+ // TODO pause\r
+ if( track ){\r
+ state = track.state();\r
+ start = state.startTime;\r
+ return {\r
+ 'currentTime' : state.currentTime - state.startTime,\r
+ 'playing' : state.startTime <= state.currentTime && state.currentTime <= state.endTime,\r
+ 'duration' : state.endTime - state.startTime,\r
+ 'volume' : X_Audio_Sprite_TEMP.volume\r
+ };\r
+ };\r
+ return { 'volume' : X_Audio_Sprite_TEMP.volume, 'playing' : false };\r