name: Release on: push: # Publish `v1.2.3` tags as releases. tags: - v* jobs: build: name: Build Release strategy: matrix: go-version: [1.16.x] os: [ubuntu-18.04, macos-11, windows-2019] runs-on: ${{ matrix.os }} steps: - name: Install Go uses: actions/setup-go@v2 with: go-version: ${{ matrix.go-version }} - name: Checkout Code uses: actions/checkout@v2 - uses: actions/cache@v2 with: # In order: # * Module download cache # * Build cache (Linux) # * Build cache (Mac) # * Build cache (Windows) path: | ~/go/pkg/mod ~/.cache/go-build ~/Library/Caches/go-build %LocalAppData%\go-build key: ${{ runner.os }}-go-${{ hashFiles('**/go.sum') }} restore-keys: | ${{ runner.os }}-go- # ============================== # Linux/Macos/Windows Build # ============================== - name: Build Binary for ${{matrix.os}} run: make bytomd # ============================== # Upload artifacts # ============================== - name: Upload Linux Build uses: actions/upload-artifact@v2 if: matrix.os == 'ubuntu-18.04' with: name: linux path: ./cmd/bytomd/bytomd - name: Upload MacOS Build uses: actions/upload-artifact@v2 if: matrix.os == 'macos-11' with: name: macos path: ./cmd/bytomd/bytomd - name: Upload Windows Build uses: actions/upload-artifact@v2 if: matrix.os == 'windows-2019' with: name: windows path: ./cmd/bytomd/bytomd release: name: Release needs: build runs-on: ubuntu-18.04 steps: - name: Set Env run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV - name: Checkout Code uses: actions/checkout@v2 # ============================== # Download artifacts # ============================== - name: Download Artifacts uses: actions/download-artifact@v2 with: name: linux path: ./linux - name: Download Artifacts uses: actions/download-artifact@v2 with: name: macos path: ./macos - name: Download Artifacts uses: actions/download-artifact@v2 with: name: windows path: ./windows # ============================== # Create release # ============================== - name: Generate Change Log id: changelog run: | chmod 755 ./.github/generate_change_log.sh CHANGELOG=$(./.github/generate_change_log.sh ${{ env.RELEASE_VERSION}}) echo "CHANGELOG<> $GITHUB_ENV echo "$CHANGELOG" >> $GITHUB_ENV echo "EOF" >> $GITHUB_ENV - name: Create Release id: create_release uses: actions/create-release@latest env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # This token is provided by Actions, you do not need to create your own token with: tag_name: ${{ github.ref }} release_name: ${{ github.ref }} body: | ${{ env.CHANGELOG }} draft: false prerelease: false # Check downloaded files - run: ls - name: Upload Release Asset - Linux uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ steps.create_release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps asset_path: ./linux/bytomd asset_name: bytomd_linux asset_content_type: application/octet-stream - name: Upload Release Asset - MacOS uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ steps.create_release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps asset_path: ./macos/bytomd asset_name: bytomd_mac asset_content_type: application/octet-stream - name: Upload Release Asset - Windows uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ steps.create_release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps asset_path: ./windows/bytomd asset_name: bytomd_windows.exe asset_content_type: application/octet-stream