- d = false
- ground_colors_attributes = {}
- self.panel.ground_colors.each do |ground_color|
- attr = ground_color.attributes
- if ground_color == self
- attr['_destroy'] = true
- d = true
- else
- if d
- attr['t'] -= 1
- end
- end
- ground_colors_attributes[ground_color.id] = attr
- end
- self.panel.attributes = {:ground_colors_attributes => ground_colors_attributes}
- self.panel.store({}, au)