-/*\r
- Nintendo Family BASIC Emulator 'eFamilyBASIC'\r
-\r
- Origin : nester\r
- Author : Takeda.Toshiya\r
- Date : 2010.08.11-\r
-\r
- [ virtual machine ]\r
-*/\r
-\r
-#ifndef _FAMILYBASIC_H_\r
-#define _FAMILYBASIC_H_\r
-\r
-#define DEVICE_NAME "Nintendo Family BASIC"\r
-#define CONFIG_NAME "familybasic"\r
-\r
-// device informations for virtual machine\r
-#define FRAMES_PER_SEC 60\r
-#define LINES_PER_FRAME 262\r
-#define CPU_CLOCKS 1789772\r
-#define SCREEN_WIDTH 256\r
-#define SCREEN_HEIGHT 240\r
-#define HAS_N2A03\r
-\r
-// device informations for win32\r
-#define USE_BOOT_MODE 3\r
-#define USE_TAPE\r
-#define USE_ALT_F10_KEY\r
-#define USE_AUTO_KEY 5\r
-#define USE_AUTO_KEY_RELEASE 6\r
-#define USE_AUTO_KEY_NO_CAPS\r
-\r
-#include "../../common.h"\r
-\r
-class EMU;\r
-class DEVICE;\r
-class EVENT;\r
-\r
-class DATAREC;\r
-class M6502;\r
-\r
-class MEMORY;\r
-class APU;\r
-class PPU;\r
-\r
-class VM\r
-{\r
-protected:\r
- EMU* emu;\r
- \r
- // devices\r
- EVENT* event;\r
- \r
- DATAREC* drec;\r
- M6502* cpu;\r
- \r
- MEMORY* memory;\r
- APU* apu;\r
- PPU* ppu;\r
- \r
- int boot_mode;\r
- \r
-public:\r
- // ----------------------------------------\r
- // initialize\r
- // ----------------------------------------\r
- \r
- VM(EMU* parent_emu);\r
- ~VM();\r
- \r
- // ----------------------------------------\r
- // for emulation class\r
- // ----------------------------------------\r
- \r
- // drive virtual machine\r
- void reset();\r
- void run();\r
- \r
- // draw screen\r
- void draw_screen();\r
- \r
- // sound generation\r
- void initialize_sound(int rate, int samples);\r
- uint16* create_sound(int* extra_frames);\r
- int sound_buffer_ptr();\r
- \r
- // user interface\r
- void play_tape(_TCHAR* file_path);\r
- void rec_tape(_TCHAR* file_path);\r
- void close_tape();\r
- bool tape_inserted();\r
- bool now_skip();\r
- \r
- void update_config();\r
- \r
- // ----------------------------------------\r
- // for each device\r
- // ----------------------------------------\r
- \r
- // devices\r
- DEVICE* get_device(int id);\r
- DEVICE* dummy;\r
- DEVICE* first_device;\r
- DEVICE* last_device;\r
-};\r
-\r
-#endif\r
+/*
+ Nintendo Family BASIC Emulator 'eFamilyBASIC'
+
+ Origin : nester
+ Author : Takeda.Toshiya
+ Date : 2010.08.11-
+
+ [ virtual machine ]
+*/
+
+#ifndef _FAMILYBASIC_H_
+#define _FAMILYBASIC_H_
+
+#define DEVICE_NAME "Nintendo Family BASIC"
+#define CONFIG_NAME "familybasic"
+
+// device informations for virtual machine
+#define FRAMES_PER_SEC 59.98
+//#define LINES_PER_FRAME 262
+#define LINES_PER_FRAME 525 // 262.5*2
+#define CPU_CLOCKS 1789772
+#define SCREEN_WIDTH 256
+#define SCREEN_HEIGHT 240
+// pixel aspect should be 8:7
+#define WINDOW_HEIGHT_ASPECT 210
+#define HAS_N2A03
+
+// device informations for win32
+#define SUPPORT_TV_RENDER
+#define USE_BOOT_MODE 6
+#define USE_TAPE 1
+#define USE_TAPE_BUTTON
+#define USE_ALT_F10_KEY
+#define USE_AUTO_KEY 5
+#define USE_AUTO_KEY_RELEASE 6
+#define USE_AUTO_KEY_NO_CAPS
+#define USE_SOUND_VOLUME 4
+#define USE_JOYSTICK
+#define USE_JOY_BUTTON_CAPTIONS
+#define USE_DEBUGGER
+#define USE_STATE
+#define USE_CPU_N2A03
+
+#include "../../common.h"
+#include "../../fileio.h"
+#include "../vm_template.h"
+
+#ifdef USE_SOUND_VOLUME
+static const _TCHAR *sound_device_caption[] = {
+ _T("APU"), _T("VRC7"), _T("CMT (Signal)"), _T("Noise (CMT)"),
+};
+#endif
+
+#ifdef USE_JOY_BUTTON_CAPTIONS
+static const _TCHAR *joy_button_captions[] = {
+ _T("Up"),
+ _T("Down"),
+ _T("Left"),
+ _T("Right"),
+ _T("Button #1"),
+ _T("Button #2"),
+ _T("Select"),
+ _T("Start"),
+};
+#endif
+
+typedef struct header_s {
+ uint8_t id[3]; // 'NES'
+ uint8_t ctrl_z; // control-z
+ uint8_t dummy;
+ uint8_t num_8k_vrom_banks;
+ uint8_t flags_1;
+ uint8_t flags_2;
+ uint8_t reserved[8];
+ uint32_t num_16k_rom_banks()
+ {
+ return (dummy != 0) ? dummy : 256;
+ }
+ uint32_t num_8k_rom_banks()
+ {
+ return num_16k_rom_banks() * 2;
+ }
+ uint8_t mapper()
+ {
+ return (flags_1 >> 4) | (flags_2 & 0xf0);
+ }
+} header_t;
+
+class csp_state_utils;
+
+class EMU;
+class DEVICE;
+class EVENT;
+
+class DATAREC;
+class N2A03;
+class YM2413;
+
+class FAMILYBASIC_MEMORY;
+class APU;
+class PPU;
+
+class VM : public VM_TEMPLATE
+{
+protected:
+ //EMU* emu;
+ //csp_state_utils* state_entry;
+
+ // devices
+ //EVENT* event;
+
+ DATAREC* drec;
+ N2A03* cpu;
+ YM2413* opll;
+
+ FAMILYBASIC_MEMORY* memory;
+ APU* apu;
+ PPU* ppu;
+
+ int boot_mode;
+
+public:
+ // ----------------------------------------
+ // initialize
+ // ----------------------------------------
+
+ VM(EMU* parent_emu);
+ ~VM();
+
+ // ----------------------------------------
+ // for emulation class
+ // ----------------------------------------
+
+ // drive virtual machine
+ void reset();
+ void run();
+
+#ifdef USE_DEBUGGER
+ // debugger
+ DEVICE *get_cpu(int index);
+#endif
+
+ // draw screen
+ void draw_screen();
+
+ // sound generation
+ void initialize_sound(int rate, int samples);
+ uint16_t* create_sound(int* extra_frames);
+ int get_sound_buffer_ptr();
+#ifdef USE_SOUND_VOLUME
+ void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
+#endif
+
+ // user interface
+ void play_tape(int drv, const _TCHAR* file_path);
+ void rec_tape(int drv, const _TCHAR* file_path);
+ void close_tape(int drv);
+ bool is_tape_inserted(int drv);
+ bool is_tape_playing(int drv);
+ bool is_tape_recording(int drv);
+ int get_tape_position(int drv);
+ const _TCHAR* get_tape_message(int drv);
+ void push_play(int drv);
+ void push_stop(int drv);
+ void push_fast_forward(int drv);
+ void push_fast_rewind(int drv);
+ void push_apss_forward(int drv) {}
+ void push_apss_rewind(int drv) {}
+ bool is_frame_skippable();
+
+ void update_config();
+ bool process_state(FILEIO* state_fio, bool loading);
+
+ // ----------------------------------------
+ // for each device
+ // ----------------------------------------
+
+ // devices
+ DEVICE* get_device(int id);
+ //DEVICE* dummy;
+ //DEVICE* first_device;
+ //DEVICE* last_device;
+};
+
+#endif