+ switch (flag)
+ {
+ case TRC_ADD_L_CURSE : cf = TR_ADD_L_CURSE; break;
+ case TRC_ADD_H_CURSE : cf = TR_ADD_H_CURSE; break;
+ case TRC_DRAIN_HP : cf = TR_DRAIN_HP; break;
+ case TRC_DRAIN_MANA : cf = TR_DRAIN_MANA; break;
+ case TRC_CALL_ANIMAL : cf = TR_CALL_ANIMAL; break;
+ case TRC_CALL_DEMON : cf = TR_CALL_DEMON; break;
+ case TRC_CALL_DRAGON : cf = TR_CALL_DRAGON; break;
+ case TRC_CALL_UNDEAD : cf = TR_CALL_UNDEAD; break;
+ case TRC_COWARDICE : cf = TR_COWARDICE; break;
+ case TRC_LOW_MELEE : cf = TR_LOW_MELEE; break;
+ case TRC_LOW_AC : cf = TR_LOW_AC; break;
+ case TRC_LOW_MAGIC : cf = TR_LOW_MAGIC; break;
+ case TRC_FAST_DIGEST : cf = TR_FAST_DIGEST; break;
+ case TRC_SLOW_REGEN : cf = TR_SLOW_REGEN; break;
+ default : break;
+ }