# Use the C or C++ compiler Compiler = wcc386 # compiler options #comp = /oneatx /zp4 /5 /d0 comp = /bt=dos /oneatx /5 /fp5 /wx /d0 Linker_options = option stack=60000 # Compile using dos4g or pmodew #System = dos4g System = pmodew Exe_file = maped.exe Objs = maped.obj config.obj gui.obj guicomp.obj mode13h.obj modex.obj keyboard.obj & minimap.obj mouse.obj render.obj smalfont.obj ssaver.obj tileed.obj & tilesel.obj timer.obj vdriver.obj columns.obj a_memory.obj mikmod.lib #################### maped.exe : $(Objs) *wlink system $(System) $(Linker_Options) name maped.exe & file {$<} # *pmwlite -c4 maped.exe .c.obj: $(Compiler) $(comp) $< .asm.obj: wasm -3pr $<