## Makefile.am -- Process this file with automake to process Makefile.in AUTOMAKE_OPTIONS = foreign subdir-objects bin_PROGRAMS = hengband hengband_SOURCES = \ system/angband.h system/h-basic.h system/h-config.h \ system/h-define.h system/h-system.h system/h-type.h \ system/system-variables.c system/system-variables.h \ \ autopick/autopick.c autopick/autopick.h \ autopick/autopick-commands-table.h autopick/autopick-dirty-flags.h \ autopick/autopick-editor-table.h autopick/autopick-flags-table.h \ autopick/autopick-key-flag-process.h autopick/autopick-keys-table.h \ autopick/autopick-menu-data-table.c autopick/autopick-menu-data-table.h \ autopick/autopick-methods-table.h \ autopick/autopick-util.c autopick/autopick-util.h \ autopick/autopick-entry.c autopick/autopick-entry.h \ autopick/autopick-initializer.c autopick/autopick-initializer.h \ autopick/autopick-matcher.c autopick/autopick-matcher.h \ autopick/autopick-describer.c autopick/autopick-describer.h \ autopick/autopick-destroyer.c autopick/autopick-destroyer.h \ autopick/autopick-reader-writer.c autopick/autopick-reader-writer.h \ autopick/autopick-finder.c autopick/autopick-finder.h \ autopick/autopick-pref-processor.c autopick/autopick-pref-processor.h \ autopick/autopick-drawer.c autopick/autopick-drawer.h \ autopick/autopick-inserter-killer.c autopick/autopick-inserter-killer.h \ autopick/autopick-registry.c autopick/autopick-registry.h \ autopick/autopick-command-menu.c autopick/autopick-command-menu.h \ autopick/autopick-editor-util.c autopick/autopick-editor-util.h \ autopick/autopick-editor-command.c autopick/autopick-editor-command.h \ \ avatar.h avatar.c \ \ birth/bitrh-explanations-table.c birth/bitrh-explanations-table.h \ birth/birth.c birth/birth.h \ \ main/music-definitions-table.c main/music-definitions-table.h \ main/sound-definitions-table.c main/sound-definitions-table.h \ market/arena-info-table.c market/arena-info-table.h \ market/building.c market/building.h \ market/building-util.c market/building-util.h \ market/play-gamble.c market/play-gamble.h \ market/poker.c market/poker.h market/store-owners.c market/store-owners.h \ market/store-owner-comments.c market/store-owner-comments.h \ market/articles-on-sale.c market/articles-on-sale.h \ market/black-market.c market/black-market.h \ market/say-comments.c market/say-comments.h \ market/store-util.c market/store-util.h \ market/gold-magnification-table.c market/gold-magnification-table.h \ market/store.c market/store.h \ chuukei.c chuukei.h \ \ view/display-characteristic.c view/display-characteristic.h \ view/display-fruit.c view/display-fruit.h \ view/display-player-stat-info.c view/display-player-stat-info.h \ view/display-player-misc-info.c view/display-player-misc-info.h \ view/display-player-middle.c view/display-player-middle.h \ view/display-player.c view/display-player.h \ view/status-first-page.c view/status-first-page.h \ view/display-util.c view/display-util.h \ \ player/mimic-info-table.c player/mimic-info-table.h \ player/process-death.c player/process-death.h \ player/process-name.c player/process-name.h \ player/race-info-table.c player/race-info-table.h\ player/race-resistances.c player/race-resistances.h \ player/permanent-resistances.c player/permanent-resistances.h \ player/temporary-resistances.c player/temporary-resistances.h \ player/digestion-processor.c player/digestion-processor.h \ \ io/dump-remover.c io/dump-remover.h \ io/gf-descriptions.c io/gf-descriptions.h \ io/tokenizer.c io/tokenizer.h \ io/interpret-pref-file.c io/interpret-pref-file.h \ io/player-status-dump.c io/player-status-dump.h \ io/special-class-dump.c io/special-class-dump.h \ io/read-pref-file.c io/read-pref-file.h \ io/exit-panic.c io/exit-panic.h \ io/write-diary.c io/write-diary.h \ io/mutations-dump.c io/mutations-dump.h \ io/signal-handlers.c io/signal-handlers.h \ io/uid-checker.c io/uid-checker.h \ io/input-key-processor.c io/input-key-processor.h \ \ character-dump.c character-dump.h files.c files.h \ core/game-play.c core/game-play.h \ core/show-file.c core/show-file.h \ core/stuff-handler.c core/stuff-handler.h \ core/angband-version.h core/special-internal-keys.h \ core/output-updater.c core/output-updater.h \ core/game-closer.c core/game-closer.h \ core/turn-compensator.c core/turn-compensator.h \ core/hp-mp-generator.c core/hp-mp-generator.h \ core/hp-mp-processor.c core/hp-mp-processor.h \ core/magic-effects-timeout-reducer.c core/magic-effects-timeout-reducer.h \ core/player-processor.c core/player-processor.h \ \ dungeon/dungeon.c dungeon/dungeon.h \ dungeon/dungeon-processor.c dungeon/dungeon-processor.h \ dungeon/dungeon-file.c dungeon/dungeon-file.h \ \ floor/floor.c floor/floor.h floor/floor-events.c floor/floor-events.h \ floor/floor-generate.c floor/floor-generate.h \ floor/floor-save.h floor/floor-save.c floor/floor-town.h floor/floor-town.c \ floor/floor-streams.c floor/floor-streams.h \ floor/pattern-walk.c floor/pattern-walk.h \ \ locale/japanese.c locale/japanese.h locale/english.c locale/english.h \ \ grid/feature.c grid/feature.h \ grid/grid.c grid/grid.h grid/trap.c grid/trap.h \ geometry.c geometry.h \ \ gamevalue.h \ history.h history.c \ inet.c inet.h init.c init.h \ load.c load.h \ main.c main-x11.c main-gcu.c \ mind.c mind.h \ \ monster/monster.h monster/monsterrace.c monster/monsterrace.h \ monster/monster-util.c monster/monster-util.h \ monster/monster-direction.c monster/monster-direction.h \ monster/monster-attack.c monster/monster-attack.h \ monster/monster-move.c monster/monster-move.h \ monster/monster-object.c monster/monster-object.h \ monster/monster-runaway.c monster/monster-runaway.h \ monster/monster-safety-hiding.c monster/monster-safety-hiding.h \ monster/monster-sweep-grid.c monster/monster-sweep-grid.h \ monster/monster-update.c monster/monster-update.h \ monster/quantum-effect.c monster/quantum-effect.h \ monster/monsterrace-hook.c monster/monsterrace-hook.h \ monster/monster-dist-offsets.c monster/monster-dist-offsets.h \ monster/monster-process.c monster/monster-process.h \ monster/monster-status.c monster/monster-status.h \ monster/monster1.c monster/monster2.c \ monster/mspells1.c monster/mspells2.c monster/mspells3.c monster/mspells4.c \ monster/monster-spell.h \ \ mutation/mutation.c mutation/mutation.h \ mutation/mutation-processor.c mutation/mutation-processor.h \ \ object/artifact.c object/artifact.h \ object/object-boost.c object/object-boost.h \ object/chest.c object/chest.h \ object/object-curse.c object/object-curse.h \ object/object-broken.c object/object-broken.h \ object/object-hook.c object/object-hook.h \ object/object1.c object/object2.c object/object.h \ object/object-kind.c object/object-kind.h \ object/object-kind-hook.c object/object-kind-hook.h \ object/lite-processor.c object/lite-processor.h \ object/object-flavor.c object/object-flavor.h \ object/object-ego.c object/object-ego.h \ \ inventory/simple-appraiser.c inventory/simple-appraiser.h \ inventory/inventory-curse.c inventory/inventory-curse.h \ inventory/recharge-processor.c inventory/recharge-processor.h \ inventory/pack-overflow.c inventory/pack-overflow.h \ \ patron.h patron.c \ \ creature.h creature.c \ player/player-move.c player/player-move.h player/player-damage.c player/player-damage.h \ horror-descriptions.c horror-descriptions.h \ player/player-status.c player/player-status.h player/player-effects.c player/player-effects.h \ player/player-skill.c player/player-skill.h player/player-class.c player/player-class.h \ player/player-race.c player/player-race.h player/player-personality.c player/player-personality.h \ player/player-sex.c player/player-sex.h player/player-inventory.c player/player-inventory.h \ \ quest.h quest.c\ \ racial.c racial.h \ realm/realm.c realm/realm.h \ realm/realm-arcane.c realm/realm-arcane.h \ realm/realm-chaos.c realm/realm-chaos.h \ realm/realm-craft.c realm/realm-craft.h \ realm/realm-crusade.c realm/realm-crusade.h \ realm/realm-daemon.c realm/realm-daemon.h \ realm/realm-death.c realm/realm-death.h \ realm/realm-hex.c realm/realm-hex.h realm/realm-hissatsu.c realm/realm-hissatsu.h \ realm/realm-life.c realm/realm-life.h realm/realm-nature.c realm/realm-nature.h realm/realm-song.c \ realm/realm-song.h realm/realm-sorcery.c \ realm/realm-sorcery.h realm/realm-trump.c realm/realm-trump.h \ \ report.c report.h \ \ room/rooms.c room/rooms.h room/rooms-city.c room/rooms-city.h \ room/rooms-fractal.c room/rooms-fractal.h \ room/rooms-normal.c room/rooms-normal.h \ room/rooms-special.c room/rooms-special.h \ room/rooms-trap.c room/rooms-trap.h \ room/rooms-vault.c room/rooms-vault.h \ room/rooms-pit-nest.c room/rooms-pit-nest.h \ room/pit-nest-kinds-table.c room/pit-nest-kinds-table.h \ \ save.c save.h scores.c scores.h selfinfo.c selfinfo.h \ snipe.c snipe.h \ \ rumor.h rumor.c \ \ effect/effect-feature.c effect/effect-feature.h \ effect/effect-item.c effect/effect-item.h \ effect/spells-effect-util.c effect/spells-effect-util.h \ effect/effect-player.c effect/effect-player.h \ effect/effect-monster.c effect/effect-monster.h \ effect/effect-monster-util.c effect/effect-monster-util.h \ effect/effect-monster-resist-hurt.c effect/effect-monster-resist-hurt.h \ effect/effect-monster-psi.c effect/effect-monster-psi.h \ effect/effect-monster-domination.c effect/effect-monster-domination.h \ effect/effect-monster-oldies.c effect/effect-monster-oldies.h \ effect/effect-monster-charm.c effect/effect-monster-charm.h \ effect/effect-monster-lite-dark.c effect/effect-monster-lite-dark.h \ effect/effect-monster-evil.c effect/effect-monster-evil.h \ effect/effect-monster-spirit.c effect/effect-monster-spirit.h \ effect/effect-monster-switcher.c effect/effect-monster-switcher.h \ effect/effect-player-util.h \ effect/effect-player-resist-hurt.c effect/effect-player-resist-hurt.h \ effect/effect-player-oldies.c effect/effect-player-oldies.h \ effect/effect-player-curse.c effect/effect-player-curse.h \ effect/effect-player-spirit.c effect/effect-player-spirit.h \ effect/effect-player-switcher.c effect/effect-player-switcher.h \ effect/effect-characteristics.h \ \ spell/technic-info-table.c spell/technic-info-table.h \ spell/spells-execution.c spell/spells-execution.h \ spell/spells-util.h spell/spells-type.h \ spell/process-effect.h spell/process-effect.h \ spell/spells1.c spell/spells1.h spell/spells2.c spell/spells2.h \ spell/spells3.c spell/spells3.h \ spell/music-checker.c spell/music-checker.h \ spells-diceroll.c spells-diceroll.h \ spells-floor.c spells-floor.h \ spells-object.c spells-object.h \ spells-status.c spells-status.h \ spells-summon.c spells-summon.h \ spells-world.c spells-world.h \ \ sort.c sort.h gameterm.c gameterm.h util.c util.h \ wild.h wild.c warning.c warning.h \ \ view-mainwindow.c view-mainwindow.h targeting.c targeting.h \ \ z-form.c z-form.h z-rand.c z-rand.h z-term.c z-term.h z-util.c z-util.h \ z-virt.c z-virt.h \ \ knowledge/knowledge-autopick.c knowledge/knowledge-autopick.h \ knowledge/knowledge-experiences.c knowledge/knowledge-experiences.h \ knowledge/knowledge-features.c knowledge/knowledge-features.h \ knowledge/knowledge-inventory.c knowledge/knowledge-inventory.h \ knowledge/knowledge-items.c knowledge/knowledge-items.h \ knowledge/knowledge-monsters.c knowledge/knowledge-monsters.h \ knowledge/knowledge-mutations.c knowledge/knowledge-mutations.h \ knowledge/knowledge-uniques.c knowledge/knowledge-uniques.h \ knowledge/knowledge-self.c knowledge/knowledge-self.h \ knowledge/knowledge-quests.c knowledge/knowledge-quests.h \ \ cmd/cmd-autopick.c cmd/cmd-autopick.c \ cmd/dump-util.c cmd/dump-util.h cmd/feeling-table.c cmd/feeling-table.h \ cmd/monster-group-table.c cmd/monster-group-table.h \ cmd/diary-subtitle-table.c cmd/diary-subtitle-table.h \ cmd/object-group-table.c cmd/object-group-table.h \ cmd/cmd-activate.c cmd/cmd-activate.h cmd/cmd-basic.c cmd/cmd-basic.h \ cmd/cmd-diary.c cmd/cmd-diary.h cmd/cmd-dump.c cmd/cmd-dump.h \ cmd/cmd-draw.c cmd/cmd-draw.h cmd/cmd-eat.c cmd/cmd-eat.h \ cmd/cmd-gameoption.c cmd/cmd-gameoption.h cmd/cmd-help.c cmd/cmd-help.h \ cmd/cmd-hissatsu.c cmd/cmd-hissatsu.h cmd/cmd-inn.c cmd/cmd-inn.h \ cmd/cmd-item.c cmd/cmd-item.h cmd/cmd-knowledge.c cmd/cmd-knowledge.h \ cmd/lighting-level-table.c cmd/lighting-level-table.h \ cmd/cmd-magiceat.c cmd/cmd-magiceat.h cmd/cmd-mane.c cmd/cmd-mane.h \ cmd/cmd-macro.c cmd/cmd-macro.h cmd/cmd-pet.c cmd/cmd-pet.h \ cmd/cmd-quaff.c cmd/cmd-quaff.h cmd/cmd-read.c cmd/cmd-read.h \ cmd/cmd-process-screen.c cmd/cmd-process-screen.h \ cmd/cmd-save.c cmd/cmd-save.h cmd/cmd-smith.c cmd/cmd-smith.h \ cmd/cmd-spell.c cmd/cmd-spell.h cmd/cmd-visuals.c cmd/cmd-visuals.h \ cmd/cmd-usestaff.c cmd/cmd-usestaff.h \ cmd/cmd-zaprod.c cmd/cmd-zaprod.h cmd/cmd-zapwand.c cmd/cmd-zapwand.h \ \ combat/melee.h combat/melee.c combat/shoot.c combat/shoot.h \ \ wizard/wizard-spoiler.c wizard/wizard-spoiler.h\ wizard/wizard-special-process.c wizard/wizard-special-process.h \ \ world/world.c world/world.h \ world/world-movement-processor.c world/world-movement-processor.h \ world/world-turn-processor.c world/world-turn-processor.h EXTRA_hengband_SOURCES = \ angband.ico angband.rc ang_eng.rc maid-x11.c main-win.c \ makefile.bcc makefile.std readdib.c readdib.h wall.bmp EXTRA_DIST = \ gcc-wrap CFLAGS += $(XFT_CFLAGS) LIBS += $(XFT_LIBS) COMPILE = $(srcdir)/gcc-wrap $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \ $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) \ -Iautopick -Ibirth -Icmd -Icombat -Icore -Idungeon -Ieffect -Ifloor \ -Iinventory -Iio -Iknowledge -Imarket -Imonster -Iobject -Iplayer -Irealm \ -Iroom -Ispell -Isystem -Iview -Iwizard -Iworld install-exec-hook: if SET_GID chgrp "@GAMEGROUP@" "$(DESTDIR)$(bindir)/hengband" chmod g+s "$(DESTDIR)$(bindir)/hengband" endif