//===== rAthena Script ======================================= //= Lighthalzen City //===== By: ================================================== //= erKURITA, Au{R}oN (Translated by Alan), $ephiroth //===== Current Version: ===================================== //= 2.2 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= Lighthalzen NPCs (Temporal names for now) [erKURITA] //===== Additional Comments: ================================== //= 0.1 Placed temporal names, why there weren't on the SVN before? [erKURITA] //= 0.2 Implemented some crap NPCs [MasterOfMuppets] //= 0.3 Another load of NPCs. Scripted by Kargha [MasterOfMuppets] //= 0.4 More Town NPCs. [Musashiden] //= 0.5 Added a BIG load of Lighthalzen NPCs. [musashiden] //= 0.6 Fixed some typos+Coordinates. [Musashiden] //= 0.7 Implemented some more crap NPCs and the second entrance to biolabs [MasterOfMuppets] //= 0.8 Removed Duplicates [Silent] //= 0.9 Removed Duplicates [Toms] //= 1.0 Added a missing feature to the donation NPC [MasterOfMuppets] //= 1.0a added constants to emotions, minor optimization [Lupus] //= 1.0b npcid fix [KarLaeda] //= 1.1 Added new NPC by $ephiroth and merged other NPCs //= from npc\other\lighthalzen_???.txt [Lupus] //= 1.2 Moved some NPCs to Lighthalzen quests. [SinSloth] //= 1.3 Moved some other NPCs for quests purposes. [SinSloth] //= 1.4 Corrected NPC names to fall within proper resctrictions. [L0ne_W0lf] //= 1.5 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf] //= 1.6 Massive NPC clean up, includes corrected dialogs and [L0ne_W0lf] //= added missing dialogs, fixed indentation, corrected some NPC //= facing positions, NPC names are more unique now. Removed //= whitespace (empty lines after header and before end curly) //= reduced usage of the command "goto", grammatical corrections. //= Added additional missing NPCs. //= 1.7 Removed Auciton Staff as the offical auction file has been added. [L0ne_W0lf] //= Corrected Lucius so he checks the donation variable. (bugreport:1103) [L0ne_W0lf] //= 1.7a Another fix to Lucius. (bugreport:1118) [L0ne_W0lf] //= 1.7b Another fix to Lucius (trivial). (bugreport:1125) //= 1.8 Replaced effect numerics with constants. [L0ne_W0lf] //= 1.9 Added Cool Corp. Event Staff, who oringialy resided in the DTS_warper script file. [L0ne_W0lf] //= 2.0 Added missing Lab Staff#amano08 NPC. (bugreport:4319) [Gepard] //= 2.1 Commented out Duplicate NPCs. (bugreport:4555) //= 2.2 Added missing NPC found in AEGIS files. [L0ne_W0lf] //= 2.3 Updated the second entrance to Biolabs. [Capuche] //============================================================= lighthalzen,198,285,5 script Jiwon#zen5 862,{ mes "[Jiwon]"; mes "I think we're really"; mes "fortunate to be able to"; mes "live in such a beautiful"; mes "and peaceful city like this."; next; mes "[Jiwon]"; mes "It's just so nice to"; mes "have this pleasant weather,"; mes "these lush gardens and to"; mes "meet all of these kind people."; mes "Lighthalzen is like Asgard"; mes "in Midgard, heaven on earth~"; close; } lighthalzen,220,244,3 script Samnang#zen2 863,{ mes "[Samnang]"; mes "^333333*Sigh...*^000000"; mes "It gets harder for me"; mes "to move around as I get"; mes "older. That's understandable"; mes "for an elderly person, right?"; next; mes "[Samnang]"; mes "Just the other day, these"; mes "hoodlums in black suits"; mes "were yelling at me to get out"; mes "of their way. But of course,"; mes "I didn't move quickly enough."; mes "So what did they do to me?"; next; mes "[Samnang]"; mes "They punched me."; mes "Right in the womb!"; mes "I know that I'm not"; mes "pregnant, but that's"; mes "besides the point. Never hit"; mes "a lady, especially an old one!"; close; } lighthalzen,261,112,3 script Ruth#zen4 862,{ mes "[Ruth]"; mes "Sweety, isn't it"; mes "nice to be together"; mes "under this beautiful"; mes "sunlight? It's perfect"; mes "for our date. Ahhhh~"; next; mes "[Ruth]"; mes "I'm so happy to be"; mes "with you. I feel like"; mes "I'm just melting with"; mes "happiness. Oh, I love"; mes "you so much, Oyoung."; next; mes "[" + strcharinfo(0) + "]"; mes "Whoa..."; mes "This couple is"; mes "really headed for"; mes "Cloud 9, aren't they?"; close; } lighthalzen,259,108,7 script Oyoung#zen14 869,{ mes "[Oyoung]"; mes "Girl, you look like"; mes "you're comin' down with"; mes "the love bug. But there's"; mes "only one prescription for"; mes "this ailment, ooooh yeah..."; next; mes "[Oyoung]"; mes "You need yo'self"; mes "your daily dose of"; mes "vitamin O-YOUNG."; mes "And your lips look like"; mes "they got vitamin deficiency."; mes "I better take care of that~"; next; mes "[" + strcharinfo(0) + "]"; mes "Sweet Sister!"; mes "I don't know what's"; mes "more mind boggling--"; mes "The fact that he used"; mes "that line or the fact that"; mes "it's actually working..."; close; } lighthalzen,233,121,3 script Kariya#li_01 72,{ mes "[Kariya]"; mes "I think ''Lighthalzen'' is"; mes "supposed to mean ''crest of"; mes "light,'' though I hear that this"; mes "city was actually named after"; mes "somebody. Who knows for sure?"; next; mes "[Kariya]"; mes "Still, it's a fitting"; mes "name for the wealthiest"; mes "and most luxurious city in"; mes "all the Schwaltzvalt Republic."; mes "So how do you like this place?"; close; } lighthalzen,233,82,5 script Sung#A 716,{ mes "[Sung]"; mes "When I grow up, I want"; mes "to become such a great"; mes "person that they'll make"; mes "a statue of me, just like"; mes "those statues over there."; next; mes "[Sung]"; mes "Then people would be like,"; mes "''Hey yo. That statue. That"; mes "guy must have been great!''"; mes "Just thinking about that"; mes "makes me feel so good!"; next; mes "[Sung]"; mes "That's it. I'm gonna"; mes "grow up as soon as I can."; mes "Ooh, and I better grow tall"; mes "and handsome so my statue"; mes "will be even more awesome."; mes "Yeah. Yeah, good idea, Sung..."; close; } lighthalzen,89,73,3 script Sameer#zen15 854,{ mes "[Sameer]"; mes "There are too many"; mes "loving couples in this city."; mes "Cuddling and kissing and"; mes "hugging and necking. It's..."; mes "It's utterly distasteful."; next; mes "[Sameer]"; mes "I can't believe the"; mes "indecency I see everyday"; mes "near my own home. Don't"; mes "they know better than to be"; mes "so affectionate in places"; mes "where the public can see them?!"; next; mes "[Sameer]"; mes "Fortunately for the"; mes "world, I'm a bulwark"; mes "of morality. In fact, I have"; mes "no need for a woman. All"; mes "I need are my ship models,"; mes "teen novels and dominos."; next; mes "[Sameer]"; mes "I'm a completely well"; mes "adjusted individual, which"; mes "is why the authorities should"; mes "listen to me when I tell them"; mes "to arrest couples for indecency!"; mes "Hand holding. Have they no shame?!"; close; } lighthalzen,45,59,7 script Janice#zen03 863,{ mes "[Janice]"; mes "Oh no, I think I got"; mes "lost again. The roads"; mes "here are so confusing!"; mes "I've lived here for such"; mes "a long time and I still"; mes "can't find my way around..."; close; } lighthalzen,66,94,3 script Elmer Keays#li_03 866,{ mes "[Elmer Keays]"; mes "Walking side by side"; mes "with you like this reminds"; mes "me of the old days. Back"; mes "then, everyone was jealous"; mes "that I had such a beautiful"; mes "woman by my side. Heh heh~"; next; mes "[Elmer Keays]"; mes "You're still the most"; mes "precious sight to these"; mes "old eyes, my dear. I'm"; mes "really lucky to be with you."; emotion e_kis,0,"Margie Keays#li_02"; emotion e_kis2; close; } lighthalzen,65,94,5 script Margie Keays#li_02 863,{ mes "[Margie Keays]"; mes "Oh darling, the"; mes "weather is so nice"; mes "and pleasant today."; mes "I'm really glad we"; mes "decided to go take"; mes "a walk together~"; close; } lighthalzen,78,120,3 script Maivi#zen1 862,{ mes "[Maivi]"; mes "..."; next; mes "[Maivi]"; mes "..."; mes "......"; next; mes "[Maivi]"; mes "Ah..."; mes "I just had the nicest"; mes "nap. This nice weather"; mes "never fails to relax me."; mes "The air here is so clean,"; mes "not like that Einbroch~"; next; mes "[Maivi]"; mes "This clean, pristine"; mes "environment is all thanks"; mes "to the Rekenber Corporation."; mes "It's incredible what they can"; mes "do with technology now, isn't"; mes "it? Ahhh, it's so peaceful~"; close; } /* lighthalzen,226,210,3 script Nannan 86,{ mes "[Nannan]"; mes "You know, I always thought"; mes "that all Alchemists were bookish,"; mes "scholarly types, their faces always"; mes "buried in books and studying. But"; mes "I managed to find one who doesn't"; mes "fit that nerdy stereotype at all."; next; mes "[Nannan]"; mes "This guy, What's-his-face,"; mes "Broncher, is always wasting"; mes "his time drinking. I guess he"; mes "discovered the secret of turning"; mes "water into Grade A booze. But"; mes "at least he's not the stuffy type."; next; mes "[Nannan]"; mes "I don't know how much"; mes "help he'd be to an aspiring"; mes "Alchemist, but in my opinion,"; mes "the man is a fully fledged"; mes "genius! At least, compared"; mes "to a street guy like me..."; close; } */ lighthalzen,230,182,4 script Klaubis#zen3 866,{ mes "[Klaubis]"; mes "Excuse me, but are you"; mes "a tourist? Well, welcome"; mes "to Lighthalzen! This city"; mes "has everything we need,"; mes "but it can be a little too"; mes "quiet and uneventful here."; next; switch(select("Have you lived in here long?:I agree.:Have you heard about the serial killer?")) { case 1: mes "[Klaubis]"; mes "Yes, our family has"; mes "lived in this city for a"; mes "long time, starting with"; mes "my great grandfather. Let's"; mes "see, my family's been here"; mes "for about two hundred years."; next; mes "[Klaubis]"; mes "You'd be surprised how"; mes "many people stay in their"; mes "hometowns. Even if you do"; mes "leave, though, you can always"; mes "come back. It wouldn't be your hometown if you couldn't, right?"; close; case 2: mes "[Klaubis]"; mes "Yes, the atmosphere"; mes "can get pretty listless"; mes "around here. But still,"; mes "there are plenty of nice"; mes "sights to enjoy here in"; mes "Lighthalzen, so look around~"; close; case 3: mes "[Klaubis]"; mes "You mean the Serial"; mes "Axe Murderer? I thought"; mes "that was an old ghost story."; mes "Hm. I think that lady inside"; mes "the Weapon Shop would"; mes "know more about that tale..."; close; } } lighthalzen,232,156,3 script Sigmund#zen3 869,{ mes "[Sigmund Ting]"; mes "You know what I noticed?"; mes "The guards at the border"; mes "to the slum seem distracted"; mes "sometimes. I made use of one"; mes "of their less attentive moments"; mes "and basically jumped the fence!"; next; mes "[Sigmund Ting]"; mes "But once I was in the "; mes "slums, I was pretty bored."; mes "There really isn't much to"; mes "do there. Which makes me"; mes "wonder... Why guard it?"; close; } lighthalzen,190,134,5 script Joyce#zen 862,{ mes "[Joyce]"; mes "I can sense your"; mes "longing look within"; mes "the depths of my heart,"; mes "beating faster and faster"; mes "with a feverish passion~"; close; } lighthalzen,191,134,3 script Dan Song#zen2 869,{ mes "[Dan Song]"; mes "Those eyes of yours..."; mes "So pure and so deep,"; mes "like glimmering pools"; mes "of light. So, so beautiful..."; close; } lighthalzen,115,159,3 script Collins#zen1 866,{ mes "[Collins]"; mes "I really wish that my"; mes "son will be able to join"; mes "the Rekenber Corporation."; mes "They certainly provide the"; mes "best jobs in Lighthalzen."; next; mes "[Collins]"; mes "Although they're a large,"; mes "major corporation, it's"; mes "almost impossible to get"; mes "employed by them. How"; mes "do people get hired there"; mes "in the first place anyway?"; close; } lighthalzen,77,157,5 script Villagomez#li_01 866,{ mes "[Villagomez]"; mes "I just step out to get"; mes "a haircut and now I'm"; mes "lost. Boy oh boy, I hope"; mes "I don't keep my family"; mes "waiting. ^333333*Sigh...*^000000"; close; } lighthalzen,125,68,5 script Kemp#zen13 97,{ mes "[Kemp]"; mes "Have you ever seen the"; mes "people who work in that big"; mes "corporation over there? I think"; mes "their employees are all a bit"; mes "off kilter for some reason."; next; mes "[Kemp]"; mes "I haven't been there"; mes "myself, but something"; mes "strange is happening with"; mes "all the people who work there."; close; } lighthalzen,138,50,7 script Mauro#zen3 847,{ mes "[Mauro]"; mes "The youth in this city"; mes "have no appreciation for"; mes "their elders. I've worked"; mes "so hard to help build this"; mes "city for so many years and"; mes "this is the thanks I get?"; next; mes "[Mauro]"; mes "Bah! If it weren't for"; mes "us, Lighthalzen wouldn't"; mes "be as properous as it is"; mes "today! Those kids don't"; mes "know that they owe their"; mes "lives of luxury to us..."; close; } lighthalzen,132,103,5 script Sefith#li_01 734,{ mes "[Sefith]"; mes "Good looks. Intelligence."; mes "Excellent manners. A strong,"; mes "manly chin and overpowering,"; mes "piercing eyes. Perfectly balanced passion and charimsma. All the"; mes "good things that ladies want."; next; mes "[Sefith]"; mes "But enough about me. Let's"; mes "discuss how sorry I should"; mes "feel for any other man living"; mes "in Lighthalzen. They don't hold"; mes "a candle to my studliness~"; close; } lighthalzen,239,64,5 script Jade#zen2 862,{ mes "[Jade]"; mes "I've heard that there's a"; mes "strange kingdom out there"; mes "that's basically ruled by"; mes "magic and swords, where"; mes "adventurers are enlisted"; mes "for the greater good."; next; mes "[Jade]"; mes "So are you from"; mes "Rune-Midgard?"; mes "What do you think"; mes "of our city with its"; mes "advanced technology"; mes "and economy? Huh..."; next; mes "[Jade]"; mes "Someday, I'd like"; mes "to go visit the land"; mes "where you came from."; mes "It sounds so fantastic"; mes "and romantic in a way..."; close; } lighthalzen,205,208,4 script Greedy Looking Man#li_01 853,{ mes "[Khramptd]"; mes "The land around here"; mes "is some pretty expensive"; mes "property. Yes, it's perfect"; mes "for building my awesome palace!"; mes "I don't have enough funds at the"; mes "moment, but the day will come~"; close; } lhz_in02,34,212,4 script Maggie#05 91,{ mes "[Maggie]"; mes "Sure, I sell a lot"; mes "of flowers here, but"; mes "the lease that this city"; mes "makes me pay cuts into"; mes "my profits. It's almost not"; mes "worth renting this property."; next; mes "[Maggie]"; mes "I pay such a ridiculous"; mes "amount for the lease and the"; mes "laws here won't let me raise"; mes "the price of my flowers. Why"; mes "are the city officals so greedy?"; close; } lighthalzen,202,94,5 script Wallace#zen2 847,{ mes "[Wallace]"; mes "......"; mes "That lady, working"; mes "for that one company,"; mes "Kafra, Mafra or whatever."; mes "She certainly is very charming."; next; mes "[Wallace]"; mes "Now, if I were"; mes "thirty years younger..."; mes "Wait! I'm a rich and powerful"; mes "man. I could ask her out now."; mes "Hm? What's that look for?"; close; } lighthalzen,182,102,3 script Lucius#zen5 866,{ if (Zeny < 90000) { mes "[Lucius]"; mes "Hello youngster~"; mes "Would you like to"; mes "make a donation"; mes "to help the hungry?"; next; if (select("Sure.:No, thanks.") == 1) { mes "[Lucius]"; mes "Now, you can donate 1 to"; mes "30,000 zeny that will be used"; mes "to support the poor and feed"; mes "starving children. If you wish"; mes "to cancel, please enter ''0.''"; next; input .@input; if (.@input > 30000 || .@input < 0) { mes "[Lucius]"; mes "Please enter a value"; mes "from 1 to 30,000 in"; mes "order to make a donation"; mes "to the needy, youngster."; close; } else if (.@input == 0) { mes "[Lucius]"; mes "How disappointing,"; mes "but I'm sure you have"; mes "your reasons. Well, when"; mes "you can afford to give to"; mes "the needy, you're welcome"; mes "to come back at any time."; close; } mes "[Lucius]"; mes "Thank you so much"; mes "for your " + .@input + " zeny donation."; mes "I promise that your money"; mes "will be put to good use in"; mes "benefiting the poor and needy."; next; if (Zeny < .@input) { mes "[Lucius]"; mes "Still, I'm just a little"; mes "disappointed. An adventurer"; mes "like you should be donating"; mes "as much as you possibly can..."; close; } set Zeny, Zeny-.@input; set $donatedzeny,$donatedzeny + .@input; mes "[Lucius]"; mes "So far, I've received"; mes "a total of " + $donatedzeny + " zeny in"; mes "donations. I'm glad to see"; mes "that there are still kind and"; mes "generous people in the world."; if ($donatedzeny > 260000) { next; mes "[Lucius]"; mes "This should be enough"; mes "to send to the Poor Relief"; mes "Organization. Please accept"; mes "this small gift as a token of"; mes "my gratitude, adventurer. Bless"; mes "you, youngster and take care."; set $donatedzeny,0; getitem 603,1; //Old_Blue_Box getitem 12016,1; //Speed_Up_Potion } close; } mes "[Lucius]"; mes "I understand. Still,"; mes "keep in mind that when"; mes "you give from your heart,"; mes "you will be rewarded tenfold."; mes "Though I admit, the benefits"; mes "aren't always readily apparent."; close; } mes "[Lucius]"; mes "Hello youngster~"; mes "You seem to be fairly"; mes "well-off. Money is good"; mes "to have, but be careful not"; mes "to become obssessed with it."; next; mes "[Lucius]"; mes "When you have the chance,"; mes "please show your generosity"; mes "towards others who may be"; mes "much less fortunate than you."; close; } lighthalzen,147,105,3 script Laqumet#li_02 869,{ mes "[Laqumet]"; mes "Sure, manliness is quite"; mes "attractive, but I think women"; mes "appreciate a guy who could"; mes "sympathize and talk with them"; mes "a little more. Don't you agree?"; next; mes "[Laqumet]"; mes "I might not be like Sefith,"; mes "but I guess I've got a cute"; mes "smile, a good personality and"; mes "I'm a dandy to boot. Hopefully,"; mes "my honesty and loyalty will"; mes "help me find someone good."; close; } lhz_in02,242,172,1 script Hotel Employee#zen3 868,{ mes "[Hotel Employee]"; mes "If you are experiencing"; mes "any sort of inconvenience,"; mes "please do not hesitate and"; mes "let us know right away."; next; mes "[Hotel Employee]"; mes "Please use the stairs"; mes "at the northern end to"; mes "go downstairs so that you"; mes "can go to the Front Desk."; mes "Thank you and I hope that"; mes "you enjoy your stay here."; close; } lhz_in02,210,189,3 script Christopher Michael#zen 849,{ mes "[Christopher Michael]"; mes "OoooOoh~"; mes "Soooo comfortable."; mes "Don't want to wake up."; mes "Don't want to get up."; mes "Ever again. OoOoooh..."; close; } lhz_in02,201,181,7 script Safwat Fahmy 853,{ mes "[Safwat Fahmy]"; mes "This hotel is nice"; mes "and comfortable, but"; mes "to be quite frank, the"; mes "drinks here are horrible."; mes "They're unfit for drinking"; mes "men such as myself."; next; mes "[Safwat Fahmy]"; mes "If this is the best hotel,"; mes "I expect them to provide me"; mes "with the best alcohol. When"; mes "I stay at a hotel, that's what"; mes "I want. To spend the entire"; mes "day not being sober."; next; mes "[Safwat Fahmy]"; mes "It looks like that"; mes "today I'll be heading"; mes "out to the bar again..."; mes "I just wish there were"; mes "someplace quieter to drink."; close; } lhz_in02,251,212,3 script Hotel Employee#zen2 868,{ mes "[Hotel Employee]"; mes "This is the Couple Suite."; mes "A single can also check"; mes "in here, but our hotel will"; mes "prioritize couples when"; mes "assigning this room."; close; } lhz_in02,229,217,3 script Tanoue#zen04 863,{ mes "[Tanoue]"; mes "This chair looks"; mes "very nice, but it really"; mes "chills my bottom. Brr...!"; mes "It's a might uncomfortable!"; next; mes "[Tanoue]"; mes "You know what the"; mes "perfect chair would"; mes "be like? It would be"; mes "plush and have electronic"; mes "massage and heating controls..."; close; } lhz_in02,209,277,5 script Ben Allen#zen11 84,{ mes "[Ben Allen]"; mes "Aaahhh Oooooh~"; mes "It's sooooo comfy~"; mes "The air's so fresh and"; mes "this couch is so plush..."; mes "Why can't home be like this?"; next; mes "[Ben Allen]"; mes "I've been in those other"; mes "hotels and let me tell you,"; mes "this place is the best ever."; mes "After a night's sleep over"; mes "here, I feel like a new man!"; close; } lhz_in02,221,276,1 script Harp#zen8 869,{ mes "[Harp]"; mes "Oh sweet jiminy..."; mes "That Kafra Lady is so hot."; mes "What a body. And those glasses."; mes "I just gotta ask her out somehow."; next; mes "[Harp]"; mes "Hm, but what should"; mes "I do? A love letter? Naw,"; mes "that's kind of outdated."; mes "Argh, I can't think! Just"; mes "looking at her makes me feel"; mes "so happy! Praise be to Kafra!"; close; } lhz_in02,238,275,5 script Hotel Employee#zen1 869,{ mes "[Hotel Employee]"; mes "''Hospitality with a smile"; mes "and total devotion to your"; mes "comfort.'' That's our motto"; mes "in the Royal Dragon Hotel."; mes "Please inquire at the front"; mes "desk if you wish to check in."; close; } lhz_in02,247,275,1 script Hotel Employee#zen4 868,{ mes "[Hotel Employee]"; mes "Welcome to the"; mes "Royal Dragon Hotel Bar."; mes "How about a nice night"; mes "cap before going to bed?"; next; mes "[Hotel Employee]"; mes "If you're looking"; mes "for a friend, you"; mes "can almost always"; mes "make one in this bar."; mes "Alcohol certainly is the"; mes "grease for social gears."; close; } lhz_in02,271,281,2 script Citizen#amano09 47,{ mes "[Hachi]"; mes "Oh yeah. I love-love-love"; mes "bars. If I don't come here"; mes "for the booze, then I'm here"; mes "for all these beautiful ladies."; next; mes "[Hachi]"; mes "Weird. It's the very first"; mes "time I've tried this place's"; mes "rum, but doesn't it taste like"; mes "pure sexiness to you? Huh..."; mes "Oh well, back to schmoozin'"; mes "with all the hot chicks~"; close; } lhz_in02,277,285,4 script Bartender#amano07 61,{ mes "[Duff]"; mes "Hey, you're from"; mes "Rune-Midgarts, right?"; mes "Please make yourself"; mes "at home while you're here"; mes "in Lighthalzen and have"; mes "yourself a good time."; close; } lhz_in02,281,280,6 script Customer#amano13 816,{ mes "[Rona]"; mes "I hate it when guys"; mes "just sidle up and sort"; mes "of just skip Steps One"; mes "and Two. And before you"; mes "get all weird, Step Three"; mes "is ''Ask for my phone number.''"; next; mes "[Rona]"; mes "I would just really"; mes "appreciate it if one"; mes "nice boy would just"; mes "talk to me for real."; close; } lhz_in02,287,282,4 script Customer#amano10 853,{ mes "[Greenfield]"; mes "I don't believe it..."; mes "This unlucky streak"; mes "will never end, will it?"; mes "I lost all my Apples"; mes "playing Dice today."; mes "Again. Oh man..."; next; mes "[Greenfield]"; mes "Okay. Okay."; mes "If I just keep"; mes "playing, eventually"; mes "I'll win. I mean, that's"; mes "the way the odds work, right?"; mes "Even when they're against me..."; close; } lhz_in02,287,273,3 script Customer#amano11 50,{ mes "[Terry]"; mes "I'm not big on drinking,"; mes "but the atmosphere in this"; mes "place is really nice. The"; mes "music they play is always"; mes "smooth and relaxing..."; next; mes "[Terry]"; mes "Yeah, this is a real cozy"; mes "joint. I recommend it to"; mes "all you tourists, acutally."; mes "Now why don't you kick"; mes "back and chill with me?"; close; } lhz_in02,283,276,4 script Customer#amano12 815,{ mes "[Sei]"; mes "You see that guy?"; mes "That guy over there is"; mes "always looking at me."; mes "I wonder... Does he want"; mes "to ask me out or something?"; next; mes "[Sei]"; if (Sex == SEX_MALE) { mes "Well, if he does,"; mes "shouldn't he have"; mes "more guts? Or are "; mes "you boys much more"; mes "shy than I think you are?"; } else { mes "Well, he is sort of"; mes "cute. Geez, this would"; mes "be so much easier if he"; mes "would just come up and"; mes "start talking to me..."; } close; } lighthalzen,123,212,4 script Merpi#zen2 700,{ mes "[Merpi]"; mes "Isn't the weather nice"; mes "today? All this sunlight"; mes "will dry these clothes"; mes "quickly and give them"; mes "a fresh, lovely scent."; next; mes "[Merpi]"; mes "Oh, an adventurer from"; mes "Rune-Midgarts, are you?"; mes "How do you like our city?"; mes "If you have any questions,"; mes "feel free to ask me anything."; next; switch(select("Well, I have nothing to ask...:Any news or rumors?:I like laundry too.")) { case 1: mes "[Merpi]"; mes "Oh, really?"; mes "Well, if you've traveled"; mes "all over the world, maybe"; mes "you've found a place just"; mes "like Lighthalzen, so maybe"; mes "you're already comfortable?"; close; case 2: mes "[Merpi]"; mes "Well, things have"; mes "been pretty peaceful"; mes "for the past few years."; mes "The only rumor floating"; mes "around is about some"; mes "weird axe murderer..."; close; case 3: mes "[Merpi]"; mes "Oh, that's wonderful!"; mes "I so love doing hand"; mes "laundry, though I'm not"; mes "quite sure why. Oh well~"; close; } } lighthalzen,296,239,3 script Berru#lhz_01 706,{ switch(rand(1,3)) { case 1: mes "[Berru]"; mes "Daddy...! Waaaaah~!"; mes "I wanna see my Daddy!"; emotion e_sob,0,"Berru#lhz_01"; next; mes "[Pilia]"; mes "Berru, I don't "; mes "think Daddy's coming"; mes "home tonight. Come on,"; mes "we should go to bed."; next; mes "[Berru]"; mes "No, I'm not gonna"; mes "sleep till Daddy gets"; mes "home! He said he'll"; mes "bring us candy tonight!"; mes "You go sleep first, Pilia!"; emotion e_ag,0,"Berru#lhz_01"; next; mes "[Pilia]"; mes "^333333*Sigh...*^000000"; mes "Where's our Daddy?"; mes "He said he found a"; mes "good job, but we haven't"; mes "heard from him since then..."; emotion e_dots,0,"Pilia#lhz_01"; close; case 2: mes "[Pilia]"; mes "What's taking him"; mes "so long? I hope Daddy"; mes "comes back home soon."; mes "Come on, Berru, don't cry."; emotion e_dots,0,"Pilia#lhz_01"; next; mes "[Berru]"; mes "^333333*Sob...*^000000"; mes "But I'm hungry"; mes "and I miss Daddy!"; next; mes "[Pilia]"; mes "Uncle Togii from"; mes "next door hasn't"; mes "come back either..."; close; case 3: mes "[Pilia]"; mes "Hmm? Oh, I'm sorry,"; mes "but my little brother"; mes "just won't stop crying."; mes "I'm sorry if we're loud..."; emotion e_what,0,"Pilia#lhz_01"; next; mes "[Pilia]"; mes "Our daddy goes to work"; mes "somewhere far away. He"; mes "finally has a good job, but"; mes "sometimes we don't hear"; mes "from him for days. We get"; mes "really worried about him."; next; mes "[Pilia]"; mes "My brother Berru always"; mes "misses him a lot. I don't"; mes "know how to make him"; mes "stop crying! What do I do?"; emotion e_swt2,0,"Pilia#lhz_01"; close; } } lighthalzen,297,239,3 duplicate(Berru#lhz_01) Pilia#lhz_01 818 lighthalzen,312,233,3 script Beggar#lhz_02 777,3,1,{ end; OnTouch_: mes "[Beggar]"; mes "Please..."; mes "My child is starving..."; mes "Would you give me"; mes "some money?"; next; if (select("Give him some money.:Ignore him.") == 1) { if (Zeny < 50) { mes "[Beggar]"; mes "I appreciate your"; mes "kindness, but it also"; mes "looks like you're in need"; mes "of zeny, too. Would you"; mes "like to join me?"; emotion e_heh; close; } mes "[" + strcharinfo(0) + "]"; mes "Here you go,"; mes "take this."; set Zeny, Zeny-50; next; mes "[Beggar]"; mes "Thank you so much."; mes "I have nothing to offer you"; mes "in exchange, but I can share"; mes "a story with you and impart"; mes "some of the wisdom I've"; mes "learned over the years."; emotion e_thx; next; switch(rand(1,3)) { case 1: mes "[Beggar]"; mes "Everyone's been in"; mes "a situation where you"; mes "sometimes you feel that"; mes "you have to make a choice"; mes "between doing the right thing"; mes "and doing what you want, right?"; next; mes "[Beggar]"; mes "You may feel trapped."; mes "Well, let me tell you, when"; mes "it comes to a problem, all"; mes "the solutions available to"; mes "you aren't always obvious."; mes "So just calm down and think."; next; mes "[Beggar]"; mes "What you can see and"; mes "understand might not match"; mes "with reality. Like the stars that are always there, but not visible"; mes "during the day, we'll always have hope, even if we can't see it."; next; mes "[" + strcharinfo(0) + "]"; emotion e_dots,1; mes ". . . . . . . . . . . ."; next; mes "[" + strcharinfo(0) + "]"; emotion e_dots,1; mes ". . . . . . . . . . . ."; mes ". . . . . . . . . . . ."; next; mes "[" + strcharinfo(0) + "]"; emotion e_dots,1; mes ". . . . . . . . . . . ."; mes ". . . . . . . . . . . ."; mes ". . . . . . . . . . . ."; next; mes "[Beggar]"; emotion e_what; mes "Hmm...?"; mes "You seem surprised~"; close; case 2: mes "[Beggar]"; mes "I sort of believe in fate and"; mes "sort of don't. Let me explain"; mes "it this way. I take life day by"; mes "day, with each day covering its"; mes "own spectrum with miracle on one end and tragedy on the other."; next; mes "[Beggar]"; mes "So each day has the capacity"; mes "for experiences that can be"; mes "good, bad or both. I believe"; mes "each person can take an "; mes "active role in shaping their"; mes "destiny, day by day."; next; mes "[Beggar]"; mes "Now, there may be certain"; mes "things that you can't control,"; mes "but even a pessimist might"; mes "be able to agree that this"; mes "is a world that not only has"; mes "tragedy, but miracles as well."; next; mes "[Beggar]"; mes "Stand up when you're down"; mes "and live your life with passion. The capacity for miracles will"; mes "always be there and know that"; mes "you can be someone else's"; mes "miracle. Isn't that wonderful?"; next; mes "[" + strcharinfo(0) + "]"; emotion e_dots,1; mes ". . . . . . . . . . . ."; next; mes "[" + strcharinfo(0) + "]"; emotion e_dots,1; mes ". . . . . . . . . . . ."; mes ". . . . . . . . . . . ."; next; mes "[" + strcharinfo(0) + "]"; emotion e_dots,1; mes ". . . . . . . . . . . ."; mes ". . . . . . . . . . . ."; mes ". . . . . . . . . . . ."; next; mes "[Beggar]"; emotion e_what; mes "Don't believe me?"; mes "Well, you'll see for"; mes "yourself, youngster."; mes "There's much good in you."; close; case 3: mes "[Beggar]"; mes "Anger. People deal with"; mes "it in different ways. Some"; mes "suppress it. Some relish it."; mes "Some fear being angry. Now,"; mes "to be simple, let's say there"; mes "are two kinds of anger."; next; mes "[Beggar]"; mes "The first is the kind that"; mes "isn't so productive. More of"; mes "a frustration that you can let"; mes "go. Someone cut you off on the"; mes "freeway or a friend innocently forgot your birthday? No biggie."; next; mes "[Beggar]"; mes "Don't let this kind of"; mes "anger get to you or you'll"; mes "look like a loser. Think of"; mes "the big picture and if you're"; mes "still upset, vent appropriately. Be honest without hurting anyone."; next; mes "[Beggar]"; mes "The second kind of anger"; mes "is righteous anger. You've"; mes "been wronged and need "; mes "some form of retribution. "; mes "Just don't misdirect your anger"; mes "and respond appropriately."; next; mes "[Beggar]"; mes "The second kind of anger is"; mes "righteous anger. You've been"; mes "wronged and need some form"; mes "of retribution. Remember to"; mes "make appropriate confrontations"; mes "and don't misdirect your rage."; next; mes "[Beggar]"; mes "Getting into a fight with"; mes "righteous anger, say to protect"; mes "someone dear to you, will make"; mes "you a hero. Fighting with anger"; mes "born of frustration will make you a bully. Know the difference."; next; mes "[" + strcharinfo(0) + "]"; emotion e_dots,1; mes ". . . . . . . . . . . ."; next; mes "[" + strcharinfo(0) + "]"; emotion e_dots,1; mes ". . . . . . . . . . . ."; mes ". . . . . . . . . . . ."; next; mes "[" + strcharinfo(0) + "]"; emotion e_dots,1; mes ". . . . . . . . . . . ."; mes ". . . . . . . . . . . ."; mes ". . . . . . . . . . . ."; next; mes "[Beggar]"; emotion e_what; mes "What's wrong?"; mes "It might be a lot"; mes "to take in, I know."; close; } } mes "[" + strcharinfo(0) + "]"; mes "..."; mes "......"; close; } lighthalzen,311,194,3 script Reuben#lhz_02 870,{ if (rand(1,2) == 1) { mes "[Reuben]"; mes "Someday..."; mes "Someday I just gotta"; mes "become a train conductor"; mes "and just get outta here!"; mes "I really hate this place!"; emotion e_ag; next; mes "[Reuben]]"; mes "Wh-whoa...!"; mes "Did you just hear"; mes "me talk to myself?"; mes "Crud! Don't be so nosy!"; emotion e_an; close; } mes "[Reuben]"; mes "Hey. What are"; mes "you doing just"; mes "looking at me?"; mes "I don't know you"; mes "from Adam, so get lost~"; emotion e_rock; close; } lighthalzen,306,324,3 script Shengwen#zen7 870,{ mes "[Shengwen]"; mes "Am I just getting"; mes "paranoid? I really"; mes "think that some of"; mes "the people I know"; mes "are disappearing"; mes "for no good reason!"; next; mes "[Shengwen]"; mes "I mean, all of my close"; mes "friends are all alright,"; mes "but I'm starting not to see"; mes "certain acquaintances and"; mes "familiar faces. Maybe I'm"; mes "just thinking too much..."; close; } lhz_in03,26,167,5 script Shayna#li 850,{ mes "[Shayna]"; mes "^333333*Sigh...*^000000"; mes "Oh, you poor"; mes "darling girl..."; close; } lhz_in01,134,45,3 script Cenku Dekdam#delic 869,{ mes "[Cenku Dekdam]"; mes "Man, if you were"; mes "gonna take this whole"; mes "city and then sell it, what"; mes "do you think Lighthalzen's"; mes "price tag would be, eh?"; next; mes "[Cenku Dekdam]"; mes "I mean, this city"; mes "is basically just made"; mes "of money. Money is what"; mes "makes this city such a nice"; mes "and pleasant place to live."; close; } lighthalzen,330,276,3 script Nun#light 79,{ mes "[Angela]"; mes "Greetings, adventurer."; mes "I'm Angela, a social"; mes "worker for the Poor"; mes "Relief Organization."; next; mes "[Angela]"; mes "I've noticed that the"; mes "people living here have"; mes "extremely bad health and"; mes "it's not just because of"; mes "their circumstances."; next; mes "[Angela]"; mes "I've filed a report"; mes "to my superiors, but"; mes "they haven't sent me"; mes "a response yet for some"; mes "reason. I'm starting to get"; mes "a little worried about this..."; close; } lhz_in01,134,38,3 script Bankri Kun#kagun 798,{ mes "[Bankri Kun]"; mes "Must work..."; mes "Must focus..."; mes "Resist sleepiness..."; mes "Why do I keep coming"; mes "here? Ugh, h-horrible."; next; mes "[Bankri Kun]"; mes "Hey youngster. You wanted"; mes "adventuring advice? Okay."; mes "Um. Hm. Always. Brush."; mes "Your teeth. Brush them"; mes "everyday. Oh, and don't"; mes "forget to floss, either."; next; mes "[Bankri Kun]"; mes "Now it's time for me"; mes "to head back to work."; mes "I'll see you later, kid."; mes "Sorry my advice was so"; mes "lame-- I couldn't think of"; mes "anything else to tell you."; close; } lhz_in01,139,40,7 script Enoz#oz 53,{ mes "[Enoz]"; mes "So, the novel I ordered from"; mes "the Rune-Midgarts Kingdom"; mes "just recently arrived. It's real good, by the guy who wrote"; mes "''Roda Frog Adventure''"; mes "years ago. Remember?"; next; mes "[Enoz]"; mes "Anyway, this new book,"; mes "''Where the Red Plant Grows''"; mes "is up for the Yggdrasilberry"; mes "Award. I... I don't know why"; mes "I was compelled to share that"; mes "with you. Seriously, I don't..."; close; } lhz_in01,124,28,3 script Ellette#tre 66,{ mes "[Ellette]"; mes "..."; next; mes "[" + strcharinfo(0) + "]"; mes "Excuse me."; next; mes "[Ellette]"; mes "..."; mes "......"; next; mes "[" + strcharinfo(0) + "]"; mes "Hello?"; next; mes "[Ellette]"; mes "...Oh! Everyone!"; mes "I just completed"; mes "another one! Hooray!"; next; mes "[All other Employees]"; mes "Wh-what?!"; mes "No way, not again!"; next; mes "[Leekal]"; mes "Are you even human?"; mes "You must have some"; mes "secret for that much"; mes "productivity. It's weird..."; next; mes "[Ellette]"; mes "Oh, come on."; mes "Maybe I'm a little"; mes "good at this, but there's"; mes "no way I can beat Cenku."; close; } lhz_in01,125,40,3 script Dowbow Ryuei#ryusei 843,{ mes "[Dowbow Ryuei]"; mes "Just out of, oh I dunno,"; mes "curiosity, which word do"; mes "you like better? ''Uber-Cool''"; mes "or ''Reality?'' Pick one~"; next; if (select("Uber-Cool:Reality") == 1) { mes "[Dowbow Ryuei]"; mes "Oh yeah? Me too!"; mes "Yeah, we got the same"; mes "outlook on life. If you don't"; mes "mind, I'd like to shake"; mes "your hand, adventurer."; emotion e_no1; close; } mes "[Dowbow Ryuei]"; mes "Reality, eh?"; mes "Well, I agree that"; mes "being realistic has its"; mes "perks, I'm more of a dreamer."; close; } lhz_in01,125,46,3 script Leekal#lackee 849,{ mes "[Leekal]"; mes "So... Very broke."; mes "Why did I spend so much"; mes "money on wine, women and"; mes "song? I regret it all, all the"; mes "pleasure I've had this month."; mes "Yes, it was too much pleasure."; next; mes "[Ninjose]"; mes "That's what happens"; mes "when you're irresponsible"; mes "with your money. You really"; mes "should read this ''Anybody"; mes "Can Be Rich'' book."; close; } lhz_in01,116,53,7 script Ninjose#nina 841,{ mes "[Ninjose]"; mes "At long last, I've finally"; mes "bought my own home. You"; mes "should invest your money for"; mes "your future too! Read this,"; mes "''Anybody Can Be Rich!''"; mes "It's such a great book!"; close; } lhz_in01,116,39,7 script Kejulle Rekenber#reken 822,{ mes "[Kejulle Rekenber]"; mes "Hm? Sure, my last name"; mes "is Rekenber and that's the"; mes "same name as our chairman,"; mes "but that's just a coincidence."; mes "I'm merely a normal employee."; mes "Yeah, no special treatment..."; close; } lhz_in01,110,40,3 script Jorjerro#fhero 89,{ mes "^3355FFThis man here"; mes "is motionless,"; mes "and for all intents"; mes "and purposes, is"; mes "soundly asleep.^000000"; close; } lhz_in01,116,45,7 script Joshua#aya 704,{ mes "[Joshua]"; mes "What am I doing here?"; mes "Waiting for my dream"; mes "woman to fall into my lap,"; mes "what else does it look like?"; next; mes "[Joshua]"; mes "Tall, blond, creamy"; mes "complexion and smooth"; mes "skin. That's right. Come"; mes "right to Joshua, babes."; mes "I got my pheremone spray"; mes "on and I'm ready to cruise~"; close; } lighthalzen,326,249,5 script Grinnel#zen6 870,{ mes "[Grinnel]"; mes "You know the men in"; mes "black suits? Boy, did"; mes "I get a scare! They actually"; mes "tracked me down to ask me"; mes "all these weird questions!"; next; mes "[Grinnel]"; mes "They kept wanting to"; mes "know if I had ever met"; mes "anyone from the Rekenber"; mes "Corporation, if I've ever been"; mes "Uptown, that sort of thing. They"; mes "really scared the crap out of me."; next; mes "[Grinnel]"; mes "Man, living in the"; mes "slums is such a drag."; mes "Not only is life rough,"; mes "but all sorts of people"; mes "think they can push you"; mes "around. I hate Lighthalzen..."; close; } lhz_in03,192,19,3 script Haggar#zen1 855,{ mes "[Haggar]"; mes "Whiskey!"; mes "I need me some"; mes "hard liquor now!"; next; mes "[Haggar]"; mes "Wha--? I didn't"; mes "order this stinkin'"; mes "rum! I want a man's"; mes "drink! Gimme whiskey!"; close; } lhz_in03,193,25,2 script Bartender#12 61,{ mes "[Tony]"; if (Sex == SEX_MALE) { mes "Hey man, I know this"; } else { mes "Hey lady, I know this"; } mes "joint is a dive, pretty much"; mes "on the verge of bein' totally"; mes "ghetto, but we're proud to"; mes "have the best rum in all of"; mes "Rune-Midgard. It's true~"; next; mes "[Tony]"; mes "Just a sip of this"; mes "beautiful drink and"; mes "you're on top of the"; mes "world! But it's best"; mes "for helpin' yah relax"; mes "and forget your worries."; next; mes "[Tony]"; mes "I don't take to bein'"; mes "a poet, but I do know"; mes "this. Our rum has the"; mes "sweet sweet flavor of"; mes "loneliness. You really"; mes "oughta try it when you can."; close; } lhz_in03,185,20,6 script Bad Drunk#amano06 869,2,2,{ mes "[Garry]"; mes "Hey! Hey you...!"; mes "D'you wanna, you"; mes "wanna hear me tell"; mes "you a joke?! It goes..."; mes "Um, it goes like this..."; next; mes "[Garry]"; mes "Hey riddle middle,"; mes "the cat and th--"; mes "No! No, damn it!"; mes "That's a song!"; mes "No, wait, that's"; mes "not a song either..."; close; } lhz_in03,186,29,7 script Bad Drunk#12 869,{ mes "[Bonse]"; mes "*Hiccup* I loooove"; mes "this rum! I caught a cold"; mes "once and one glass made"; mes "it go away! 'Course, I slept"; mes "for a week too, but that don't"; mes "matter! Pshaw! Science..."; next; mes "[Bonse]"; mes "Oh, the flavor is just"; mes "so clean, but it's also"; mes "got a bit of a kick. I don't"; mes "know how to describe it."; mes "Its the taste of happiness?"; mes "I'm too drunk to even tell!"; close; } lhz_in02,265,273,6 script Lab Staff#amano08 865,{ mes "[Assam]"; mes "This place is nice"; mes "and usually pretty quiet."; mes "I like to come here after"; mes "work, have a drink and just"; mes "chat with the bartender."; next; mes "[Assam]"; mes "The rum here is incredibly"; mes "good too. It might even be"; mes "the best in the world. I dunno"; mes "why, but for some reason, its"; mes "taste reminds me of teamwork~"; close; } lhz_in03,192,93,3 script City Girl#amano05 862,{ mes "[Lanko]"; mes "Oh, I'm only here"; mes "working as a waitress"; mes "to help out my father."; mes "This job is so tiring, but"; mes "it's nice to see people so"; mes "relaxed and having a good time."; next; mes "[Lanko]"; mes "When I get some time"; mes "off, I'm going to explore"; mes "Lighthalzen and see all that"; mes "there is to see. But for now,"; mes "it doesn't look like we've got"; mes "any real shortage of drunks..."; close; } lhz_in03,189,87,5 script Drunken Man#amano01 869,{ mes "[Enku]"; mes "*Sob* I just got"; mes "dumped! Yeah, I thought"; mes "we were gonna get married,"; mes "but obviously I was wrong!"; mes "Damn it Sheryline! I loved you!"; next; mes "[Enku]"; mes "I usually don't care for"; mes "drinking, especially stuff"; mes "like gin or rum, but today,"; mes "this stuff tastes just like"; mes "my misery. This is all the"; mes "comfort I need, you hear?!"; close; } lhz_in03,183,82,7 script Drunken Man#amano02 870,{ mes "[Linus]"; mes "After ten years"; mes "of marriage. My"; mes "wife divorced me..."; next; mes "[Linus]"; mes "So I guess there's no"; mes "place for me but here for"; mes "now. I don't know what it is,"; mes "but the rum is really good"; mes "today. Like, it's the flavor"; mes "of relaxing, joyous relief~"; close; } lhz_in03,180,83,6 script Citizen#amano03 86,{ mes "[Mitchell]"; mes "You know, everyone"; mes "is different, but I think"; mes "humans are similar enough"; mes "that we can all meaningfully"; mes "connect on some level, right?"; next; mes "[Mitchell]"; mes "Sure, a rich person might"; mes "have different problems than"; mes "a poor person, but the point"; mes "is, they've both got problems!"; mes "Pain, pleasure, sadness, joy."; mes "Those link us all together."; next; mes "[Mitchell]"; mes "So try not to be picky"; mes "about who's your pal and"; mes "who's not. We all need"; mes "somebody to be with, right?"; close; } lhz_in03,176,85,5 script Citizen#amano04 869,{ mes "[Dique]"; mes "One of the things I look"; mes "forward to during my day"; mes "is the drink I enjoy right"; mes "after work. It's the most"; mes "relaxing thing in the world."; next; mes "[Dique]"; mes "Of course, there's"; mes "more to life than just"; mes "hanging out in pubs and"; mes "bars. The thing is, in my"; mes "case, pubs and bars are"; mes "all I happen to need~"; close; } lhz_in03,184,38,3 script Loudmouth 55,{ mes "[Loudmouth]"; mes "Do you know who I am?!"; mes "Just look at this peg leg."; mes "I was in the Comodo War,"; mes "Ski Troop division! I lost my"; mes "leg to earn your freedom!"; next; mes "[Loudmouth]"; mes "H-hey! What's that"; mes "look for? What, you"; mes "don't believe me?!"; close; } lhz_in01,173,28,4 script Guard#01::LhzRekGuard 868,{ mes "[Guard]"; mes "This is a"; mes "restricted area."; mes "Please keep clear"; mes "if you do not have"; mes "special authorization."; mes "Thank you for your cooperating."; close; } lhz_in01,180,28,4 duplicate(LhzRekGuard) Guard#03 868 lhz_in01,72,209,5 script Guide#lt0 862,{ mes "[Lasoei]"; mes "Oh phooey."; mes "The same customers"; mes "are always coming in,"; mes "day after day. Can it"; mes "get any less exciting?"; next; mes "[Lasoei]"; mes "Oh...!"; mes "W-welcome~"; mes "C-can I help you"; mes "with anything?"; close; } lhz_in01,72,195,0 script Guide#lt1 90,{ mes "[Geonuii]"; mes "Greetings. This path"; mes "leads to the Library and"; mes "the Laboratory. Please be"; mes "aware that these places"; mes "are restricted from access"; mes "by the general public."; close; } lhz_in01,73,188,0 script Guide#lt2 862,{ mes "[Bonnie]"; mes "Oh no..."; mes "Where did I put it?"; close; } lhz_in01,35,226,5 script Rekenber Guard#li01 867,{ if (isequipped(2241) && isequipped(2243)) { mes "[Rekenber Guard]"; mes "^3355FF(Whoa, it's a member"; mes "of the staff!)^000000 Good day!"; close2; warp "lhz_in01",37,225; end; } mes "[Rekenber Guard]"; mes "This is a restricted"; mes "area! Please show"; mes "some ID immediately!"; next; if (select("ID?:Cancel") == 1) { mes "[Rekenber Guard]"; mes "I don't know how you"; mes "adventurers do things in"; mes "Rune-Midgarts, but over here"; mes "we have laws about trespassing!"; close; } mes "[Rekenber Guard]"; mes "Unless you have special"; mes "authorization, nobody is"; mes "allowed into the Underground"; mes "Laboratory for security reasons."; close; } lhz_in01,23,132,3 script Rekenber Guard#li02 867,5,5,{ OnTouch_: if (isequipped(2241) && isequipped(2243)) { mes "[Rekenber Guard]"; mes "Keep your eyes open."; mes "I've heard rumors that some"; mes "adventurers from Rune-Midgarts"; mes "are trying to sneak into here!"; mes "I know the security here is"; mes "pretty much fail sure, but..."; close; } else { mes "[Rekenber Guard]"; mes "This area is restricted"; mes "to the public! Who are you"; mes "and how did you get in here?!"; mes "Hey, I need backup right away!"; close2; warp "lhz_in01",33,224; } end; } lhz_in01,217,121,3 script Repairman#li_01 851,{ if (isequipped(2241) && isequipped(2243)) { mes "[Repairman]"; mes "No wonder these things"; mes "break all the time! These"; mes "machines have been totally"; mes "abused! Ugh, there's no"; mes "appreciation for all of this"; mes "convenient technology..."; next; mes "[Repairman]"; mes "Yeah, all of this lab"; mes "equipment is really sensitive,"; mes "not to mention expensive. If"; mes "you ever handle this stuff, you"; mes "need to be extra cautious."; close; } else { mes "[Repairman]"; mes "Hey, you don't work--"; mes "G-guards! Hurry! There's"; mes "somebody over here!"; emotion e_gasp; close2; warp "lhz_in01",33,224; end; } } lhz_in01,203,123,3 script Scientist#li_02 750,{ if (isequipped(2241) && isequipped(2243)) { mes "[Scientist]"; mes "Alright. Pull one test"; mes "tube out of the machine,"; mes "replace the other test"; mes "tube over here and then"; mes "clean the first test tube?"; next; mes "[Scientist]"; mes "Or do I clean the test tube,"; mes "put it into the machine and"; mes "then replace the other one?"; mes "I'm so confused with this"; mes "procedure! If only I didn't"; mes "lose the instructions..."; close; } mes "[Scientist]"; mes "Alright. Pull one test"; mes "tube out of the machine,"; mes "replace th--hey. You're"; mes "not Ralphie. Wait. Guaaards!"; mes "Help me, there's some weirdo!"; emotion e_gasp; close2; warp "lhz_in01",33,224; end; } lhz_in01,199,137,3 script Scientist#li_03 865,{ if (isequipped(2241) && isequipped(2243)) { mes "[Scientist]"; mes "Whoa whoa~!"; mes "Please! Don't"; mes "touch anything!"; mes "I'm dealing with highly"; mes "volatile chemicals here!"; close; } mes "[Scientist]"; mes "Guards! Hurry,"; mes "there's someone"; mes "here, and I think"; mes "it's one of those crazy"; mes "stalkers! Why, why me?!"; emotion e_gasp; close2; warp "lhz_in01",33,224; end; } lhz_in01,46,125,3 script Rekenber Guard#li03 867,5,5,{ OnTouch_: if (isequipped(2241) && isequipped(2243)) { mes "[Rekenber Guard]"; mes "......................"; next; if (select("Nice day, huh?:Cancel") == 1) { mes "[Rekenber Guard]"; mes "..."; emotion e_an; close; } mes "[Rekenber Guard]"; mes "..."; close; } mes "[Rekenber Guard]"; mes "...!"; emotion e_gasp; close2; warp "lhz_in01",33,224; end; } lhz_in01,24,140,3 script Regenschirm Guard#40 4_M_LGTGUARD,{ mes "[Regenschirm Guard]"; if (lhz_sincube > 10 && countitem(2657) > 0) {// Lab_Passport mes "Do you wish to"; mes "go underground?"; next; if (select("Yes","No") == 1) { mes "[Regenschirm Guard]"; mes "Thank you and"; mes "have a nice day."; close2; warp "lhz_dun01",149,285; end; } mes "[Regenschirm Guard]"; mes "Thank you and"; mes "have a nice day."; close; } mes "May I help you?"; mes "If you would like to"; mes "enter, you must first"; mes "have a Laboratory Permit."; mes "Thank you for your cooperation."; close; } // Lighthalzen Bank Area ------------------------------------------------------ lhz_in02,34,41,1 script Arthur#zen16 849,{ mes "[Arthur]"; mes "The chairs here are"; mes "so not ergonomic. And"; mes "they're uncomfortable too!"; mes "But it's sooo cool inside this"; mes "bank and I just wanted to get"; mes "get away from all this heat..."; close; } lhz_in02,28,39,3 script Helen#zen6 703,{ mes "[Helen]"; mes "You know, maybe when"; mes "I grow up, I'll be a bank"; mes "clerk. That sounds like a"; mes "really nice job, don't you"; mes "think? It's laid back and posh..."; close; } lhz_in02,31,34,3 script Tadem#zen6 847,{ mes "[Tadem]"; mes "I do so enjoy the"; mes "architectural structure"; mes "of this bank. It's quite"; mes "artistic with both classical"; mes "and modern elements. Would"; mes "you not agree? Fascinating..."; close; } lhz_in02,31,33,3 script Gracie#5 863,{ mes "[Gracie]"; mes "Oh, it's so comfortable"; mes "in here~ Though, why are"; mes "we inside the bank when"; mes "the bank services aren't even"; mes "working? Yes, we're standing,"; mes "but we're doing it in comfort."; next; mes "[Gracie]"; mes "In fact, it's so"; mes "comfortable here,"; mes "I think I'll refuse to leave."; mes "Though, I'm willing to change"; mes "my mind if you can find a place"; mes "that's even more comfortable."; close; } lhz_in02,21,38,7 script Bank Clerk#1::BankClerk 86,{ mes "[Bank Clerk]"; mes "Due to some critical system"; mes "errors, all of the bank services"; mes "have been temporarily stopped."; mes "We apologize for any inconvenience and appreciate your understanding."; close; } lhz_in02,21,25,7 duplicate(BankClerk) Bank Clerk#2 86 lhz_in02,34,22,1 duplicate(BankClerk) Bank Clerk#3 755 // Lightalzen Prison Area ------------------------------------------------------------- lhz_in02,145,177,0 script Togii#07 849,{ mes "[Togii]"; mes "Oooh yeah..."; mes "Goes down smooth."; mes "Morroc whiskey's the best!"; mes "^333333*Hiccup*^000000 Whoa, this stuff"; mes "really works fast! Heh heh~"; close; } lhz_in02,159,198,7 script Healthy Looking Guy#hol 85,{ mes "[Healthy Looking Guy]"; mes "Grrrrrr! Leave me alone!"; mes "How many times do I have"; mes "to keep telling you? I've never"; mes "hoarded item upgrade materials!"; mes "I swear that I'm innocent!"; close; } lhz_in02,157,201,6 script Hinkley#06 870,{ mes "[Hinkley]"; mes "Meh heh heh..."; mes "^333333*Hiccup*^000000 Believe"; mes "it or notsh, I'm..."; mes "walkin on a... Air..."; mes "Nevah thought I could"; mes "b-be sho freee-eeee-eee~"; next; mes "^3355FFThis guy"; mes "is completely"; mes "hammered out"; mes "of his mind!^000000"; close; } lhz_in02,153,206,4 script Millette#05 853,{ mes "[Millette]"; mes "Let me go!"; mes "Let me GO!!"; mes "LET ME GO!!!"; mes "I didn't do nuthin'"; mes "wrong! I'm innocent!"; mes "^333333*Hic-Hic-Hiccup...*^000000"; next; mes "[Millette]"; mes "What's wrong with"; mes "drinking and singing"; mes "in the street, huh?"; mes "Is it a crime to have"; mes "a beautiful tenor voice?!"; mes "Get me outta this joint!"; close; } lhz_in02,147,222,3 script Officer Guo#06::off_guo 85,{ mes "[Officer Guo]"; mes "Tell me...!"; mes "TELL ME...!!"; mes "Admit you did it!!"; next; mes "[Suspect]"; mes "Damn it!"; mes "I keep telling"; mes "you I'm not guilty!"; next; mes "[Officer Guo]"; mes "^333333*Sigh...*^000000"; next; mes "[Suspect]"; mes "You're wasting your"; mes "time. Just let me go."; next; mes "[Officer Guo]"; mes "So..."; mes "How's your mother?"; next; mes "[Suspect]"; mes "That's none of"; mes "your business!"; mes "She's fine, I guess."; next; mes "[Officer Guo]"; mes "When was the last"; mes "time you've seen her?"; next; mes "[Suspect]"; mes "I just told you,"; mes "that's none of"; mes "your business...!"; next; mes "[Officer Guo]"; mes "You know, mothers"; mes "throughout the animal"; mes "kingdom instinctively"; mes "care for their young."; mes "Humans are no exception."; mes "Yours must be worried to death."; next; mes "[Suspect]"; mes "..."; mes "Man..."; mes "You're starting"; mes "to weird me out."; next; mes "[Officer Guo]"; mes "Funny thing about humans,"; mes "though. It seems to be their"; mes "nature to lie, even when they"; mes "know they'll be caught. But"; mes "like all animals, they"; mes "instinctively fear pain..."; next; mes "[Suspect]"; mes "N-no, no..."; mes "You gotta be..."; mes "You're bluffing."; mes "Right?"; next; mes "[Officer Guo]"; mes "NO."; mes "You're bluffing."; mes "Tell me...!"; mes "TELL ME...!!"; mes "Admit you did it!!"; close; } lhz_in02,142,222,6 duplicate(off_guo) Suspect#6 870 lhz_in01,14,28,3 script Banquet Staff 109,{ mes "[Banquet Staff]"; mes "This Banquet Hall is used"; mes "to hold events such as dinner"; mes "parties with partners, clients"; mes "and other associates, and press"; mes "conferences. Of course, there's"; mes "nothing going on right now."; next; mes "[Banquet Staff]"; mes "Sometimes peace and quiet"; mes "is a welcome change of pace,"; mes "but right now I'm feeling quite"; mes "bored. I think I would rather"; mes "be busy than twiddling my"; mes "thumbs, to tell the truth."; close; } lhz_in01,43,52,3 script Luccet#li_party 703,{ mes "[Luccet]"; mes "Shhhh! Hey, my brother's"; mes "''it,'' so I gotta find a place"; mes "to hide! Wait, would you just"; mes "stand really still? I could"; mes "just hide behind you! No?"; mes "Nuts! Olly olly oxen free!"; close; } lhz_in01,28,33,7 script Hanccet#li_party 706,{ mes "[Hanccet]"; mes "Man... I hate being ''it!''"; mes "I'm horrible at this game!"; mes "Alright, okay, if I were my"; mes "sister Luccet, where would"; mes "I think I would not look for"; mes "me? Of course...! The sewers!"; close; } lhz_in01,21,50,7 script Annette#li_party 91,{ mes "[Annette]"; mes "I've heard that the"; mes "Rekenber Banquet Hall"; mes "is also used to hold weddings."; mes "That must be so wonderful~"; next; mes "[Annette]"; mes "Even if it is more expensive,"; mes "I'd want to have my wedding"; mes "here. Marriage is only once"; mes "in a lifetime, ideally, so I'd"; mes "want to make mine the most"; mes "memorable experience."; close; } lhz_in01,129,54,1 script Mereth#erem 869,{ mes "^3355FF*Shhhhhhzzzz*"; mes "*Shhhhhhzzzz*^000000"; next; mes "[Mereth]"; mes "Shhhhh...."; mes "Aaaaaaaahhh..."; next; mes "^3355FFThe employee turned his"; mes "head and peered into your"; mes "eyes through the black mask"; mes "on his face. Mereth stared"; mes "wordlessly for a moment and"; mes "then began to dance a lively,"; mes "creepily jovial jig.^000000"; close; } lhz_in01,108,53,3 script #horri 111,{ mes "^3355FFThis is simply a pile"; mes "of files, a smattering of"; mes "books and a family portrait.^000000"; close; } lhz_in01,108,47,3 script #never 111,{ mes "^3355FFThis desk is very"; mes "neat and well organized"; mes "in comparison to the other"; mes "desks you've seen in your"; mes "time. You take a moment to"; mes "fully marvel at its tidiness.^000000"; close; } lhz_in01,166,55,3 script #crazy4u 111,{ mes "^3355FFThis desk has a bookshelf"; mes "that is crammed with all sorts"; mes "of books. Out of curiosity, you"; mes "decide to pick one out.^000000"; next; mes "^3355FFHowever, the book you"; mes "happen to touch contains"; mes "an amazing amount of dark"; mes "power, causing you to drop it.^000000"; specialeffect EF_CURSEATTACK; close; } lhz_in01,148,45,3 script Noama#amano 97,{ mes "[Noama]"; mes "Hee hee~!"; mes "You wanna hear"; mes "something funny?"; mes "I heard there's a bar in"; mes "Prontera where this guy"; mes "sneaks singles into Jawa--"; next; mes "[Mazwon]"; mes "Noama...!"; mes "These machines are"; mes "acting up again! Get"; mes "over here right now!"; next; mes "[Noama]"; mes "What?!"; mes "Stop bugging me,"; mes "I didn't do anything!"; close; } lhz_in01,147,40,1 script Mazwon#minus1 828,{ mes "[Mazwon]"; mes "Crap. Crap! Crap"; mes "crap crap crap crap!"; mes "These desk machines aren't"; mes "supposed to work like this!"; next; mes "[Mazwon]"; mes "Noama...!"; mes "These machines are"; mes "acting up again! Get"; mes "over here right now!"; next; mes "[Noama]"; mes "What?!"; mes "Stop bugging me,"; mes "I didn't do anything!"; close; } lhz_in01,157,47,1 script Mareth#seram 797,{ mes "[Mareth]"; mes "Yoo hoo hoo~"; mes "Oh, how I love"; mes "love love chocolate!"; emotion e_lv; next; mes "[Mareth]"; mes "Eat it up..."; mes "Or just melt it."; mes "Slather it all over me."; mes "Booyah. New life aspiration."; close; } lhz_in01,164,45,3 script Eiya#iaiai 91,{ mes "[Eiya]"; mes "Jorje seems so cranky"; mes "recently. He's usually"; mes "more laid back than this."; mes "Oh well, I hope that he"; mes "feels better."; next; mes "[Eiya]"; mes "Ooh, would you like"; mes "to look at my miniature"; mes "doll collection? I love"; mes "collecting cute dolls!"; close; } lhz_in01,135,57,3 script Blackboard#li 111,{ mes "^3355FFYou found a blackboard"; mes "filled with scribbling. You"; mes "can only read some of the"; mes "messages that have been"; mes "quickly scrawled on it.^000000"; next; mes "''Make sure everything"; mes "is complete by XX 00.''"; mes "- Jorje"; next; mes "Late Fee: 59, 990 zeny"; next; mes "''I want to have''"; mes "- Ellette"; mes "''I want $$$ too!''"; mes "- Enoz"; mes "''How about @@@?''"; mes "- Ellette"; next; mes "''I wanna buy [#@$].''"; mes "- Ninjose"; mes "''Go buy it!''"; mes "- Senyu"; mes "''Working hard and buying hard"; mes "is the best employee attitude.''"; mes "- Mazwon"; close; } lhz_in03,100,18,3 script Rocky#li_house 81,{ if (rand(1,2) == 1) { mes "[Rocky]"; mes "Woof woof!"; close; } mes "[Rocky]"; mes "Grrrrrrr..."; close; } lhz_in03,130,41,5 script Jay#li_house 706,{ mes "[Jay]"; mes "My mommy and daddy"; mes "always come home late."; mes "So I eat dinner alone."; mes "All by myself. Everyday."; next; mes "[Jay]"; mes "Food doesn't taste as"; mes "good when you're not"; mes "eating with anybody."; mes "Maybe I'm just lonely."; close; } lhz_in03,129,22,7 script Housemaid Jane#li_house1 850,{ mes "[Housemaid Jane]"; mes "This house is enormous..."; mes "It's clearly much too big"; mes "for a regularly sized family."; mes "And it takes me forever to"; mes "make sure that it stays clean!"; next; mes "[Housemaid Jane]"; mes "It's not easy keeping"; mes "things neat and tidy when"; mes "you're responsible for acres"; mes "of indoor living space. Being"; mes "a maid can be pretty hard..."; close; } lhz_in03,124,117,1 script Housemaid Brenda#li 74,{ mes "[Housemaid Brenda]"; mes "I better dust extra"; mes "gently around this vase."; mes "It's worth ten million zeny"; mes "and if it were to-- No. No!"; mes "I'm not even going to think it!"; close; } lighthalzen,159,222,1 script Rekenber Employee#li 109,{ mes "[Benatuth]"; mes "Down there, the repairman"; mes "is just finishing maintenance"; mes "on our chairman's private"; mes "Airship. Can you imagine"; mes "having one of those of your"; mes "very own to fly around in?"; next; mes "[Benatuth]"; mes "Yeah, the chairman of"; mes "the Rekenber Corporation..."; mes "He's a really powerful person."; mes "It's almost scary what he can"; mes "do with his money, you know?"; close; } lighthalzen,162,304,7 script Rekenber Guard Drew#li 868,{ mes "[Rekenber Guard Drew]"; mes "Dude, check it out~"; mes "Official glossy photos"; mes "of the Kafra Ladies. Now..."; mes "With 20% more garter belts!"; emotion e_ho; next; mes "[Rekenber Guard Tan]"; mes "So they're all wearing"; mes "garter belts in these?"; mes "Whoa, that means they"; mes "even got the glasses chick"; mes "to wear 'em too? That's the"; mes "best news I've heard all day!"; emotion e_omg,0,"Rekenber Guard Tan#li"; next; mes "[Rekenber Guard Drew]"; mes "Okay man, you know these"; mes "are limited edition collector's"; mes "items, so each one is worth"; mes "300,000 zeny. I mean, I have"; mes "an extra set, but I don't know"; mes "if you'd wanna buy them off--"; next; mes "[Rekenber Guard Tan]"; mes "I'll take them all."; mes "Wait, all of them except"; mes "for that young kid. Just the"; mes "idea of having her glamour"; mes "photo around strikes me as..."; mes "Yeah. Yeah, it's no good."; close; } lighthalzen,163,306,3 script Rekenber Guard Tan#li 867,{ mes "[Rekenber Guard Tan]"; mes "Whoa, whoa. Now this..."; mes "This is art. The lighting,"; mes "the angle, the... the..."; mes "subject matter. Oh yes."; emotion e_swt2; next; mes "[Rekenber Guard Drew]"; mes "Man, these officially licensed"; mes "Kafra Lady glossies... They're"; mes "worth every zeny we paid. Say"; mes "goodbye Swimsuit Calendar,"; mes "and hellooooo Kafra Leilah~"; next; mes "[Rekenber Guard Tan]"; mes "Leilah? Oh, you mean"; mes "the glasses chick? Dude..."; mes "Dude. She's my favorite too!"; close; } lighthalzen,70,227,4 script Delna#li_reken 102,{ mes "[Delna]"; mes "Sometimes the simple"; mes "pleasures can give you"; mes "the most happiness. For me,"; mes "going outside and basking in"; mes "the sun is the greatest thing~"; next; mes "[Delna]"; mes "Yes, sunbathing in a quiet"; mes "and relaxing place can be"; mes "so refreshing. And if you're"; mes "careful about not getting a"; mes "sunburn or a tan, a little sun"; mes "can be really good for you."; close; } lhz_in02,289,277,3 script Martial Artist#1 753,{ mes "[Martial Artist]"; mes "Curses..."; mes "I've come to the"; mes "wrong place to seek"; mes "out a challenge. No"; mes "one here is really all"; mes "that mighty or competitive!"; next; mes "[Martial Artist]"; mes "This whole city thinks"; mes "it can buy power and safety"; mes "with money. They don't know"; mes "the value of a nice, friendly"; mes "brawl. Hopefully, I'll find a"; mes "rival around here soon..."; close; } lighthalzen,107,107,3 script Kosit#zen1 869,{ mes "[Kosit]"; mes "This city might have"; mes "more guards and rules"; mes "than other places, but"; mes "I still don't know if it's"; mes "really safe to live here."; next; mes "[Kosit]"; mes "I mean, the reason we have"; mes "these rules is because of all"; mes "the unruly gangsters that can"; mes "sometimes get into the city."; mes "I mean, it's relatively peaceful and all. But these rules..."; next; mes "[Kosit]"; mes "It's good to be safe,"; mes "but I don't know if it's"; mes "a good idea to sacrifice"; mes "our freedoms or standard"; mes "of living, you know?"; close; } lhz_in03,32,99,3 script Sopheap#zen1 863,{ mes "[Sopheap]"; mes "Oh, you youngsters."; mes "Always traveling around"; mes "and having adventures and"; mes "fighting monsters. I certainly"; mes "had my fill of excitement back"; mes "when I was your age, long ago."; next; mes "[Sopheap]"; mes "Sure, I miss doing all"; mes "of that, but now I'm content"; mes "with just relaxing and resting."; mes "Still, there are a lot of old folk who refuse to sit still like this~"; close; } lhz_in03,25,105,5 script Gopal#zen4 869,{ mes "[Gopal]"; mes "Granny may be happy"; mes "just sitting around and"; mes "enjoying the peaceful life,"; mes "but I'm not! I'm too young"; mes "to just lay down and let"; mes "these days just pass by!"; next; mes "[Gopal]"; mes "I wanna make something"; mes "of myself. Maybe someday,"; mes "I'll found a company as big"; mes "as the Rekenber Corporation!"; close; } lighthalzen,176,65,5 script Kimmy#zen3 862,{ mes "[Kimmy]"; mes "Unlike most places,"; mes "Lighthalzen has many"; mes "beautiful clothing and"; mes "accessory shops. This"; mes "place is heaven to a"; mes "trendsetter like me~!"; next; mes "[Kimmy]"; mes "I don't know if you"; mes "adventurers are interested"; mes "in fashion, but you can trash"; mes "your old clothes and get some"; mes "new, unique and trendy gear"; mes "over here in Lighthalzen~"; close; } lighthalzen,364,282,3 script Bodger#zen5 870,{ mes "[Bodger]"; mes "Another hungry day..."; mes "I don't have any money"; mes "and even if I did, there's"; mes "no place that sells food"; mes "I'd actually eat. Oh, man."; mes "I'm barely living as it is."; next; mes "[Bodger]"; mes "I hear that the people"; mes "who live Uptown eat totally"; mes "delicious, gourmet food eight"; mes "times a day! Hopefully it's just an exaggeration. 'Cuz if it"; mes "wasn't, I'd be so mad..."; close; } lhz_in03,239,38,3 script Avetis#zen10 849,{ mes "[Avetis]"; mes "A-ack..."; mes "^333333*Cough cough*^000000"; mes "Would you give me"; mes "some m-medicine?!"; mes "^333333*Cough cough haack*^000000"; mes "Sweet Christmas, it hurts..."; next; mes "[Avetis]"; mes "I sk-skipped work"; mes "because I've been too"; mes "sick t-to go. ^333333*Cough*^000000"; mes "But now I don't have"; mes "the money to ^333333*Haack*^000000"; mes "buy med-medicine... "; close; } lhz_in02,267,25,4 script Diana#npc 747,{ mes "[Diana]"; mes "Oh wow, that weapon"; mes "is fantastic! But I'm sure"; mes "that it must be really"; mes "expensive. Huh..."; next; mes "[Shop Assistant]"; mes "Ma'am, are you talking"; mes "about this Stiletto? You"; mes "certainly have an eye for"; mes "quality weapons. If you"; mes "don't mind me asking,"; mes "where are you from?"; next; mes "[Diana]"; mes "Oh, I was born"; mes "and raised in Morroc."; next; mes "[Shop Assistant]"; mes "Ah yes, I've heard many"; mes "good things about that town."; mes "You've certainly proven that"; mes "people from Morroc truly have"; mes "good taste. Now, this Stiletto"; mes "is a steal at 39,800 zeny..."; next; emotion e_omg; mes "[Diana]"; mes "Huh...?!"; mes "That's ridiculous!"; mes "Never mind that, let"; mes "me take a look at that"; mes "Gladius in the corner."; next; mes "[Shop Assistant]"; mes "The Gladius?"; mes "Ah, that would be"; mes "39,800 zeny, ma'am."; next; mes "[Diana]"; mes "Oh, that's a really"; mes "good price. I'll take it!"; next; mes "[Shop Assistant]"; mes "Yes, this replica really"; mes "does look just like an"; mes "actual Gladius, does it"; mes "not? Although not a true"; mes "weapon, it's quite capable of"; mes "opening the toughest envelopes."; next; mes "[Diana]"; mes "..."; mes "......"; mes "I take that back."; mes "This shop really sucks."; close; } lhz_in02,267,22,1 script Shop Assistant#cobo 91,{ mes "[Shop Assistant]"; mes "Welcome to our"; mes "store where we offer"; mes "many unique products that"; mes "you can't find anywhere else."; next; mes "[Shop Assistant]"; mes "However, shopping is only available to our members. There's an annual"; mes "membership fee that's waived when you spend a certain amount every"; mes "month in our store. If you invite your friends, you'll receive spe--"; next; mes "[" + strcharinfo(0) + "]"; mes "N-no thank you!"; mes "I'm not interested!"; close; } lighthalzen,192,63,4 script Sergei#zen1 92,{ mes "[Sergei]"; mes "You know, there's an"; mes "interesting story about"; mes "the axe that's hanging"; mes "over there. Would you"; mes "like me to tell you?"; next; if (select("Sure.:No, thanks.") == 1) { mes "[Sergei]"; mes "This previous owner of"; mes "this Weapon Shop was"; mes "a convicted serial killer."; mes "Each night, he'd take that"; mes "axe and cruelly murder"; mes "beautiful ladies like me."; next; mes "[Sergei]"; mes "When he was finally"; mes "caught, they beheaded"; mes "him with his own axe."; mes "Since then, they say that"; mes "his ghost still lingers and"; mes "sharpens this axe at night."; next; mes "[Sergei]"; mes "Just thinking about"; mes "it gives me goosebumps!"; mes "And I'm supposed to work"; mes "here! It's so creepy!"; close; } mes "[Sergei]"; mes "Oh, how disappointing~"; mes "It's the perfect story for"; mes "the season. Well, now that"; mes "I think about it, that story is"; mes "actually pretty creepy..."; close; } lighthalzen,258,223,3 script Srinivas#zen4 866,{ mes "[Srinivas]"; mes "Those rundown buildings"; mes "in the slums are an eyesore"; mes "that offend the entire city!"; mes "I just wish they would wreck"; mes "them down. What do I care"; mes "about the poor and needy?"; close; } lighthalzen,77,203,3 script Victor Perfecto#zen9 869,{ mes "[Victor Perfecto]"; mes "I've heard that the"; mes "Rekenber Corporation"; mes "actually created the"; mes "environment in Lighthalzen"; mes "through artificial means."; next; mes "[Victor Perfecto]"; mes "It seems like it'd take"; mes "a lot of investment, but"; mes "artificially creating an"; mes "environment isn't impossible"; mes "with the means available to"; mes "the Rekenber Corporation."; next; mes "[Victor Perfecto]"; mes "^333333*Sigh...*^000000"; mes "Still, it's pretty"; mes "depressing to think"; mes "that the beauty of nature"; mes "can be manmade and"; mes "equated to zeny, you know?"; close; } lighthalzen,40,107,4 script Vergil#zen4 869,{ mes "[Vergil]"; mes "The weather is so"; mes "nice today, like always."; mes "I just want to ditch work,"; mes "run outside and work out."; next; switch(select("Where do you want to go?:But shouldn't you go to work?:Have you heard about the serial killer?")) { case 1: mes "[Vergil]"; mes "Well, those guys in"; mes "black suits, not to mention"; mes "the ruffians that manage to"; mes "invade town, sometimes sort"; mes "of make it kind of unsafe to"; mes "go out all by yourself."; next; mes "[Vergil]"; mes "But me and a buddy are"; mes "planning to head to the"; mes "Al De Baran Turbo Track"; mes "one of these days. Boy,"; mes "the last time we went,"; mes "he wasted a lot of zeny."; next; mes "[Vergil]"; mes "He actually won some"; mes "kind of potion as a prize"; mes "and let me have it. I drank"; mes "it and it made me move really"; mes "slowly. Now what kind of prize"; mes "is that supposed to be?!"; next; mes "[Vergil]"; mes "I think my buddy"; mes "was totally scammed."; mes "That, or I was totally"; mes "tricked by him to drink it."; mes "How they came up with such a ridiculous idea for a prize!"; close; case 2: mes "[Vergil]"; mes "Wha--?! I didn't say"; mes "I was going to ditch work,"; mes "I just said I wanted to!"; mes "But just to spite you, maybe"; mes "just maybe, I won't go today!"; next; mes "[Vergil]"; mes "Then again, I don't"; mes "think I can slack on"; mes "this project. Curses..."; mes "The weekend certainly"; mes "doesn't come fast enough!"; close; case 3: mes "[Vergil]"; mes "What, you mean that"; mes "axe murderer from a long"; mes "time ago? Well, I heard a"; mes "rumor that it actually wasn't"; mes "like that. Let's see, how"; mes "did the story go?"; next; mes "[Vergil]"; mes "I heard that some hat"; mes "maker, the one who makes"; mes "the Smokie Hat, accidentally"; mes "made a Person Headgear"; mes "instead of, like, a hat made"; mes "of monsters. Don't ask me how."; next; mes "[Vergil]"; mes "Yeah, I think relatives"; mes "of that Airship Captain..."; mes "They were totally made into"; mes "a hat on accident. Supposedly,"; mes "it looks like a Reindeer Head,"; mes "but now that's just too weird."; close; } } lhz_in01,144,53,3 script Jorje#zero 98,1,1,{ OnTouch_: switch(rand(1,3)) { case 1: mes "[Jorje]"; mes "Arrrgh, I don't"; mes "have any time for"; mes "talking! I'm in the"; mes "middle of an important"; mes "task! H-hold on a second!"; close; case 2: mes "[Jorje]"; mes "D-don't come any"; mes "closer! Anyone who"; mes "comes near me might"; mes "just screw me up! Back off!"; close; case 3: mes "[Jorje]"; mes "Oh man..."; mes "I've been working so"; mes "hard and haven't taken"; mes "any breaks. I think I'll"; mes "reward myself and buy"; mes "something like maybe--"; next; mes "[Jorje]"; mes "No! No, I'm not"; mes "gonna buy anything!"; mes "I've got my future wife"; mes "to think about! Must..."; mes "Save... More... Money!"; close; } end; } lhz_in01,139,48,7 script Leimi#mimir 73,{ mes "[Leimi]"; mes "..."; mes "......"; next; mes "[Leimi]"; mes "Oh...!"; mes "Good heavens!"; mes "Um, may I help you?"; emotion e_omg; if (BaseJob == Job_Assassin) { if (Sex == SEX_MALE) { next; mes "[Leimi]"; mes "Oh, you're an Assassin!"; mes "Oh, you boys are soooo cute!"; mes "And so cool and so mysterious all at the same time! I love you!"; } else { next; mes "[Leimi]"; mes "An Assassin...?"; mes "Oh, you wouldn't happen"; mes "to know any Assassin boys"; mes "that might be single, do you?"; mes "Oh-my-god, they're hunky-hot~"; } } close; } lhz_in01,138,47,0 script #mimir_camera -1,2,2,{ OnTouch_: if (BaseJob == Job_Assassin) { if (Sex == SEX_MALE) { mes "^3355FF*Click*^000000"; next; mes "["+strcharinfo(0)+"]"; mes "What the...?"; mes "That sound. Did..."; mes "Did someone just"; mes "take my picture?"; close; } } end; } lhz_in02,36,274,4 script Cool Event Staff#Saera 831,{ mes "[Saera]"; mes "Welcome to the"; mes "temporary headquarters"; mes "of Cool Event Corporation."; mes "How may I help you today?"; next; switch(select("Temporary headquarters?:Voting:No, thanks.")) { case 1: mes "[Saera]"; mes "Our headquarters building"; mes "is currently undergoing"; mes "reconstruction, so we are"; mes "basing our operations in"; mes "this place for the meantime."; close; case 2: if (lhz_boss < 17) { mes "[Saera]"; mes "Currently, Kafra Corporation"; mes "and Cool Event Corp are working"; mes "on a collaborative program that"; mes "will provide direct teleport"; mes "services to dungeons."; next; mes "[Saera]"; mes "Due to technical issues,"; mes "both companies cannot provide"; mes "teleport services to the same"; mes "dungeon. Therefore, we will be"; mes "selecting our valued customers to choose the company they want."; next; mes "[Saera]"; mes "Only a limited number of"; mes "voters will be chosen, so"; mes "you can check your voting"; mes "eligibility at the headquarters"; mes "of both participating companies. Thank you for your patronage~"; close; } else { mes "[Saera]"; mes "Currently, Kafra Corporation"; mes "and Cool Event Corp are working"; mes "on a collaborative program that"; mes "will provide direct teleport"; mes "services to dungeons."; next; mes "[Saera]"; mes "Due to technical issues,"; mes "both companies cannot provide"; mes "teleport services to the same"; mes "dungeon. Therefore, we will be"; mes "selecting a number of valued customers to vote for their choice."; next; mes "[Saera]"; mes "I've just reviewed your"; mes "information and would like"; mes "to inform you that you are"; mes "indeed eligible to vote."; mes "Your participation in this"; mes "election is much appreciated."; next; mes "[Saera]"; mes "Remember that the"; mes "election polls can be"; mes "found in either Prontera"; mes "or Juno. Thank you very much."; close; } case 3: mes "[Saera]"; mes "Thank you."; mes "Have a good day."; close; } } lhz_in02,40,280,6 script Event Planner 833,{ mes "[Jellarin]"; mes "I don't like this."; mes "But I don't like that"; mes "idea either. What will"; mes "I do for a new event, eh?"; next; mes "[Jellarin]"; mes "I need something"; mes "major, something that'll"; mes "really shake up the world,"; mes "something epochal, but what?"; mes "Hey, do you have any ideas?"; close; } lhz_in02,110,286,5 script Cool Event Manager 853,{ mes "[Baoto]"; mes "Hmmm..."; mes "The employees seem"; mes "to be having too much"; mes "fun amongst themselves"; mes "recently. This does not"; mes "bode well at all..."; next; mes "[Baoto]"; mes "It looks like I'm"; mes "just going to have to"; mes "start cracking that whip"; mes "more often and much"; mes "harder. Ha ha ha ha!"; close; } lhz_in02,36,284,0 script Cool Event Staff#Cesuna 874,{ mes "[Cesuna]"; mes "Ack! I'm totally"; mes "swamped with all this"; mes "work! But I don't wanna"; mes "do any of it. That's it!"; mes "I totally need a break."; next; mes "[Cesuna]"; mes "^333333*Sigh...*^000000"; mes "I wonder if Saera"; mes "would ever consider"; mes "going out with me?"; mes "That would be nice~"; close; } /* lhz_in02,19,274,2 script Maintenance Guy#lhz 851,{ mes "[Kudiuu]"; mes "Holy...!"; mes "Will this place"; mes "ever get cleaned up?!"; mes "^333333*Cough cough*^000000 There's"; mes "so much dust here, it's"; mes "almost a health hazard!"; close; } */ lighthalzen,337,296,3 script Rekenber Employee#li_2 868,{ if (hg_tre > 54) { mes "[Rekenber Employee]"; mes "Greetings. As part of our"; mes "effort to relieve the poor,"; mes "Rekenber is providing job"; mes "opportunities targeted for"; mes "citizens of the slum areas."; next; mes "[Rekenber Employee]"; mes "You can choose to work"; mes "from home, or undergo a"; mes "little bit of training for more"; mes "professional positions. This"; mes "is a great chance to make a"; mes "difference... and some money~"; emotion e_no1; close; } } lhz_in01,221,131,7 script Scientist#li_01 865,{ if (isequipped(2241) && isequipped(2243)) { if (hg_tre > 54) { mes "[A Scientist]"; mes "What happened? All the machines are ruined and the research report are gone! The history of Regenschirm has been hacked!"; close; } else { mes "[Scientist]"; mes "It takes so long for"; mes "this device to process"; mes "all the data and give me"; mes "the results. Still, the wait"; mes "heightens my anticipation..."; close; } } else { mes "[Scientist]"; mes "What?! Guards!"; mes "Hurry, there's an"; mes "intruder right here!"; emotion e_gasp; close2; warp "lhz_in01",33,224; end; } }