/*
* Copyright (C) 2013 FooProject
* * This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see .
*/
using System;
using System.Collections.Generic;
namespace FooEditEngine
{
class CacheManager : ResourceManager
{
Queue queque = new Queue();
int maxCount = 100;
public new void Add(TKey key, TValue value)
{
base.Add(key, value);
if (base.Count >= maxCount)
{
TKey overflowedKey = queque.Dequeue();
base.Remove(overflowedKey);
}
queque.Enqueue(key);
}
public new void Clear()
{
base.Clear();
queque.Clear();
}
}
}