constexpr auto flags = PROJECT_KILL | PROJECT_JUMP | PROJECT_ITEM;
project(player_ptr, 0, (is_bold ? 5 : 0), y, x, total_damage * 3 / 2, AttributeType::METEOR, flags);
}
constexpr auto flags = PROJECT_KILL | PROJECT_JUMP | PROJECT_ITEM;
project(player_ptr, 0, (is_bold ? 5 : 0), y, x, total_damage * 3 / 2, AttributeType::METEOR, flags);
}