-display_flag_aux(row+0, col, "耐酸 :", TR_RES_ACID, &f, 0);
-display_flag_aux(row+0, col, "耐酸 :", TR_IM_ACID, &f, DP_IMM);
-display_flag_aux(row+1, col, "耐電撃:", TR_RES_ELEC, &f, 0);
-display_flag_aux(row+1, col, "耐電撃:", TR_IM_ELEC, &f, DP_IMM);
-display_flag_aux(row+2, col, "耐火炎:", TR_RES_FIRE, &f, 0);
-display_flag_aux(row+2, col, "耐火炎:", TR_IM_FIRE, &f, DP_IMM);
-display_flag_aux(row+3, col, "耐冷気:", TR_RES_COLD, &f, 0);
-display_flag_aux(row+3, col, "耐冷気:", TR_IM_COLD, &f, DP_IMM);
-display_flag_aux(row+4, col, "耐毒 :", TR_RES_POIS, &f, 0);
-display_flag_aux(row+5, col, "耐閃光:", TR_RES_LITE, &f, 0);
-display_flag_aux(row+6, col, "耐暗黒:", TR_RES_DARK, &f, 0);
-display_flag_aux(row+7, col, "耐破片:", TR_RES_SHARDS, &f, 0);
-display_flag_aux(row+8, col, "耐盲目:", TR_RES_BLIND, &f, 0);
-display_flag_aux(row+9, col, "耐混乱:", TR_RES_CONF, &f, 0);
+ display_flag_aux(row+0, col, "耐酸 :", TR_RES_ACID, &f, 0);
+ display_flag_aux(row+0, col, "耐酸 :", TR_IM_ACID, &f, DP_IMM);
+ display_flag_aux(row+1, col, "耐電撃:", TR_RES_ELEC, &f, 0);
+ display_flag_aux(row+1, col, "耐電撃:", TR_IM_ELEC, &f, DP_IMM);
+ display_flag_aux(row+2, col, "耐火炎:", TR_RES_FIRE, &f, 0);
+ display_flag_aux(row+2, col, "耐火炎:", TR_IM_FIRE, &f, DP_IMM);
+ display_flag_aux(row+3, col, "耐冷気:", TR_RES_COLD, &f, 0);
+ display_flag_aux(row+3, col, "耐冷気:", TR_IM_COLD, &f, DP_IMM);
+ display_flag_aux(row+4, col, "耐毒 :", TR_RES_POIS, &f, 0);
+ display_flag_aux(row+5, col, "耐閃光:", TR_RES_LITE, &f, 0);
+ display_flag_aux(row+6, col, "耐暗黒:", TR_RES_DARK, &f, 0);
+ display_flag_aux(row+7, col, "耐破片:", TR_RES_SHARDS, &f, 0);
+ display_flag_aux(row+8, col, "耐盲目:", TR_RES_BLIND, &f, 0);
+ display_flag_aux(row+9, col, "耐混乱:", TR_RES_CONF, &f, 0);