1 var MainCharacterClass_Witch = function(stage, args){
2 MainCharacterClass_Witch.base.apply(this, [stage, [["witch.png","witch2.png"]]]);
3 this.ownerUID = stage.manager.userID;
6 this.antigravity = 300 / stage.manager.tickPerSecond;
10 stage.addStageObject(this, true);
11 }.extend(MainCharacterClass, {
12 className: "MainCharacterClass_Witch",