fdc->set_context_noise_seek(new NOISE(this, emu));
fdc->set_context_noise_head_down(new NOISE(this, emu));
fdc->set_context_noise_head_up(new NOISE(this, emu));
fdc->set_context_noise_seek(new NOISE(this, emu));
fdc->set_context_noise_head_down(new NOISE(this, emu));
fdc->set_context_noise_head_up(new NOISE(this, emu));