/* * Copyright (C) 2013 FooProject * * This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ using System; using System.Windows.Input; namespace FooEditEngine.WPF { /// /// FooTextBox固有のコマンド /// public static class FooTextBoxCommands { /// /// 選択モードの切り替えを行います /// public static RoutedUICommand ToggleRectSelectMode = new RoutedUICommand("Toggle Rect Selection", "ToggleRectSelect", typeof(FooTextBox), new InputGestureCollection(){new KeyGesture(Key.B,ModifierKeys.Control)}); /// /// 表示方向の切り替えを行います /// public static RoutedUICommand ToggleFlowDirection = new RoutedUICommand("Toggle Flow Direction", "ToggleFlowDirection", typeof(FooTextBox), null); /// /// コードポイントと文字を相互変換します /// public static RoutedUICommand ToggleCodePoint = new RoutedUICommand("Toggle ToggleCodePoint", "ToggleCodePoint", typeof(FooTextBox), null); } }