The Mesa 3D Graphics Library

Development Notes

Adding Extentions

To add a new GL extension to Mesa you have to do at least the following.

Coding Style

Mesa's code style has changed over the years. Here's the latest.

Comment your code! It's extremely important that open-source code be well documented. Also, strive to write clean, easily understandable code.

3-space indentation

If you use tabs, set them to 8 columns

Line width: the preferred width to fill comments and code in Mesa is 78 columns. Exceptions are sometimes made for clarity (e.g. tabular data is sometimes filled to a much larger width so that extraneous carriage returns don't obscure the table).

Brace example:

	if (condition) {
	   foo;
	}
	else {
	   bar;
	}

	switch (condition) {
	case 0:
	   foo();
	   break;

	case 1: {
	   ...
	   break;
	}

	default:
	   ...
	   break;
	}

Here's the GNU indent command which will best approximate my preferred style: (Note that it won't format switch statements in the preferred way)

	indent -br -i3 -npcs --no-tabs infile.c -o outfile.c

Local variable name example: localVarName (no underscores)

Constants and macros are ALL_UPPERCASE, with _ between words

Global variables are not allowed.

Function name examples:

	glFooBar()       - a public GL entry point (in glapi_dispatch.c)
	_mesa_FooBar()   - the internal immediate mode function
	save_FooBar()    - retained mode (display list) function in dlist.c
	foo_bar()        - a static (private) function
	_mesa_foo_bar()  - an internal non-static Mesa function

Places that are not directly visible to the GL API should prefer the use of bool, true, and false over GLboolean, GL_TRUE, and GL_FALSE. In C code, this may mean that #include <stdbool.h> needs to be added. The try_emit_* methods in src/mesa/program/ir_to_mesa.cpp and src/mesa/state_tracker/st_glsl_to_tgsi.cpp can serve as examples.

Marking a commit as a candidate for a stable branch

If you want a commit to be applied to a stable branch, you should add an appropriate note to the commit message.

Here are some examples of such a note:

Cherry-picking candidates for a stable branch

Please use git cherry-pick -x <commit> for cherry-picking a commit from master to a stable branch.

Making a New Mesa Release

These are the instructions for making a new Mesa release.

Get latest source files

Use git to get the latest Mesa files from the git repository, from whatever branch is relevant.

Verify and update version info

configs/default
MESA_MAJOR, MESA_MINOR and MESA_TINY
Makefile.am
PACKAGE_VERSION
configure.ac
AC_INIT
src/mesa/main/version.h
MESA_MAJOR, MESA_MINOR, MESA_PATCH and MESA_VERSION_STRING

Create a docs/relnotes-x.y.z.html file. The bin/shortlog_mesa.sh script can be used to create a HTML-formatted list of changes to include in the file. Link the new docs/relnotes-x.y.z.html file into the main relnotes.html file.

Update docs/index.html.

Tag the files with the release name (in the form mesa-x.y) with: git tag -a mesa-x.y Then: git push origin mesa-x.y

Make the tarballs

Make the distribution files. From inside the Mesa directory:

	make tarballs

After the tarballs are created, the md5 checksums for the files will be computed. Add them to the docs/relnotes-x.y.html file.

Copy the distribution files to a temporary directory, unpack them, compile everything, and run some demos to be sure everything works.

Update the website and announce the release

Follow the directions on SourceForge for creating a new "release" and uploading the tarballs.

Basically, to upload the tarball files with:
rsync -avP ssh Mesa*-X.Y.* USERNAME@frs.sourceforge.net:uploads/

Update the web site by copying the docs/ directory's files to /home/users/b/br/brianp/mesa-www/htdocs/ with:
sftp USERNAME,mesa3d@web.sourceforge.net

Make an announcement on the mailing lists: mesa-dev@lists.freedesktop.org, mesa-users@lists.freedesktop.org and mesa-announce@lists.freedesktop.org