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[Refactor] struct player_type を class PlayerType に置換。
[hengbandforosx/hengbandosx.git]
/
src
/
realm
/
realm-hex.h
diff --git
a/src/realm/realm-hex.h
b/src/realm/realm-hex.h
index
20f5e8a
..
9cb508c
100644
(file)
--- a/
src/realm/realm-hex.h
+++ b/
src/realm/realm-hex.h
@@
-4,5
+4,5
@@
#include "system/angband.h"
#include "spell/spells-util.h"
#include "system/angband.h"
#include "spell/spells-util.h"
-
struct player_t
ype;
-concptr do_hex_spell(
player_t
ype *player_ptr, spell_hex_type spell, SpellProcessType mode);
+
class PlayerT
ype;
+concptr do_hex_spell(
PlayerT
ype *player_ptr, spell_hex_type spell, SpellProcessType mode);