// // Graphics.swift // KCD // // Created by Hori,Masaki on 2017/03/01. // Copyright © 2017年 Hori,Masaki. All rights reserved. // import Cocoa func polygon(_ point: () -> [NSPoint]) -> NSBezierPath? { let points = point() let count = points.count guard count > 2 else { return nil } let path = NSBezierPath() path.move(to: points[0]) points[1.. [NSPoint]) -> NSBezierPath? { let points = point() let count = points.count guard count > 1 else { return nil } let path = NSBezierPath() path.move(to: points[0]) points[1.. [(NSPoint, NSPoint)]) -> NSBezierPath? { let path = NSBezierPath() lines().forEach { path.move(to: $0.0) path.line(to: $0.1) } return path }