/* * Copyright (C) 2013 FooProject * * This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ using System; using System.Collections.Generic; namespace FooEditEngine { class CacheManager : ResourceManager { Queue queque = new Queue(); int maxCount = 100; public new void Add(TKey key, TValue value) { base.Add(key, value); if (base.Count >= maxCount) { TKey overflowedKey = queque.Dequeue(); base.Remove(overflowedKey); } queque.Enqueue(key); } public new void Clear() { base.Clear(); queque.Clear(); } } }