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[Refactor] #39068 summon_kin_type によるグローバル変数渡しを修正.
[hengband/hengband.git]
/
src
/
monster1.c
diff --git
a/src/monster1.c
b/src/monster1.c
index
48d8593
..
cd759d9
100644
(file)
--- a/
src/monster1.c
+++ b/
src/monster1.c
@@
-2688,7
+2688,7
@@
void monster_death(MONSTER_IDX m_idx, bool drop_item)
if (pet) mode |= PM_FORCE_PET;
if (pet) mode |= PM_FORCE_PET;
- if (summon_specific((pet ? -1 : m_idx), wy, wx, 100, SUMMON_BLUE_HORROR, mode
, '\0'
))
+ if (summon_specific((pet ? -1 : m_idx), wy, wx, 100, SUMMON_BLUE_HORROR, mode))
{
if (player_can_see_bold(wy, wx)) notice = TRUE;
}
{
if (player_can_see_bold(wy, wx)) notice = TRUE;
}
@@
-2753,7
+2753,7
@@
void monster_death(MONSTER_IDX m_idx, bool drop_item)
BIT_FLAGS mode = 0L;
if (pet) mode |= PM_FORCE_PET;
BIT_FLAGS mode = 0L;
if (pet) mode |= PM_FORCE_PET;
- if (summon_specific((pet ? -1 : m_idx), wy, wx, 100, SUMMON_DAWN, mode
, '\0'
))
+ if (summon_specific((pet ? -1 : m_idx), wy, wx, 100, SUMMON_DAWN, mode))
{
if (player_can_see_bold(wy, wx))
msg_print(_("新たな戦士が現れた!", "A new warrior steps forth!"));
{
if (player_can_see_bold(wy, wx))
msg_print(_("新たな戦士が現れた!", "A new warrior steps forth!"));