- (void)set_tim_regen(0, TRUE);
- (void)set_tim_stealth(0, TRUE);
- (void)set_tim_levitation(0, TRUE);
- (void)set_tim_sh_touki(0, TRUE);
- (void)set_tim_sh_fire(0, TRUE);
- (void)set_tim_sh_holy(0, TRUE);
- (void)set_tim_eyeeye(0, TRUE);
- (void)set_magicdef(0, TRUE);
- (void)set_resist_magic(0, TRUE);
- (void)set_oppose_acid(0, TRUE);
- (void)set_oppose_elec(0, TRUE);
- (void)set_oppose_fire(0, TRUE);
- (void)set_oppose_cold(0, TRUE);
- (void)set_oppose_pois(0, TRUE);
+ (void)set_tim_regen(p_ptr, 0, TRUE);
+ (void)set_tim_stealth(p_ptr, 0, TRUE);
+ (void)set_tim_levitation(p_ptr, 0, TRUE);
+ (void)set_tim_sh_touki(p_ptr, 0, TRUE);
+ (void)set_tim_sh_fire(p_ptr, 0, TRUE);
+ (void)set_tim_sh_holy(p_ptr, 0, TRUE);
+ (void)set_tim_eyeeye(p_ptr, 0, TRUE);
+ (void)set_magicdef(p_ptr, 0, TRUE);
+ (void)set_resist_magic(p_ptr, 0, TRUE);
+ (void)set_oppose_acid(p_ptr, 0, TRUE);
+ (void)set_oppose_elec(p_ptr, 0, TRUE);
+ (void)set_oppose_fire(p_ptr, 0, TRUE);
+ (void)set_oppose_cold(p_ptr, 0, TRUE);
+ (void)set_oppose_pois(p_ptr, 0, TRUE);