/*
* Copyright (c) 2007-2009 SlimDX Group
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
using System;
using System.Globalization;
using System.Runtime.InteropServices;
using SharpDX;
using SharpDX.Direct3D9;
namespace SampleFramework
{
///
/// Represents a single transformed, colored, and textured vertex.
///
[StructLayout(LayoutKind.Sequential)]
public struct TransformedColoredTexturedVertex : IEquatable
{
private Vector4 m_Position;
///
/// Gets or sets the transformed position of the vertex.
///
/// The transformed position of the vertex.
[VertexElement(DeclarationType.Float4, DeclarationUsage.PositionTransformed)]
public Vector4 Position
{
get { return m_Position; }
set { m_Position = value; }
}
private int m_Color;
///
/// Gets or sets the color of the vertex.
///
/// The color of the vertex.
[VertexElement(DeclarationType.Color, DeclarationUsage.Color)]
public int Color
{
get { return m_Color; }
set { m_Color = value; }
}
private Vector2 m_TextureCoordinates;
///
/// Gets or sets the texture coordinates.
///
/// The texture coordinates.
[VertexElement(DeclarationType.Float2, DeclarationUsage.TextureCoordinate)]
public Vector2 TextureCoordinates
{
get { return m_TextureCoordinates; }
set { m_TextureCoordinates = value; }
}
///
/// Gets the size in bytes.
///
/// The size in bytes.
public static int SizeInBytes
{
get { return Marshal.SizeOf(typeof(TransformedColoredTexturedVertex)); }
}
///
/// Gets the format.
///
/// The format.
public static VertexFormat Format
{
get { return VertexFormat.PositionRhw | VertexFormat.Diffuse | VertexFormat.Texture1; }
}
///
/// Initializes a new instance of the struct.
///
/// The position.
/// The color.
/// The texture coordinates.
public TransformedColoredTexturedVertex(Vector4 position, int color, Vector2 textureCoordinates)
: this()
{
Position = position;
Color = color;
TextureCoordinates = textureCoordinates;
}
///
/// Implements the operator ==.
///
/// The left side of the operator.
/// The right side of the operator.
/// The result of the operator.
public static bool operator ==(TransformedColoredTexturedVertex left, TransformedColoredTexturedVertex right)
{
return left.Equals(right);
}
///
/// Implements the operator !=.
///
/// The left side of the operator.
/// The right side of the operator.
/// The result of the operator.
public static bool operator !=(TransformedColoredTexturedVertex left, TransformedColoredTexturedVertex right)
{
return !(left == right);
}
///
/// Returns the hash code for this instance.
///
///
/// A 32-bit signed integer that is the hash code for this instance.
///
public override int GetHashCode()
{
return Position.GetHashCode() + Color.GetHashCode() + TextureCoordinates.GetHashCode();
}
///
/// Indicates whether this instance and a specified object are equal.
///
/// Another object to compare to.
///
/// true if and this instance are the same type and represent the same value; otherwise, false.
///
public override bool Equals(object obj)
{
if (obj == null)
return false;
if (GetType() != obj.GetType())
return false;
return Equals((TransformedColoredTexturedVertex)obj);
}
///
/// Indicates whether the current object is equal to another object of the same type.
///
/// An object to compare with this object.
///
/// true if the current object is equal to the parameter; otherwise, false.
///
public bool Equals(TransformedColoredTexturedVertex other)
{
return (Position == other.Position && Color == other.Color && TextureCoordinates == other.TextureCoordinates);
}
///
/// Returns a string representation of the current object.
///
///
/// A representing the vertex.
///
public override string ToString()
{
return string.Format(CultureInfo.CurrentCulture, "{0} ({1}, {2})", Position.ToString(), System.Drawing.Color.FromArgb(Color).ToString(), TextureCoordinates.ToString());
}
}
}