1137 #endif
1138
1139 #undef INTERFACE
1140 #define INTERFACE IDirect3DVertexDeclaration9
1141 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
1142 {
1143         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
1144         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1145         STDMETHOD_(ULONG,Release)(THIS) PURE;
1146         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
1147         STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*,UINT*) PURE;
1148 };
1149 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9, *PDIRECT3DVERTEXDECLARATION9;
1150
1151 #if !defined(__cplusplus) || defined(CINTERFACE)
1152 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b)       (p)->lpVtbl->QueryInterface(p,a,b)
1153 #define IDirect3DVertexDeclaration9_AddRef(p)   (p)->lpVtbl->AddRef(p)
1154 #define IDirect3DVertexDeclaration9_Release(p)  (p)->lpVtbl->Release(p)
1155 #define IDirect3DVertexDeclaration9_GetDevice(p,a)      (p)->lpVtbl->GetDevice(p,a)
1156 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b)       (p)->lpVtbl->GetDeclaration(p,a,b)
1157 #else
1158 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b)       (p)->QueryInterface(a,b)
1159 #define IDirect3DVertexDeclaration9_AddRef(p)   (p)->AddRef()
1160 #define IDirect3DVertexDeclaration9_Release(p)  (p)->Release()
1161 #define IDirect3DVertexDeclaration9_GetDevice(p,a)      (p)->GetDevice(a)
1162 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b)       (p)->GetDeclaration(a,b)
1163 #endif
1164
1165 #undef INTERFACE
1166 #define INTERFACE IDirect3DVertexShader9
1167 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
1168 {
1169         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
1170         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1171         STDMETHOD_(ULONG,Release)(THIS) PURE;
1172         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
1173         STDMETHOD(GetFunction)(THIS_ void*,UINT*) PURE;
1174 };
1175 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9, *PDIRECT3DVERTEXSHADER9;
1176
1177 #if !defined(__cplusplus) || defined(CINTERFACE)
1178 #define IDirect3DVertexShader9_QueryInterface(p,a,b)    (p)->lpVtbl->QueryInterface(p,a,b)
1179 #define IDirect3DVertexShader9_AddRef(p)        (p)->lpVtbl->AddRef(p)
1180 #define IDirect3DVertexShader9_Release(p)       (p)->lpVtbl->Release(p)
1181 #define IDirect3DVertexShader9_GetDevice(p,a)   (p)->lpVtbl->GetDevice(p,a)
1182 #define IDirect3DVertexShader9_GetFunction(p,a,b)       (p)->lpVtbl->GetFunction(p,a,b)
1183 #else
1184 #define IDirect3DVertexShader9_QueryInterface(p,a,b)    (p)->QueryInterface(a,b)
1185 #define IDirect3DVertexShader9_AddRef(p)        (p)->AddRef()
1186 #define IDirect3DVertexShader9_Release(p)       (p)->Release()
1187 #define IDirect3DVertexShader9_GetDevice(p,a)   (p)->GetDevice(a)
1188 #define IDirect3DVertexShader9_GetFunction(p,a,b)       (p)->GetFunction(a,b)
1189 #endif
1190
1191 #undef INTERFACE
1192 #define INTERFACE IDirect3DPixelShader9
1193 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
1194 {
1195         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
1196         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1197         STDMETHOD_(ULONG,Release)(THIS) PURE;
1198         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
1199         STDMETHOD(GetFunction)(THIS_ void*,UINT*) PURE;
1200 };
1201 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9, *PDIRECT3DPIXELSHADER9;
1202
1203 #if !defined(__cplusplus) || defined(CINTERFACE)
1204 #define IDirect3DPixelShader9_QueryInterface(p,a,b)     (p)->lpVtbl->QueryInterface(p,a,b)
1205 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1206 #define IDirect3DPixelShader9_Release(p)        (p)->lpVtbl->Release(p)
1207 #define IDirect3DPixelShader9_GetDevice(p,a)    (p)->lpVtbl->GetDevice(p,a)
1208 #define IDirect3DPixelShader9_GetFunction(p,a,b)        (p)->lpVtbl->GetFunction(p,a,b)
1209 #else
1210 #define IDirect3DPixelShader9_QueryInterface(p,a,b)     (p)->QueryInterface(a,b)
1211 #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
1212 #define IDirect3DPixelShader9_Release(p)        (p)->Release()
1213 #define IDirect3DPixelShader9_GetDevice(p,a)    (p)->GetDevice(a)
1214 #define IDirect3DPixelShader9_GetFunction(p,a,b)        (p)->GetFunction(a,b)
1215 #endif
1216
1217 #undef INTERFACE
1218 #define INTERFACE IDirect3DStateBlock9
1219 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
1220 {
1221         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
1222         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1223         STDMETHOD_(ULONG,Release)(THIS) PURE;
1224         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
1225         STDMETHOD(Capture)(THIS) PURE;
1226         STDMETHOD(Apply)(THIS) PURE;
1227 };
1228 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9, *PDIRECT3DSTATEBLOCK9;
1229
1230 #if !defined(__cplusplus) || defined(CINTERFACE)
1231 #define IDirect3DStateBlock9_QueryInterface(p,a,b)      (p)->lpVtbl->QueryInterface(p,a,b)
1232 #define IDirect3DStateBlock9_AddRef(p)  (p)->lpVtbl->AddRef(p)
1233 #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
1234 #define IDirect3DStateBlock9_GetDevice(p,a)     (p)->lpVtbl->GetDevice(p,a)
1235 #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
1236 #define IDirect3DStateBlock9_Apply(p)   (p)->lpVtbl->Apply(p)
1237 #else
1238 #define IDirect3DStateBlock9_QueryInterface(p,a,b)      (p)->QueryInterface(a,b)
1239 #define IDirect3DStateBlock9_AddRef(p)  (p)->AddRef()
1240 #define IDirect3DStateBlock9_Release(p) (p)->Release()
1241 #define IDirect3DStateBlock9_GetDevice(p,a)     (p)->GetDevice(a)
1242 #define IDirect3DStateBlock9_Capture(p) (p)->Capture()
1243 #define IDirect3DStateBlock9_Apply(p)   (p)->Apply()
1244 #endif
1245
1246 #undef INTERFACE
1247 #define INTERFACE IDirect3DQuery9
1248 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
1249 {
1250         STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
1251         STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1252         STDMETHOD_(ULONG,Release)(THIS) PURE;
1253         STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE;
1254         STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
1255         STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1256         STDMETHOD(Issue)(THIS_ DWORD) PURE;
1257         STDMETHOD(GetData)(THIS_ void*,DWORD,DWORD) PURE;
1258 };
1259 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
1260
1261 #if !defined(__cplusplus) || defined(CINTERFACE)
1262 #define IDirect3DQuery9_QueryInterface(p,a,b)   (p)->lpVtbl->QueryInterface(p,a,b)
1263 #define IDirect3DQuery9_AddRef(p)       (p)->lpVtbl->AddRef(p)
1264 #define IDirect3DQuery9_Release(p)      (p)->lpVtbl->Release(p)
1265 #define IDirect3DQuery9_GetDevice(p,a)  (p)->lpVtbl->GetDevice(p,a)
1266 #define IDirect3DQuery9_GetType(p)      (p)->lpVtbl->GetType(p)
1267 #define IDirect3DQuery9_GetDataSize(p)  (p)->lpVtbl->GetDataSize(p)
1268 #define IDirect3DQuery9_Issue(p,a)      (p)->lpVtbl->Issue(p,a)
1269 #define IDirect3DQuery9_GetData(p,a,b,c)        (p)->lpVtbl->GetData(p,a,b,c)
1270 #else
1271 #define IDirect3DQuery9_QueryInterface(p,a,b)   (p)->QueryInterface(a,b)
1272 #define IDirect3DQuery9_AddRef(p)       (p)->AddRef()
1273 #define IDirect3DQuery9_Release(p)      (p)->Release()
1274 #define IDirect3DQuery9_GetDevice(p,a)  (p)->GetDevice(a)
1275 #define IDirect3DQuery9_GetType(p)      (p)->GetType()
1276 #define IDirect3DQuery9_GetDataSize(p)  (p)->GetDataSize()
1277 #define IDirect3DQuery9_Issue(p,a)      (p)->Issue(a)
1278 #define IDirect3DQuery9_GetData(p,a,b,c)        (p)->GetData(a,b,c)
1279 #endif
1280
1281 #ifdef __cplusplus
1282 extern "C" IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion);
1283 #else
1284 extern IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion);
1285 #endif
1286
1287 #endif
1288 #endif