int aura_damage = damroll(1 + (r_ptr->level / 26), 1 + (r_ptr->level / 17));
/* Hack -- Get the "died from" name */
int aura_damage = damroll(1 + (r_ptr->level / 26), 1 + (r_ptr->level / 17));
/* Hack -- Get the "died from" name */
cave_type *c_ptr = &cave[y][x];
monster_type *m_ptr = &m_list[c_ptr->m_idx];
monster_race *r_ptr = &r_info[m_ptr->r_idx];
cave_type *c_ptr = &cave[y][x];
monster_type *m_ptr = &m_list[c_ptr->m_idx];
monster_race *r_ptr = &r_info[m_ptr->r_idx];
monster_desc(m_steed_name, &m_list[p_ptr->riding], 0);
if (rakuba((damage > 200) ? 200 : damage, FALSE))
{
monster_desc(m_steed_name, &m_list[p_ptr->riding], 0);
if (rakuba((damage > 200) ? 200 : damage, FALSE))
{