# ^B ^N ^P ^F : Move cursor (always)
# ^I : Choose an item from inventry/equipment, then insert its name
# ^S : Rotates action (pick up / destroy / leave on floor)
# ^B ^N ^P ^F : Move cursor (always)
# ^I : Choose an item from inventry/equipment, then insert its name
# ^S : Rotates action (pick up / destroy / leave on floor)
# ^L : Insert name of the last auto-destroyed item.
# '/' : Search string, or search an item specified by ^I or ^L.
# 'n' : Search next
# ^L : Insert name of the last auto-destroyed item.
# '/' : Search string, or search an item specified by ^I or ^L.
# 'n' : Search next
# a kind of object. Starting a line with '!' indicates that you
# wish to destroy this kind of object. Starting a line with '~'
# indicates that you wish to leave this kind of object on the
# a kind of object. Starting a line with '!' indicates that you
# wish to destroy this kind of object. Starting a line with '~'
# indicates that you wish to leave this kind of object on the
# force the game to ask you if you want to pick the item up or
# not. Otherwise, your character will automatically attempt to
# pick up the object.
# force the game to ask you if you want to pick the item up or
# not. Otherwise, your character will automatically attempt to
# pick up the object.
# more than N dice : Weapons with dice (dd * ds) better than +N match.
# more bonus than N : Items which has more magical bonus than (+N) match.
# worthless : Items which you cannot sell match.
# more than N dice : Weapons with dice (dd * ds) better than +N match.
# more bonus than N : Items which has more magical bonus than (+N) match.
# worthless : Items which you cannot sell match.
# wanted : Wanted monster's corpses or skeletons match.
# unique monster's : Unique monster's corpses, skeletons or statues match.
# human : Human corpses or skeletons match.
# wanted : Wanted monster's corpses or skeletons match.
# unique monster's : Unique monster's corpses, skeletons or statues match.
# human : Human corpses or skeletons match.
# magical devices : Wands, staffs, rods and scrolls match.
# lights : Light sources match.
# junks : Junk items like Shard of Pottery or etc. match.
# magical devices : Wands, staffs, rods and scrolls match.
# lights : Light sources match.
# junks : Junk items like Shard of Pottery or etc. match.
-# hafted weapons : Hafted weapons match. For priests.
+# favorite weapons : Weapons suitable for your class (for Priest, Monk,
+# BeastMaster, ForceTrainer, Cavalry, and Ninja)
#
# You may also use keywords which match specified kinds of equipment:
# weapons, armors, missiles, magical devices, lights, junks, spellbooks,
#
# You may also use keywords which match specified kinds of equipment:
# weapons, armors, missiles, magical devices, lights, junks, spellbooks,
# [wanted] [unique monster's] [human] [unreadable]
# [first realm's] [second realm's] [first] [second] [third] [fourth]
# [wanted] [unique monster's] [human] [unreadable]
# [first realm's] [second realm's] [first] [second] [third] [fourth]
-# [items | weapons | armors | missiles | magical devices |
-# lights | junks | spellbooks | hafted weapons | shields | bows |
-# rings | amulets | suits | cloaks | helms | gloves | boots] :]
+# [items | weapons | favorite weapons | armors | missiles |
+# magical devices | lights | junks | corpses or skeletons | spellbooks |
+# hafted weapons | shields | bows | rings | amulets | suits | cloaks |
+# helms | gloves | boots] :]
# Nibelung, Dark-Elf, Draconian, Mindflayer, Imp, Golem,
# Skeleton, Zombie, Vampire, Spectre, Sprite, Beastman, Ent,
# Archon, Balrog, Dunadan, Shadow-Fairy, Kutar, Android,
# Nibelung, Dark-Elf, Draconian, Mindflayer, Imp, Golem,
# Skeleton, Zombie, Vampire, Spectre, Sprite, Beastman, Ent,
# Archon, Balrog, Dunadan, Shadow-Fairy, Kutar, Android,
# Tourist, Imitator, BeastMaster, Sorcerer, Archer,
# Magic-Eater, Bard, Red-Mage, Samurai, ForceTrainer,
# Blue-Mage, Cavalry, Berserker, Weaponsmith, Mirror-Master,
# Tourist, Imitator, BeastMaster, Sorcerer, Archer,
# Magic-Eater, Bard, Red-Mage, Samurai, ForceTrainer,
# Blue-Mage, Cavalry, Berserker, Weaponsmith, Mirror-Master,
-# none, Life, Sorcery, Nature, Chaos, Death, Trump Arcane,
-# Craft, Daemon, Crusade, Music, Kendo
+# none, Life, Sorcery, Nature, Chaos, Death, Trump, Arcane,
+# Craft, Daemon, Crusade, Music, Kendo, Hex
# $REALM2
# Returns player's second magic realm
# $LEVEL
# Returns player level as two-character string.
# Ex. "01","09","10","50" etc.
# $REALM2
# Returns player's second magic realm
# $LEVEL
# Returns player level as two-character string.
# Ex. "01","09","10","50" etc.
+unreadable third spellbooks
+?:1
+?:[AND [EQU $CLASS Paladin] [EQU $REALM1 Crusade] [GEQ $LEVEL 30]]
+(~unreadable fourth spellbooks:life
+(~unreadable third spellbooks:life
+?:[AND [EQU $CLASS Paladin] [EQU $REALM1 Crusade]]
unreadable third spellbooks
?:1
?:[AND [EQU $CLASS Paladin] [EQU $REALM1 Death]]
unreadable fourth spellbooks:life
unreadable third spellbooks
?:1
?:[AND [EQU $CLASS Paladin] [EQU $REALM1 Death]]
unreadable fourth spellbooks:life