# File: d_info.txt # This file is used to initialize the "lib/raw/d_info.raw" file, which is # used to initialize the "dungeon type" information for the Angband game. # Do not modify this file unless you know exactly what you are doing, # unless you wish to risk possible system crashes and broken savefiles. # After modifying this file, delete the "lib/raw/d_info.raw" file. # The dungeon type indexes are defined in "defines.h", and must not be # changed. # N:: # D: # W:::::::::: # L::<%1>::<%2>::<%3>: # A::<%1>::<%2>::<%3>:::: # F: # M: # S: # Note on the MONSTER_DIV_ dungeon flag # It defines the percentage of monsters affected by the restrictions # so MONSTER_PERCENT_70 will create 70% of restricted monsters and 30% # of absulutly random monsters. # by default MONSTER_PERCENT_ is 0% # Note for : # 0 = No restriction # 1 = AND # 2 = NAND # 3 = OR # 4 = NOR # Version stamp (required) V:2.8.1 ### Wilderness(purely cosmetic, never used) ### N:0:荒野 E:Wilderness D:荒野 D:$wilderness P:0:0 W:0:0:0:0:14:160:75:20:0x0000:0x0000 L:FLOOR:100:FLOOR:0:FLOOR:0:50 A:GRANITE:100:GRANITE:0:GRANITE:0:GRANITE:GRANITE:MAGMA_VEIN:QUARTZ_VEIN F:MONSTER_DIV_64 ### The principal dungeons, they were created by spliting the vanilla dungeon ### N:1:鉄獄 E:Angband D:$the entrance to the Dungeon of Angband D:鉄獄への入り口 P:40:57 W:1:127:30:0:14:160:75:20:0xffff:0xffff L:FLOOR:100:FLOOR:0:FLOOR:0:50 A:GRANITE:100:GRANITE:0:GRANITE:0:GRANITE:GRANITE:MAGMA_VEIN:QUARTZ_VEIN F:CAVERN | WATER_RIVER | LAVA_RIVER | ARENA | DESTROY | CURTAIN | GLASS_ROOM | F:LAKE_WATER | LAKE_LAVA | LAKE_RUBBLE | LAKE_TREE | ARCADE F:MONSTER_DIV_64 N:2:イークの洞穴 E:Yeek cave D:$the entrance to the cave leading to the Yeek's den D:イークの住みかへと続く小さな洞穴 P:48:5 W:1:13:1:0:14:240:75:20:0x0000:0x0000 L:FLOOR:100:FLOOR:0:FLOOR:0:8 A:GRANITE:100:GRANITE:0:GRANITE:0:GRANITE:GRANITE:MAGMA_VEIN:QUARTZ_VEIN F:FINAL_GUARDIAN_237 | FINAL_OBJECT_426 F:NO_VAULT | BEGINNER F:MONSTER_DIV_0 N:3:オークの洞窟 E:Orc cave D:$a dark tunnel leading to an Orc Cave D:オークの洞窟へ続く薄暗いトンネル P:45:30 W:10:23:5:3:18:200:75:20:0x0031:0x006d L:DIRT:70:GRASS:30:FLOOR:0:14 A:GRANITE:70:MOUNTAIN_WALL:30:FLOOR:0:GRANITE:GRANITE:MAGMA_VEIN:QUARTZ_VEIN F:FINAL_GUARDIAN_373 | FINAL_OBJECT_148 | CAVE | WATER_RIVER | CAVERN F:LAKE_TREE | DESTROY | BIG F:MONSTER_DIV_32 M:ORC | R_CHAR_koO | ANIMAL N:4:迷宮 E:Labyrinth D:$the frightening entrance to the Labyrinth D:恐るべき奇妙な迷宮 P:57:31 W:10:18:1:0:80:160:75:20:0x0000:0x0000 L:FLOOR:100:FLOOR:0:FLOOR:0:100 A:GRANITE:98:SECRET_DOOR:2:GRANITE:0:GRANITE:GRANITE:MAGMA_VEIN:QUARTZ_VEIN F:MAZE | SMALLEST | FORGET F:MONSTER_DIV_64 | FINAL_GUARDIAN_1034 | FINAL_OBJECT_354 N:5:竜の住みか E:Dragon's lair D:$a big tunnel leading to a Dragon's Lair D:竜の住みかへ続く大きく、薄暗い恐るべきトンネル P:28:74 W:60:72:25:3:20:140:75:20:0x00a6:0x00c1 L:DIRT:100:FLOOR:0:FLOOR:0:0 A:GRANITE:90:DARK_PIT:10:GRANITE:0:GRANITE:GRANITE:MAGMA_VEIN:DARK_PIT F:BIG | LAVA_RIVER | CAVERN | DESTROY F:MONSTER_DIV_10 F:CAVE | LAKE_LAVA | LAKE_TREE | LAKE_RUBBLE M:DRAGON | R_CHAR_dD # Vecna is there, guarding Soulsword N:6:墓地 E:Graveyard D:$a hole to the Graveyard underground D:墓地の地下への穴 P:19:85 W:40:70:18:3:14:160:75:20:0x0128:0x027b L:FLOOR:85:SHALLOW_WATER:15:FLOOR:0:30 A:GRANITE:75:DARK_PIT:25:GRANITE:0:GRANITE:GRANITE:SHALLOW_WATER:DEEP_WATER F:MONSTER_DIV_4 | FINAL_GUARDIAN_804 | FINAL_ARTIFACT_89 F:WATER_RIVER | DESTROY | ARENA | LAKE_WATER | LAKE_RUBBLE | DESTROY M:UNDEAD | NONLIVING N:7:森 E:Forest D:$a path leading to a Forest D:森へ続く草の道 P:53:63 W:15:32:5:3:14:160:75:20:0x0001:0x0052 L:GRASS:85:FLOWER:5:SHALLOW_WATER:10:15 A:TREE:90:GRANITE:10:GRANITE:0:BRAKE:TREE:GRANITE:BRAKE F:NO_DOORS | WATER_RIVER | MONSTER_DIV_15 F:FINAL_GUARDIAN_481 | FINAL_OBJECT_592 M:ANIMAL | R_CHAR_SJZ# | WILD_WOOD N:8:火山 E:Volcano D:$a hole to the center of the Volcano D:火山の中心への穴 P:53:13 W:50:60:18:3:14:160:80:30:0x01bf:0x02fd L:DIRT:40:SHALLOW_LAVA:40:DEEP_LAVA:20:0 A:GRANITE:90:DARK_PIT:10:GRANITE:0:GRANITE:GRANITE:DARK_PIT:QUARTZ_VEIN F:CAVE | MONSTER_DIV_0 | CAVERN | LAKE_LAVA | LAVA_RIVER | DESTROY F:FINAL_GUARDIAN_972 | FINAL_OBJECT_629 M:IM_FIRE | CAN_FLY | WILD_VOLCANO N:9:地獄 E:Hell D:$the stairway to the Hell D:地獄への階段 P:62:94 W:666:696:50:1:14:160:90:77:0x0188:0x0280 L:SHALLOW_LAVA:80:DEEP_LAVA:20:FLOOR:0:0 A:DEEP_LAVA:80:DARK_PIT:20:DARK_PIT:0:GRANITE:DEEP_LAVA:NONE:NONE F:CAVERN | MONSTER_DIV_0 | LAKE_LAVA | LAVA_RIVER | WINNER F:BIG M:IM_FIRE | EVIL N:10:天界 E:Heaven D:$the way to the heaven D:天界へと通じる道 P:2:94 W:555:585:50:1:18:160:85:35:0x0040:0x0104 L:FLOOR:100:FLOOR:0:FLOOR:0:1000 A:PERMANENT:100:GRANITE:0:GRANITE:0:PERMANENT:GRANITE:NONE:NONE F:MONSTER_DIV_0 | WATER_RIVER | WINNER | BIG | GLASS_ROOM M:GOOD # Wrath N:11:水没した遺跡 E:Numenor D:$a submerged way to the lost land of Numenor D:失われた地ヌメノールへの水没した道 P:27:30 W:55:75:30:3:14:160:80:30:0x0000:0x0000 L:FLOOR:80:SHALLOW_WATER:20:FLOOR:0:100 A:DEEP_WATER:80:SHALLOW_WATER:10:GRANITE:10:GRANITE:DEEP_WATER:NONE:NONE F:MONSTER_DIV_0 | LAKE_WATER | WATER_RIVER | DESTROY F:FINAL_GUARDIAN_854 | FINAL_ARTIFACT_107 M:CAN_SWIM | CAN_FLY | AQUATIC | WILD_OCEAN N:12:城 E:Castle D:$the entrance to the Castle D:城 P:34:88 W:20:65:30:3:14:160:75:20:0x037f:0x033f L:FLOOR:100:FLOOR:0:FLOOR:0:100 A:GRANITE:100:GRANITE:0:GRANITE:0:GRANITE:GRANITE:NONE:NONE F:MONSTER_DIV_16 | ARENA | NO_CAVE | CURTAIN | GLASS_ROOM | FINAL_GUARDIAN_882 M:DEMON | R_CHAR_phHg # Cth and Razorback N:13:ルルイエ E:R'lyeh D:$a way to R'lyeh D:ルルイエ P:3:40 W:80:96:45:3:14:160:75:20:0x01a8:0x023f L:FLOOR:50:SHALLOW_WATER:30:DEEP_WATER:20:100 A:GRANITE:100:GRANITE:0:GRANITE:0:GRANITE:GRANITE:SHALLOW_WATER:DEEP_WATER F:MONSTER_DIV_16 | ARENA | WATER_RIVER | LAKE_WATER | F:FINAL_GUARDIAN_857 | FINAL_ARTIFACT_129 M:DEMON | ELDRITCH_HORROR N:14:山 E:Mountain D:$a way leading to the mountain D:山 P:46:76 W:25:50:20:3:14:160:75:20:0x00b7:0x00df L:GRASS:100:GRASS:0:GRASS:0:0 A:MOUNTAIN_WALL:100:GRANITE:0:GRANITE:0:MOUNTAIN_WALL:GRANITE:NONE:NONE F:FINAL_GUARDIAN_468 | FINAL_OBJECT_239 | F:MONSTER_DIV_16 | WATER_RIVER | CAVE | CAVERN | NO_DOORS | BIG M:TROLL | GIANT | CAN_FLY | ANIMAL | WILD_MOUNTAIN | R_CHAR_OYH N:15:金鉱 E:Mine D:$the entrance to the Mine D:金鉱 P:23:49 W:75:80:50:3:18:80:80:25:0x0000:0x0010 L:FLOOR:100:FLOOR:0:FLOOR:0:0 A:GRANITE:60:MAGMA_TREASURE:20:QUARTZ_TREASURE:20:GRANITE:GRANITE:MAGMA_VEIN:QUARTZ_VEIN F:MONSTER_DIV_1 | WATER_RIVER | CAVE | CAVERN | SMALLEST F:LAVA_RIVER | DESTROY M:R_CHAR_$ N:16:反魔法の洞窟 E:Anti-magic cave D:$the entrance to the cave filled with anti-magic cloud D:反魔法の洞窟 P:6:84 W:40:50:30:0:14:160:75:20:0x01ff:0x01ed L:FLOOR:100:FLOOR:0:FLOOR:0:50 A:GRANITE:100:GRANITE:0:GRANITE:0:GRANITE:GRANITE:MAGMA_VEIN:QUARTZ_VEIN F:CAVERN | WATER_RIVER | LAVA_RIVER | ARENA | DESTROY F:LAKE_WATER | LAKE_LAVA | LAKE_RUBBLE | LAKE_TREE F:MONSTER_DIV_0 | NO_MAGIC N:17:反攻撃の洞窟 E:Anti-melee cave D:$the entrance to the cave filled with restricting magical field D:反攻撃の洞窟 P:45:47 W:40:50:30:0:14:160:75:20:0x01ff:0x01ed L:FLOOR:100:FLOOR:0:FLOOR:0:50 A:GRANITE:100:GRANITE:0:GRANITE:0:GRANITE:GRANITE:MAGMA_VEIN:QUARTZ_VEIN F:CAVERN | WATER_RIVER | LAVA_RIVER | ARENA | DESTROY | GLASS_ROOM | F:LAKE_WATER | LAKE_LAVA | LAKE_RUBBLE | LAKE_TREE F:MONSTER_DIV_0 | NO_MELEE N:18:カメレオン洞 E:Chameleon cave D:$the entrance to the chameleon's den D:カメレオンだけが棲息する洞窟 P:52:94 W:30:45:30:3:30:160:75:20:0x0000:0x0000 L:FLOOR:100:FLOOR:0:FLOOR:0:50 A:GRANITE:100:GRANITE:0:GRANITE:0:GRANITE:GRANITE:MAGMA_VEIN:QUARTZ_VEIN F:CAVERN | WATER_RIVER | LAVA_RIVER | ARENA | DESTROY F:LAKE_WATER | LAKE_LAVA | LAKE_RUBBLE | LAKE_TREE | CHAMELEON F:MONSTER_DIV_0 | FINAL_GUARDIAN_1041 | FINAL_OBJECT_617 M:CHAMELEON N:19:暗闇の洞窟 E:Dark cave D:$the dark entrance to the cave filled with magical darkness D:暗闇の洞窟 P:12:57 W:55:72:30:0:14:160:80:30:0xffff:0xffff L:FLOOR:100:FLOOR:0:FLOOR:0:50 A:GRANITE:100:GRANITE:0:GRANITE:0:GRANITE:GRANITE:MAGMA_VEIN:QUARTZ_VEIN F:CAVERN | WATER_RIVER | LAVA_RIVER | ARENA | DESTROY | GLASS_ROOM | F:LAKE_WATER | LAKE_LAVA | LAKE_RUBBLE | LAKE_TREE F:MONSTER_DIV_64 | DARKNESS | FINAL_GUARDIAN_803 N:20:ガラスの城 E:Glass castle D:$the entrance to the glass castle D:ガラスの城 P:40:37 W:40:60:30:3:14:160:75:20:0x01f8:0x033d L:GLASS_FLOOR:100:GLASS_FLOOR:0:GLASS_FLOOR:0:100 A:GLASS_WALL:100:GLASS_WALL:0:GLASS_WALL:0:GLASS_WALL:GLASS_WALL:NONE:NONE F:MONSTER_DIV_0 | ARENA | NO_CAVE | CURTAIN | GLASS_DOOR | GLASS_ROOM | M:INVISIBLE | HAS_LITE_1 | SELF_LITE_1 | HAS_LITE_2 | SELF_LITE_2 | M:HAS_DARK_1 | SELF_DARK_1 | HAS_DARK_2 | SELF_DARK_2 S:BR_LITE | BR_DARK | BA_DARK | BA_LITE