+ t = object_desc_str(t, show_ammo_detail ? "/turn" : "");
+
+ if(show_ammo_crit_ratio)
+ {
+ int percent = calc_crit_ratio_shot(o_ptr->weight,
+ known ? o_ptr->to_h : 0,
+ object_is_known(bow_ptr) ? bow_ptr->to_h : 0, avgdam);
+
+ t = object_desc_chr(t, '/');
+ t = object_desc_num(t, percent / 100);
+ t = object_desc_chr(t, '.');
+ t = object_desc_num(t, percent % 100);
+ t = object_desc_str(t, show_ammo_detail ? "% crit" : "%");
+ }