namespace DTX2WAV
{
partial class Form_Recording
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form_Recording));
this.button_CancelConverting = new System.Windows.Forms.Button();
this.label_Recording = new System.Windows.Forms.Label();
this.progressBar_Recording = new System.Windows.Forms.ProgressBar();
this.label_boot = new System.Windows.Forms.Label();
this.label_loading = new System.Windows.Forms.Label();
this.label_playing = new System.Windows.Forms.Label();
this.label_exit = new System.Windows.Forms.Label();
this.label_state = new System.Windows.Forms.Label();
this.label_boot_check = new System.Windows.Forms.Label();
this.label_loading_check = new System.Windows.Forms.Label();
this.label_playing_check = new System.Windows.Forms.Label();
this.label_exit_check = new System.Windows.Forms.Label();
this.label_estimateTime = new System.Windows.Forms.Label();
this.label_currentTime = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// button_CancelConverting
//
resources.ApplyResources(this.button_CancelConverting, "button_CancelConverting");
this.button_CancelConverting.Name = "button_CancelConverting";
this.button_CancelConverting.UseVisualStyleBackColor = true;
this.button_CancelConverting.Click += new System.EventHandler(this.button_CancelConverting_Click);
//
// label_Recording
//
resources.ApplyResources(this.label_Recording, "label_Recording");
this.label_Recording.Name = "label_Recording";
//
// progressBar_Recording
//
resources.ApplyResources(this.progressBar_Recording, "progressBar_Recording");
this.progressBar_Recording.Maximum = 10000;
this.progressBar_Recording.Name = "progressBar_Recording";
//
// label_boot
//
resources.ApplyResources(this.label_boot, "label_boot");
this.label_boot.Name = "label_boot";
//
// label_loading
//
resources.ApplyResources(this.label_loading, "label_loading");
this.label_loading.Name = "label_loading";
//
// label_playing
//
resources.ApplyResources(this.label_playing, "label_playing");
this.label_playing.Name = "label_playing";
//
// label_exit
//
resources.ApplyResources(this.label_exit, "label_exit");
this.label_exit.Name = "label_exit";
//
// label_state
//
resources.ApplyResources(this.label_state, "label_state");
this.label_state.Name = "label_state";
this.label_state.TextChanged += new System.EventHandler(this.label_state_TextChanged);
//
// label_boot_check
//
resources.ApplyResources(this.label_boot_check, "label_boot_check");
this.label_boot_check.Name = "label_boot_check";
//
// label_loading_check
//
resources.ApplyResources(this.label_loading_check, "label_loading_check");
this.label_loading_check.Name = "label_loading_check";
//
// label_playing_check
//
resources.ApplyResources(this.label_playing_check, "label_playing_check");
this.label_playing_check.Name = "label_playing_check";
//
// label_exit_check
//
resources.ApplyResources(this.label_exit_check, "label_exit_check");
this.label_exit_check.Name = "label_exit_check";
//
// label_estimateTime
//
resources.ApplyResources(this.label_estimateTime, "label_estimateTime");
this.label_estimateTime.Name = "label_estimateTime";
this.label_estimateTime.UseMnemonic = false;
//
// label_currentTime
//
resources.ApplyResources(this.label_currentTime, "label_currentTime");
this.label_currentTime.ForeColor = System.Drawing.SystemColors.ControlText;
this.label_currentTime.Name = "label_currentTime";
//
// Form_Recording
//
resources.ApplyResources(this, "$this");
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ControlBox = false;
this.Controls.Add(this.label_currentTime);
this.Controls.Add(this.label_estimateTime);
this.Controls.Add(this.label_exit_check);
this.Controls.Add(this.label_playing_check);
this.Controls.Add(this.label_loading_check);
this.Controls.Add(this.label_boot_check);
this.Controls.Add(this.label_state);
this.Controls.Add(this.label_exit);
this.Controls.Add(this.label_playing);
this.Controls.Add(this.label_loading);
this.Controls.Add(this.label_boot);
this.Controls.Add(this.progressBar_Recording);
this.Controls.Add(this.label_Recording);
this.Controls.Add(this.button_CancelConverting);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
this.Name = "Form_Recording";
this.Load += new System.EventHandler(this.Form_Recording_Load);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button button_CancelConverting;
private System.Windows.Forms.Label label_Recording;
private System.Windows.Forms.ProgressBar progressBar_Recording;
private System.Windows.Forms.Label label_boot;
private System.Windows.Forms.Label label_loading;
private System.Windows.Forms.Label label_playing;
private System.Windows.Forms.Label label_exit;
public System.Windows.Forms.Label label_state;
private System.Windows.Forms.Label label_boot_check;
private System.Windows.Forms.Label label_loading_check;
private System.Windows.Forms.Label label_playing_check;
private System.Windows.Forms.Label label_exit_check;
private System.Windows.Forms.Label label_estimateTime;
private System.Windows.Forms.Label label_currentTime;
}
}