目次 - API(アルファベット順)
SDL 2.0 API (アルファベット順)
ヒント
- SDL_HINT_ACCELEROMETER_AS_JOYSTICK
- SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION
- SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION
- SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH
- SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS
- SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION
- SDL_HINT_BMP_SAVE_LEGACY_FORMAT
- SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT
- SDL_HINT_FRAMEBUFFER_ACCELERATION
- SDL_HINT_GAMECONTROLLERCONFIG
- SDL_HINT_GRAB_KEYBOARD
- SDL_HINT_IDLE_TIMER_DISABLED
- SDL_HINT_IME_INTERNAL_EDITING
- SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
- SDL_HINT_MAC_BACKGROUND_APP
- SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK
- SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH
- SDL_HINT_MOUSE_RELATIVE_MODE_WARP
- SDL_HINT_NO_SIGNAL_HANDLERS
- SDL_HINT_ORIENTATIONS
- SDL_HINT_RENDER_DIRECT3D11_DEBUG
- SDL_HINT_RENDER_DIRECT3D_THREADSAFE
- SDL_HINT_RENDER_DRIVER
- SDL_HINT_RENDER_OPENGL_SHADERS
- SDL_HINT_RENDER_SCALE_QUALITY
- SDL_HINT_RENDER_VSYNC
- SDL_HINT_RPI_VIDEO_LAYER
- SDL_HINT_THREAD_STACK_SIZE
- SDL_HINT_TIMER_RESOLUTION
- SDL_HINT_VIDEO_ALLOW_SCREENSAVER
- SDL_HINT_VIDEO_HIGHDPI_DISABLED
- SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES
- SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS
- SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT
- SDL_HINT_VIDEO_WIN_D3DCOMPILER
- SDL_HINT_VIDEO_X11_NET_WM_PING
- SDL_HINT_VIDEO_X11_XINERAMA
- SDL_HINT_VIDEO_X11_XRANDR
- SDL_HINT_VIDEO_X11_XVIDMODE
- SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING
- SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP
- SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4
- SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN
- SDL_HINT_WINRT_HANDLE_BACK_BUTTON
- SDL_HINT_WINRT_PRIVACY_POLICY_LABEL
- SDL_HINT_WINRT_PRIVACY_POLICY_URL
- SDL_HINT_XINPUT_ENABLED
- SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING
列挙体
- SDL_AudioFormat
- SDL_AudioStatus
- SDL_AudioStream
- SDL_BlendFactor
- SDL_BlendMode
- SDL_BlendOperation
- SDL_EventType
- SDL_GLattr
- SDL_GLcontextFlag
- SDL_GLprofile
- SDL_GameControllerAxis
- SDL_GameControllerBindType
- SDL_GameControllerButton
- SDL_HintPriority
- SDL_HitTestResult
- SDL_JoystickPowerLevel
- SDL_Keycode
- SDL_Keymod
- SDL_LOG_CATEGORY
- SDL_LogPriority
- SDL_MessageBoxButtonFlags
- SDL_MessageBoxColorType
- SDL_MessageBoxFlags
- SDL_PixelFormatEnum
- SDL_PowerState
- SDL_RendererFlags
- SDL_RendererFlip
- SDL_SensorType
- SDL_SYSWM_TYPE
- SDL_Scancode
- SDL_TextureAccess
- SDL_TextureModulate
- SDL_ThreadPriority
- SDL_WinRT_Path
- SDL_WindowEventID
- SDL_WindowFlags
- SDL_AssertState
- SDL_bool
構造体
- SDL_assert_data
- SDL_atomic_t
- SDL_AudioCVT
- SDL_AudioDeviceEvent
- SDL_AudioSpec
- SDL_Color
- SDL_ControllerAxisEvent
- SDL_ControllerButtonEvent
- SDL_ControllerDeviceEvent
- SDL_DisplayMode
- SDL_DollarGestureEvent
- SDL_DropEvent
- SDL_Event
- SDL_Finger
- SDL_GameControllerButtonBind
- SDL_HapticCondition
- SDL_HapticConstant
- SDL_HapticCustom
- SDL_HapticDirection
- SDL_HapticEffect
- SDL_HapticLeftRight
- SDL_HapticPeriodic
- SDL_HapticRamp
- SDL_JoyAxisEvent
- SDL_JoyBallEvent
- SDL_JoyButtonEvent
- SDL_JoyDeviceEvent
- SDL_JoyHatEvent
- SDL_KeyboardEvent
- SDL_Keysym
- SDL_MessageBoxButtonData
- SDL_MessageBoxColor
- SDL_MessageBoxColorScheme
- SDL_MessageBoxData
- SDL_MouseButtonEvent
- SDL_MouseMotionEvent
- SDL_MouseWheelEvent
- SDL_MultiGestureEvent
- SDL_Palette
- SDL_PixelFormat
- SDL_Point
- SDL_QuitEvent
- SDL_RWops
- SDL_Rect
- SDL_Renderer
- SDL_RendererInfo
- SDL_SensorEvent
- SDL_Surface
- SDL_SysWMEvent
- SDL_SysWMinfo
- SDL_SysWMmsg
- SDL_TextEditingEvent
- SDL_TextInputEvent
- SDL_Texture
- SDL_TouchFingerEvent
- SDL_UserEvent
- SDL_version
- SDL_WindowEvent
関数
- SDL_AddEventWatch
- SDL_AddHintCallback
- SDL_AddTimer
- SDL_AllocFormat
- SDL_AllocPalette
- SDL_AllocRW
- SDL_AndroidGetActivity
- SDL_AndroidGetExternalStoragePath
- SDL_AndroidGetExternalStorageState
- SDL_AndroidGetInternalStoragePath
- SDL_AndroidGetJNIEnv
- SDL_AtomicAdd
- SDL_AtomicCAS
- SDL_AtomicCASPtr
- SDL_AtomicDecRef
- SDL_AtomicGet
- SDL_AtomicGetPtr
- SDL_AtomicIncRef
- SDL_AtomicLock
- SDL_AtomicSet
- SDL_AtomicSetPtr
- SDL_AtomicTryLock
- SDL_AtomicUnlock
- SDL_AudioInit
- SDL_AudioQuit
- SDL_BlitScaled
- SDL_BlitSurface
- SDL_BuildAudioCVT
- SDL_COMPILEDVERSION
- SDL_CalculateGammaRamp
- SDL_CaptureMouse
- SDL_ClearError
- SDL_ClearHints
- SDL_ClearQueuedAudio
- SDL_CloseAudio
- SDL_CloseAudioDevice
- SDL_CompilerBarrier
- SDL_ComposeCustomBlendMode
- SDL_CondBroadcast
- SDL_CondSignal
- SDL_CondWait
- SDL_CondWaitTimeout
- SDL_ConvertAudio
- SDL_ConvertPixels
- SDL_ConvertSurface
- SDL_ConvertSurfaceFormat
- SDL_CreateColorCursor
- SDL_CreateCond
- SDL_CreateCursor
- SDL_CreateMutex
- SDL_CreateRGBSurface
- SDL_CreateRGBSurfaceFrom
- SDL_CreateRGBSurfaceWithFormat
- SDL_CreateRGBSurfaceWithFormatFrom
- SDL_CreateRenderer
- SDL_CreateSemaphore
- SDL_CreateSoftwareRenderer
- SDL_CreateSystemCursor
- SDL_CreateTexture
- SDL_CreateTextureFromSurface
- SDL_CreateThread
- SDL_CreateWindow
- SDL_CreateWindowAndRenderer
- SDL_CreateWindowFrom
- SDL_DXGIGetOutputInfo
- SDL_DelEventWatch
- SDL_DelHintCallback
- SDL_Delay
- SDL_DequeueAudio
- SDL_DestroyCond
- SDL_DestroyMutex
- SDL_DestroyRenderer
- SDL_DestroySemaphore
- SDL_DestroyTexture
- SDL_DestroyWindow
- SDL_DetachThread
- SDL_Direct3D9GetAdapterIndex
- SDL_DisableScreenSaver
- SDL_EnableScreenSaver
- SDL_EnclosePoints
- SDL_EventState
- SDL_FillRect
- SDL_FillRects
- SDL_FilterEvents
- SDL_FlushEvent
- SDL_FlushEvents
- SDL_FreeCursor
- SDL_FreeFormat
- SDL_FreePalette
- SDL_FreeRW
- SDL_FreeSurface
- SDL_FreeWAV
- SDL_GL_BindTexture
- SDL_GL_CreateContext
- SDL_GL_DeleteContext
- SDL_GL_ExtensionSupported
- SDL_GL_GetAttribute
- SDL_GL_GetCurrentContext
- SDL_GL_GetCurrentWindow
- SDL_GL_GetDrawableSize
- SDL_GL_GetProcAddress
- SDL_GL_GetSwapInterval
- SDL_GL_LoadLibrary
- SDL_GL_MakeCurrent
- SDL_GL_ResetAttributes
- SDL_GL_SetAttribute
- SDL_GL_SetSwapInterval
- SDL_GL_SwapWindow
- SDL_GL_UnbindTexture
- SDL_GL_UnloadLibrary
- SDL_GameControllerAddMapping
- SDL_GameControllerAddMappingsFromFile
- SDL_GameControllerAddMappingsFromRW
- SDL_GameControllerClose
- SDL_GameControllerEventState
- SDL_GameControllerFromInstanceID
- SDL_GameControllerGetAttached
- SDL_GameControllerGetAxis
- SDL_GameControllerGetAxisFromString
- SDL_GameControllerGetBindForAxis
- SDL_GameControllerGetBindForButton
- SDL_GameControllerGetButton
- SDL_GameControllerGetButtonFromString
- SDL_GameControllerGetJoystick
- SDL_GameControllerGetStringForAxis
- SDL_GameControllerGetStringForButton
- SDL_GameControllerMapping
- SDL_GameControllerMappingForGUID
- SDL_GameControllerName
- SDL_GameControllerNameForIndex
- SDL_GameControllerOpen
- SDL_GameControllerUpdate
- SDL_GetAssertionHandler
- SDL_GetAssertionReport
- SDL_GetAudioDeviceName
- SDL_GetAudioDeviceStatus
- SDL_GetAudioDriver
- SDL_GetAudioStatus
- SDL_GetBasePath
- SDL_GetCPUCacheLineSize
- SDL_GetCPUCount
- SDL_GetClipRect
- SDL_GetClipboardText
- SDL_GetClosestDisplayMode
- SDL_GetColorKey
- SDL_GetCurrentAudioDriver
- SDL_GetCurrentDisplayMode
- SDL_GetCurrentVideoDriver
- SDL_GetCursor
- SDL_GetDefaultAssertionHandler
- SDL_GetDefaultCursor
- SDL_GetDesktopDisplayMode
- SDL_GetDisplayBounds
- SDL_GetDisplayDPI
- SDL_GetDisplayMode
- SDL_GetDisplayName
- SDL_GetDisplayUsableBounds
- SDL_GetGrabbedWindow
- SDL_GetError
- SDL_GetEventFilter
- SDL_GetEventState
- SDL_GetGlobalMouseState
- SDL_GetHint
- SDL_GetHintBoolean
- SDL_GetKeyFromName
- SDL_GetKeyFromScancode
- SDL_GetKeyName
- SDL_GetKeyboardFocus
- SDL_GetKeyboardState
- SDL_GetModState
- SDL_GetMouseFocus
- SDL_GetMouseState
- SDL_GetNumAudioDevices
- SDL_GetNumAudioDrivers
- SDL_GetNumDisplayModes
- SDL_GetNumRenderDrivers
- SDL_GetNumTouchDevices
- SDL_GetNumTouchFingers
- SDL_GetNumVideoDisplays
- SDL_GetNumVideoDrivers
- SDL_GetPerformanceCounter
- SDL_GetPerformanceFrequency
- SDL_GetPixelFormatName
- SDL_GetPlatform
- SDL_GetPowerInfo
- SDL_GetPrefPath
- SDL_GetQueuedAudioSize
- SDL_GetRGB
- SDL_GetRGBA
- SDL_GetRelativeMouseMode
- SDL_GetRelativeMouseState
- SDL_GetRenderDrawBlendMode
- SDL_GetRenderDrawColor
- SDL_GetRenderDriverInfo
- SDL_GetRenderTarget
- SDL_GetRenderer
- SDL_GetRendererInfo
- SDL_GetRendererOutputSize
- SDL_GetRevision
- SDL_GetRevisionNumber
- SDL_GetScancodeFromKey
- SDL_GetScancodeFromName
- SDL_GetScancodeName
- SDL_GetSurfaceAlphaMod
- SDL_GetSurfaceBlendMode
- SDL_GetSurfaceColorMod
- SDL_GetSystemRAM
- SDL_GetTextureAlphaMod
- SDL_GetTextureBlendMode
- SDL_GetTextureColorMod
- SDL_GetThreadID
- SDL_GetThreadName
- SDL_GetTicks
- SDL_GetTouchDevice
- SDL_GetTouchFinger
- SDL_GetVersion
- SDL_GetVideoDriver
- SDL_GetWindowBordersSize
- SDL_GetWindowBrightness
- SDL_GetWindowData
- SDL_GetWindowDisplayIndex
- SDL_GetWindowDisplayMode
- SDL_GetWindowFlags
- SDL_GetWindowFromID
- SDL_GetWindowGammaRamp
- SDL_GetWindowGrab
- SDL_GetWindowID
- SDL_GetWindowMaximumSize
- SDL_GetWindowMinimumSize
- SDL_GetWindowOpacity
- SDL_GetWindowPixelFormat
- SDL_GetWindowPosition
- SDL_GetWindowSize
- SDL_GetWindowSurface
- SDL_GetWindowTitle
- SDL_GetWindowWMInfo
- SDL_HapticClose
- SDL_HapticDestroyEffect
- SDL_HapticEffectSupported
- SDL_HapticGetEffectStatus
- SDL_HapticIndex
- SDL_HapticName
- SDL_HapticNewEffect
- SDL_HapticNumAxes
- SDL_HapticNumEffects
- SDL_HapticNumEffectsPlaying
- SDL_HapticOpen
- SDL_HapticOpenFromJoystick
- SDL_HapticOpenFromMouse
- SDL_HapticOpened
- SDL_HapticPause
- SDL_HapticQuery
- SDL_HapticRumbleInit
- SDL_HapticRumblePlay
- SDL_HapticRumbleStop
- SDL_HapticRumbleSupported
- SDL_HapticRunEffect
- SDL_HapticSetAutocenter
- SDL_HapticSetGain
- SDL_HapticStopAll
- SDL_HapticStopEffect
- SDL_HapticUnpause
- SDL_HapticUpdateEffect
- SDL_Has3DNow
- SDL_HasAVX
- SDL_HasAVX2
- SDL_HasAltiVec
- SDL_HasClipboardText
- SDL_HasEvent
- SDL_HasEvents
- SDL_HasIntersection
- SDL_HasMMX
- SDL_HasRDTSC
- SDL_HasSSE
- SDL_HasSSE2
- SDL_HasSSE3
- SDL_HasSSE41
- SDL_HasSSE42
- SDL_HasScreenKeyboardSupport
- SDL_HideWindow
- SDL_Init
- SDL_InitSubSystem
- SDL_IntersectRect
- SDL_IntersectRectAndLine
- SDL_IsGameController
- SDL_IsScreenKeyboardShown
- SDL_IsScreenSaverEnabled
- SDL_IsTextInputActive
- SDL_JoystickClose
- SDL_JoystickCurrentPowerLevel
- SDL_JoystickEventState
- SDL_JoystickFromInstanceID
- SDL_JoystickGetAttached
- SDL_JoystickGetAxis
- SDL_JoystickGetBall
- SDL_JoystickGetButton
- SDL_JoystickGetDeviceGUID
- SDL_JoystickGetGUID
- SDL_JoystickGetGUIDFromString
- SDL_JoystickGetGUIDString
- SDL_JoystickGetHat
- SDL_JoystickInstanceID
- SDL_JoystickIsHaptic
- SDL_JoystickName
- SDL_JoystickNameForIndex
- SDL_JoystickNumAxes
- SDL_JoystickNumBalls
- SDL_JoystickNumButtons
- SDL_JoystickNumHats
- SDL_JoystickOpen
- SDL_JoystickUpdate
- SDL_LoadBMP
- SDL_LoadBMP_RW
- SDL_LoadDollarTemplates
- SDL_LoadFunction
- SDL_LoadObject
- SDL_LoadWAV
- SDL_LoadWAV_RW
- SDL_LockAudio
- SDL_LockAudioDevice
- SDL_LockMutex
- SDL_LockSurface
- SDL_LockTexture
- SDL_Log
- SDL_LogCritical
- SDL_LogDebug
- SDL_LogError
- SDL_LogGetOutputFunction
- SDL_LogGetPriority
- SDL_LogInfo
- SDL_LogMessage
- SDL_LogMessageV
- SDL_LogResetPriorities
- SDL_LogSetAllPriority
- SDL_LogSetOutputFunction
- SDL_LogSetPriority
- SDL_LogVerbose
- SDL_LogWarn
- SDL_LowerBlit
- SDL_LowerBlitScaled
- SDL_MUSTLOCK
- SDL_MapRGB
- SDL_MapRGBA
- SDL_MasksToPixelFormatEnum
- SDL_MaximizeWindow
- SDL_MinimizeWindow
- SDL_MixAudio
- SDL_MixAudioFormat
- SDL_MostSignificantBitIndex32
- SDL_MouseIsHaptic
- SDL_NumHaptics
- SDL_NumJoysticks
- SDL_OpenAudio
- SDL_OpenAudioDevice
- SDL_PauseAudio
- SDL_PauseAudioDevice
- SDL_PeepEvents
- SDL_PixelFormatEnumToMasks
- SDL_PointInRect
- SDL_PollEvent
- SDL_PumpEvents
- SDL_PushEvent
- SDL_QueryTexture
- SDL_QueueAudio
- SDL_Quit
- SDL_QuitRequested
- SDL_QuitSubSystem
- SDL_REVISION
- SDL_RWFromConstMem
- SDL_RWFromFP
- SDL_RWFromFile
- SDL_RWFromMem
- SDL_RWclose
- SDL_RWread
- SDL_RWseek
- SDL_RWsize
- SDL_RWtell
- SDL_RWwrite
- SDL_RaiseWindow
- SDL_ReadBE16
- SDL_ReadBE32
- SDL_ReadBE64
- SDL_ReadLE16
- SDL_ReadLE32
- SDL_ReadLE64
- SDL_ReadU8
- SDL_RecordGesture
- SDL_RectEmpty
- SDL_RectEquals
- SDL_RegisterEvents
- SDL_RemoveTimer
- SDL_RenderClear
- SDL_RenderCopy
- SDL_RenderCopyEx
- SDL_RenderDrawLine
- SDL_RenderDrawLines
- SDL_RenderDrawPoint
- SDL_RenderDrawPoints
- SDL_RenderDrawRect
- SDL_RenderDrawRects
- SDL_RenderFillRect
- SDL_RenderFillRects
- SDL_RenderGetClipRect
- SDL_RenderGetD3D9Device
- SDL_RenderGetIntegerScale
- SDL_RenderGetLogicalSize
- SDL_RenderGetScale
- SDL_RenderGetViewport
- SDL_RenderIsClipEnabled
- SDL_RenderPresent
- SDL_RenderReadPixels
- SDL_RenderSetClipRect
- SDL_RenderSetIntegerScale
- SDL_RenderSetLogicalSize
- SDL_RenderSetScale
- SDL_RenderSetViewport
- SDL_RenderTargetSupported
- SDL_ResetAssertionReport
- SDL_RestoreWindow
- SDL_SaveAllDollarTemplates
- SDL_SaveBMP
- SDL_SaveBMP_RW
- SDL_SaveDollarTemplate
- SDL_SemPost
- SDL_SemTryWait
- SDL_SemValue
- SDL_SemWait
- SDL_SemWaitTimeout
- SDL_SensorClose
- SDL_SensorFromInstanceID
- SDL_SensorGetData
- SDL_SensorGetDeviceInstanceID
- SDL_SensorGetDeviceName
- SDL_SensorGetDeviceNonPortableType
- SDL_SensorGetDeviceType
- SDL_SetAssertionHandler
- SDL_SetClipRect
- SDL_SetClipboardText
- SDL_SetColorKey
- SDL_SetCursor
- SDL_SetError
- SDL_SetEventFilter
- SDL_SetHint
- SDL_SetHintWithPriority
- SDL_SetMainReady
- SDL_SetModState
- SDL_SetPaletteColors
- SDL_SetPixelFormatPalette
- SDL_SetRelativeMouseMode
- SDL_SetRenderDrawBlendMode
- SDL_SetRenderDrawColor
- SDL_SetRenderTarget
- SDL_SetSurfaceAlphaMod
- SDL_SetSurfaceBlendMode
- SDL_SetSurfaceColorMod
- SDL_SetSurfacePalette
- SDL_SetSurfaceRLE
- SDL_SetTextInputRect
- SDL_SetTextureAlphaMod
- SDL_SetTextureBlendMode
- SDL_SetTextureColorMod
- SDL_SetThreadPriority
- SDL_SetWindowBordered
- SDL_SetWindowBrightness
- SDL_SetWindowData
- SDL_SetWindowDisplayMode
- SDL_SetWindowFullscreen
- SDL_SetWindowGammaRamp
- SDL_SetWindowGrab
- SDL_SetWindowHitTest
- SDL_SetWindowIcon
- SDL_SetWindowInputFocus
- SDL_SetWindowMaximumSize
- SDL_SetWindowMinimumSize
- SDL_SetWindowModalFor
- SDL_SetWindowOpacity
- SDL_SetWindowPosition
- SDL_SetWindowResizable
- SDL_SetWindowSize
- SDL_SetWindowTitle
- SDL_SetWindowsMessageHook
- SDL_ShowCursor
- SDL_ShowMessageBox
- SDL_ShowSimpleMessageBox
- SDL_ShowWindow
- SDL_StartTextInput
- SDL_StopTextInput
- SDL_Swap16
- SDL_Swap32
- SDL_Swap64
- SDL_SwapBE16
- SDL_SwapBE32
- SDL_SwapBE64
- SDL_SwapFloat
- SDL_SwapFloatBE
- SDL_SwapFloatLE
- SDL_SwapLE16
- SDL_SwapLE32
- SDL_SwapLE64
- SDL_TICKS_PASSED
- SDL_TLSCreate
- SDL_TLSGet
- SDL_TLSSet
- SDL_ThreadID
- SDL_TriggerBreakpoint
- SDL_TryLockMutex
- SDL_UnionRect
- SDL_UnloadObject
- SDL_UnlockAudio
- SDL_UnlockAudioDevice
- SDL_UnlockMutex
- SDL_UnlockSurface
- SDL_UnlockTexture
- SDL_UpdateTexture
- SDL_UpdateWindowSurface
- SDL_UpdateWindowSurfaceRects
- SDL_UpdateYUVTexture
- SDL_VERSION
- SDL_VERSIONNUM
- SDL_VERSION_ATLEAST
- SDL_VideoInit
- SDL_VideoQuit
- SDL_Vulkan_CreateSurface
- SDL_Vulkan_GetDrawableSize
- SDL_Vulkan_GetInstanceExtensions
- SDL_Vulkan_GetVkGetInstanceProcAddr
- SDL_Vulkan_LoadLibrary
- SDL_Vulkan_UnloadLibrary
- SDL_WaitEvent
- SDL_WaitEventTimeout
- SDL_WaitThread
- SDL_WarpMouseGlobal
- SDL_WarpMouseInWindow
- SDL_WasInit
- SDL_WinRTGetFSPathUNICODE
- SDL_WinRTGetFSPathUTF8
- SDL_WinRTRunApp
- SDL_WriteBE16
- SDL_WriteBE32
- SDL_WriteBE64
- SDL_WriteLE16
- SDL_WriteLE32
- SDL_WriteLE64
- SDL_WriteU8
- SDL_acos
- SDL_assert
- SDL_assert_paranoid
- SDL_assert_release
- SDL_iPhoneSetAnimationCallback
- SDL_iPhoneSetEventPump
SDL Wikiへのリンク
SDL 2.0 API by Name - SDL Wiki