/* * Copyright (c) 2007-2009 SlimDX Group * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ using System; using System.Globalization; using System.Runtime.InteropServices; using SharpDX; using SharpDX.Direct3D9; namespace SampleFramework { /// /// Represents a single transformed, colored, and textured vertex. /// [StructLayout(LayoutKind.Sequential)] public struct TransformedColoredTexturedVertex : IEquatable { private Vector4 m_Position; /// /// Gets or sets the transformed position of the vertex. /// /// The transformed position of the vertex. [VertexElement(DeclarationType.Float4, DeclarationUsage.PositionTransformed)] public Vector4 Position { get { return m_Position; } set { m_Position = value; } } private int m_Color; /// /// Gets or sets the color of the vertex. /// /// The color of the vertex. [VertexElement(DeclarationType.Color, DeclarationUsage.Color)] public int Color { get { return m_Color; } set { m_Color = value; } } private Vector2 m_TextureCoordinates; /// /// Gets or sets the texture coordinates. /// /// The texture coordinates. [VertexElement(DeclarationType.Float2, DeclarationUsage.TextureCoordinate)] public Vector2 TextureCoordinates { get { return m_TextureCoordinates; } set { m_TextureCoordinates = value; } } /// /// Gets the size in bytes. /// /// The size in bytes. public static int SizeInBytes { get { return Marshal.SizeOf(typeof(TransformedColoredTexturedVertex)); } } /// /// Gets the format. /// /// The format. public static VertexFormat Format { get { return VertexFormat.PositionRhw | VertexFormat.Diffuse | VertexFormat.Texture1; } } /// /// Initializes a new instance of the struct. /// /// The position. /// The color. /// The texture coordinates. public TransformedColoredTexturedVertex(Vector4 position, int color, Vector2 textureCoordinates) : this() { Position = position; Color = color; TextureCoordinates = textureCoordinates; } /// /// Implements the operator ==. /// /// The left side of the operator. /// The right side of the operator. /// The result of the operator. public static bool operator ==(TransformedColoredTexturedVertex left, TransformedColoredTexturedVertex right) { return left.Equals(right); } /// /// Implements the operator !=. /// /// The left side of the operator. /// The right side of the operator. /// The result of the operator. public static bool operator !=(TransformedColoredTexturedVertex left, TransformedColoredTexturedVertex right) { return !(left == right); } /// /// Returns the hash code for this instance. /// /// /// A 32-bit signed integer that is the hash code for this instance. /// public override int GetHashCode() { return Position.GetHashCode() + Color.GetHashCode() + TextureCoordinates.GetHashCode(); } /// /// Indicates whether this instance and a specified object are equal. /// /// Another object to compare to. /// /// true if and this instance are the same type and represent the same value; otherwise, false. /// public override bool Equals(object obj) { if (obj == null) return false; if (GetType() != obj.GetType()) return false; return Equals((TransformedColoredTexturedVertex)obj); } /// /// Indicates whether the current object is equal to another object of the same type. /// /// An object to compare with this object. /// /// true if the current object is equal to the parameter; otherwise, false. /// public bool Equals(TransformedColoredTexturedVertex other) { return (Position == other.Position && Color == other.Color && TextureCoordinates == other.TextureCoordinates); } /// /// Returns a string representation of the current object. /// /// /// A representing the vertex. /// public override string ToString() { return string.Format(CultureInfo.CurrentCulture, "{0} ({1}, {2})", Position.ToString(), System.Drawing.Color.FromArgb(Color).ToString(), TextureCoordinates.ToString()); } } }