// // Copyright (C) 2018 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // cc_defaults { name: "libswiftshader", device_supported: false, host_supported: true, vendor: true, defaults: [ "swiftshader_common" ], cflags: [ "-D_GNU_SOURCE", "-D__STDC_LIMIT_MACROS", "-D__STDC_CONSTANT_MACROS", "-D__STDC_FORMAT_MACROS", "-DHAVE_GRALLOC1", "-DNO_SANITIZE_FUNCTION=", // FIXME: Use instead? "-DANDROID_PLATFORM_SDK_VERSION=10000", "-Wno-implicit-fallthrough", "-Wno-unused-parameter", "-Wno-unused-local-typedef", ], cppflags: [ "-Wno-sign-promo", "-Wno-non-virtual-dtor", ], local_include_dirs: [ "OpenGL" ], target: { android: { relative_install_path: "hw", header_libs: [ "swiftshader_platform_headers", ], shared_libs: [ "libnativewindow", "libhardware", "libcutils", "libsync", "liblog", ], }, host: { header_libs: [ "swiftshader_host_headers", "swiftshader_platform_headers", ], // Pretend to build for Android cflags: [ "-D__ANDROID__", "-DANDROID_HOST_BUILD" ], allow_undefined_symbols: true, host_ldlibs: ["-ldl"], }, }, } cc_defaults { name: "libswiftshader_release", defaults: [ "libswiftshader" ], cflags: [ "-fomit-frame-pointer", "-ffunction-sections", "-fdata-sections", "-DANGLE_DISABLE_TRACE", ], } cc_defaults { name: "libswiftshader_debug", defaults: [ "libswiftshader" ], cflags: [ "-UNDEBUG", "-g", "-O0", "-DDEFAULT_THREAD_COUNT=1", ], } // Common libraries cc_defaults { name: "libswiftshader_common_defaults", cflags: [ "-DLOG_TAG=\"swiftshader\"", ], srcs: [ "Common/CPUID.cpp", "Common/Configurator.cpp", "Common/DebugAndroid.cpp", "Common/GrallocAndroid.cpp", "Common/Half.cpp", "Common/Math.cpp", "Common/Memory.cpp", "Common/Resource.cpp", "Common/Socket.cpp", "Common/Thread.cpp", "Common/Timer.cpp", "Main/Config.cpp", "Main/FrameBuffer.cpp", "Main/FrameBufferAndroid.cpp", "Main/SwiftConfig.cpp", "Renderer/Blitter.cpp", "Renderer/Clipper.cpp", "Renderer/Color.cpp", "Renderer/Context.cpp", "Renderer/ETC_Decoder.cpp", "Renderer/Matrix.cpp", "Renderer/PixelProcessor.cpp", "Renderer/Plane.cpp", "Renderer/Point.cpp", "Renderer/QuadRasterizer.cpp", "Renderer/Renderer.cpp", "Renderer/Sampler.cpp", "Renderer/SetupProcessor.cpp", "Renderer/Surface.cpp", "Renderer/TextureStage.cpp", "Renderer/Vector.cpp", "Renderer/VertexProcessor.cpp", "Shader/Constants.cpp", "Shader/PixelPipeline.cpp", "Shader/PixelProgram.cpp", "Shader/PixelRoutine.cpp", "Shader/PixelShader.cpp", "Shader/SamplerCore.cpp", "Shader/SetupRoutine.cpp", "Shader/Shader.cpp", "Shader/ShaderCore.cpp", "Shader/VertexPipeline.cpp", "Shader/VertexProgram.cpp", "Shader/VertexRoutine.cpp", "Shader/VertexShader.cpp", "OpenGL/common/Image.cpp", "OpenGL/common/Object.cpp", "OpenGL/common/MatrixStack.cpp", ], target: { host: { exclude_srcs: [ "Common/DebugAndroid.cpp" ], srcs: [ "Common/Debug.cpp" ], }, }, } cc_defaults { name: "libswiftshader_llvm_defaults", defaults: [ "libswiftshader_common_defaults" ], srcs: [ "Reactor/Reactor.cpp", "Reactor/LLVMReactor.cpp", "Reactor/Routine.cpp", "Reactor/LLVMRoutine.cpp", "Reactor/LLVMRoutineManager.cpp", ], static_libs: [ "libLLVM_swiftshader", ], } cc_defaults { name: "libswiftshader_subzero_defaults", defaults: [ "libswiftshader_common_defaults", "swiftshader_subzero" ], device_supported: false, srcs: [ "Reactor/Reactor.cpp", "Reactor/SubzeroReactor.cpp", "Reactor/Routine.cpp", "Reactor/Optimizer.cpp", ], static_libs: [ "libLLVMSupport_subzero", "libsubzero", ], } cc_defaults { name: "libswiftshader_common", defaults: [ "libswiftshader_release", "libswiftshader_common_defaults" ], } cc_defaults { name: "libswiftshader_common_debug", srcs: [ "OpenGL/common/debug.cpp" ], defaults: [ "libswiftshader_debug", "libswiftshader_common_defaults" ], } cc_library_static { name: "libswiftshader_llvm", defaults: [ "libswiftshader_common", "libswiftshader_llvm_defaults" ], device_supported: false, } cc_library_static { name: "libswiftshader_llvm_debug", device_supported: false, defaults: [ "libswiftshader_common_debug", "libswiftshader_llvm_defaults" ], } cc_library_static { name: "libswiftshader_subzero", defaults: [ "libswiftshader_common", "libswiftshader_subzero_defaults" ], device_supported: false, } cc_library_static { name: "libswiftshader_subzero_debug", device_supported: false, defaults: [ "libswiftshader_common_debug", "libswiftshader_subzero_defaults" ], } // compiler libraries cc_defaults { name: "libswiftshader_compiler_defaults", defaults: [ "libswiftshader" ], cflags: [ "-DLOG_TAG=\"swiftshader_compiler\"", ], srcs: [ "OpenGL/compiler/preprocessor/DiagnosticsBase.cpp", "OpenGL/compiler/preprocessor/DirectiveHandlerBase.cpp", "OpenGL/compiler/preprocessor/DirectiveParser.cpp", "OpenGL/compiler/preprocessor/ExpressionParser.cpp", "OpenGL/compiler/preprocessor/Input.cpp", "OpenGL/compiler/preprocessor/Lexer.cpp", "OpenGL/compiler/preprocessor/Macro.cpp", "OpenGL/compiler/preprocessor/MacroExpander.cpp", "OpenGL/compiler/preprocessor/Preprocessor.cpp", "OpenGL/compiler/preprocessor/Token.cpp", "OpenGL/compiler/preprocessor/Tokenizer.cpp", "OpenGL/compiler/AnalyzeCallDepth.cpp", "OpenGL/compiler/Compiler.cpp", "OpenGL/compiler/debug.cpp", "OpenGL/compiler/Diagnostics.cpp", "OpenGL/compiler/DirectiveHandler.cpp", "OpenGL/compiler/glslang_lex.cpp", "OpenGL/compiler/glslang_tab.cpp", "OpenGL/compiler/InfoSink.cpp", "OpenGL/compiler/Initialize.cpp", "OpenGL/compiler/InitializeParseContext.cpp", "OpenGL/compiler/IntermTraverse.cpp", "OpenGL/compiler/Intermediate.cpp", "OpenGL/compiler/intermOut.cpp", "OpenGL/compiler/ossource_posix.cpp", "OpenGL/compiler/OutputASM.cpp", "OpenGL/compiler/parseConst.cpp", "OpenGL/compiler/ParseHelper.cpp", "OpenGL/compiler/PoolAlloc.cpp", "OpenGL/compiler/SymbolTable.cpp", "OpenGL/compiler/TranslatorASM.cpp", "OpenGL/compiler/util.cpp", "OpenGL/compiler/ValidateLimitations.cpp", "OpenGL/compiler/ValidateSwitch.cpp", ], } cc_library_static { name: "libswiftshader_compiler", defaults: [ "libswiftshader_release", "libswiftshader_compiler_defaults" ], } cc_library_static { name: "libswiftshader_compiler_debug", defaults: [ "libswiftshader_debug", "libswiftshader_compiler_defaults" ], } // libEGL libraries cc_defaults { name: "swiftshader_client_libraries_subzero_or_llvm", defaults: [ "libswiftshader_release" ], target: { android_arm: { static_libs: [ "libswiftshader_subzero", "libsubzero", "libLLVMSupport_subzero", ], }, android: { static_libs: [ "libswiftshader_llvm", "libLLVM_swiftshader", ], }, host: { static_libs: [ "libswiftshader_llvm", "libLLVM_swiftshader", ], }, }, } cc_defaults { name: "swiftshader_client_libraries_subzero_or_llvm_debug", defaults: [ "libswiftshader_debug" ], target: { android_arm: { static_libs: [ "libswiftshader_subzero_debug", "libsubzero", "libLLVMSupport_subzero", ], }, android: { static_libs: [ "libswiftshader_llvm_debug", "libLLVM_swiftshader", ], }, host: { static_libs: [ "libswiftshader_llvm_debug", "libLLVM_swiftshader", ], }, }, } cc_defaults { name: "libEGL_swiftshader_defaults", defaults: [ "libswiftshader" ], cflags: [ "-DLOG_TAG=\"libEGL_swiftshader\"", "-DEGLAPI=", "-DEGL_EGLEXT_PROTOTYPES", "-Wno-format", ], srcs: [ "OpenGL/libEGL/Config.cpp", "OpenGL/libEGL/Display.cpp", "OpenGL/libEGL/Surface.cpp", "OpenGL/libEGL/libEGL.cpp", "OpenGL/libEGL/main.cpp", ], version_script: "OpenGL/libEGL/libEGL.lds", } cc_library_shared { name: "libEGL_swiftshader", defaults: [ "libEGL_swiftshader_defaults", "swiftshader_client_libraries_subzero_or_llvm", ], device_supported: false, } cc_library_shared { name: "libEGL_swiftshader_debug", defaults: [ "libEGL_swiftshader_defaults", "swiftshader_client_libraries_subzero_or_llvm_debug", ], device_supported: false, } // libGLESv1_CM libraries cc_defaults { name: "libGLESv1_CM_swiftshader_defaults", defaults: [ "libswiftshader" ], cflags: [ "-DLOG_TAG=\"libGLES_CM_swiftshader\"", "-DEGLAPI=", "-DGL_API=", "-DGL_APICALL=", "-DGL_GLEXT_PROTOTYPES", "-Wno-format", ], srcs: [ "OpenGL/libGLES_CM/Buffer.cpp", "OpenGL/libGLES_CM/Context.cpp", "OpenGL/libGLES_CM/Device.cpp", "OpenGL/libGLES_CM/Framebuffer.cpp", "OpenGL/libGLES_CM/IndexDataManager.cpp", "OpenGL/libGLES_CM/libGLES_CM.cpp", "OpenGL/libGLES_CM/main.cpp", "OpenGL/libGLES_CM/Renderbuffer.cpp", "OpenGL/libGLES_CM/ResourceManager.cpp", "OpenGL/libGLES_CM/Texture.cpp", "OpenGL/libGLES_CM/utilities.cpp", "OpenGL/libGLES_CM/VertexDataManager.cpp", ], version_script: "OpenGL/libGLES_CM/libGLES_CM.lds", } cc_library_shared { name: "libGLESv1_CM_swiftshader", defaults: [ "libGLESv1_CM_swiftshader_defaults", "swiftshader_client_libraries_subzero_or_llvm", ], device_supported: false, } cc_library_shared { name: "libGLESv1_CM_swiftshader_debug", defaults: [ "libGLESv1_CM_swiftshader_defaults", "swiftshader_client_libraries_subzero_or_llvm_debug", ], device_supported: false, } // libGLESv2 libraries cc_defaults { name: "libGLESv2_swiftshader_defaults", defaults: [ "libswiftshader" ], device_supported: false, cflags: [ "-DLOG_TAG=\"libGLESv2_swiftshader\"", "-DEGLAPI=", "-DGL_API=", "-DGL_APICALL=", "-DGL_GLEXT_PROTOTYPES", "-Wno-format", ], srcs: [ "OpenGL/libGLESv2/Buffer.cpp", "OpenGL/libGLESv2/Context.cpp", "OpenGL/libGLESv2/Device.cpp", "OpenGL/libGLESv2/Fence.cpp", "OpenGL/libGLESv2/Framebuffer.cpp", "OpenGL/libGLESv2/IndexDataManager.cpp", "OpenGL/libGLESv2/libGLESv2.cpp", "OpenGL/libGLESv2/libGLESv3.cpp", "OpenGL/libGLESv2/main.cpp", "OpenGL/libGLESv2/entry_points.cpp", "OpenGL/libGLESv2/Program.cpp", "OpenGL/libGLESv2/Query.cpp", "OpenGL/libGLESv2/Renderbuffer.cpp", "OpenGL/libGLESv2/ResourceManager.cpp", "OpenGL/libGLESv2/Shader.cpp", "OpenGL/libGLESv2/Texture.cpp", "OpenGL/libGLESv2/TransformFeedback.cpp", "OpenGL/libGLESv2/utilities.cpp", "OpenGL/libGLESv2/VertexArray.cpp", "OpenGL/libGLESv2/VertexDataManager.cpp", ], version_script: "OpenGL/libGLESv2/libGLESv2.lds", } cc_library_shared { name: "libGLESv2_swiftshader", defaults: [ "libGLESv2_swiftshader_defaults", "swiftshader_client_libraries_subzero_or_llvm", ], device_supported: false, static_libs: [ "libswiftshader_compiler" ], } cc_library_shared { name: "libGLESv2_swiftshader_debug", defaults: [ "libGLESv2_swiftshader_defaults", "swiftshader_client_libraries_subzero_or_llvm_debug", ], device_supported: false, static_libs: [ "libswiftshader_compiler_debug" ], }