/* * Copyright 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.hardware.soundtrigger@2.0; /** * Sound model types modes used in ISoundTriggerHw.SoundModel */ enum SoundModelType : int32_t { /** use for unspecified sound model type */ UNKNOWN = -1, /** use for key phrase sound models */ KEYPHRASE = 0, /** use for all models other than keyphrase */ GENERIC = 1, }; typedef int32_t SoundModelHandle; /** * Recognition modes used in ISoundTriggerHw.RecognitionConfig, * ISoundTriggerHw.Properties or PhraseRecognitionExtra */ enum RecognitionMode : uint32_t { /** simple voice trigger */ VOICE_TRIGGER = (1 << 0), /** trigger only if one user in model identified */ USER_IDENTIFICATION = (1 << 1), /** trigger only if one user in mode authenticated */ USER_AUTHENTICATION = (1 << 2), /** generic sound trigger */ GENERIC_TRIGGER = (1 << 3), }; /** * Confidence level for each user in structure PhraseRecognitionExtra */ struct ConfidenceLevel { /** user ID */ uint32_t userId; /** confidence level in percent (0 - 100): */ /** - min level for recognition configuration */ /** - detected level for recognition event */ uint32_t levelPercent; }; /** * Specialized recognition event for key phrase detection */ struct PhraseRecognitionExtra { /** keyphrase ID */ uint32_t id; /** recognition modes used for this keyphrase */ uint32_t recognitionModes; /** confidence level for mode RecognitionMode.VOICE_TRIGGER */ uint32_t confidenceLevel; /** * list of confidence levels per user for * RecognitionMode.USER_IDENTIFICATION and * RecognitionMode.USER_AUTHENTICATION */ vec levels; };