/*
* Copyright (C) 2013 FooProject
* * This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see .
*/
using System;
using System.Windows.Input;
namespace FooEditEngine.WPF
{
///
/// FooTextBox固有のコマンド
///
public static class FooTextBoxCommands
{
///
/// 選択モードの切り替えを行います
///
public static RoutedUICommand ToggleRectSelectMode = new RoutedUICommand("Toggle Rect Selection",
"ToggleRectSelect",
typeof(FooTextBox),
new InputGestureCollection(){new KeyGesture(Key.B,ModifierKeys.Control)});
///
/// 表示方向の切り替えを行います
///
public static RoutedUICommand ToggleFlowDirection = new RoutedUICommand("Toggle Flow Direction",
"ToggleFlowDirection",
typeof(FooTextBox),
null);
///
/// コードポイントと文字を相互変換します
///
public static RoutedUICommand ToggleCodePoint = new RoutedUICommand("Toggle ToggleCodePoint",
"ToggleCodePoint",
typeof(FooTextBox),
null);
}
}