namespace DTX2WAV { partial class Form_Recording { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form_Recording)); this.button_CancelConverting = new System.Windows.Forms.Button(); this.label_Recording = new System.Windows.Forms.Label(); this.progressBar_Recording = new System.Windows.Forms.ProgressBar(); this.label_boot = new System.Windows.Forms.Label(); this.label_loading = new System.Windows.Forms.Label(); this.label_playing = new System.Windows.Forms.Label(); this.label_exit = new System.Windows.Forms.Label(); this.label_state = new System.Windows.Forms.Label(); this.label_boot_check = new System.Windows.Forms.Label(); this.label_loading_check = new System.Windows.Forms.Label(); this.label_playing_check = new System.Windows.Forms.Label(); this.label_exit_check = new System.Windows.Forms.Label(); this.label_estimateTime = new System.Windows.Forms.Label(); this.label_currentTime = new System.Windows.Forms.Label(); this.SuspendLayout(); // // button_CancelConverting // resources.ApplyResources(this.button_CancelConverting, "button_CancelConverting"); this.button_CancelConverting.Name = "button_CancelConverting"; this.button_CancelConverting.UseVisualStyleBackColor = true; this.button_CancelConverting.Click += new System.EventHandler(this.button_CancelConverting_Click); // // label_Recording // resources.ApplyResources(this.label_Recording, "label_Recording"); this.label_Recording.Name = "label_Recording"; // // progressBar_Recording // resources.ApplyResources(this.progressBar_Recording, "progressBar_Recording"); this.progressBar_Recording.Maximum = 10000; this.progressBar_Recording.Name = "progressBar_Recording"; // // label_boot // resources.ApplyResources(this.label_boot, "label_boot"); this.label_boot.Name = "label_boot"; // // label_loading // resources.ApplyResources(this.label_loading, "label_loading"); this.label_loading.Name = "label_loading"; // // label_playing // resources.ApplyResources(this.label_playing, "label_playing"); this.label_playing.Name = "label_playing"; // // label_exit // resources.ApplyResources(this.label_exit, "label_exit"); this.label_exit.Name = "label_exit"; // // label_state // resources.ApplyResources(this.label_state, "label_state"); this.label_state.Name = "label_state"; this.label_state.TextChanged += new System.EventHandler(this.label_state_TextChanged); // // label_boot_check // resources.ApplyResources(this.label_boot_check, "label_boot_check"); this.label_boot_check.Name = "label_boot_check"; // // label_loading_check // resources.ApplyResources(this.label_loading_check, "label_loading_check"); this.label_loading_check.Name = "label_loading_check"; // // label_playing_check // resources.ApplyResources(this.label_playing_check, "label_playing_check"); this.label_playing_check.Name = "label_playing_check"; // // label_exit_check // resources.ApplyResources(this.label_exit_check, "label_exit_check"); this.label_exit_check.Name = "label_exit_check"; // // label_estimateTime // resources.ApplyResources(this.label_estimateTime, "label_estimateTime"); this.label_estimateTime.Name = "label_estimateTime"; this.label_estimateTime.UseMnemonic = false; // // label_currentTime // resources.ApplyResources(this.label_currentTime, "label_currentTime"); this.label_currentTime.ForeColor = System.Drawing.SystemColors.ControlText; this.label_currentTime.Name = "label_currentTime"; // // Form_Recording // resources.ApplyResources(this, "$this"); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ControlBox = false; this.Controls.Add(this.label_currentTime); this.Controls.Add(this.label_estimateTime); this.Controls.Add(this.label_exit_check); this.Controls.Add(this.label_playing_check); this.Controls.Add(this.label_loading_check); this.Controls.Add(this.label_boot_check); this.Controls.Add(this.label_state); this.Controls.Add(this.label_exit); this.Controls.Add(this.label_playing); this.Controls.Add(this.label_loading); this.Controls.Add(this.label_boot); this.Controls.Add(this.progressBar_Recording); this.Controls.Add(this.label_Recording); this.Controls.Add(this.button_CancelConverting); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow; this.Name = "Form_Recording"; this.Load += new System.EventHandler(this.Form_Recording_Load); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.Button button_CancelConverting; private System.Windows.Forms.Label label_Recording; private System.Windows.Forms.ProgressBar progressBar_Recording; private System.Windows.Forms.Label label_boot; private System.Windows.Forms.Label label_loading; private System.Windows.Forms.Label label_playing; private System.Windows.Forms.Label label_exit; public System.Windows.Forms.Label label_state; private System.Windows.Forms.Label label_boot_check; private System.Windows.Forms.Label label_loading_check; private System.Windows.Forms.Label label_playing_check; private System.Windows.Forms.Label label_exit_check; private System.Windows.Forms.Label label_estimateTime; private System.Windows.Forms.Label label_currentTime; } }