size_t GLClientState::pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack) const
{
size_t GLClientState::pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack) const
{
int pixelsize = glUtilsPixelBitSize(format, type) >> 3;
int alignment = pack ? m_pixelStore.pack_alignment : m_pixelStore.unpack_alignment;
int pixelsize = glUtilsPixelBitSize(format, type) >> 3;
int alignment = pack ? m_pixelStore.pack_alignment : m_pixelStore.unpack_alignment;