}\r
\r
SDL_Surface* surf = SDL_CreateRGBSurfaceFrom((void*)data, width, height, depth, pitch,\r
rmask, gmask, bmask, amask);\r
\r
}\r
\r
SDL_Surface* surf = SDL_CreateRGBSurfaceFrom((void*)data, width, height, depth, pitch,\r
rmask, gmask, bmask, amask);\r
\r