+bool RoundedIntRect::isRenderable() const
+{
+ return m_radii.topLeft().width() + m_radii.topRight().width() <= m_rect.width()
+ && m_radii.bottomLeft().width() + m_radii.bottomRight().width() <= m_rect.width()
+ && m_radii.topLeft().height() + m_radii.topRight().height() <= m_rect.height()
+ && m_radii.bottomLeft().height() + m_radii.bottomRight().height() <= m_rect.height();
+}
+